Game Commands

Note: All commands and types are case sensitive.

Any commands encased in <pointed brackets> are game variables supplied by the player.

Command

Effect

ver

Displays the game version in the console window

manual

Launches the help system

newgame

Creates a new game

loadgame <filename>

Load a saved game from a specified file

closegame

Ends the current game

savegame <filename>

Saves the current game to a specified file

choosemap <filename>

Loads a specified map file

choosecards <filename>

Loads a specified card file

newplayer <type> (<skill>) <colour> <name>

Creates a new player
Valid Types - "human" and "ai"
Valid Skills - "easy" and "hard"
Valid Colours - black blue cyan darkgray green lightgray magenta orange pink red white yellow

delplayer <name>

Deletes the specified player

startgame <gametype> <cardtype> [autoplaceall recycle]

Initiates a game

Valid gametypes - domination, capital or mission
Valid cardtype - increasing, fixed or italianlike
autoplaceall - allocate all the empty countries
recycle - reuse cards when they run out

undo

go back to the start of your go

autoendgo [on/off]

set the autoendgo to on or off (when on it may stop you from doing an undo)

autodefend [on/off]

turn the auto defend option on and off

showarmies

Displays in the console the world map showing territory names, owners and armies

showmission

shows you what mission you have

showcards

Displays in console the cards currently held by the player

capital <territory>

select a country to be your capital (only used in capital risk)

trade <card> <card> <card>

Makes a card trade with 3 cards specified by the player. Territory names are used as card variables

endtrade

Ends the card trading phase

placearmies <territory> <number>

Places a specified number of armies within a territory

autoplace

Automatically place an army into an empty territory

attack <attacking territory> <defending territory>

Initiates an attack between two territories

roll <attack dice>/<defender dice>

Rolls the dice for the attack phase

retreat

Ends the current territory battle

move <number>/all

Moves the specified number of armies into a territory after a victorious battle

movearmies <territory> <territory> <number>

Deploys a tactical move

nomove

Ends the tactical move phase without moving any armies

endgo

Ends the turn for the player

continue

continue playing domination risk if the capital or mission risk has been won