# $Id$

# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)
# With new monsters for PernAngband 3.x.x
# With lots of monsters for PernAngband 4.x.x
# Ported from PernAngband to PernMangband (3.3.x)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# PernAngband notes:

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window. See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window. See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window. In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window. In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X). The ticks (t) joined the
# spiders (S). The townspeople (t) left the people (p). The "Jabberwock"
# became the "Chaos beetle" (K). The major demons (&) became (U) and the
# minor demons (I) became (u). Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a). The mummified monsters (M)
# joined the zombified monsters (z). The multi-headed hydras (M) left
# the reptiles (R). The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters. The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior). Note that most non-unique "people" already
# had these colors, or colors close to these colors. A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief characters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived. Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolves, and others. This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list. Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window). All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".


###### Understanding the entries ######

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armour class : alertness
# W: depth : rarity : corpse weight : experience for kill
# E: weapons : torso : arms : finger : head : leg
# O: treasure : combat : magic : tool
# B: attack method : attack effect : damage
# F: flag | flag | etc
# S: spell frequency |
# S: spell type | spell type | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Dark Gray    w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Black        W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
#     armour class, and alertness. 110 is normal speed. Alertness ranges
#     from 0 (ever vigilant for intruders) to 255 (prefers to ignore
#     intruders).

# 'W' is for more information - level, rarity, corpse weight (expressed
#     in deci-pounds) [19 deci-pounds seem to get added to these number
#     in practice], and experience for killing.

# 'E' is for equipment slots - weapon slots, torso slots (the "on body"
#     and "about body" equipment slots), arm slots (expressed in number
#     of pairs), finger slots, head slots, and leg slots (expressed
#     in number of pairs).

# 'O' is for object drop chances - % chance to drop treasure, % chance
#     to drop combat items, % chance to drop magic type items (not
#     items of good blessing), and % chance to drop tools. The four
#     percents added together must be equal to or less than 100. If the
#     percent is less than 100, that is the chance for the monster to
#     drop junk.

# 'B' is for blows - method of attack, effect of attack, and damage
#     from attack. There may be up to four of these lines; effect and
#     damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
#     number of monster turns, on average, before the monster will cast
#     one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
#     lines may be used as are needed to specify all the flags and flags
#     are separated by the '|' symbol. The '|' symbol must also be used
#     to end all but the last line.

# 'D' is for description. As many D: lines may be used as are needed
#     to describe the monster. Note that lines may need spaces at their
#     ends to prevent words from running together in the monster memory.


# Note that monster zero is used for the "player" picture.

# NOTE: Indices are hardcoded in defines.h, do not change.

# Version stamp (required)

V:3.4.1

##### The Player #####

N:0:Player
G:@:w
E:1:1:2:2:1:2
O:0:0:0:0

##### Town monsters #####

N:1:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
$HALLOWEEN!W:0:2:1200:0
$HALLOWEEN$W:127:2:1200:0
E:1:1:2:2:1:2
O:1:1:1:1
B:BEG:*
B:TOUCH:EAT_GOLD
F:ALLOW_RUNNING | MALE | EVIL | WILD_TOWN | WILD_ONLY |
F:RAND_25 | FRIEND | NO_BLOCK
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He looks squalid and thoroughly revolting.

N:2:Scrawny cat
G:f:U
I:110:1d2:30:1:10
W:0:3:100:0
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d1
F:ALLOW_RUNNING | RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY |
F:ANIMAL | DROP_CORPSE | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:A skinny little furball with sharp claws and a menacing look.

N:3:Sparrow
G:B:U
I:110:1d1:30:1:10
$HALLOWEEN!W:0:3:90:0
$HALLOWEEN$W:127:3:90:0
E:0:1:0:2:1:2
O:0:0:0:0
F:ALLOW_RUNNING | RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY |
F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESSED |
F:MORTAL | BASEANGBAND | NO_TARGET | NO_AUTORET
D:Utterly harmless, except when angry.

N:4:Chaffinch
G:B:r
I:110:1d1:30:1:10
W:1:3:80:0
E:0:1:0:2:1:2
O:0:0:0:0
F:ALLOW_RUNNING | RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | HAS_EGG | IMPRESSED |
F:MORTAL | BASEANGBAND | NO_TARGET | NO_AUTORET
D:Utterly harmless, except when angry.

N:5:Wild rabbit
G:r:U
I:110:1d2:30:1:10
W:1:3:100:0
E:0:1:0:2:1:2
O:0:0:0:0
F:ALLOW_RUNNING | RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE | NO_ESCORT
F:MORTAL | BASEANGBAND | NO_TARGET | NO_AUTORET
D:It is not a carnivore, but will defend itself if you stray too
D:close.

N:6:Woodsman
G:t:g
I:110:3d3:10:1:255
W:1:1:1500:0
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d6
F:ALLOW_RUNNING | MALE | WILD_ONLY | WILD_WOOD |
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | HAS_LITE | NO_BLOCK |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND
D:He has a strong axe with a sharp edge.

N:7:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
$HALLOWEEN!W:0:3:300:0
$HALLOWEEN$W:127:3:300:0
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d1
F:ALLOW_RUNNING | RAND_25 | DROP_SKELETON | DROP_CORPSE
F:WILD_TOWN | WILD_ONLY | ANIMAL | MORTAL | BASEANGBAND
D:A thin flea-ridden mutt, growling as you get close.

N:8:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:4:730:0
E:0:1:2:2:1:2
O:0:100:0:0
# Soon MOAN will be removed again?
B:MOAN:*
B:MOAN:*
F:ALLOW_RUNNING | UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | SPECIAL_GENE 
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | OPEN_DOOR | BASH_DOOR
F:NO_CONF | NO_SLEEP | MORTAL | BASEANGBAND | HAS_LITE
#Don't drop.. then no1 hunts you..
#F:DROP_GOOD | DROP_GREAT | DROP_60 | ONLY_ITEM |
F:ONLY_ITEM | DROP_90 | DROP_GOOD
F:NEVER_MOVE | NO_DEATH |
#| NEUTRAL |  --make him spawnable :)
D:He's lost his dogs. He's had his mushrooms stolen. He's not a happy hobbit!

N:9:Blubbering idiot
G:t:W
I:110:1d2:6:1:0
$HALLOWEEN!W:0:1:1500:0
$HALLOWEEN$W:127:1:1500:0
E:1:1:2:2:1:2
O:0:0:0:0
B:DROOL:*
F:ALLOW_RUNNING | MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | TAKE_ITEM | NO_BLOCK |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He tends to blubber a lot.

N:10:Boil-covered wretch
G:t:g
I:110:1d2:6:1:0
$HALLOWEEN!W:0:1:1400:0
$HALLOWEEN$W:127:1:1400:0
E:1:1:2:2:1:2
O:0:0:0:0
B:DROOL:*
F:ALLOW_RUNNING | MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
F:RAND_25 | NO_BLOCK |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
D:Ugly doesn't begin to describe him.

N:11:Village idiot
G:t:G
I:120:4d4:6:1:0
$HALLOWEEN!W:0:1:1400:0
$HALLOWEEN$W:127:1:1400:0
E:1:1:2:2:1:2
O:0:0:0:0
B:DROOL:*
F:ALLOW_RUNNING | MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY |
F:RAND_25 | TAKE_ITEM | NO_BLOCK |
F:MORTAL | BASEANGBAND | HAS_LITE
D:Drooling and comical, but then, what do you expect?

N:12:Pitiful-looking beggar
G:t:U
I:110:1d4:10:1:40
$HALLOWEEN!W:0:1:1300:0
$HALLOWEEN$W:127:1:1300:0
E:1:1:2:2:1:2
O:0:0:0:0
B:BEG:*
F:ALLOW_RUNNING | MALE | DROP_SKELETON | DROP_CORPSE |
F:RAND_25 | WILD_TOWN | WILD_ONLY | ONLY_GOLD |
F:TAKE_ITEM | OPEN_DOOR | NO_BLOCK |
F:MORTAL | BASEANGBAND | HAS_LITE
D:You just can't help feeling sorry for him.

N:13:Mangy-looking leper
G:t:u
I:110:1d1:10:1:50
$HALLOWEEN!W:0:1:1300:0
$HALLOWEEN$W:127:1:1300:0
E:1:1:2:2:1:2
O:0:0:0:0
B:BEG:*
B:TOUCH:DISEASE
F:ALLOW_RUNNING | MALE | DROP_CORPSE | DROP_SKELETON |
F:RAND_25 | WILD_TOWN | WILD_ONLY | ONLY_GOLD |
F:TAKE_ITEM | OPEN_DOOR | NO_BLOCK |
F:MORTAL | BASEANGBAND | HAS_LITE
D:You feel it isn't safe to touch him.

N:14:Agent of the black market
G:t:b
I:110:2d8:10:8:99
$HALLOWEEN!W:0:1:1200:0
$HALLOWEEN$W:127:1:1200:0
E:1:1:2:2:1:2
O:25:50:20:5
B:HIT:HURT:1d4
B:TOUCH:EAT_ITEM
B:INSULT:*
F:ALLOW_RUNNING | MALE | DROP_CORPSE | DROP_SKELETON |
F:DROP_90 | WILD_TOWN | WILD_ONLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
D:He 'finds' new wares for the Black Market. From unwary adventurers...

N:15:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
$HALLOWEEN!W:0:1:1100:0
$HALLOWEEN$W:127:1:1100:0
E:1:1:2:2:1:2
O:0:0:0:0
B:BEG:*
F:ALLOW_RUNNING | MALE | NO_BLOCK |
F:RAND_50 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_90 | WILD_TOWN | WILD_ONLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He makes you glad to be sober.

N:16:Aimless-looking merchant
G:t:o
I:110:3d3:10:1:255
$HALLOWEEN!W:0:1:1500:0
$HALLOWEEN$W:127:1:1500:0
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d3
F:ALLOW_RUNNING | MALE | RAND_50 | NO_BLOCK |
F:ONLY_GOLD | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY |
F:MORTAL | BASEANGBAND | HAS_LITE
D:The typical ponce around town, with purse jingling, and looking for more
D:amulets of adornment to buy.

N:17:Mean-looking mercenary
G:t:r
I:110:5d8:10:20:250
$HALLOWEEN!W:0:4:1700:0
$HALLOWEEN$W:127:3:1700:0
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d6
F:ALLOW_RUNNING | MALE | DROP_SKELETON | DROP_CORPSE | FORCE_SLEEP |
F:RAND_50 | DROP_60 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
D:No job is too low for him.

N:18:Battle-scarred veteran
G:t:B
I:110:7d8:10:30:250
$HALLOWEEN!W:0:6:1650:0
$HALLOWEEN$W:127:5:1650:0
E:1:1:2:2:1:2
O:25:50:25:0
B:HIT:HURT:2d3
F:ALLOW_RUNNING | MALE | DROP_SKELETON | DROP_CORPSE |
F:RAND_50 | DROP_60 | DROP_90 | WILD_TOWN | WILD_ONLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He doesn't take to strangers kindly.

N:19:Martti Ihrasaari
G:P:w
I:109:35d20:50:15:4
W:0:4:2794:0
E:0:1:2:2:1:2
O:50:50:0:0
B:SHOW:*
B:SHOW:*
F:ALLOW_RUNNING | UNIQUE | MALE | CAN_SPEAK | FORCE_SLEEP |
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE
D:He weighs 127 kg. He is the president of some remote country.

##### Normal monsters #####

N:20:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:20:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
B:SPORE:HURT:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:RES_POIS | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
D:A small strange growth.

N:21:Large white snake
G:J:w
I:100:3d6:4:30:99
W:1:1:600:2
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
F:RAND_50 | WILD_TOO |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
D:It is about eight feet long.

N:22:Grey mushroom patch
G:,:s
I:110:1d2:2:1:0
W:1:1:10:1
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:RES_POIS | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:Yum! It looks quite tasty.

N:23:Newt
G:R:y
I:110:2d6:8:12:30
W:1:1:10:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE | WILD_GRASS | WILD_WASTE
F:WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN | WILD_DESERT
F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
D:A small, harmless lizard.

N:24:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:500:2
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:25:White icky thing
G:i:w
I:110:2d5:12:7:10
W:1:1:500:1
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:EMPTY_MIND | DROP_CORPSE | BASEANGBAND
D:It is a smallish, slimy, icky creature.

N:26:Clear icky thing
G:i:B
I:110:2d5:12:6:10
W:1:1:500:2
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 |
F:INVISIBLE | EMPTY_MIND | DROP_CORPSE | BASEANGBAND
D:It is a smallish, slimy, icky, blobby creature.

N:27:Giant white mouse
G:r:w
I:110:1d3:32:4:20
W:1:1:600:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | WILD_TOO | WILD_GRASS |
F:CAN_SWIM |
F:ANIMAL | DROP_CORPSE |
F:MORTAL | BASEANGBAND |
F:MULTIPLY
D:It is about three feet long with large teeth.

N:28:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:1:800:3
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
F:RAND_25 | CAN_SWIM |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | HAS_EGG | MORTAL | BASEANGBAND
D:It is about eight feet long.

N:29:Small kobold
G:k:y
I:110:2d7:20:16:10
W:1:1:800:5
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d5
F:DROP_60 | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
D:It is a small, dog-headed humanoid figure.

N:30:Kobold
G:k:G
I:110:3d7:20:16:10
W:2:1:900:5
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d8
F:DROP_60 | WILD_EASY |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | RES_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
D:It is a squat and ugly dog-headed humanoid.

N:31:White worm mass
G:w:w
I:100:4d4:28:1:10
W:1:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND |
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a large slimy mass of worms.

N:32:Floating eye
G:e:o
#make it easier for newbs?
I:100:3d6:2:6:10
W:1:1:500:1
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
F:HURT_LITE | NO_FEAR | BASEANGBAND
D:A disembodied eye, floating a few feet above the ground.

N:33:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:100:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d1
F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN |
F:DROP_CORPSE | HAS_EGG |
F:MORTAL | BASEANGBAND
D:It is a small lizard with a hardened hide.

N:34:Grid bug
G:I:v
I:110:2d4:10:2:10
W:1:1:10:2
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:ELEC:1d4
F:RAND_25 | FRIENDS | CAN_FLY |
F:STUPID | WEIRD_MIND |
F:ANIMAL | NO_FEAR | IM_ELEC | ZANGBAND
D:A strange electric bug.

N:35:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:400:1
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d1
F:FRIENDS |
F:WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is a yapping snarling dog, dangerous when in a pack.

N:36:Soldier ant
G:a:u
I:110:2d5:10:3:10
W:1:1:300:3
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d2
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | WILD_TOO | WILD_GRASS |
F:MORTAL | BASEANGBAND
D:A large ant with powerful mandibles.

N:37:Fruit bat
G:b:o
I:120:1d6:20:3:10
W:1:1:20:1
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:HURT:1d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
F:MORTAL | BASEANGBAND | AI_ANNOY
D:A fast-moving pest.

N:38:Insect swarm
G:I:u
I:120:1d5:20:4:10
W:1:1:100:1
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
B:STING:HURT:1d1
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
F:WILD_WOOD | WILD_SWAMP |
F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT | NO_FEAR
D:A lone insect may be harmless, but there's a whole swarm of
D:them here!

N:39:The Greater hell-beast
G:U:s
I:120:15d100:10:1:99
W:1:16:2000:2500
E:0:1:0:2:1:0
O:0:0:0:0
B:GAZE:*
B:GAZE:*
B:CRUSH:*
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD | UNIQUE |
F:RES_NETH | RES_WATE | RES_SOUND | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:This unholy abomination will crush you. Flee while you can!

N:40:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:2:1:40:1
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:STUPID | EMPTY_MIND |
F:RES_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:SHRIEK
D:Yum! It looks quite tasty. It doesn't sound so nice, though...

N:41:Blubbering icky thing
G:i:W
I:110:5d6:14:4:10
W:2:1:400:8
E:0:0:0:0:0:0
O:20:20:20:20
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:DROOL:*
B:DROOL:*
F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE |
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY |
F:RES_POIS | BASEANGBAND
D:It is a smallish, slimy, icky, hungry creature.

N:42:Metallic green centipede
G:c:g
I:120:4d4:5:4:10
W:3:1:500:5
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:1d2
F:RAND_50 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:43:Novice warrior
G:p:u
I:110:9d4:20:16:5
W:2:1:1600:6
E:1:1:2:2:1:2
O:25:50:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE |
F:DROP_60 | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He looks inexperienced but tough.

N:44:Novice rogue
G:p:b
I:110:8d4:20:12:5
W:2:1:1400:6
E:1:1:2:2:1:2
O:50:25:0:20
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE |
F:DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_EASY |
F:EVIL | MORTAL | BASEANGBAND
D:A rather shifty individual.

N:45:Novice priest
G:p:g
I:110:7d4:20:10:10
W:2:1:1500:6
E:1:1:2:2:1:2
O:25:0:50:20
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | GOOD | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_12 |
S:HEAL | SCARE | CURSE
D:He is tripping over his priestly robes.

N:46:Novice mage
G:p:r
I:110:6d4:20:6:5
W:2:1:1400:6
E:1:1:2:2:1:2
O:25:0:70:0
B:HIT:HURT:1d4
F:MALE |
F:FORCE_SLEEP | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:DROP_60 | OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE |
F:AI_ANNOY
S:1_IN_12 |
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.

N:47:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:30:2
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:TERRIFY:1d6
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND |
F:RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
D:Yum! It looks quite tasty.

N:48:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:2000:10
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d2
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It's a large pile of white flesh.

N:49:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:500:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
F:RAND_25 |
F:WEIRD_MIND | DROP_SKELETON |
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about three feet long.

N:50:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:100:10
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:1d3
F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE |
F:ANIMAL | RES_FIRE | SUSCEP_COLD | WILD_DESERT
F:MORTAL | BASEANGBAND
D:A small black and orange lizard.

N:51:White harpy
G:H:w
I:110:2d5:16:17:10
W:2:1:500:5
E:0:1:2:0:1:0
O:0:0:0:0
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN |
F:RAND_50 | DROP_CORPSE | ANIMAL | EVIL | MORTAL | BASEANGBAND
D:A flying, screeching bird with a woman's face.

N:52:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:700:4
E:1:1:2:2:1:2
O:25:0:0:55
B:HIT:HURT:1d5
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | RES_ACID | CAN_SPEAK |
F:MORTAL | BASEANGBAND
D:A small humanoid figure.

N:53:Grip, Farmer Maggot's dog
G:C:w
I:120:7d5:30:30:0
W:2:2:600:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d6
F:UNIQUE | SPECIAL_GENE
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.

N:54:Wolf, Farmer Maggot's dog
G:C:w
I:120:7d5:30:30:0
W:2:2:650:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d6
F:UNIQUE | SPECIAL_GENE
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | NO_CONF | NO_SLEEP | NO_FEAR |
F:ANIMAL | MORTAL | BASEANGBAND
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.

N:55:Fang, Farmer Maggot's dog
G:C:w
I:120:7d5:30:30:0
W:2:2:700:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d6
F:UNIQUE | SPECIAL_GENE
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | NO_CONF | NO_SLEEP | NO_FEAR |
F:ANIMAL | MORTAL | BASEANGBAND
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.

