Reference Manual - 1.0.0
IFusionSoundPlayback   Start

Start playback of the buffer.

Start (
  IFusionSoundPlayback   * thiz,
  int   start,
  int   stop
);

This method is only supported for playback of a buffer. For stream playbacks use Continue().

The start position specifies the sample at which the playback is going to start.

The stop position specifies the sample after the last sample being played. The default value of zero causes the playback to stop after the last sample in the buffer, i.e. upon completion. A negative value means unlimited playback (looping).

This method can be used for seeking if the playback is already running.