N:56:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:1:200:6
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:HURT:1d3
F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE |
F:BASH_DOOR |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is as big as a wolf.

N:57:Freesia
G:f:u
I:120:5d5:30:30:0
W:2:1:450:32
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d3
F:UNIQUE |
F:FORCE_MAXHP | DROP_SKELETON
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
F:MORTAL | ZANGBAND
D:A striped housecat who enjoys hunting.

N:58:Green worm mass
G:w:g
I:100:6d4:28:3:10
W:2:1:40:3
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND |
F:ANIMAL | IM_ACID | CAN_SWIM |
F:HURT_LITE | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a large slimy mass of worms.

N:59:Large yellow snake
G:J:y
I:100:4d8:5:38:75
W:2:1:1000:9
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
D:It is about ten feet long.

N:60:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:400:7
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:HURT:1d4
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | SPIDER | HURT_LITE | CAN_CLIMB
F:MORTAL | BASEANGBAND
D:It is a black spider that moves in fits and starts.

N:61:Crow
G:B:s
I:120:3d5:40:12:0
W:2:2:300:8
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE
F:MORTAL | HAS_EGG | BASEANGBAND
D:It is a hooded crow, gray except for the black wings and head.

N:62:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:200:8
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:A larger than normal feline, hissing loudly. Its velvet claws conceal a
D:fistful of needles.

N:63:Smeagol
G:h:B
I:130:20d20:20:12:5
W:3:2:670:16
E:1:1:2:2:1:2
O:50:50:0:0
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | DROP_CHOSEN |
F:FORCE_MAXHP | CAN_SPEAK | SMART | HURT_LITE
F:RAND_50 | RAND_25 | WILD_TOO | RES_DARK
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
# DROP_1D2 | <- not needed for smeagol? might need fixing.
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL | BASEANGBAND
D:Usually known as Gollum. He's been sneaking, and he wants his 'precious'.

N:64:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:300:4
E:0:0:0:0:0:0
O:50:0:25:20
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | DROP_90 |
F:STUPID | EMPTY_MIND |
F:IM_ACID | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It's green and it's oozing.

N:65:Poltergeist
G:G:s
I:130:2d5:8:15:0
W:3:1:0:8
E:0:0:0:0:0:0
O:50:5:30:10
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY |
F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | RES_TIME |
F:EVIL | UNDEAD | NO_STUN | RES_SOUND
F:RES_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:BLINK
D:It is a ghastly, ghostly form.

N:66:Yellow jelly
G:j:y
I:120:10d8:2:1:99
W:3:1:2000:12
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:POISON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_10 |
S:DRAIN_MANA
D:It's a large pile of yellow flesh.

N:67:Metallic blue centipede
G:c:b
I:120:4d5:6:6:15
W:4:1:770:6
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:1d3
F:RAND_50 | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:68:Raven
G:B:D
I:120:4d5:40:12:0
W:4:2:500:8
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:ANIMAL | WILD_TOO | WILD_WOOD | CAN_FLY | DROP_CORPSE
F:MORTAL | HAS_EGG | BASEANGBAND
D:Larger than a crow, and pitch black.

N:69:Giant white louse
G:I:w
I:130:1d1:24:5:10
W:3:1:100:1
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d1
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | ANIMAL | MORTAL | BASEANGBAND
F:MULTIPLY
D:It is six inches long.

N:70:Giant yellow centipede
G:c:y
I:110:3d6:8:12:30
W:2:1:500:3
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
B:STING:HURT:1d3
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:71:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:1700:20
E:0:0:0:0:1:0
O:0:75:20:5
B:CRUSH:HURT:1d8
F:FEMALE |
F:RAND_25 | DROP_60 | DROP_CORPSE |
F:BASH_DOOR | CAN_SWIM | RES_DARK | RES_WATE
F:EVIL | MORTAL | BASEANGBAND
D:A large black serpent's body with a female torso.

N:72:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:3:1:30:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:2d4
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:Yum! It looks quite tasty.

N:73:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:2000:12
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:RES_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_10 |
S:DRAIN_MANA
D:It is a large pile of silver flesh that sucks all light from its
D:surroundings.

N:74:Scruffy-looking hobbit
G:h:s
I:110:3d5:16:8:10
W:3:1:1000:4
E:1:1:2:2:1:2
O:0:50:0:40
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:MALE |
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL
F:MORTAL | BASEANGBAND
D:A short little guy, in bedraggled clothes. He appears to be looking
D:for a good tavern.

N:75:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:800:7
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS |
F:ANIMAL | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:It is about two feet long and has sharp pincers.

N:76:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:30:9
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange growth on the dungeon floor.

N:77:Metallic red centipede
G:c:r
I:120:4d8:8:9:20
W:5:1:800:10
E:0:0:0:0:1:0
O:0:0:0:0
B:CRAWL:HURT:2d3
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL | MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:78:Yellow worm mass
G:w:y
I:100:4d8:28:4:10
W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:LOSE_DEX:1d3
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND |
F:ANIMAL | HURT_LITE | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a large slimy mass of worms.

N:79:Clear worm mass
G:w:B
I:100:4d4:28:1:10
W:3:2:200:4
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | INVISIBLE |
F:ANIMAL |
F:IM_POIS | HURT_LITE | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a disgusting mass of poisonous worms.

N:80:Radiation eye
G:e:R
I:110:6d6:2:6:10
W:3:1:500:6
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:LOSE_STR:1d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
F:HURT_LITE | NO_FEAR | BASEANGBAND | HAS_LITE
S:1_IN_7 |
S:DRAIN_MANA
D:A disembodied eye, crackling with energy.

N:81:Yellow light
G:*:L
I:120:2d6:8:12:30
W:4:1:0:4
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:LITE
#IM_LITE
F:EMPTY_MIND | CAN_FLY | NONLIVING | SUSCEP_ELEC | IM_POIS | RES_LITE
F:BASEANGBAND | HAS_LITE | RAND_50 | RAND_25 | NO_CUT
D:A fast-moving bright light, apparently totally random in its movement.

N:82:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:100:8
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d5
F:ANIMAL | CAN_SWIM | DROP_CORPSE | HAS_EGG |
F:MORTAL | BASEANGBAND
D:It is an armoured lizard with a powerful bite.

N:83:Novice ranger
G:p:W
I:110:6d8:20:8:5
W:4:1:1400:18
E:1:1:2:2:1:2
O:25:45:25:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR | WILD_EASY | WILD_WOOD |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:ARROW_1 | MISSILE
D:An agile hunter, ready and relaxed.

N:84:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:4:1:2000:14
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:COLD:1d6
F:NEVER_MOVE | COLD_BLOOD |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | SUSCEP_FIRE | BASEANGBAND | NO_CUT
D:It's a large pile of pulsing blue flesh.

N:85:Creeping copper coins
G:$:u
I:100:7d24:3:24:10
W:4:3:0:9
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:ONLY_GOLD | DROP_1D2 | SUSCEP_ACID | PLURAL
F:COLD_BLOOD | BASH_DOOR |
F:RES_ELEC | RES_POIS | CHAR_MULTI |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It appears to be a pile of copper coins, until it starts crawling towards you
D:on tiny legs.

N:86:Giant white rat
G:r:W
I:110:2d2:32:7:30
W:4:1:200:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d3
F:RAND_25 |
F:ANIMAL | MORTAL | BASEANGBAND | CAN_SWIM
F:MULTIPLY
D:It is a very vicious rodent.

N:87:Snotling
G:o:U
I:110:5d5:20:32:30
W:4:1:900:10
E:1:1:2:2:1:2
O:25:50:0:20
B:HIT:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
F:EVIL | ORC | HURT_LITE | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:Immature Orclings, running wild and screaming all the time.

N:88:Swordfish
G:~:W
I:120:4d7:14:10:20
W:4:2:800:15
E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:A fish with a swordlike "beak".

N:89:Blue worm mass
G:w:b
I:100:5d8:28:12:10
W:4:1:40:5
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | COLD_BLOOD |
F:ANIMAL | IM_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR |
F:MORTAL | SUSCEP_FIRE | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a large slimy mass of worms.

N:90:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:1300:14
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE | WILD_TOO |
F:BASH_DOOR | HAS_EGG | ANIMAL | MORTAL | BASEANGBAND
D:It is about ten feet long.

N:91:Skeleton kobold
G:s:W
I:110:5d8:20:26:40
W:5:1:800:12
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d6
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a small animated kobold skeleton.

N:92:Ewok
G:h:G
I:120:3d5:10:10:10
W:9:2:700:20
E:1:1:2:2:1:2
O:50:0:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
F:WILD_TOO | WILD_WOOD |
F:MORTAL | JOKEANGBAND
S:1_IN_8
S:ARROW_1
D:A cute little bear, full of merchandising potential.

N:93:Novice mage
G:p:r
I:110:6d4:20:6:10
W:6:2:1400:6
E:1:1:2:2:1:2
O:25:0:70:0
B:HIT:HURT:1d4
F:MALE |
F:FORCE_SLEEP |
F:FRIENDS | DROP_60 | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_12 |
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.

N:94:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:1700:30
E:0:0:0:0:1:0
O:0:25:0:65
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
F:FEMALE | RES_DARK
F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE |
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:EVIL | RES_WATE | IM_ACID | MORTAL | BASEANGBAND
D:A large green serpent with a female torso. Her green skin glistens with
D:acid.

N:95:Giant leech
G:w:u
I:120:6d8:10:20:50
W:5:1:30:20
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:3d1
B:BITE:HURT:3d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | BASEANGBAND
D:Yech! The disgusting thing only wants your blood!

N:96:Barracuda
G:~:G
I:120:6d8:20:45:20
W:5:2:150:30
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:A predatory fish with razor-sharp teeth.

N:97:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:4:1:1700:18
E:1:1:2:2:1:2
O:0:70:25:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE |
F:FORCE_SLEEP |
F:DROP_60 | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | GOOD |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:SCARE | CURSE
D:An adventurer both devoutly religious and skilful in combat.
D:He seems to consider you an agent of the devil.

N:98:Zog
G:h:b
I:110:13d9:20:20:20
W:5:1:600:25
E:0:1:0:2:1:0
O:50:0:25:20
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:DROOL:*
F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON |
F:MORTAL | ZANGBAND
D:Drooling, insectoid aliens with disgusting habits.

N:99:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:5:1:300:7
E:0:0:0:0:0:0
O:45:20:20:0
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | DROP_60 |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | SUSCEP_FIRE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It's blue and it's oozing.

N:100:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:15
E:0:0:0:0:0:0
O:30:30:30:5
B:TOUCH:EAT_FOOD:1d1
B:TOUCH:FAMINE:1d1
F:RAND_50 | RAND_25 |
F:DROP_60 | DROP_90 | CAN_FLY | NO_STUN | RES_TIME |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | IM_POIS |
F:EVIL | UNDEAD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It is a very ugly green ghost with a voracious appetite.

N:101:Green jelly
G:j:g
I:120:22d8:2:1:99
W:5:1:2500:18
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_ACID | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a large pile of pulsing green flesh.

N:102:Large kobold
G:k:b
I:110:13d9:20:32:30
W:5:1:1000:25
E:1:1:2:2:1:2
O:0:90:0:5
B:HIT:HURT:1d10
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | RES_POIS | WILD_EASY |
F:MORTAL | BASEANGBAND | HAS_LITE
D:It is a man-sized figure with the all too recognizable face of a kobold.

N:103:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:500:10
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE |
F:EMPTY_MIND | BASEANGBAND
D:It is a smallish, slimy, icky, nasty creature.

N:104:Disenchanter eye
G:e:I
I:100:7d8:2:10:10
W:5:2:500:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_BONUS
F:ATTR_ANY | RES_DISE | DROP_CORPSE |
F:NEVER_MOVE | CAN_FLY |
F:HURT_LITE | NO_FEAR | BASEANGBAND
S:1_IN_6 |
S:DRAIN_MANA | UNMAGIC
D:A disembodied eye, crackling with magic.

N:105:Red worm mass
G:w:r
I:100:5d8:28:12:10
W:5:1:40:6
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:FIRE:1d6
F:RAND_50 | RAND_25 | SUSCEP_COLD |
F:STUPID | WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR | WILD_DESERT
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a large slimy mass of worms.

N:106:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:200:15
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:2d4
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE | BASH_DOOR |
F:ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND
D:It has a copper head and sharp venomous fangs.

N:107:Death sword
G:|:W
I:130:6d6:20:40:0
W:6:5:0:30
E:0:0:0:0:0:0
O:50:0:50:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR | SUSCEP_ACID |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS |
F:BASEANGBAND | HAS_LITE | NO_CUT
D:A bloodthirsty blade lurking for prey. Beware!

N:108:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:40:15
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:Yuk! It doesn't look so tasty.

N:109:Novice priest
G:p:g
I:110:7d4:20:10:5
W:6:2:1500:6
E:1:1:2:2:1:2
O:20:50:20:5
B:HIT:HURT:1d5
F:MALE | GOOD |
F:FORCE_SLEEP | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_12 |
S:HEAL | SCARE | CURSE
D:He is tripping over his priestly robes.

N:110:Novice warrior
G:p:u
I:110:9d4:20:16:5
W:6:2:1600:6
E:1:1:2:2:1:2
O:0:95:0:0
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 | WILD_EASY |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He looks inexperienced but tough.

N:111:Nibelung
G:h:D
I:110:8d4:20:12:5
W:6:1:900:6
E:1:1:2:2:1:2
O:90:0:0:5
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE |
F:FRIENDS | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | ZANGBAND | HAS_LITE | RES_DARK
D:Night dwarves collecting riches.

N:112:The disembodied hand that strangled people
G:z:g
I:130:7d8:30:15:20
W:6:2:300:20
E:0:0:0:1:0:0
O:0:0:0:0
B:CRUSH:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_POIS | CAN_FLY | UNIQUE |
F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
D:Even today, nobody knows where it lurks...

N:113:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:50:20
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A strange brown growth on the dungeon floor.

N:114:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:600:10
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:HURT:1d3
F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | DROP_CORPSE | AI_ANNOY
F:MORTAL | BASEANGBAND
D:It screeches as it attacks.

N:115:Rat-thing
G:r:R
I:120:9d9:12:20:20
W:6:1:1000:10
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:3d2
B:BITE:HURT:3d1
B:BITE:HURT:3d2
F:EVIL | ANIMAL | DROP_CORPSE |
F:MORTAL | ZANGBAND | CAN_SWIM
S:1_IN_9
S:SCARE | CONF
D:A ratlike creature with a humanlike face.

N:116:Novice rogue
G:p:b
I:110:8d4:20:12:5
W:6:2:1400:6
E:1:1:2:2:1:2
O:50:25:0:20
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE | FRIENDS |
F:DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_EASY |
F:EVIL | MORTAL | BASEANGBAND
D:A rather shifty individual.

N:117:Creeping silver coins
G:$:s
I:100:12d24:4:30:10
W:6:3:0:18
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
F:ONLY_GOLD | DROP_60 | DROP_1D2 | PLURAL | REFLECTING
F:COLD_BLOOD | BASH_DOOR | SUSCEP_ACID | CHAR_MULTI | RES_LITE
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It appears to be a pile of silver coins, until it starts crawling towards you
D:on tiny legs.

N:118:Snaga
G:o:U
I:110:8d8:20:32:30
W:6:1:1600:15
E:1:1:2:2:1:2
O:20:50:5:15
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin.

N:119:Rattlesnake
G:J:W
I:110:6d7:6:24:1
W:6:1:200:20
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:2d5
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR | HAS_EGG | ANIMAL | IM_POIS | MORTAL | BASEANGBAND
D:It is recognized by the hard-scaled end of its body that is often rattled
D:to frighten its prey.

N:120:Giant slug
G:w:U
I:100:12d9:10:25:25
W:6:1:600:25
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:ACID:2d4
B:BITE:ACID:2d6
F:ANIMAL | WEIRD_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO |
F:DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_10
S:BR_ACID
D:It is slowly making its way towards you, eating everything in
D:its path...

N:121:Giant pink frog
G:R:r
I:110:5d8:12:16:50
W:7:1:200:16
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:LOSE_STR:2d4
F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL | MORTAL | BASEANGBAND
D:It looks poisonous.

N:122:Dark-elf
G:h:D
I:110:7d10:20:16:20
W:7:2:1200:25
E:1:1:2:2:1:2
O:20:20:50:10
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP |
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE | RES_DARK
S:1_IN_10 |
S:CONF | DARKNESS | MISSILE
D:An elven figure with jet black skin and white hair, his eyes are large and
D:twisted with evil.

N:123:Zombified kobold
G:z:s
I:110:6d8:20:14:30
W:7:1:750:14
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d2
B:HIT:HURT:1d2
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is an animated kobold corpse. Flesh falls off in large chunks as it
D:shambles forward.

N:124:Crypt creep
G:s:D
I:110:6d8:20:12:14
W:7:2:0:25
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS | RES_COLD |
F:NO_CONF | NO_SLEEP | HURT_LITE | BASEANGBAND | NO_CUT
S:1_IN_10
S:CURSE | S_UNDEAD
D:A frightening skeletal figure in a black robe.

N:125:Rotting corpse
G:z:R
I:110:8d8:20:20:20
W:8:1:0:15
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS |
F:RES_COLD | COLD_BLOOD | EMPTY_MIND | BASEANGBAND | NO_CUT
D:Corpses awakened from their sleep by dark sorcery.

N:126:Cave orc
G:o:G
I:110:11d9:20:32:30
W:7:1:1900:20
E:1:1:2:2:1:2
O:20:70:0:0
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is often found in huge numbers in deep caves.

N:127:Wood spider
G:S:U
I:120:3d6:8:16:80
W:7:3:600:15
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:FRIENDS | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD | CAN_CLIMB
F:ANIMAL | SPIDER | RES_POIS
F:MORTAL | BASEANGBAND
D:It scuttles towards you.

N:128:Manes
G:u:r
I:110:8d8:20:32:30
W:7:2:300:16
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | BASEANGBAND
D:It is a minor but aggressive demon.

N:129:Bloodshot eye
G:e:r
I:110:10d8:2:6:10
W:7:3:550:30
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:BLIND:2d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:DRAIN_MANA | UNMAGIC
D:A disembodied eye, bloodshot and nasty.

N:130:Red naga
G:n:r
I:110:11d8:20:40:120
W:7:2:1800:40
E:0:0:0:0:1:0
O:50:0:50:0
B:CRUSH:HURT:1d10
B:BITE:LOSE_STR:1d4
F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:RAND_25 | DROP_60 | RES_DARK | RES_WATE
F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND
D:A large red snake with a woman's torso.

N:131:Red jelly
G:j:r
I:110:26d8:2:1:99
W:7:1:2500:26
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:LOSE_STR:1d5
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a large pulsating mound of red flesh.

N:132:Green icky thing
G:i:g
I:110:5d8:14:12:20
W:7:2:500:18
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:2d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE |
F:EMPTY_MIND |
F:IM_ACID | BASEANGBAND
D:It is a smallish, slimy, icky, acidic creature.

N:133:Lost soul
G:G:W
I:110:2d8:12:10:0
W:7:2:0:18
E:0:0:0:0:0:0
O:60:0:25:0
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_POIS | NO_STUN | RES_TIME |
F:IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is almost insubstantial.

N:134:Night lizard
G:R:b
I:110:4d8:20:24:30
W:7:2:400:35
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE
F:MORTAL | HAS_EGG | BASEANGBAND
D:It is a black lizard with overlapping scales and a powerful jaw.

N:135:Mughash, the Kobold Lord
G:k:v
I:110:15d10:20:20:20
W:7:3:1100:100
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP |
F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | WILD_EASY |
F:EVIL | IM_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
D:Strong and powerful, for a kobold.

N:136:Skeleton orc
G:s:W
I:110:10d8:20:36:40
W:8:1:1700:26
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:2d5
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | UNDEAD | RES_DARK
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is an animated orc skeleton.

N:137:Wormtongue, Agent of Saruman
G:p:B
I:110:25d10:20:30:20
W:9:2:1500:150
E:1:1:2:2:1:2
O:10:50:35:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:INSULT:*
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:EVIL | RES_TELE | RES_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_5 |
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
D:He's been spying for Saruman. He is a snivelling wretch with no morals.

N:138:Robin Hood, the Outlaw
G:p:G
I:120:14d12:20:30:20
W:10:2:1600:150
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | GOOD | DROP_SKELETON | DROP_CORPSE
F:MORTAL | ZANGBAND | HAS_LITE | DROP_CHOSEN | AI_HYBRID
S:1_IN_5
S:ARROW_1 | HEAL | TRAPS
D:The legendary archer steals from the rich (you qualify).

N:139:Nurgling
G:u:o
I:110:9d8:20:32:30
W:8:2:800:19
E:1:1:2:2:1:2
O:0:0:0:0
B:BITE:DISEASE:1d8
F:FRIENDS | FRIEND |
F:OPEN_DOOR | BASH_DOOR | RES_POIS |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | ZANGBAND
D:It is a minor demon servitor of Nurgle. It looks like a hairless
D:teddy bear, with twisted eyes and rotting, ghoulish skin.

N:140:Lagduf, the Snaga
G:o:y
I:110:19d10:20:32:30
W:8:2:1700:80
E:1:1:2:2:1:2
O:10:80:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE | EVIL | ORC | FORCE_MAXHP | ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | SPECIAL_GENE |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | RES_DARK
D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order
D:with displays of excessive violence.

N:141:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:800:11
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d6
F:DROP_60 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | RES_ACID | CAN_SPEAK |
F:MORTAL | BASEANGBAND
D:It is a strange small humanoid.

N:142:Novice ranger
G:p:W
I:110:6d8:20:8:5
W:8:2:1500:18
E:1:1:2:2:1:2
O:0:80:0:15
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_WOOD | WILD_EASY |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:ARROW_1 | MISSILE
D:An agile hunter, ready and relaxed.

N:143:Giant salamander
G:R:R
I:110:6d7:6:40:1
W:8:1:600:50
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:3d6
F:FORCE_SLEEP | SUSCEP_COLD |
F:RAND_25 |
F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE |
F:MORTAL | BASEANGBAND | WILD_DESERT
S:1_IN_9
S:BR_FIRE
D:A large black and yellow lizard. You'd better run away!

N:144:Space monster
G:.:d
I:110:21d8:30:14:20
W:8:2:0:28
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:TERRIFY:1d4
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY | JOKEANGBAND
F:NO_CUT | IM_POIS
D:A black hole in the fabric of reality.

N:145:Carnivorous flying monkey
G:H:R
I:110:20d8:30:20:20
W:8:2:800:30
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:5d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN |
F:DROP_CORPSE | MORTAL | ZANGBAND | HAS_LITE
D:It looks fantastic, yet frightening.

N:146:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:1:40:28
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:TERRIFY:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:RES_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange growth on the dungeon floor.

N:147:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:8:2:1500:18
E:1:1:2:2:1:2
O:30:55:10:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | GOOD | WILD_EASY | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:SCARE | CURSE
D:He thinks you are an agent of the devil.

N:148:Lemure
G:u:U
I:110:13d9:20:32:30
W:8:3:1000:16
E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d8
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | BASEANGBAND
D:It is the larval form of a major demon.

N:149:Hill orc
G:o:u
I:110:13d9:20:32:30
W:8:1:2000:25
E:1:1:2:2:1:2
O:10:70:10:0
B:HIT:HURT:1d10
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | ORC | HURT_LITE | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is a hardy well-weathered survivor.

N:150:Bandit
G:p:b
I:110:8d8:20:24:10
W:10:2:1500:26
E:1:1:2:2:1:2
O:25:60:0:0
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
F:MALE |
F:DROP_1D2 | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
D:He is after your cash!

N:151:Hunting hawk
G:B:u
I:120:8d8:30:25:10
W:8:2:800:22
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | WILD_TOO | DROP_CORPSE
F:MORTAL | HAS_EGG | BASEANGBAND
D:Trained to hunt and kill without fear.

N:152:Phantom warrior
G:G:B
I:110:5d5:20:10:40
W:8:1:0:15
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING | IM_POIS |
F:NO_FEAR | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT | NO_STUN
D:Spectral creatures that are half real, half illusion.

N:153:Gremlin
G:u:u
I:110:5d5:30:30:20
W:8:3:500:6
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d3
B:BITE:FAMINE:1d3
F:RES_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR |
F:TAKE_ITEM | CAN_SWIM |
F:MORTAL | ZANGBAND
F:MULTIPLY
D:Don't feed them after midnight!

N:154:Yeti
G:Y:w
I:110:12d10:20:24:10
W:9:3:3500:30
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
F:ANIMAL | IM_COLD |
F:MORTAL | SUSCEP_FIRE | BASEANGBAND
D:A large white figure covered in shaggy fur.

N:155:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:60:24
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d4
F:RAND_50 |
F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:IM_POIS | BASEANGBAND
S:1_IN_7 |
S:DRAIN_MANA
D:It is a strange, slimy, icky creature.

N:156:Giant grey rat
G:r:s
I:110:2d3:32:12:20
W:9:1:250:2
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d4
F:RAND_25 |
F:ANIMAL | RES_POIS |
F:MORTAL | BASEANGBAND
F:MULTIPLY | CAN_SWIM
D:It is a rodent of unusual size.

N:157:Black harpy
G:H:D
I:120:3d8:16:22:10
W:9:1:600:19
E:0:1:2:0:1:0
O:0:0:0:0
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
F:RAND_25 | ANIMAL | EVIL | MORTAL | BASEANGBAND
D:A woman's face on the body of a vicious black bird.

N:158:Skaven
G:r:G
I:110:11d8:15:25:20
W:9:1:600:20
E:1:1:2:2:1:2
O:35:35:20:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP |
F:MORTAL | ZANGBAND | CAN_SWIM
D:A mutated rat-creature from the great waste, it is vaguely
D:humanoid in appearance and walks on its hind legs. This race
D:serves chaos fervently and is greatly feared by others.

N:159:The wounded bear
G:q:r
I:110:15d15:10:35:10
W:12:1:3000:30
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:1d10
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE |
F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN |
F:MORTAL | BASEANGBAND
D:A wounded bear, who has occasionally attacked humans.

N:160:Cave bear
G:q:u
I:110:12d12:10:35:10
W:9:1:3000:25
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d8
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE |
F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN |
F:MORTAL | BASEANGBAND
D:A large bear appears to have made its home in this cave. It is hungry,
D:and you are trespassing in its territory.

N:161:Rock mole
G:r:s
I:110:10d10:20:30:75
W:9:2:60:25
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:Despite its unimpressive size, this mole creature has fangs powerful
D:enough to bore through solid rock.

N:162:Mindcrafter
G:p:y
I:110:9d8:20:15:20
W:20:2:1700:50
E:1:1:2:2:1:2
O:30:40:30:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE |
F:FORCE_SLEEP | DROP_90 | WILD_EASY | RES_PSI
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3 |
S:CONF | BLIND | HOLD | SLOW | MIND_BLAST | S_MONSTER | BLINK
D:A master of the mental arts, able to damage or dominate the
D:minds of others.

N:163:Baby blue dragon
G:d:b
I:110:10d10:20:30:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | HAS_EGG | IMPRESSED |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_LITE
F:EVIL | DRAGON | IM_ELEC | BASEANGBAND
S:1_IN_12 |
S:BR_ELEC
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale blue.

N:164:Baby white dragon
G:d:w
I:110:10d10:20:30:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
F:EVIL | DRAGON | IM_COLD | SUSCEP_FIRE | HAS_EGG | IMPRESSED | BASEANGBAND
S:1_IN_12 |
S:BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale white.

N:165:Baby green dragon
G:d:g
I:110:10d10:20:30:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE |
F:EVIL | DRAGON | IM_POIS | HAS_EGG | IMPRESSED | BASEANGBAND
#| ATTR_MULTI
S:1_IN_12 |
S:BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a sickly green.

N:166:Baby black dragon
G:d:D
I:110:10d10:20:30:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID | HAS_EGG | IMPRESSED | BASEANGBAND
#| ATTR_MULTI
S:1_IN_12 |
S:BR_ACID
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a dull black.

N:167:Baby red dragon
G:d:r
I:110:10d10:20:30:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | RES_LITE
F:EVIL | DRAGON | IM_FIRE | HAS_EGG | IMPRESSED | BASEANGBAND | HAS_LITE
S:1_IN_11 |
S:BR_FIRE
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale red.

N:168:Giant red ant
G:a:r
I:110:4d8:12:34:60
W:9:2:600:22
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
D:It is large and has venomous mandibles.

N:169:Brodda, the Easterling
G:p:U
I:110:21d10:20:25:20
W:9:2:2200:100
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | EVIL
F:FORCE_MAXHP | CAN_SPEAK | WILD_EASY | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR
F:MORTAL | BASEANGBAND | HAS_LITE
D:A nasty piece of work, Brodda picks on defenseless women and children.

N:170:Bloodfang, the Wolf
G:C:R
I:120:6d6:30:30:20
W:9:1:1600:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE |
F:ANIMAL | UNIQUE | FORCE_MAXHP |
F:MORTAL | BASEANGBAND
D:It has been terrorizing the nearby villages.

N:171:King cobra
G:J:u
I:110:8d10:8:30:1
W:9:2:300:28
E:0:0:0:0:1:0
O:0:0:0:0
B:SPIT:BLIND:1d2
B:BITE:POISON:3d4
F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR | CAN_SWIM | ANIMAL | IM_POIS | HAS_EGG | MORTAL | BASEANGBAND
D:It is a large snake with a hooded face.

N:172:Eagle
G:B:u
I:120:9d9:30:25:10
W:12:2:600:22
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD |
F:DROP_CORPSE | MORTAL | BASEANGBAND | HAS_EGG
D:A magnificent huge predatory bird.

N:173:War bear
G:q:u
I:110:13d13:10:35:10
W:9:1:2000:25
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
F:MORTAL | BASEANGBAND
D:Bears with tusks, trained to kill.

N:174:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:50:22
E:0:0:0:0:0:0
O:0:0:0:0
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is poisonous and aggressive.

N:175:Giant spider
G:S:v
I:110:10d10:8:16:80
W:10:2:700:35
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | CAN_CLIMB | DROP_SKELETON |
F:ANIMAL | SPIDER | IM_POIS |
F:MORTAL | BASEANGBAND
D:It is a vast spider whose bulbous body is bloated with poison.

N:176:Giant white tick
G:S:w
I:100:12d8:12:40:20
W:10:2:200:27
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS |
F:MORTAL | BASEANGBAND
D:It is moving slowly towards you.

N:177:The Borshin
G:g:w
I:110:10d20:40:30:0
W:10:2:600:45
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:2d11
B:CRUSH:HURT:2d15
B:TOUCH:TERRIFY
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP | NO_STUN
F:IM_POIS | IM_COLD | NO_FEAR | EVIL | WEIRD_MIND
F:MORTAL | CTHANGBAND | NO_CUT
D:Pallid and twisted, this creature hates the very sight of you.
D:"It looked like something that had started out to be a man but had never
D:quite made it. It had been stepped on, twisted, had holes poked into the
D:sickly dough of its head-bulge. Bones showed through the transparent flesh
D:of its torso and its short legs were as thick as trees, terminating in
D:disk-shaped pads from which dozens of long toes hung like roots or worms.
D:its arms were longer than its entire body. it was a crushed slug, a thing
D:that had been frozen and thawed before it was fully baked. It was -
D:'It is the Borshin', said the Lord of Bats."

N:178:Dark-elven mage
G:h:r
I:120:7d10:20:16:20
W:10:1:1200:50
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | RES_DARK | SMART |
F:EVIL | RES_POIS | HURT_LITE | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_5 |
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
D:A dark elven figure, dressed all in black, hurling spells at you.

N:179:Kamikaze yeek
G:y:r
I:113:4d8:18:18:10
W:10:1:800:10
E:1:1:2:2:1:2
O:0:0:0:0
B:EXPLODE:HURT:15d2
F:OPEN_DOOR | BASH_DOOR | ANIMAL | RES_ACID |
F:MORTAL | ZANGBAND | NO_FEAR
D:The evil wizard Bruce has trained them to be living weapons.

N:180:Orfax, Son of Boldor
G:y:B
I:120:12d10:18:20:10
W:11:3:600:80
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT:*
B:INSULT:*
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | IM_ACID |
F:MORTAL | BASEANGBAND
S:1_IN_4 |
S:HEAL | BLINK | TELE_TO | SLOW | CONF |
S:S_MONSTER
D:He's just like his daddy! He knows mighty spells, but fortunately he is a
D:yeek.

N:181:Servant of Glaaki
G:z:G
I:110:9d9:20:20:20
W:10:1:600:25
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:1d8
B:CLAW:DISEASE:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS |
F:IM_COLD | COLD_BLOOD | CTHANGBAND | NO_CUT
S:1_IN_12
S:CURSE | SCARE
D:"...the hand of a corpse -- bloodless and skeletal, and with
D:impossibly long, cracked nails."

N:182:Dark-elven warrior
G:h:u
I:112:10d14:20:16:20
W:10:1:1400:50
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | FORCE_MAXHP | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE | RES_DARK
S:1_IN_12
S:MISSILE
D:A dark elven figure in armour, ready with his sword.

N:183:Sand-dweller
G:u:y
I:110:9d9:20:20:20
W:10:1:600:30
E:1:1:2:2:1:2
O:20:50:20:5
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_TOO | WILD_WASTE | WILD_DESERT | DROP_SKELETON |
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90 |
F:MALE | DEMON | MORTAL | CTHANGBAND
D:"Rough-skinned, large-eyed, large-eared, with a horrible,
D:distorted resemblance to the koala bear facially, though
D:his body had an appearance of emaciation."

N:184:Clear mushroom patch
G:,:B
I:120:1d1:4:1:0
W:10:2:30:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d1
F:ATTR_CLEAR |
F:NEVER_MOVE | INVISIBLE | COLD_BLOOD |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
F:MULTIPLY
D:Yum! It smells quite tasty. If you could only see it...

N:185:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:5:60:3
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
F:MULTIPLY |
S:1_IN_5 | ARROW_1
D:What looks like the remains of a quiver dropped by a past adventurer
D:has become overgrown with a strange mold intent on using the contents
D:of the quiver to grab prey.

N:186:Grishnakh, the Hill Orc
G:o:y
I:110:23d10:20:20:20
W:10:3:2300:160
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | SPECIAL_GENE |
F:ESCORT | WILD_EASY |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is a cunning and devious orc with a chaotic nature.

N:187:Giant tan bat
G:b:U
I:130:3d8:12:20:50
W:10:2:600:18
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:TERRIFY:1d3
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:FORCE_SLEEP | ANIMAL | DROP_CORPSE | AI_ANNOY |
F:MORTAL | BASEANGBAND
D:A giant bat, the beating of whose wings produces a strangely unnerving noise.

N:188:Owlbear
G:H:o
I:110:12d12:20:20:20
W:10:1:2000:35
E:0:1:2:0:1:0
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A bizarre bear-creature with the claws and the face of an owl.

N:189:Blue horror
G:u:B
I:110:14d9:20:35:20
W:10:3:1200:25
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | NO_CONF | ZANGBAND
D:An ugly screaming little demon servant of Tzeentch.

N:190:Hairy mold
G:m:o
I:110:15d8:2:15:70
W:10:1:50:32
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:1d3
F:NEVER_MOVE | CAN_SWIM |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange hairy growth on the dungeon floor.

N:191:Grizzly bear
G:q:U
I:110:18d18:10:35:10
W:16:2:2600:55
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d12
B:CRUSH:HURT:1d10
F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
F:ANIMAL | BASH_DOOR |
F:MORTAL | BASEANGBAND
D:A huge, beastly bear, more savage than most of its kind.

N:192:Disenchanter mold
G:m:I
I:110:16d8:2:20:0
W:10:1:40:40
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:UN_BONUS:1d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | RES_DISE |
F:IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:DRAIN_MANA | UNMAGIC
D:It is a strange glowing growth on the dungeon floor.

N:193:Pseudo dragon
G:d:o
I:110:20d10:20:30:40
W:10:2:10000:150
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:DROP_60 | BASH_DOOR | HAS_EGG | RES_LITE | RES_DARK |
F:EVIL | DRAGON | BASEANGBAND | HAS_LITE | NO_SLEEP
#| ATTR_MULTI
S:1_IN_11 |
S:CONF | SCARE | BR_LITE | BR_DARK
D:A small relative of the dragon that inhabits dark caves.

N:194:Tengu
G:u:b
I:120:16d9:20:32:30
W:10:1:600:40
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | RES_TELE | CAN_FLY | BASEANGBAND
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:It is a fast-moving demon with some remotely bird-like features that blinks
D:quickly in and out of existence; no other demon matches its teleporting
D:mastery.

N:195:Creeping gold coins
G:$:y
I:100:18d24:5:36:10
W:10:3:0:32
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 | PLURAL
F:COLD_BLOOD | BASH_DOOR | RES_MANA | REFLECTING | RES_ACID
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It appears to be a pile of gold coins, until it starts crawling towards you
D:on tiny legs.

N:196:Wolf
G:C:u
I:120:6d6:30:30:20
W:10:1:600:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d6
F:RAND_25 | FRIENDS |
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN |
F:ANIMAL | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:It howls and snaps at you.

N:197:Giant fruit fly
G:I:G
I:120:2d2:32:14:10
W:10:3:100:4
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND |
F:ANIMAL | MORTAL | BASEANGBAND
F:MULTIPLY
D:A fast-breeding, annoying pest.

N:198:Panther
G:f:D
I:118:10d8:40:30:0
W:10:2:1300:25
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:A large black cat, stalking you with intent. It thinks you're its next
D:meal.

N:199:Brigand
G:p:b
I:110:9d8:20:32:10
W:10:2:1700:35
E:1:1:2:2:1:2
O:25:60:0:0
B:HIT:HURT:2d4
B:TOUCH:EAT_ITEM
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | DROP_SKELETON |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is eyeing your backpack.

N:200:Hobbes the Tiger
G:f:y
I:120:10d10:40:30:0
W:10:2:1600:45
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d11
B:CLAW:HURT:1d11
B:BITE:HURT:1d4
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE |
F:MORTAL | JOKEANGBAND
D:Fast-moving, with a taste for tuna sandwiches.

N:201:Shadow Creature of Fiona
G:h:s
I:110:9d8:12:12:16
W:10:2:1000:35
E:1:1:2:2:1:2
O:20:30:50:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | RES_POIS | NO_SLEEP | NO_CONF
F:MALE | DROP_SKELETON | ZANGBAND | RES_DARK
D:"There was something unusual about their appearance... For one thing,
D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them,
D:though, the condition seemed normal. For another, all had an extra joint
D:to each finger and thumb, and sharp, forward-curving spurs on the backs
D:of their hands. All of them had prominent jaws and forty-four teeth,
D:most of them longer than human teeth, and several looking to be much
D:sharper. Their flesh was grayish and hard and shiny. There were
D:undoubtedly other differences also, but those were sufficient to prove
D:a point of some sort."

N:202:Undead mass
G:j:u
I:110:8d8:70:12:0
W:10:2:200:33
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | BASEANGBAND | NO_CUT
F:MULTIPLY
D:A sickening mound of decaying flesh, bones, hands and so on. It seems to
D:be growing.

N:203:Chaos shapechanger
G:H:v
I:110:20d9:10:14:12
W:11:2:0:38
E:1:1:2:2:1:2
O:20:50:20:6
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
F:MORTAL | ZANGBAND | RES_CHAOS
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:A vaguely humanoid form constantly changing its appearance.

N:204:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:11:2:5000:45
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:ATTR_MULTI |
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON | CAN_FLY |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | HAS_EGG | IMPRESSED |
F:BASEANGBAND | HAS_LITE | RES_LITE
S:1_IN_12 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales shimmering with a hint of colour.

N:205:Vorpal bunny
G:r:w
I:120:10d10:40:40:0
W:11:3:600:40
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:HURT:6d1
B:BITE:HURT:7d1
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
F:ANIMAL | MORTAL | ZANGBAND
S:1_IN_8
S:BLINK
D:It looks very cute, except for the razor sharp teeth. It moans
D:ominously as it jumps at your throat!

N:206:Old Man Willow
#FINAL_GUARDIAN
G:#:s
I:110:50d30:20:20:20
W:25:4:3000:2000
E:1:1:2:2:1:2
O:0:50:50:0
B:TOUCH:PARALYZE:1d12
B:TOUCH:PARALYZE:1d12
B:CRUSH:HURT:2d12
F:ANIMAL | NEVER_MOVE | COLD_BLOOD |
F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_WATE | IM_POIS | IM_ACID | SUSCEP_FIRE | SPECIAL_GENE |
F:DROP_1D2 | DROP_GOOD | ONLY_ITEM | BASEANGBAND | NO_CUT
S:1_IN_10 |
S:TELE_TO | HOLD |
D:The ancient grey willow tree, ruler of the Old Forest. He despises
D:trespassers in his territory. "...a huge willow-tree, old and hoary.
D:Enormous it looked, its sprawling branches going up like racing arms
D:with many long-fingered hands, its knotted and twisted trunk gaping in
D:wide fissures that creaked faintly as the boughs moved."

N:207:Hippocampus
G:H:B
I:110:20d9:12:14:10
W:11:1:900:30
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_TOO | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:A truly strange hybrid of a horse and a fish.

N:208:Zombified orc
G:z:s
I:110:11d8:20:24:25
W:11:1:1800:30
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | UNDEAD |
F:IM_COLD | IM_POIS | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a shambling orcish corpse leaving behind a trail of flesh.

N:209:Hippogriff
G:H:U
I:110:20d9:12:14:10
W:11:1:1500:30
E:0:1:0:2:1:4
O:0:0:0:0
B:HIT:HURT:2d5
B:BITE:HURT:2d5
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND
D:A strange hybrid of eagle and horse. It looks weird.

N:210:Black mamba
G:J:D
I:120:10d8:10:32:1
W:12:3:300:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:4d4
F:RAND_50 | BASH_DOOR | CAN_SWIM |
F:WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP |
F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE | HAS_EGG |
F:MORTAL | BASEANGBAND
D:It has glistening black skin, a sleek body, and highly venomous fangs.

N:211:White wolf
G:C:w
I:120:7d7:30:30:20
W:12:1:700:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d3
B:BITE:HURT:1d4
F:RAND_25 |
F:FRIENDS | SUSCEP_FIRE |
F:BASH_DOOR | WILD_TOO | WILD_WASTE |
F:ANIMAL | RES_COLD | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A large and muscled wolf from the northern wastes. Its breath is cold and
D:icy and its fur coated in frost.

N:212:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:2600:60
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EXP_10
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:DRAIN_MANA
D:Yum! It looks quite tasty. It is a pulsing mound of glowing flesh.

N:213:Nether worm mass
G:w:D
I:100:5d8:40:15:3
W:12:4:200:6
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM | RES_DARK
F:STUPID | WEIRD_MIND | BASH_DOOR | RES_NETH |
F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a disgusting mass of dark worms, eating each other, the floor,
D:the air, you...

N:214:Abyss worm mass
G:w:D
I:100:5d8:40:15:3
W:12:4:200:7
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | BASH_DOOR | EVIL | CAN_SWIM | RES_DARK
F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE |
F:MORTAL | ZANGBAND | NO_CUT | KILL_ITEM
F:MULTIPLY
D:Even more disgusting dark worms, their essence that of unbeing.

N:215:Golfimbul, the Hill Orc Chief
G:o:y
I:110:24d10:20:60:20
W:12:3:2200:230
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE |
F:FORCE_MAXHP | WILD_EASY | SPECIAL_GENE |
F:ESCORT | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | RES_FIRE | IM_COLD | RES_ELEC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:A leader of a band of raiding orcs, he picks on hobbits.

N:216:Swordsman
G:p:u
I:110:12d8:20:34:20
W:12:1:1800:40
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:3d5
B:HIT:DISARM:3d5
F:MALE | WILD_EASY |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
F:MORTAL | BASEANGBAND | HAS_LITE
D:A warrior of considerable skill.

N:217:Skaven shaman
G:r:g
I:110:10d8:20:15:20
W:12:1:600:36
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE |
F:FORCE_SLEEP | DROP_90 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | ZANGBAND
S:1_IN_8 |
S:BLINK | CURSE | MISSILE | CONF | SCARE
D:The shaman of a skaven tribe gets his powers from a mystic
D:stone corrupted by chaos, called a Warp Stone.

N:218:Baby bronze dragon
G:d:U
I:110:10d10:20:35:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 | RES_ELEC
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | NO_CONF | HAS_EGG | IMPRESSED | BASEANGBAND
#| ATTR_MULTI
S:1_IN_12 |
S:BR_CONF
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a dull bronze.

N:219:Baby gold dragon
G:d:y
I:110:10d10:20:35:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | RES_LITE | RES_FIRE
F:EVIL | DRAGON | NO_STUN | HAS_EGG | IMPRESSED | BASEANGBAND | HAS_LITE
S:1_IN_12 |
S:BR_SOUN
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale gold.

N:220:Evil eye
G:e:D
I:110:15d8:2:6:10
W:18:3:600:80
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:EXP_10
B:GAZE:EXP_10
F:NEVER_MOVE | EVIL | CAN_FLY | DROP_CORPSE |
F:HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:HOLD | TELE_TO
D:A huge disembodied eye. As you stare into the black nothingness of its pupil,
D:you feel your will and vitality draining away, and are unable to do anything
D:except approach it in horrified fascination.

N:221:Mine-dog
G:C:u
I:120:6d6:30:30:20
W:12:4:500:40
E:0:1:0:2:1:4
O:0:0:0:0
B:EXPLODE:HURT:6d6
F:RAND_50 | FRIENDS | BASH_DOOR | ANIMAL |
F:MORTAL | ZANGBAND
D:An explosive charge has been attached to this poor animal, who
D:has been trained to search for its target and detonate.

N:222:Hellcat
G:f:R
I:120:9d8:20:30:30
W:12:1:400:40
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL | SUSCEP_COLD |
F:MORTAL | ZANGBAND | HAS_LITE | RES_DARK | RES_NETH
D:It is as large as a tiger, and its yellow eyes are pupilless.

N:223:Moon beast
G:q:W
I:120:9d10:30:30:20
W:12:1:800:57
E:0:1:0:2:1:0
O:50:0:40:5
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
F:MORTAL | ZANGBAND
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CURSE
D:"Great greyish-white slippery things which could expand and
D:contract at will, and whose principle shape... was that of a
D:sort of toad without any eyes, but with a curious vibrating mass
D:of short pink tentacles on the end of its blung, vague snout."

N:224:Master yeek
G:y:g
I:110:12d9:18:24:10
W:12:2:600:28
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:1d8
F:FORCE_SLEEP |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE |
F:MORTAL | BASEANGBAND | CAN_SPEAK |
S:1_IN_4 |
S:BLINK | TPORT | BLIND | SLOW | BA_POIS |
S:S_MONSTER
D:A small humanoid that radiates some power.

N:225:Priest
G:p:g
I:110:12d8:20:22:40
W:12:1:1500:36
E:1:1:2:2:1:2
O:0:20:80:0
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | GOOD |
F:FORCE_SLEEP |
F:DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | AI_ANNOY
S:1_IN_3 |
S:HEAL | SCARE | CURSE |
S:S_MONSTER
D:A robed man dedicated to his god.

N:226:Dark-elven priest
G:h:g
I:120:7d10:20:30:30
W:12:1:1200:50
E:1:1:2:2:1:2
O:0:10:90:0
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE | RES_DARK
F:AI_ANNOY
S:1_IN_3 |
S:HEAL | BLIND | CONF | CURSE | DARKNESS | MISSILE
D:A dark elven figure, dressed all in black, chanting curses and waiting to
D:deliver your soul to hell.

N:227:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:40
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d3
F:RAND_50 | RAND_25 | IM_ELEC | IM_POIS | CAN_FLY |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A whirlwind of sentient air.

N:228:Skeleton human
G:s:W
I:110:10d8:20:30:30
W:12:1:1500:38
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is an animated human skeleton.

N:229:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:1500:34
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a shambling human corpse dropping chunks of flesh behind it.

N:230:Tiger
G:f:o
I:120:12d10:40:40:0
W:12:2:1500:40
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD |
#WILD_MOUNTAIN |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:One of the largest of its species, a sleek orange and black shape creeps
D:towards you, ready to pounce.

N:231:Moaning spirit
G:G:u
I:120:5d8:14:20:0
W:12:2:0:44
E:0:0:0:0:0:0
O:45:15:25:0
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
F:FORCE_SLEEP | RAND_25 |
F:DROP_60 | DROP_90 | CAN_FLY | RES_SOUND
F:INVISIBLE | COLD_BLOOD | PASS_WALL | IM_POIS | NO_STUN | RES_TIME |
F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:TPORT | SCARE
D:A ghostly apparition that shrieks horribly.

N:232:Stegocentipede
G:c:u
I:120:13d8:12:30:30
W:12:2:1200:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | DROP_SKELETON | MORTAL | BASEANGBAND
D:It is a vast armoured centipede with massive mandibles and a spiked tail.

N:233:Spotted jelly
G:j:o
I:120:13d8:12:18:1
W:12:3:2500:33
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:IM_ACID | IM_POIS | HURT_LITE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A strange jelly thing, covered in discoloured blotches.

N:234:Drider
G:S:b
I:110:10d13:8:30:80
W:13:2:2000:55
E:1:1:1:2:1:8
O:0:0:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP | BASH_DOOR | DROP_SKELETON |
F:EVIL | IM_POIS | RES_DARK |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:CONF | CURSE | DARKNESS | MISSILE | ARROW_1
D:A dark elven torso merged with the bloated form of a giant spider.

N:235:Mongbat
G:b:U
I:110:10d10:20:80:8
W:13:2:800:65
E:0:1:2:0:1:0
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIENDS | CAN_FLY | FORCE_MAXHP |
F:RES_COLD | RES_ELEC | RES_POIS | WEIRD_MIND | DROP_CORPSE
F:MORTAL | BASEANGBAND
D:Devil-bats, notoriously difficult to kill.

N:236:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:1:500:38
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is a vicious insect with a tough carapace.

N:237:Boldor, King of the Yeeks
G:y:v
I:120:36d10:18:24:10
W:15:3:650:200
E:1:1:2:2:1:2
O:0:90:10:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE |
F:ANIMAL | EVIL | IM_ACID |
F:MORTAL | BASEANGBAND
F:AI_ANNOY
S:1_IN_3 |
S:HEAL | BLINK | TPORT | BLIND | SLOW |
S:S_KIN | S_MONSTER
D:A great yeek, powerful in magic and sorcery, but a yeek all the same.

N:238:Ogre
G:O:U
I:110:13d9:20:33:30
W:13:2:2100:50
E:1:1:2:2:1:2
O:10:85:0:0
B:HIT:HURT:2d8
F:FRIENDS |
F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A hideous, smallish giant that is often found near or with orcs.

N:239:Creeping mithril coins
G:$:B
I:110:20d24:5:50:10
W:13:3:0:45
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 | RES_MANA | REFLECTING | PLURAL
F:COLD_BLOOD | BASH_DOOR | IM_ACID | CHAR_MULTI | RES_LITE
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It appears to be a pile of sentient mithril coins that doesn't like being
D:picked up.

N:240:Illusionist
G:p:r
I:110:12d8:20:10:10
W:13:2:1500:50
E:1:1:2:2:1:2
O:20:0:80:0
B:HIT:HURT:2d2
F:MALE |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3 |
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
D:A deceptive spell caster.

N:241:Druid
G:p:G
I:110:12d12:20:10:10
W:13:2:1400:50
E:1:1:2:2:1:2
O:20:0:80:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | WILD_TOO | WILD_WOOD | CAN_SWIM
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3 |
S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC | S_ANIMAL
D:A priest devoted to Nature.

N:242:Pink horror
G:u:R
I:110:15d9:20:35:20
W:13:3:1200:64
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
B:BITE:CONFUSE:1d6
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_FIRE | NO_FEAR | NO_CONF | ZANGBAND
S:1_IN_8 |
S:CONF | SCARE
D:An ugly screaming little demon servant of Tzeentch.

N:243:Cloaker
G:(:g
I:130:7d7:20:40:0
W:13:5:60:30
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:NEVER_MOVE | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:DROP_90 | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS |
F:BASEANGBAND | NO_CUT
D:It resembles a normal cloak until some poor fool ventures too close!

N:244:Black orc
G:o:D
I:110:12d10:20:36:20
W:13:1:2000:45
E:1:1:2:2:1:2
O:10:50:20:15
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_EASY | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9
S:ARROW_1
D:He is a large orc with powerful arms and deep black skin.

N:245:Ochre jelly
G:j:U
I:120:13d8:12:18:1
W:13:3:2300:40
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A fast moving highly acidic jelly thing, that is eating away the floor it
D:rests on.

N:246:Software bug
G:I:r
I:120:2d2:8:25:10
W:14:1:0:4
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | MORTAL | JOKEANGBAND
F:MULTIPLY
D:Oh no! They are everywhere!

N:247:Lurker
G:.:w
I:110:20d10:30:25:10
W:14:3:0:80
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
F:NEVER_MOVE | FORCE_MAXHP |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
D:A strange creature that merges with the dungeon floor, trapping its
D:victims by enveloping them within its perfectly disguised form.

N:248:Tangleweed
G:#:g
I:100:5d5:5:5:5
W:10:4:50:10
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:PARALYZE
B:HIT:PARALYZE
F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS |
F:KILL_TREES | SUSCEP_FIRE | ANIMAL |
F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS |
F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT
D:A mass of vegetation. As you pass near it, it reaches out tendrils to
D:ensnare you. You can just make out skeletons of its previous victims
D:deep within the thickets.

N:249:Vlasta
G:R:B
I:120:12d6:12:20:12
W:14:3:1000:40
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | ZANGBAND | ANIMAL
D:This strange creature looks like a miniature tyrannosaur. It has
D:empty, pale eyes and a sharp beak, which it aims at your eyes
D:as it jumps at you!

N:250:Giant white dragon fly
G:F:w
I:110:3d8:12:20:50
W:14:2:150:60
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:COLD:1d6
F:FORCE_SLEEP | WILD_TOO | WILD_WASTE |
F:RAND_50 | CAN_FLY | SUSCEP_FIRE |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_COLD | AI_ANNOY |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_COLD
D:It is a large fly that drips frost.

N:251:Snaga sapper
G:o:U
I:111:8d8:20:32:30
W:14:1:80:15
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
F:MALE |
F:WILD_EASY | SUSCEP_FIRE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE |
F:MORTAL | ZANGBAND | HAS_LITE | RES_DARK
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin. He is equipped with an explosive charge.

N:252:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:14:4:600:20
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP |
F:RAND_50 |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE |
F:EVIL | RES_POIS | BASEANGBAND
F:MULTIPLY |
S:1_IN_8 |
S:BLIND | CONF | SCARE
D:It is a strange, slimy, icky creature, with rudimentary intelligence,
D:but evil cunning. It hungers for food, and you look tasty.

N:253:Gibbering mouther
G:j:o
I:110:8d6:15:20:20
W:14:4:2600:20
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:POISON:1d4
F:NEVER_MOVE | EVIL | CAN_SWIM | RES_LITE |
F:IM_POIS | EMPTY_MIND | NO_FEAR | BASEANGBAND | NO_CUT
F:MULTIPLY |
S:1_IN_7 |
S:SCARE | CONF | BR_LITE
D:A chaotic mass of pulsating flesh, mouths and eyes.

N:254:Wolfhound of Flora
G:C:s
I:120:9d9:20:20:0
W:14:2:1600:40
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | ZANGBAND
D:Well-trained watchdogs, obedient to death.

N:255:Hill giant
G:P:U
I:110:30d15:20:45:50
W:20:1:3500:150
E:1:1:2:2:1:2
O:20:50:20:5
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_10
S:BOULDER
D:A ten foot tall humanoid with powerful muscles.

N:256:Flesh golem
G:g:R
I:110:12d8:12:30:10
W:14:2:3000:50
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:RES_ELEC | RES_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | IM_POIS |
F:MORTAL | BASEANGBAND | NO_CUT
D:A shambling humanoid monster with long scars.

N:257:Warg
G:C:D
I:120:8d8:20:20:40
W:16:2:700:40
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:RAND_25 | BASH_DOOR | FRIENDS |
F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | EVIL | MORTAL | BASEANGBAND
D:It is a large wolf with eyes full of cunning.

N:258:Cheerful leprechaun
G:h:G
I:120:2d5:8:6:6
W:14:2:800:23
E:1:1:2:2:1:2
O:0:0:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE |
F:GOOD | MORTAL | ZANGBAND
F:MULTIPLY |
S:1_IN_6 |
S:BLINK
D:A merry little gnome.

N:259:Giant flea
G:I:s
I:120:1d2:24:7:10
W:14:3:90:3
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY | WEIRD_MIND |
F:ANIMAL | MORTAL | BASEANGBAND
F:MULTIPLY
D:It makes you itch just to look at it.

N:260:Ufthak of Cirith Ungol
G:o:g
I:110:32d10:20:50:20
W:14:3:2600:250
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE |
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_COLD | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE | DUN_9
D:A strong orc guarding the pass of Cirith Ungol. He is mortally afraid of
D:spiders: he was captured by Shelob once, but escaped when she forgot
D:completely about him.

N:261:Clay golem
G:g:U
I:110:14d8:12:30:10
W:15:2:3200:60
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:RES_FIRE | RES_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK | NO_STUN | NONLIVING | RES_DARK | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a massive animated statue made out of hardened clay.

N:262:Black ogre
G:O:D
I:110:20d9:20:33:30
W:15:2:2300:70
E:1:1:2:2:1:2
O:0:70:0:15
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A massive orc-like figure with black skin and powerful arms.

N:263:Dweller on the threshold
G:Y:s
I:110:30d8:30:30:20
W:15:5:3000:50
E:1:1:2:2:1:2
O:45:0:40:10
B:GAZE:PARALYZE:4d4
B:GAZE:TERRIFY:3d3
B:GAZE:CONFUSE:3d3
F:NEVER_MOVE | DROP_60 | EVIL | DEMON | DROP_CORPSE |
F:IM_POIS | IM_COLD |IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP
F:MORTAL | ZANGBAND | S_LOWEXP
S:1_IN_6
S:BO_ACID | S_MONSTER | SCARE | DRAIN_MANA
D:A gorilla-shaped arcane guardian with an appetite for mages.

N:264:Half-orc
G:o:s
I:110:16d10:20:40:20
W:15:2:1700:50
E:1:1:2:2:1:2
O:30:30:30:5
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_EASY |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | ORC | MORTAL | BASEANGBAND | HAS_LITE | RES_DARK
D:He is a hideous deformed cross-breed with man and orc, combining man's
D:strength and cunning with orcish evil. The traitorous wizard Saruman is
D:generally believed to be responsible for this abomination.

N:265:Dark naga
G:n:s
I:110:22d11:60:65:60
W:15:2:1900:90
E:0:0:0:0:1:0
O:0:0:80:20
B:STING:HURT:1d10
B:BITE:HURT:1d10
F:FEMALE |
F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND | RES_DARK | RES_WATE
S:1_IN_8
S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
D:A giant snake-like figure with a woman's torso, talented in magic.

N:266:Poison ivy
G:#:g
I:100:5d5:5:5:5
W:10:4:50:10
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:2d2
B:HIT:POISON:2d2
F:FORCE_SLEEP | NEVER_MOVE | STUPID | EMPTY_MIND | FRIENDS |
F:KILL_TREES | SUSCEP_FIRE | ANIMAL |
F:WILD_ONLY | COLD_BLOOD | WILD_WOOD | WILD_GRASS |
F:NO_CONF | NO_SLEEP | NO_FEAR | MORTAL | BASEANGBAND | DROP_60 | NO_CUT
F:MULTIPLY
D:A mass of vegetation. It seems to be growing...

N:267:Magic mushroom patch
G:,:B
I:140:1d1:40:10:0
W:15:2:50:10
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE
B:SPORE:CONFUSE
B:SPORE:HALLU
B:SPORE:HALLU
F:FORCE_SLEEP | NEVER_MOVE |
F:STUPID | RES_TELE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
F:FRIENDS
S:1_IN_2 |
S:BLINK | SLOW | SCARE | DARKNESS
D:Yum! It looks quite tasty. It seems to glow with an unusual light.

N:268:Plaguebearer of Nurgle
G:z:o
I:110:9d10:20:50:20
W:15:2:2800:75
E:1:1:2:2:1:2
O:50:20:20:10
B:CLAW:DISEASE:2d5
B:CLAW:DISEASE:2d5
B:BUTT:HURT:3d5
F:FORCE_MAXHP | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | IM_COLD |
F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING | ZANGBAND | NO_CUT
S:1_IN_8 |
S:SCARE | S_ANTS | CURSE | SLOW
D:An unfortunate individual, who was killed by the incurable
D:disease known as Nurgle's Rot, and was transformed into a
D:rotting demon zombie. It has but one eye, and a single
D:pale horn in its forehead.

N:269:Guardian naga
G:n:y
I:110:24d11:20:65:120
W:15:2:1900:80
E:0:0:0:0:1:0
O:0:0:80:20
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE |
F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_DARK | RES_WATE
F:EVIL | MORTAL | BASEANGBAND
D:A giant snake-like figure with a woman's torso.

N:270:Wererat
G:r:D
I:110:20d8:10:10:10
W:15:2:30:55
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL
F:MORTAL | BASEANGBAND | CAN_SWIM
S:1_IN_9 |
S:BLINK | CURSE | BO_COLD | BA_POIS | S_KIN
D:A large rat with glowing red eyes, which can also assume human form. The
D:wererat is a disgusting creature, relishing in filth and disease.

N:271:Light hound
G:Z:o
I:110:6d6:30:30:0
W:15:1:600:50
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE |
F:FRIENDS |
F:BASH_DOOR | RES_LITE |
F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_5 |
S:BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.

N:272:Dark hound
G:Z:D
I:110:6d6:30:30:0
W:15:1:600:50
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE |
F:FRIENDS |
F:BASH_DOOR | HURT_LITE |
F:ANIMAL | MORTAL | BASEANGBAND
S:1_IN_5 |
S:BR_DARK
D:A hole in the air in the shape of a huge hound. No light falls upon its
D:form.

N:273:Flying skull
G:s:s
I:110:10d10:30:30:0
W:15:3:500:50
E:0:0:0:0:1:0
O:90:0:10:0
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD |
F:BASEANGBAND | NO_CUT
D:A pack of skulls animated by necromantic spells.

N:274:Mi-Go
G:I:R
I:120:13d8:20:30:20
W:15:2:800:80
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON | CTHANGBAND
S:1_IN_6
S:CONF | S_MONSTER | S_DEMON
D:"They were pinkish things about five feet long; with crustaceous
D:bodies bearing vast pairs of dorsal fins or membranous wings and
D:several sets of articulate limbs, and with a sort of convoluted
D:ellipsoid, covered with multitudes of very short antenna, where
D:a head would ordinarily be..."

N:275:Giant tarantula
G:S:o
I:120:10d15:8:32:80
W:15:3:1100:70
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | CAN_CLIMB |
F:ANIMAL | SPIDER | IM_POIS | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:A giant spider with hairy black and red legs.

N:276:Giant clear centipede
G:c:B
I:110:5d8:12:30:30
W:15:2:400:30
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ATTR_CLEAR |
F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:It is about four feet long and carnivorous.

N:277:Mirkwood spider
G:S:G
I:120:9d8:15:25:80
W:15:2:1200:25
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD | CAN_CLIMB |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | SPIDER | EVIL | IM_POIS | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it
D:seeks to taste your juicy insides.

N:278:Frost giant
G:P:w
I:110:32d15:20:55:50
W:23:1:4000:180
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:COLD:5d8
B:HIT:COLD:5d8
F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | GIANT | MALE | AURA_COLD | SUSCEP_FIRE |
F:IM_COLD | BASEANGBAND | HAS_LITE | MORTAL | RES_ELEC | RES_POIS
S:1_IN_10
S:BOULDER
D:A twelve foot tall giant covered in furs.

N:279:Griffon
G:H:u
I:113:30d8:12:15:10
W:15:1:2500:70
E:0:1:0:2:1:4
O:0:0:0:0
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE | MORTAL | BASEANGBAND
D:It is half lion, half eagle. It flies menacingly towards you.

N:280:Homunculus
G:u:y
I:110:8d8:20:32:30
W:15:3:100:40
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_FEAR | BASEANGBAND | HAS_LITE
D:It is a small demonic spirit full of malevolence.

N:281:Gnome mage
G:h:R
I:110:7d8:20:20:20
W:15:2:900:40
E:1:1:2:2:1:2
O:20:0:80:0
B:HIT:HURT:1d5
F:MALE | SMART |
F:FORCE_SLEEP | FRIENDS | DROP_60 | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_4 |
S:BLINK | DARKNESS | BO_COLD |
S:S_MONSTER
D:A mage of short stature.

N:282:Clear hound
G:Z:B
I:110:6d6:30:30:0
W:15:1:600:50
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d8
F:ATTR_CLEAR |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:INVISIBLE | BASH_DOOR |
F:ANIMAL | MORTAL | BASEANGBAND
D:A faint sense of motion in the air, hound shaped, stands before you.

N:283:Umber hulk
G:X:U
I:110:20d10:20:50:10
W:16:1:5000:75
E:0:1:0:2:1:0
O:0:0:0:0
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | ANIMAL | EVIL | IM_POIS | RES_LITE | RES_DARK
F:BASH_DOOR | KILL_WALL | DROP_SKELETON | CAN_CLIMB
F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:This bizarre creature has glaring eyes and large mandibles capable of
D:slicing through rock.

N:284:Rust monster
G:q:o
I:110:20d15:12:55:10
W:16:2:900:50
E:0:1:0:2:1:0
O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM |
F:IM_ACID | IM_POIS | DROP_CORPSE |
F:NO_CONF |
F:MORTAL | BASEANGBAND
D:It is a weird, small animal with two antennae popping forth from
D:its forehead. It looks hungry.

N:285:Ogrillon
G:O:W
I:110:22d9:20:33:30
W:16:2:2400:75
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FRIENDS | DROP_60 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | ORC |
F:MORTAL | BASEANGBAND | HAS_LITE
D:An unholy hybrid of ogre and orc.

N:286:Gelatinous cube
G:j:G
I:110:36d10:12:18:1
W:16:4:40000:80
E:0:0:0:0:0:0
O:40:30:20:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:IM_ACID | RES_FIRE | RES_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange, vast gelatinous structure that assumes cubic proportions
D:as it lines all four walls of the corridors it patrols. Through its
D:transparent jelly structure you can see treasures it has engulfed, and a
D:few corpses as well.

N:287:Giant green dragon fly
G:F:G
I:110:3d8:12:20:50
W:16:2:150:65
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:POISON:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS | AI_ANNOY |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_POIS
D:A vast, foul-smelling dragonfly.

N:288:Fire giant
G:P:r
I:110:34d16:20:65:50
W:25:1:5000:220
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:FIRE:6d8
B:HIT:FIRE:6d8
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO | SUSCEP_COLD |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE | RES_LITE
F:IM_FIRE | BASEANGBAND | HAS_LITE | MORTAL | RES_ELEC | RES_POIS | NO_SLEEP
S:1_IN_8
S:BOULDER
D:A glowing fourteen foot tall giant. Flames drip from its red skin.

N:289:Hummerhorn
G:I:y
I:120:2d2:32:14:10
W:16:4:100:4
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:CONFUSE:2d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | ANIMAL | BASEANGBAND
F:MULTIPLY
D:A giant buzzing wasp, its stinger drips venom.

N:290:Lizard man
G:h:G
I:110:16d10:20:40:20
W:16:3:1300:55
E:1:1:2:2:1:2
O:50:50:0:0
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | IM_ACID | RES_WATE |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL
F:MORTAL | BASEANGBAND | HAS_LITE
D:Intelligent lizard beings from the depths.

N:291:Ulfast, Son of Ulfang
G:p:U
I:110:34d10:20:40:40
W:16:3:1700:200
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:MALE |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
D:A short and swarthy Easterling.

N:292:Crebain
G:B:D
I:120:3d5:40:12:0
W:16:4:500:20
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
F:ANIMAL | EVIL | MORTAL | FRIENDS | BASEANGBAND | DROP_CORPSE | HAS_EGG |
F:WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD | WILD_VOLCANO |
F:WILD_GRASS | WILD_SWAMP | WILD_SHORE | WILD_OCEAN | CAN_FLY
S:1_IN_8 | SHRIEK
D:A type of crow, specially bred by the forces of evil as spies; their
D:rudimentary intelligence guided by an evil mind has tracked you down,
D:and now they seek to alert other evil creatures to your presence.

N:293:Berserker
G:p:u
I:120:60d25:20:80:10
W:45:2:2300:2500
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:7d7
B:HIT:HURT:7d7
B:HIT:HURT:7d7
F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | KILL_BODY | FORCE_MAXHP |
F:DROP_SKELETON | DROP_CORPSE
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_4 | HASTE | SCARE
D:Even the strongest of normal human warriors fears the Berserker - the one who
D:can drive himself into such a terrible battle-frenzy that he can survive blows
D:which should kill him, and still apparently feel no pain. He tramples weaker
D:creatures underfoot in his eagerness to get to his real enemy, and his
D:battle-cry strikes terror into his foes.

N:294:Quasit
G:u:o
I:110:6d8:20:30:20
W:16:2:500:50
E:1:1:2:2:1:2
O:0:50:30:10
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | BASH_DOOR | IM_POIS |
F:EVIL | DEMON | IM_FIRE | BASEANGBAND | HAS_LITE
F:NONLIVING
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:The chaotic evil master's favourite pet.

N:295:Sphinx
G:H:o
I:110:60d5:20:60:20
W:17:2:6000:80
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_DESERT
F:ANIMAL | MORTAL | BASEANGBAND
S:1_IN_11 |
S:SCARE | CONF
D:It will eat you if you cannot answer its riddle.

N:296:Imp
G:u:g
I:110:6d8:20:30:20
W:17:2:400:55
E:0:1:2:0:1:0
O:30:20:50:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | RES_TELE | BASEANGBAND | HAS_LITE
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:The lawful evil master's favourite pet.

N:297:Forest troll
G:T:G
I:110:20d10:20:50:40
W:17:1:3000:70
E:1:1:2:2:1:2
O:30:70:0:0
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
F:EVIL | TROLL | HURT_LITE | BASEANGBAND
D:He is green-skinned and ugly.


N:298:Freezing sphere
G:*:c
I:120:6d6:100:30:0
W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY | SUSCEP_FIRE | RAND_50 | RAND_25 |
F:EMPTY_MIND | AURA_COLD | IM_POIS | NO_CUT
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE
D:A semi-sentient snowball, hurling itself at targets at random.

N:299:Jumping fireball
G:*:f
I:120:6d6:100:30:0
W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY | SUSCEP_COLD |
#IM_LITE
F:EMPTY_MIND | AURA_FIRE | RAND_50 | RAND_25 | IM_POIS | NO_CUT | RES_LITE
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE
D:A semi-sentient fireball that moves around randomly.

N:300:Ball lightning
G:*:e
I:120:6d6:100:30:0
W:17:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:ELEC:8d8
F:FORCE_SLEEP | CAN_FLY | RAND_25 | RAND_50 | RES_LITE
F:EMPTY_MIND | AURA_ELEC | IM_POIS | NO_CUT
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE
D:A crackling ball of energy, zooming about seemingly at random.

N:301:2-headed hydra
G:M:u
I:110:100d3:20:75:20
W:17:2:4000:80
E:0:1:0:2:2:0
O:0:0:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | HAS_EGG | IMPRESSED |
F:ANIMAL | MORTAL | BASEANGBAND | REGENERATE
S:1_IN_11 |
S:SCARE
D:A strange reptilian creature with two heads, guarding its hoard.

N:302:Swamp thing
G:H:g
I:110:8d12:20:60:30
W:17:2:2000:80
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP
F:MORTAL | BASEANGBAND
D:A creature that was once human, but is now as green as moss.

N:303:Water spirit
G:E:b
I:120:9d8:12:28:40
W:17:2:0:58
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:RAND_25 |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_POIS | IM_ACID | CAN_FLY | IM_WATER | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A whirlpool of sentient liquid.

N:304:Giant red scorpion
G:S:r
I:110:11d8:12:44:20
W:17:1:1000:62
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:It is fast and poisonous.

N:305:Earth spirit
G:E:u
I:120:13d8:10:40:50
W:17:2:0:64
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:RAND_25 |
F:EMPTY_MIND | COLD_BLOOD |
F:PASS_WALL | CAN_FLY | RES_SHARDS | WILD_MOUNTAIN |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A whirling form of sentient rock.

N:306:Fire spirit
G:E:r
I:120:10d9:16:30:20
W:18:2:0:75
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 |
F:EMPTY_MIND | BASH_DOOR | CAN_FLY | SUSCEP_COLD | KILL_ITEM |
F:IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE | BASEANGBAND | HAS_LITE | NO_CUT
D:A whirlwind of sentient flame.

N:307:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:18:1:600:70
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:FIRE:2d6
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR | SUSCEP_COLD | WILD_VOLCANO |
F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | RES_LITE
S:1_IN_10 |
S:BR_FIRE
D:Flames lick at its feet and its tongue is a blade of fire. You can feel a
D:furnace heat radiating from the creature.

N:308:Cold hound
G:Z:w
I:110:10d6:30:30:0
W:18:1:600:70
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:COLD:2d6
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | IM_COLD | SUSCEP_FIRE |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_COLD
D:A hound as tall as a man, this creature appears to be composed of angular
D:planes of ice. Cold radiates from it and freezes your breath in the air.

N:309:Energy hound
G:Z:b
I:110:10d6:30:30:0
W:18:1:600:70
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:ELEC:2d6
F:FORCE_SLEEP |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR |
F:ANIMAL | IM_ELEC | RES_LITE
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_10 |
S:BR_ELEC
D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting
D:your fingers as energy builds up in the air around you.

N:310:Lesser Mimic
G:m:y
I:110:10d10:25:30:250
W:18:3:100:60
E:0:0:0:0:0:0
O:10:10:10:10
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MIMIC |
F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_COLD |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BLIND | CONF | SCARE | CURSE | BO_COLD
D:A strange creature that disguises itself as some object to lure
D:unsuspecting adventurers within reach of its venomous claws.

N:311:Door Mimic
G:+:U
I:110:10d10:25:30:0
W:18:6:100:70
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
F:CHAR_MULTI |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BLIND | CONF | SCARE | CURSE | BO_COLD
D:A strange creature that disguises itself as a door to lure
D:unsuspecting adventurers within reach of its venomous claws.

N:312:Blink dog
G:C:B
I:120:8d8:20:20:10
W:18:2:400:50
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d8
F:RAND_25 | FRIENDS | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | RES_TELE | MORTAL | BASEANGBAND
S:1_IN_4 | BLINK | TELE_TO
D:A strange magical member of the canine race, its form seems to shimmer and
D:fade in front of your very eyes.

N:313:Uruk
G:o:B
I:110:18d10:20:50:20
W:16:1:2300:60
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE |
F:FORCE_MAXHP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:ARROW_1
D:It is a cunning orc of power, as tall as a man, and stronger. It fears
D:little.

N:314:Shagrat, the Orc Captain
G:o:g
I:110:40d10:20:60:20
W:19:2:2600:400
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | SPECIAL_GENE
F:ESCORT | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE | DUN_9
D:He is an orc of power and great cunning, leader of the garrison at Cirith
D:Ungol.

N:315:Gorbag, the Orc Captain
G:o:g
I:110:40d10:20:60:20
W:19:2:2600:400
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is an orc of power and great cunning, leader of the garrison at Minas
D:Morgul.

N:316:Shambling mound
G:,:g
I:110:20d6:20:16:40
W:18:2:3000:75
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting
D:stench, waking all it nears.

N:317:Giant Venus Flytrap
G:#:g
I:120:10d10:20:5:0
W:15:5:200:30
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:PARALYZE:3d3
B:HIT:PARALYZE:3d3
B:HIT:PARALYZE:3d3
F:NEVER_MOVE | EMPTY_MIND | STUPID | CHAR_CLEAR | CHAR_MULTI |
F:WILD_ONLY | WILD_WOOD | WILD_SWAMP | ANIMAL | SUSCEP_FIRE | NO_CUT
D:A carnivorous plant that is difficult to detect, until it suddenly snaps shut
D:around its prey and releases paralyzing enzymes to stop its struggles.

N:318:Chaos beastman
G:H:u
I:110:20d8:20:50:30
W:18:2:2300:75
E:0:0:0:0:0:0
O:25:45:20:0
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
F:DROP_1D2
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
F:EVIL | RES_POIS | RES_FIRE | ATTR_ANY | ATTR_MULTI | RES_CHAOS
F:MORTAL | ZANGBAND
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
D:A truly loathsome thing, twisted by chaos, it is a mixture
D:of several different kinds of creature.

N:319:Daemonette of Slaanesh
G:u:R
I:120:12d8:20:50:30
W:18:2:2000:75
E:1:1:2:0:1:2
O:30:0:30:40
B:CLAW:CONFUSE:3d5
B:CLAW:CONFUSE:3d5
F:FORCE_MAXHP | DROP_60 | FEMALE |
F:OPEN_DOOR | BASH_DOOR | RES_COLD | NO_CONF | NO_SLEEP |
F:EVIL | DEMON | IM_POIS | IM_FIRE | ZANGBAND
S:1_IN_8
S:SCARE | S_DEMON | CURSE | CONF | BO_FIRE | BO_COLD
D:It is minor female demon, vaguely human-like, but with crab-like
D:pincers instead of hands. She wears a rather indecent skimpy
D:leather bikini, moves quickly and casts deadly spells!

N:320:Giant bronze dragon fly
G:F:U
I:120:3d8:12:20:50
W:18:2:150:80
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:CONFUSE:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:ANIMAL | NO_CONF | NO_SLEEP | AI_ANNOY |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_CONF
D:This vast gleaming bronze fly has wings which beat mesmerically fast.

N:321:Stone giant
G:P:W
I:110:35d18:20:75:50
W:28:1:7000:250
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | RES_SHARDS |
F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN | BASEANGBAND | HAS_LITE
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS | RES_LITE | RES_DARK
S:1_IN_5
S:BOULDER
D:It is eighteen feet tall and looking at you.

N:322:Giant black dragon fly
G:F:D
I:120:3d8:12:20:50
W:20:2:150:70
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ACID:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_ACID | AI_ANNOY |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_ACID
D:The size of a large bird, this fly drips caustic acid.

N:323:Stone golem
G:g:W
I:100:28d8:12:75:10
W:19:2:3500:100
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_ACID | RES_SHARDS |
F:HURT_ROCK | NO_STUN | RES_DARK | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
D:It is a massive animated statue.

N:324:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:40:64
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:FIRE:4d4
F:NEVER_MOVE | SUSCEP_COLD |
F:STUPID | EMPTY_MIND |
F:IM_FIRE | RES_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange red growth on the dungeon floor; it seems to burn with
D:flame.

N:325:Giant gold dragon fly
G:F:y
I:120:3d8:12:20:50
W:22:2:150:75
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d6
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | RES_FIRE | CAN_FLY | AI_ANNOY |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_SOUN
D:Large beating wings support this dazzling insect. A loud buzzing noise
D:pervades the air.

N:326:Stunwall
G:#:W
I:110:4d8:45:25:0
W:18:5:1000:50
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI | RES_SOUND
F:EMPTY_MIND | HURT_ROCK | ZANGBAND | NO_CUT
D:A sentient section of wall.

N:327:Ghast
G:z:u
I:120:30d10:40:40:20
W:30:1:1500:130
E:1:1:2:2:1:2
O:20:35:25:10
B:CLAW:PARALYZE:2d4
B:CLAW:PARALYZE:2d4
B:BITE:LOSE_CON:2d4
B:BITE:LOSE_CHR:2d4
F:DROP_60 | OPEN_DOOR | BASH_DOOR | ESCORT |
F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD |
F:COLD_BLOOD | HURT_LITE | CAN_SWIM | BASEANGBAND | NO_CUT
D:This vile abomination is a relative of ghouls, and often leads packs
D:of them. It smells foul, and its bite carries a rotting disease.

N:328:Neekerbreeker
G:I:D
I:120:3d2:32:18:10
W:19:4:100:4
E:0:0:0:0:0:0
B:BITE:POISON:2d2
F:RAND_50 | RAND_25 | CAN_FLY | WILD_SWAMP | WILD_TOO |
F:WEIRD_MIND | ANIMAL | EVIL | BASEANGBAND
F:MULTIPLY |
S:1_IN_12 |
S:SHRIEK
D:Believed to be an evil relative of the cricket, this creature gets its name
D:from its incessant squeaking, which can best be described as "neek-breek,
D:neek-breek". The noise can drive people frantic, and worse still, can be
D:heard for quite some distance, alerting other monsters to your presence.

N:329:Huorn
G:#:g
I:110:50d10:40:45:20
W:19:1:4000:75
E:0:0:0:0:0:0
O:30:30:30:5
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | SUSCEP_FIRE |
F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
F:BASEANGBAND | NO_CUT
S:1_IN_9
S:BLINK | TELE_TO
D:A very strong near-sentient tree, which has become hostile to other living
D:things.

N:330:Bolg, Son of Azog
G:o:v
I:120:50d10:20:50:20
W:20:4:2300:800
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | SPECIAL_GENE |
F:ESCORT | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:A large and powerful orc, he looks just like his father. He is tall and
D:fast, but fortunately blessed with orcish brains.

N:331:Phase spider
G:S:B
I:120:6d8:15:25:80
W:20:2:500:60
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD | CAN_CLIMB | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | SPIDER | IM_POIS | RES_TELE |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BLINK | TELE_TO
D:A spider that never seems quite there. Everywhere you look it is just
D:half-seen in the corner of one eye.

N:332:Lizard king
G:h:g
I:120:18d11:20:40:20
W:20:3:1600:150
E:1:1:2:2:1:2
O:50:50:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:WAIL:TERRIFY
F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
F:DROP_60 | DROP_1D2 | DROP_CORPSE | RES_WATE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | FORCE_MAXHP |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A lizardman leader.

N:333:Landmine
G:.:w
I:110:6d6:30:25:10
W:20:5:300:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:HURT:25d2
F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
F:NEVER_MOVE | FORCE_MAXHP |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
D:It was left here to be used against intruders.

N:334:Wyvern
G:d:g
I:120:90d5:20:65:20
W:22:2:4500:250
E:0:1:2:2:1:2
O:0:0:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_2D2 | IM_POIS | CAN_FLY | HAS_EGG |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE |
F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_DESERT | DROP_SKELETON |
F:ANIMAL | EVIL | DRAGON | BASEANGBAND | ATTR_MULTI
D:A fast-moving and deadly draconian animal. Beware its poisonous sting!

N:335:Great eagle
G:B:u
I:122:85d5:20:65:20
W:20:2:1000:150
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY | WILD_ONLY
F:WILD_MOUNTAIN | WILD_VOLCANO | WILD_WASTE | WILD_WOOD | WILD_DESERT
F:ANIMAL | GOOD | DROP_CORPSE | BASEANGBAND | HAS_EGG
D:Greater and more intelligent than most of its kind, this great eagle is
D:a messenger between the forces of good.

N:336:Livingstone
G:#:W
I:110:6d8:45:28:20
W:20:4:1000:56
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | RES_SHARDS |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK |
F:BASEANGBAND | NO_CUT | RES_SOUND
F:MULTIPLY
D:A sentient section of wall.

N:337:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:20:1:600:200
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | DROP_SKELETON | DROP_CORPSE | RES_SHARDS |
F:BASH_DOOR | WILD_MOUNTAIN |
F:ANIMAL | MORTAL | BASEANGBAND | NO_CUT
S:1_IN_10 |
S:BR_SHAR
D:A beautiful crystalline shape does not disguise the danger this hound
D:clearly presents. Your flesh tingles as it approaches.

N:338:Air hound
G:Z:g
I:110:15d8:30:30:0
W:20:1:600:200
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:POISON:1d8
B:BITE:POISON:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | CAN_FLY | WILD_MOUNTAIN |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_POIS
D:Swirling vapours surround this beast as it floats towards you, seemingly
D:walking on air. Noxious gases sting your throat.

N:339:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:1800:120
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
F:MORTAL | BASEANGBAND
D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate
D:even the strongest armour.

N:340:Acid hound
G:Z:s
I:110:15d8:30:30:0
W:20:1:600:200
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:ACID:1d8
B:BITE:ACID:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | IM_ACID | MORTAL | BASEANGBAND
S:1_IN_10 |
S:BR_ACID
D:Footprints are burned in the ground behind this hound as it pads
D:around the dungeon. An acrid smell of acid rises from the dog's pelt.

N:341:Chimaera
G:H:r
I:110:20d15:12:15:10
W:20:2:1600:200
E:0:1:0:2:2:4
O:0:0:0:0
B:BUTT:HURT:2d8
B:BITE:HURT:2d10
B:BITE:FIRE:2d6
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE | SUSCEP_COLD |
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:IM_FIRE | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_10 |
S:BR_FIRE
D:It is a strange concoction of goat, lion and dragon, with the heads of all
D:three beasts.

N:342:Quylthulg
G:Q:y
I:110:6d8:10:1:0
W:20:1:3000:250
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
F:EMPTY_MIND | INVISIBLE | ANIMAL |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | S_LOWEXP
S:1_IN_4 |
S:BLINK |
S:S_MONSTER
D:It is a strange pulsing mound of flesh.

N:343:Sasquatch
G:Y:W
I:118:20d19:15:30:10
W:20:3:3500:180
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A tall shaggy, furry humanoid, it could call the yeti brother.

N:344:Weir
G:C:W
I:110:10d12:15:30:40
W:20:2:2010:150
E:1:1:2:2:1:2
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:RAND_25 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | EVIL | FRIENDS |
F:MORTAL | ZANGBAND
D:It is a tracker; half human, half beast.

N:345:Ranger
G:p:W
I:110:18d11:20:40:40
W:20:1:1700:55
E:1:1:2:2:1:2
O:20:50:20:0
B:HIT:HURT:5d4
B:HIT:HURT:5d4
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_WOOD | CAN_SWIM
F:DROP_SKELETON | DROP_CORPSE | BASEANGBAND | MORTAL | HAS_LITE
S:1_IN_4 |
S:ARROW_1 | MISSILE | BO_COLD | BO_ELEC | BLINK | S_ANIMAL
D:A warrior who is at one with nature. A master of both bow and sword, with
D:minor spellcasting skills.

N:346:Paladin
G:p:w
I:110:25d11:20:40:40
W:20:1:1700:55
E:1:1:2:2:1:2
O:20:60:0:10
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:MALE | DROP_SKELETON | DROP_CORPSE |
F:DROP_1D2 | GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:BASEANGBAND | MORTAL | HAS_LITE
S:1_IN_4 |
S:HEAL | CURSE | SCARE | BLIND
D:A warrior for a holy cause. Unfortunately, his god is not yours, and there is
D:rivalry even between the various gods of Good, so he is your enemy.

N:347:Werewolf
G:C:D
I:110:20d22:15:30:70
W:20:2:900:150
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d10
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL | MORTAL | BASEANGBAND
D:It is a huge wolf with eyes that glow with manly intelligence.

N:348:Dark-elven lord
G:h:s
I:120:18d15:20:40:30
W:20:2:1400:500
E:1:1:2:2:1:2
O:0:80:20:0
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE | FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | RES_DARK |
F:EVIL | HURT_LITE | BASEANGBAND | HAS_LITE
S:1_IN_5 |
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
D:A dark elven figure in armour and radiating evil power.

N:349:Cloud giant
G:P:b
I:120:35d20:20:70:50
W:31:1:9000:500
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:ELEC:8d8
B:HIT:ELEC:8d8
F:DROP_90 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | GIANT | IM_ELEC | MALE | BASEANGBAND | HAS_LITE | RES_LITE
F:RES_FIRE | RES_COLD | RES_ACID | RES_POIS | RES_SHARDS | CAN_CLIMB
S:1_IN_8
S:BOULDER
D:It is a twenty foot tall giant wreathed in clouds.

N:350:Ugluk, the Uruk
G:o:v
I:110:72d10:20:95:20
W:21:3:2400:600
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | RES_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:A strong and cunning orc warrior, the commander of Saruman's orcish horde.

N:351:Blue dragon bat
G:b:b
I:130:4d4:12:26:50
W:21:1:100:54
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:ELEC:1d3
F:FORCE_SLEEP |
F:RAND_50 |
F:BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_ELEC | AI_ANNOY
F:MORTAL | BASEANGBAND
S:1_IN_4 |
S:BR_ELEC
D:It is a glowing blue bat with a sharp tail.

N:352:Mimic
G:m:y
I:110:10d14:30:40:0
W:21:3:100:70
E:0:0:0:0:0:0
O:20:20:20:20
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MIMIC |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD | SUSCEP_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | S_LOWEXP
S:1_IN_5 |
S:BLIND | CONF | SCARE | CURSE | BO_FIRE |
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.

N:353:Ultimate Mimic
G:m:y
I:110:15d40:30:40:0
W:35:4:100:250
E:0:0:0:0:0:0
O:25:25:25:25
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BUTT:CONFUSE:4d4
B:SPIT:BLIND:4d4
F:MIMIC |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | S_LOWEXP
S:1_IN_5 |
S:BLIND | CONF | SCARE | CURSE | BA_POIS |
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.


N:354:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO | SUSCEP_COLD |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE | IM_POIS | KILL_ITEM
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE
F:NO_CUT | NO_STUN | RES_LITE | RES_SOUND
#F:VORTEX | SHAPECHANGER -- experimental: currently not correctly implemented
S:1_IN_6 |
S:BR_FIRE
D:A whirling maelstrom of fire.

N:355:Acid vortex
G:v:s
I:110:9d9:100:30:0
W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | IM_POIS | KILL_ITEM | NO_STUN
F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BR_ACID
D:A caustic spinning whirlpool of foaming, steaming water.

N:356:Lugdush, the Uruk
G:o:v
I:110:64d10:20:90:20
W:21:4:2500:550
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:A large and powerful orc, captain of one of Saruman's orcish regiments.

N:357:Arch-vile
G:u:W
I:130:11d11:100:30:0
W:21:1:100:300
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD | IM_POIS |
F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NO_STUN
#F:NONLIVING
F:ZANGBAND
S:1_IN_3 |
S:BA_FIRE | RAISE_DEAD
D:A pale, corpse-like lesser demon, who moves very fast and spawns evil
D:everywhere.

N:358:Cold vortex
G:v:w
I:110:9d9:100:30:0
W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD | SUSCEP_FIRE | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | IM_POIS | NO_STUN
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BR_COLD
D:A twisting whirlpool of frost.

N:359:Energy vortex
G:v:b
I:110:9d9:100:30:0
W:21:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:ELEC:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | HAS_LITE | RES_LITE | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC | IM_POIS | NO_STUN
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BR_ELEC
D:A shimmering tornado of air, sparks crackle along its length.

N:360:Globefish
G:~:w
I:110:10d10:20:30:30
W:21:1:600:111
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:10d5
B:BITE:POISON:10d5
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
F:RES_POIS | NO_STUN | WILD_TOO | COLD_BLOOD |
F:ANIMAL | MORTAL | BASEANGBAND
S:1_IN_8 |
S:BR_POIS
D:This fish is among the most poisonous creatures there are.

N:361:Giant firefly
G:I:r
I:120:3d2:32:18:10
W:24:4:100:4
E:0:0:0:0:0:0
B:BITE:LITE:1d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | ANIMAL | BASEANGBAND
F:MULTIPLY
D:Clouds of these monsters light up the dungeon - so brightly that you can
D:barely see through them.

N:362:Mummified orc
G:z:w
I:110:15d8:20:28:75
W:21:1:1700:56
E:1:1:2:2:1:2
O:10:70:0:10
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | UNDEAD |
F:IM_COLD | IM_POIS | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is an orcish figure covered in wrappings.

N:363:Wolf chieftain
G:C:D
I:120:22d22:20:20:5
W:26:5:1000:120
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d10
B:WAIL:TERRIFY
F:ESCORTS | FORCE_MAXHP | IM_COLD | RES_ACID |
F:SMART | ESCORT | ANIMAL | EVIL | MORTAL | BASEANGBAND |
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | MALE
S:1_IN_8 | DARKNESS
D:A great wolf-chieftain whose pack is in the service of the Dark Lord,
D:and whose howls strike fear into even the boldest heart.

N:364:Serpent man
G:J:G
I:120:15d10:20:40:20
W:22:3:900:75
E:1:1:2:2:1:2
O:25:20:25:20
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:MALE | CAN_SWIM | RES_POIS | IM_ACID | RES_WATE |
F:DROP_60 | DROP_2D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EVIL | MORTAL | ZANGBAND
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD
D:"They walked lithely and sinnously erect on pre-mammalian
D:members, their pied and hairless bodies bending with great
D:suppleness. There was a loud hissing of formulae as they
D:went to and fro."

N:365:Vampiric mist
G:#:D
I:110:10d8:12:55:30
W:22:1:0:40
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EXP_20:1d6
B:ENGULF:EXP_20:1d6
F:RAND_25 | SUSCEP_ELEC | UNDEAD | HURT_LITE
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | BASEANGBAND | NO_CUT
D:A cloud of evil, sentient mist.

N:366:Killer stag beetle
G:K:g
I:110:15d8:12:55:30
W:22:1:500:80
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 | WILD_TOO | DROP_CORPSE |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
D:It is a giant beetle with vicious claws.

N:367:Iron golem
G:g:s
I:110:80d12:12:80:10
W:22:2:3800:160
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d12
F:FORCE_SLEEP | SUSCEP_ACID | RES_DARK
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | RES_LITE
F:RES_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_STUN | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:SLOW
D:It is a massive metal statue that moves steadily towards you.

N:368:Auto-roller
G:g:s
I:120:70d12:10:80:12
W:22:2:0:230
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
F:FORCE_SLEEP | RES_TELE | RES_DARK | RES_LITE | RES_SOUND
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | JOKEANGBAND | NO_CUT | NO_STUN
D:It looks like a huge spiked roller, moving on its own towards you.

N:369:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:1200:60
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON |
F:MORTAL | BASEANGBAND
D:It is a giant scorpion with a sharp stinger.

N:370:Jade monk
G:p:G
I:120:10d9:22:45:5
W:23:1:1200:100
E:1:1:2:2:1:2
O:30:0:60:10
B:KICK:HURT:4d1
B:KICK:HURT:4d1
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | NO_CONF | NO_SLEEP |
F:MALE | DROP_60 | DROP_1D2 | RES_FIRE | RES_COLD | RES_POIS |
F:DROP_SKELETON | DROP_CORPSE | CAN_SWIM
F:MORTAL | ZANGBAND | HAS_LITE
D:A monk trained in martial arts.

N:371:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:400:7
E:0:0:0:0:0:0
O:30:0:40:15
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 | STUPID | EMPTY_MIND | CAN_SWIM |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR |
F:IM_POIS | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
F:MULTIPLY
S:1_IN_7 |
S:DRAIN_MANA
D:It is a strangely moving puddle.

N:372:Hardened warrior
G:p:u
I:110:15d11:20:40:40
W:23:1:1900:60
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:6d5
B:HIT:HURT:6d5
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE | CAN_SWIM
D:A scarred warrior who moves with confidence.

N:373:Azog, King of the Uruk-Hai
#FINAL_GUARDIAN
G:o:v
I:120:90d10:20:80:20
W:23:4:2700:1111
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ESCORT | ESCORTS | SPECIAL_GENE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is also known as the King of Khazad-dum. His ego is renowned to be
D:bigger than his head.

N:374:Fleshhound of Khorne
G:C:R
I:120:25d25:15:30:70
W:30:3:700:150
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:4d1
B:CLAW:HURT:4d1
B:BITE:HURT:6d1
B:BITE:HURT:6d1
F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF |
F:RES_NETH | RES_NEXU | RES_DISE | RES_ELEC | RES_SOUND | ZANGBAND
D:A revolting canine creature, a huge demon hound with a somewhat
D:reptilian head.

N:375:Dark-elven warlock
G:h:v
I:120:7d10:20:16:20
W:23:1:1700:75
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | FRIENDS | RES_DARK |
F:EVIL | RES_POIS | HURT_LITE | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_5 |
S:CONF | MISSILE | DARKNESS | BO_MANA
D:A dark elven mage with spells of frightening destructive power.

N:376:Master rogue
G:p:b
I:120:15d9:20:30:40
W:23:2:1600:110
E:1:1:2:2:1:2
O:80:10:10:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE | DROP_SKELETON | DROP_CORPSE |
F:DROP_2D2 | SUSCEP_ELEC |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
D:A thief of great power and shifty speed.

N:377:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:23:1:100:60
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | SUSCEP_COLD |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE | AI_ANNOY
F:ANIMAL | IM_FIRE | BASEANGBAND
S:1_IN_4 |
S:BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.

N:378:Killer white beetle
G:K:w
I:110:18d8:14:55:30
W:23:1:500:85
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:4d5
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE |
F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
D:It is looking for prey.

N:379:Ice skeleton
G:s:w
I:110:16d9:20:34:60
W:23:1:0:70
E:1:1:2:2:1:2
O:20:0:80:0
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:ONLY_ITEM | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a skeleton covered in frost.

N:380:Angamaite of Umbar
G:p:U
I:110:80d10:25:80:25
W:24:2:2400:400
E:1:1:2:2:1:2
O:0:80:20:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:SLOW | FORGET
D:A Black Numenorean who hates the men of the west.

N:381:Forest wight
G:W:g
I:110:12d8:20:30:30
W:24:1:0:140
E:0:0:0:0:0:0
O:0:50:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | WILD_TOO | WILD_WOOD
F:DROP_60 | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:It is a ghostly apparition with a humanoid form.

N:382:Khim, Son of Mim
G:h:o
I:110:82d10:20:80:10
W:24:2:2300:300
E:1:1:2:2:1:2
O:10:80:0:10
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:HEAL | SLOW | BO_FIRE
D:One of the last of the Petty-Dwarves. Khim is a tricky sorcerous little
D:being, full of mischief.

N:383:Ibun, Son of Mim
G:h:o
I:110:82d10:20:80:10
W:24:2:2300:300
E:1:1:2:2:1:2
O:10:80:0:5
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:HEAL | SLOW | BO_FIRE
D:One of the last of the Petty-Dwarves. Ibun is a tricky sorcerous little
D:being, full of mischief.

N:384:Meneldor the Swift
G:B:u
I:140:80d10:20:65:20
W:24:6:1200:360
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:7d3
B:CLAW:HURT:7d3
B:BITE:HURT:3d7
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
F:ANIMAL | GOOD | BASEANGBAND
D:Among all the eagles of Middle-earth he is the swiftest, and in his time
D:has borne messages between all of the Wise. It was Meneldor who bore the
D:Ring-bearer away from the destruction of Mount Doom.

N:385:Phantom beast
G:G:B
I:110:12d12:20:40:40
W:24:1:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d33
B:HIT:HURT:2d44
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR | IM_POIS | NO_STUN |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY | BASEANGBAND | NO_CUT
D:A creature that is half real, half illusion.

N:386:Giant silver ant
G:a:W
I:110:9d8:10:38:40
W:23:1:800:45
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ACID:4d4
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
F:ANIMAL | MORTAL | BASEANGBAND | HAS_LITE
D:A giant silver ant with a caustic bite.

N:387:4-headed hydra
G:M:y
I:120:100d7:20:85:20
W:24:2:5000:450
E:0:1:0:2:4:0
O:0:0:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND | REGENERATE
S:1_IN_7 |
S:SCARE
D:A strange reptilian creature with four heads, guarding its hoard.

N:388:Lesser hell-beast
G:U:s
I:115:15d100:10:100:50
W:24:4:4000:400
E:0:1:0:2:1:0
O:0:0:0:0
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:HURT:44d1
F:EVIL | RES_ACID | RES_ELEC | IM_FIRE | RES_POIS | RES_COLD |
F:RES_NETH | RES_WATE | RES_SOUND | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE | JOKEANGBAND | HAS_LITE
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:This creature just might crush you.

N:389:Tyrannosaur
G:R:g
I:120:200d3:20:70:20
W:24:2:5000:350
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE |
F:ANIMAL | MORTAL | ZANGBAND
D:A horror from prehistory, reawakened by chaos.

N:390:Mummified human
G:z:w
I:110:17d9:20:34:60
W:24:1:1500:70
E:1:1:2:2:1:2
O:20:40:20:10
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a human form encased in mouldy wrappings.

N:391:Vampire bat
G:b:D
I:125:9d10:12:40:50
W:24:2:50:150
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_25 | COLD_BLOOD | REGENERATE | CAN_FLY | VAMPIRIC
F:EVIL | ANIMAL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:A blood-sucking bat that flies at your neck hungrily.

N:392:Sangahyando of Umbar
G:p:U
I:110:80d10:25:80:25
W:24:2:2400:400
E:1:1:2:2:1:2
O:0:90:10:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:SLOW | FORGET
D:A Black Numenorean with a blacker heart.

N:393:It
G:.:W
I:110:77d9:25:80:25
W:24:3:500:400
E:0:0:0:0:0:0
O:10:0:90:0
B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE |
F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD | RES_DARK |
F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING | RES_MANA
F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY |
F:ZANGBAND
S:1_IN_4
S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
S:HEAL | TELE_AWAY | DARKNESS | S_HYDRAS | TRAPS | FORGET | TELE_TO | SHRIEK
D:Nobody has ever seen It.

N:394:Banshee
G:G:b
I:120:6d8:20:24:0
W:24:2:0:60
E:0:0:0:0:0:0
O:80:0:0:15
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE |
F:RAND_50 | DROP_1D2 | RES_NETH | NO_STUN | RES_TIME | RES_SOUND
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is a ghostly woman's form that wails mournfully.

N:395:Carrion crawler
G:c:o
I:110:20d12:15:40:10
W:25:2:700:60
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
D:A hideous centipede covered in slime and with glowing tentacles around its
D:head.

N:396:Xiclotlan
G:#:D
I:110:25d13:15:60:10
W:25:2:6000:60
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
F:RAND_25 | SUSCEP_ACID |
F:EMPTY_MIND | BASH_DOOR |
F:IM_POIS | IM_ELEC |
F:MORTAL | CTHANGBAND | NO_CUT
D:"...a metallically grey tree... about sixteen feet high with
D:very thick cylindrical branches... cylinders further
D:divided into six flat circular extensions... and from the top
D:of what I had taken for a trunk rose a featureless oval... an
D:orifice gaping at the top."

N:397:Silent watcher
G:g:s
I:110:80d25:60:80:0
W:35:3:4000:800
E:3:0:3:3:2:0
O:0:0:0:0
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
B:GAZE:HALLU
F:EMPTY_MIND | COLD_BLOOD | NONLIVING | NEVER_MOVE |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | EVIL | IM_POIS | S_LOWEXP
F:HURT_ROCK | HURT_LITE | NO_FEAR | RES_SHARDS |
F:NO_CONF | NO_SLEEP | NO_STUN | RES_TELE | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:A figure carved from stone, with three vulture faces whose eyes glow
D:with a malevolent light. None escape its vigilance.

N:398:Pukelman
G:g:D
I:110:80d12:12:80:10
W:25:3:10000:600
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | RES_SHARDS |
F:HURT_ROCK | NO_STUN | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:SLOW | CONF | BO_ACID
D:A stumpy figure carved from stone, with glittering eyes.

N:399:Disenchanter beast
G:q:I
I:110:30d30:12:60:12
W:25:2:2000:250
E:0:1:0:2:1:0
O:0:0:0:0
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
# ATTR_MULTI |
F:RES_ACID | RES_POIS |
F:NO_CONF | ZANGBAND
D:It looks like an anteater, and there is a static feeling
D:crackling around its long trunk.

N:400:Dark-elven druid
G:h:G
I:120:20d20:15:75:10
W:25:3:1200:500
E:1:1:2:2:1:2
O:10:0:80:10
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE | FORCE_SLEEP
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_DARK | WILD_TOO | WILD_WOOD
F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:HEAL | CONF | DARKNESS |
S:S_MONSTER | S_SPIDERS | S_ANIMAL
D:A powerful dark elf, with mighty nature-controlling enchantments.

N:401:Stone troll
G:T:W
I:110:23d10:20:50:50
W:25:1:5000:85
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | RES_SHARDS |
F:EVIL | TROLL | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT
D:He is a giant troll with scabrous black skin.

N:402:Black
G:j:d
I:111:12d12:12:65:30
W:25:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EXP_40:2d6
B:ENGULF:EXP_40:2d6
F:RAND_25 |
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | CTHANGBAND | NO_CUT
D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is
D:an amorphous substance, which will suck your life and deliver it to
D:Yibb-Tstll.

N:403:Hill troll
G:T:s
I:110:21d10:20:65:40
W:21:1:4000:75
E:1:1:2:2:1:2
O:30:70:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:HURT:2d6
F:MALE |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
F:DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
F:EVIL | TROLL | HURT_LITE | BASEANGBAND
D:A large troll with an extremely tough and warty hide.

N:404:Wereworm
G:w:u
I:110:100d11:15:70:20
W:25:3:6000:300
E:0:0:0:0:1:0
O:0:0:0:0
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_ACID | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul
D:monster that breeds on death.

N:405:Killer red beetle
G:K:r
I:110:20d8:14:50:30
W:25:1:600:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:LOSE_STR:4d4
F:RAND_25 | WILD_TOO |
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
D:A giant beetle with poisonous mandibles.

N:406:Disenchanter bat
G:b:I
I:130:6d8:12:28:30
W:26:4:50:75
E:0:1:2:0:1:0
O:0:0:0:0
B:HIT:UN_BONUS
B:HIT:UN_BONUS
F:FORCE_SLEEP | RAND_50 | ANIMAL | MORTAL |
#ATTR_MULTI |
F:DROP_CORPSE | AI_ANNOY | CAN_FLY | BASEANGBAND | WEIRD_MIND
D:A giant bat which feeds on raw magical energy.

N:407:Gnoph-Keh
G:q:s
I:110:20d8:12:50:25
W:26:2:1500:95
E:0:1:0:2:1:6
O:20:40:20:10
B:CLAW:COLD:2d4
B:CLAW:COLD:2d4
B:BUTT:HURT:2d9
F:RAND_25 | DROP_90 | DROP_60
F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD | SUSCEP_FIRE |
F:ANIMAL | DROP_CORPSE | CTHANGBAND
S:1_IN_8
S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
D:A creature with a sharp horn: "the hairy myth-thing of the
D:Greenland ice, that walked sometimes on two legs, sometimes
D:on four, and sometimes on six."

N:408:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:700:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | BASEANGBAND
D:It is an ant encased in shaggy grey fur.

N:409:Khufu, the Mummified King
G:z:v
I:110:85d11:20:40:40
W:26:4:1800:500
E:1:1:2:2:1:2
O:0:80:20:0
B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON:4d4
B:CLAW:LOSE_CON:4d4
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT |
F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | RES_TELE | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:TRAPS | CURSE | DARKNESS | S_UNDEAD | SCARE | SLOW |
S:S_KIN | RAISE_DEAD
D:He is out to have revenge on those who have desecrated his tomb.

N:410:Gwaihir the Windlord
G:B:u
I:130:85d10:20:65:20
W:24:6:1200:360
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:15d2
B:CLAW:HURT:15d2
B:BITE:HURT:3d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
F:ANIMAL | GOOD | BASEANGBAND
D:The greatest of eagles in the Third Age of Middle-earth, Gwaihir rescued
D:Gandalf the Wizard from Orthanc, and has twice brought his flock to the
D:aid of Sauron's enemies in battle - first outside the gates of Erebor in
D:the Battle of Five Armies, and then before the Black Gate of Mordor itself.

N:411:Giant fire tick
G:S:R
I:110:16d8:14:54:20
W:26:2:200:90
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:FIRE:3d6
F:RAND_25 | SUSCEP_COLD |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_FIRE | CAN_FLY | RES_LITE
F:MORTAL | BASEANGBAND | HAS_LITE
D:It is smoking and burning with great heat.

N:412:Displacer beast
G:f:b
I:110:25d10:35:100:20
W:26:2:1800:100
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:INVISIBLE | BASH_DOOR | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.

N:413:Ulwarth, Son of Ulfang
G:p:U
I:110:85d10:20:40:40
W:26:4:1800:500
E:1:1:2:2:1:2
O:40:60:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE |
F:FORCE_MAXHP | WILD_EASY |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
F:MORTAL | BASEANGBAND | HAS_LITE
D:A short and swarthy Easterling.

N:414:Werebear
G:q:D
I:110:25d25:20:50:20
W:24:2:0:200
E:0:1:0:2:1:0
O:25:25:25:20
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
B:CRUSH:HURT:2d6
F:BASH_DOOR | OPEN_DOOR |
F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
F:ANIMAL | EVIL | DROP_1D2 | BASEANGBAND
D:In the eyes of this bear, there glimmers the faintest light of intelligence.
D:And then its form begins to change... The combination of animal cunning,
D:human intelligence and the great physical strength of the bear makes for
D:a dangerous enemy.

N:415:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:26:2:2500:80
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A giant orc-like figure with an awesomely muscled frame.

N:416:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:175
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP |
F:DROP_1D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_8 |
S:SCARE | CURSE | DARKNESS
D:It is a tangible but ghostly form made of white fog.

N:417:Angel
G:A:o
I:110:45d10:30:60:255
W:26:4:2600:220
E:1:1:2:2:1:2
O:0:40:60:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | RES_LITE | NO_STUN | RES_TIME
F:ONLY_ITEM | DROP_1D2 | GOOD | CAN_FLY | CAN_CLIMB |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | IM_PSI | RES_SOUND
F:RES_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:BLIND | CONF | SCARE | FORGET
D:Who knows why you are now facing an angel as an enemy? Is it a punishment
D:from your own god for your sins, or a test of your mettle, or has this angel
D:been sent by another god on behalf of someone who wishes to claim the glory
D:for his own god? Perhaps you will never know: but it is here, and you must
D:fight it.

N:418:Ghoul
G:z:U
I:110:15d9:30:30:20
W:25:1:0:95
E:1:1:2:2:1:2
O:0:45:35:10
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT
S:1_IN_9
S:SCARE | HOLD
D:Flesh is falling off in chunks from this decaying abomination.

N:419:Mim, Betrayer of Turin
G:h:o
I:120:11d100:20:80:20
W:27:4:1200:1000
E:1:1:2:2:1:2
O:10:80:10:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:UN_BONUS:3d12
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_ACID | IM_FIRE | IM_COLD | RES_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER
D:The last of his race, Mim is a Petty-Dwarf. Petty-Dwarves are strange
D:creatures, powerful in sorcery and originating in the East. They have
D:been hunted nearly to extinction by the High Elves.

N:420:Hellblade
G:|:v
I:120:13d13:20:80:20
W:27:2:0:130
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:EXP_20:2d13
B:HIT:EXP_20:2d13
B:HIT:EXP_20:2d13
B:HIT:EXP_20:2d13
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_ACID |
F:COLD_BLOOD | BASH_DOOR | NONLIVING | RES_CHAOS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT
D:A deadly blade of chaos, moving of its own volition.

N:421:Killer fire beetle
G:K:R
I:110:22d8:14:45:30
W:27:1:600:95
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE |
F:ANIMAL | IM_FIRE | CAN_FLY | SUSCEP_COLD |
F:MORTAL | BASEANGBAND | HAS_LITE | RES_LITE
D:It is a giant beetle wreathed in flames.

N:422:Beast of Nurgle
G:q:y
I:110:15d7:14:50:30
W:27:2:2300:100
E:0:1:0:2:1:0
O:0:0:0:0
B:TOUCH:POISON:3d3
B:TOUCH:DISEASE:3d3
B:BITE:ACID:4d5
F:WEIRD_MIND | BASH_DOOR | RES_ACID | RES_POIS |
F:DEMON | EVIL | IM_FIRE | CAN_FLY | ZANGBAND
D:It walks on four legs, but mostly resembles a slug-shaped jelly.
D:It even has two disgusting antennae in its head. Yecch!

N:423:Creeping adamantite coins
G:$:v
I:120:20d50:5:50:10
W:27:3:0:60
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 | RES_MANA | REFLECTING | PLURAL
F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI |
F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It appears to be a pile of coins made of precious adamant, slithering toward
D:you on lots of tiny legs.

N:424:Algroth
G:T:o
I:110:21d12:20:60:40
W:27:1:6000:150
E:1:1:2:2:1:2
O:10:80:0:10
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | REGENERATE | RES_POIS
F:EVIL | TROLL | BASEANGBAND
D:A powerful troll form. Venom drips from its needlelike claws.

N:425:Flamer of Tzeentch
G:,:r
I:110:60d15:10:70:20
W:27:2:0:500
E:1:0:1:2:0:0
O:0:0:0:0
B:ENGULF:FIRE:3d6
B:ENGULF:FIRE:3d6
F:FORCE_SLEEP | BASH_DOOR | SUSCEP_COLD |
F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_ELEC | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | HAS_LITE | RES_LITE
S:1_IN_3 |
S:BO_FIRE | BA_FIRE
D:It looks like an inverted mushroom, with two flexible arms.

N:426:Roper
G:#:D
I:115:30d10:30:60:255
W:27:5:0:235
E:0:0:0:6:0:0
O:0:0:0:0
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE | BASEANGBAND
F:NO_CUT
S:1_IN_5 |
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE |
S:TRAPS | SHRIEK | HOLD | CONF
D:This creature look like a pillar of rock. However, a closer
D:inspection reveals a glaring eye and powerful tentacles,
D:which crush its prey and feed it to the creature's hungry
D:mouth.

N:427:Headless
G:H:u
I:110:25d12:20:50:40
W:27:1:1600:175
E:1:1:2:2:0:2
O:0:100:0:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO |
F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE |
F:EVIL | ZANGBAND
S:1_IN_6
S:SCARE
D:Headless humanoid abominations created by a magical mutation.

N:428:Vibration hound
G:Z:y
I:110:25d10:30:30:0
W:27:2:600:250
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BR_SOUN
D:A blurry canine form which seems to be moving as fast as the eye can
D:follow. You can feel the earth resonating beneath your feet.

N:429:Nexus hound
G:Z:v
I:110:25d10:30:30:0
W:27:2:600:250
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | BASH_DOOR | ANIMAL | RES_TELE | MORTAL | BASEANGBAND
#NO_SLEEP
F:NO_CONF
S:1_IN_5 |
S:BR_NEXU
D:A locus of conflicting points coalesce to form the vague shape of a huge
D:hound. Or is it just your imagination?

N:430:Half-ogre
G:O:o
I:110:35d9:20:33:30
W:27:2:2700:80
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_CORPSE | SMART |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A giant, brutish figure, as ugly as an orc, but with some of the
D:intelligence of his half-human ancestry.

N:431:Lokkak, the Ogre Chieftain
G:O:v
I:120:15d100:20:100:20
W:32:2:3000:1500
E:1:1:2:2:1:2
O:5:85:0:5
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE |
F:FORCE_MAXHP | ESCORT |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | GIANT | IM_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
D:An ogre renowned for acts of surprising cruelty, Lokkak is the leader of a
D:large band of violent ogres.

N:432:Vampire
G:V:W
I:110:25d12:20:45:10
W:27:1:1700:175
E:1:1:2:2:1:2
O:20:40:20:10
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_20:2d6
B:BITE:EXP_20:2d6
F:FORCE_SLEEP | FORCE_MAXHP | VAMPIRIC
F:COLD_BLOOD | DROP_60 | DROP_1D2 | RES_DARK |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:BASEANGBAND | NO_CUT
S:1_IN_9 |
S:TELE_TO | HOLD | SCARE | CURSE | DARKNESS
D:It is a humanoid with an aura of power. You notice a sharp set of front
D:teeth.

N:433:Gorgimaera
G:H:o
I:110:25d20:12:55:10
W:27:2:2300:400
E:0:1:0:2:2:4
O:0:0:0:0
B:BUTT:HURT:2d10
B:BITE:FIRE:2d10
B:GAZE:PARALYZE:2d6
F:FORCE_SLEEP | SUSCEP_COLD |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE |
F:IM_FIRE | BASEANGBAND
S:1_IN_8 |
S:BR_FIRE
D:The result of evil experiments, this travesty of nature should never be
D:alive. It has three heads - goat, dragon and gorgon - all attached to a
D:lion's body.

N:434:Shantak
G:H:D
I:120:25d20:12:55:10
W:27:2:6000:280
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE |
F:MORTAL | ZANGBAND
S:1_IN_6
S:SCARE | HASTE
D:A scaly bird larger than an elephant, with a horse-like head.

N:435:Colbran
G:g:y
I:120:80d12:12:80:10
W:27:2:0:900
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY | NO_STUN | RES_SOUND
F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING | RES_MANA | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over
D:this madly capering figure, as it leaps and whirls around and about you.

N:436:Spirit naga
G:n:w
I:110:30d15:20:75:120
W:28:2:0:60
E:0:0:0:0:1:0
O:20:0:80:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | RES_DARK | RES_LITE | FORCE_SLEEP | CAN_FLY | RES_WATE
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE | OPEN_DOOR | BASH_DOOR
F:EVIL | INVISIBLE | NO_CONF | NO_SLEEP | NO_CUT | BASEANGBAND
S:1_IN_4 |
S:HEAL | BLIND | MIND_BLAST | DARKNESS
D:A wraithly snake-like form with the torso of a beautiful woman, it is the
D:most powerful of its kind.

N:437:Corpser
G:,:D
I:112:30d15:20:75:120
W:28:2:0:65
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_TOO | WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP |
F:MORTAL | ZANGBAND
D:A creature who lives underground and eats surface dwellers that it catches
D:with its poisonous tentacle, which is the only part of the creature that
D:is ever seen. Perhaps it is better not to see the part which remains
D:underground...

N:438:Fiend of Slaanesh
G:S:R
I:120:15d20:12:50:40
W:28:4:0:225
E:0:1:0:2:1:6
O:0:0:0:0
B:STING:POISON:8d1
B:STING:LOSE_STR:8d1
B:WAIL:TERRIFY:1d4
F:BASH_DOOR |
F:EVIL | DEMON | ZANGBAND
D:Slaanesh's pet, a large scorpion-like creature with a human face and
D:reptile skin.

N:439:Stairway to Hell
G:>:W
I:120:15d8:90:40:20
W:28:5:0:125
E:0:0:0:0:0:0
O:0:0:0:0
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
F:NEVER_MOVE | JOKEANGBAND | HAS_LITE | NO_CUT | S_LOWEXP
S:1_IN_15
S:S_DEMON | SHRIEK
D:Often found in graveyards.

N:440:5-headed hydra
G:M:g
I:120:100d10:20:95:20
W:28:2:5500:650
E:0:1:0:2:5:0
O:0:0:0:0
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:MORTAL | BASEANGBAND | REGENERATE
S:1_IN_5 |
S:SCARE | BA_POIS
D:A strange reptilian creature with five heads dripping venom.

N:441:Barney the Dinosaur
G:R:v
I:120:110d9:10:90:20
W:29:2:5000:500
E:0:1:0:2:1:2
O:10:0:90:0
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
F:MORTAL | JOKEANGBAND
S:1_IN_3
S:SHRIEK | CONF | S_HYDRAS | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
D:The lovable purple reptile is making a guest appearance here.

N:442:Black knight
G:p:s
I:120:30d10:20:70:10
W:28:1:2400:240
E:1:1:2:2:1:2
O:0:90:10:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE |
F:FORCE_SLEEP | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:BLIND | SCARE | CURSE | DARKNESS
D:He is a figure encased in deep black plate armour; he looks at you
D:menacingly.

N:443:Seahorse
G:~:o
I:120:111d7:20:60:20
W:28:2:3000:360
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | RES_WATE |
F:IM_COLD | RES_POIS | RES_FIRE | RES_ELEC | WILD_TOO | WILD_OCEAN
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
D:Your mind is filled with admiration as you view this wondrous,
D:magical seahorse.

N:444:Cyclops
G:P:u
I:120:60d20:20:90:20
W:40:2:3500:1500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:9d9
B:HIT:HURT:9d9
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE |
F:EVIL | RES_POIS | RES_ACID | RES_FIRE | RES_COLD | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:BOULDER
#S:ARROW_2
D:A gigantic humanoid with but one eye.

N:445:Clairvoyant
G:p:y
I:120:25d10:100:50:10
W:28:3:1600:250
E:1:1:2:2:1:2
O:0:0:90:10
B:HIT:CONFUSE:5d5
B:HIT:TERRIFY:5d5
F:MALE |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SMART | RES_PSI
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:BLIND | MIND_BLAST | HOLD | CURSE | FORGET | S_MONSTER
D:He is using his supernatural talents to bring about your
D:destruction.

N:446:Purple worm
G:w:v
I:110:65d8:14:65:30
W:29:4:1000:400
E:0:0:0:0:1:0
O:0:0:0:0
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
F:BASH_DOOR | DROP_CORPSE |
F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM |
F:MORTAL | BASEANGBAND
D:It is a massive worm form, many feet in length. Its vast maw drips acid
D:and poison.

N:447:Catoblepas
G:q:g
I:110:30d10:15:55:40
W:29:2:0:400
E:0:1:0:0:1:0
O:0:0:0:0
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_POIS
F:MORTAL | BASEANGBAND
D:A strange ox-like form with a huge head but a thin, weak neck, it looks
D:like the creation of some deranged alchemist.

N:448:Lesser wall monster
G:#:W
I:110:13d8:20:75:40
W:28:4:0:600
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | BASEANGBAND | NO_CUT
F:MULTIPLY | RES_SOUND | NONLIVING
D:A sentient, moving section of wall.

N:449:Mage
G:p:r
I:110:15d8:20:40:10
W:28:1:1500:150
E:1:1:2:2:1:2
O:10:0:90:0
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | CONF |
S:BO_FIRE | BO_COLD | BO_ELEC |
S:S_MONSTER
D:A fat mage with glasses. And considerable power, too - as you can
D:tell from the size of his hat.

N:450:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:28:1:1400:200
E:1:1:2:2:1:2
O:0:10:90:0
B:CRUSH:LOSE_INT:2d6
B:GAZE:INSANITY:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | RES_PSI |
F:EVIL | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND
S:1_IN_3 |
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
D:A humanoid form with a gruesome head, tentacular mouth, and piercing
D:eyes. Claws reach out for you and you feel a presence invade your mind.

N:451:The Ultimate Dungeon Cleaner
G:g:D
I:120:70d12:10:80:12
W:28:2:0:555
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING
F:RES_MANA | NO_STUN | RES_SOUND
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND | NO_CUT
D:It looks like a huge spiked roller. It was designed to keep this dungeon
D:clean, and you are the biggest spot of dirt in sight.

N:452:Deep one
G:u:g
I:120:35d12:20:50:20
W:28:4:4000:150
E:1:1:2:2:1:2
O:20:80:0:0
B:CLAW:POISON:2d4
B:CLAW:POISON:2d4
B:BITE:HURT:4d4
F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE |
F:RAND_25 | DROP_60 | DROP_90 | NO_SLEEP
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | RES_DARK | NO_CONF
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE | CTHANGBAND
D:"I thought their predominant color was a greyish-green,
D:though they had white bellies. They were mostly shiny and
D:slippery, but the ridges of their backs were scaly. Their
D:forms vaguely suggested the anthropoid, while their heads were
D:the heads of fish, with prodigious bulging eyes that never
D:closed. At the sides of their necks were palpitating gills and
D:their long paws were webbed."

N:453:Basilisk
G:R:s
I:120:20d30:15:90:30
W:28:3:400:350
E:0:1:0:2:1:0
O:50:0:30:20
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | EVIL | RES_POIS | DROP_CORPSE |
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM |
F:MORTAL | BASEANGBAND
S:1_IN_8 |
S:BR_POIS
D:An evil reptile that preys on unsuspecting travellers. Its eyes stare
D:deeply at you and your soul starts to wilt!

N:454:Ice troll
G:T:w
I:110:24d10:20:56:50
W:28:1:5000:200
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:2d6
B:BITE:COLD:2d6
F:MALE |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
F:EVIL | TROLL | IM_COLD | HURT_LITE | BASEANGBAND
D:He is a white troll with powerfully clawed hands.

N:455:Dhole
G:w:s
I:110:65d8:14:64:25
W:29:4:1000:555
E:0:0:0:0:1:0
O:0:0:0:0
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE |
F:MORTAL | CTHANGBAND
S:1_IN_6
S:BR_ACID
D:A gigantic worm dripping with acid. "...even as he looked, one
D:reared up several hundred feet and leveled a bleached, viscous end
D:at him."

N:456:Archangel
G:A:B
I:110:85d10:30:68:255
W:34:4:4000:1000
E:1:1:2:2:1:2
O:0:40:60:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD | RES_LITE | NO_STUN | RES_TIME
F:ONLY_ITEM | DROP_1D2 | CAN_FLY | REFLECTING | CAN_CLIMB | RES_SOUND
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | RES_MANA | IM_PSI |
F:RES_FIRE | RES_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE |
F:BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:HEAL | HASTE | BLIND | CONF | SCARE
D:A lesser angel protected by an aura of holiness. Its muscular form looks
D:extremely powerful next to your own frail body.

N:457:Greater Mimic
G:m:y
I:120:10d35:30:60:100
W:29:3:100:200
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:MIMIC |
F:FORCE_SLEEP | NEVER_MOVE | SUSCEP_ACID |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | S_LOWEXP
S:1_IN_4 |
S:BLIND | CONF | SCARE | CURSE | FORGET |
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC |
S:S_MONSTER
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.

N:458:Chaos tile
G:.:v
I:120:3d5:30:60:100
W:29:6:100:200
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
F:MULTIPLY | RES_CHAOS | S_LOWEXP
S:1_IN_4 |
S:BLIND | CONF | SCARE | CURSE | BLINK | S_MONSTER
D:It is a floor tile corrupted by chaos.

N:459:Young blue dragon
G:d:b
I:110:27d10:20:50:70
W:29:1:20000:500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | RES_LITE
F:EVIL | DRAGON | IM_ELEC | BASEANGBAND
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_ELEC
D:It has a form that legends are made of. Its still-tender scales are a
D:deep blue in hue. Sparks crackle along its length.

N:460:Young white dragon
G:d:w
I:110:27d10:20:50:70
W:29:1:20000:500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
F:DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | SUSCEP_FIRE |
F:EVIL | DRAGON | IM_COLD | BASEANGBAND
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:It has a form that legends are made of. Its still-tender scales are a
D:frosty white in hue. Icy blasts of cold air come from it as it breathes.

N:461:Young green dragon
G:d:g
I:110:27d10:20:50:70
W:29:1:20000:500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP |
F:DROP_2D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_POIS | BASEANGBAND
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_POIS
D:It has a form that legends are made of. Its still-tender scales are a
D:deep green in hue. Foul gas seeps through its scales.

N:462:Young bronze dragon
G:d:U
I:110:27d10:20:60:70
W:29:1:20000:500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_2D2 | DROP_CORPSE | RES_ELEC
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | NO_CONF | BASEANGBAND
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_CONF
D:It has a form that legends are made of. Its still-tender scales are a
D:rich bronze hue, and its shape masks its true form.

N:463:Aklash
G:T:R
I:110:30d8:14:64:25
W:29:4:4000:300
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:IM_POIS | IM_ACID | REGENERATE | ZANGBAND |
S:1_IN_9 | BR_POIS
D:Pale, bald, fat, hairless troll creatures. Ugly beyond description.
D:Not to mention how bad their breath smells...

N:464:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:10000:500
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | RES_LITE | RES_DARK | RES_SOUND
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | RES_MANA |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_ACID | NO_STUN |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
D:It is a massive statue of purest mithril. It looks expensive!

N:465:Skeleton troll
G:s:W
I:110:20d10:20:55:20
W:30:1:5000:225
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | UNDEAD |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a troll skeleton animated by dark dweomers.

N:466:Skeletal tyrannosaur
G:R:w
I:120:50d10:20:55:20
W:30:2:6000:225
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | ANIMAL | UNDEAD |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | NO_CUT
D:It is the skeleton of a tyrannosaur, animated by dark dweomers.

N:467:Beorn, the Shape-Changer
G:q:D
I:120:20d70:25:60:25
W:28:3:0:1000
E:0:1:0:2:1:2
O:20:60:20:0
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d8
B:CRUSH:HURT:3d6
F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP |
F:BASH_DOOR | ANIMAL | MOVE_BODY | SMART | PET
F:WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | BASEANGBAND
S:1_IN_6 | S_ANIMAL
D:Beorn is only occasionally seen in human form these days, preferring to
D:appear in the shape of a giant black bear: he also prefers the company of
D:beasts to that of humans. He has never taken kindly to strangers, even in
D:human form - and still less when in bear's shape, as he is now.

N:468:Thorondor, Lord of Eagles
G:B:u
I:130:85d12:20:65:20
W:30:6:1600:555
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:16d2
B:CLAW:HURT:16d2
B:BITE:HURT:4d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | PET |
F:ANIMAL | GOOD | BASEANGBAND
D:Among the mightiest of birds, Thorondor is the messenger the Valar, and
D:brings news of Middle-earth to Valinor itself. Nothing that can be seen
D:from the airs of the world is hidden from him.

N:469:Giant blue ant
G:a:b
I:110:8d8:10:50:60
W:30:2:600:80
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:ELEC:5d5
F:RAND_25 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_ELEC
F:MORTAL | BASEANGBAND
D:It is a giant ant that crackles with energy.

N:470:Grave wight
G:W:b
I:110:12d10:20:50:30
W:30:1:0:325
E:0:0:0:0:0:0
O:0:50:50:0
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | CAN_FLY | RES_DARK
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_8 |
S:SCARE | CURSE | DARKNESS
D:It is a ghostly form with eyes that haunt you.

N:471:Shadow drake
G:d:G
I:110:30d10:20:70:70
W:33:3:18000:1100
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:EXP_10:3d6
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
F:ONLY_ITEM | DROP_3D2 | CAN_FLY | DROP_CORPSE |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | RES_DARK |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND
#| ATTR_MULTI
S:1_IN_6 |
S:BR_NETH | SLOW | CONF | SCARE | DARKNESS
D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in
D:the dark, and it is surrounded by an aura of unearthly cold that chills
D:the soul rather than the body.

N:472:Manticore
G:H:y
I:120:25d10:12:15:10
W:30:2:1900:300
E:1:1:1:2:1:0
O:0:0:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND
S:1_IN_5 |
S:ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in
D:vicious spikes.

N:473:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:30:3:600:90
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
F:MORTAL | BASEANGBAND
D:An armoured form moving with purpose. Powerful on its own, flee when
D:hordes of them march.

N:474:Killer slicer beetle
G:K:y
I:110:25d10:14:60:30
W:30:2:600:200
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE
F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
D:It is a beetle with deadly sharp cutting mandibles and a rock-hard
D:carapace.

N:475:Gorgon
G:H:b
I:110:30d20:12:88:20
W:31:2:3000:275
E:1:1:2:2:1:2
O:0:0:0:0
B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD |
F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_8 |
S:BR_POIS
D:A bull-like creature whose skin is made of steel plates. Watch out for
D:its deadly breath!

N:476:Gug
G:P:G
I:110:22d11:14:75:30
W:26:2:1500:210
E:2:0:2:4:1:2
O:0:50:50:0
B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM |
F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT | ZANGBAND
D:A hideous, beastly, four-armed unclean giant: "...large as a
D:barrel... The eyes jutted two inches from each side, shaded by
D:bony protuberances overgrown of the mouth. That mouth had great
D:yellow fangs and ran from the top to the tally."

N:477:Ghost
G:G:w
I:120:13d8:20:30:0
W:31:1:0:350
E:0:0:0:0:0:0
O:30:40:0:20
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | RES_NETH |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | CAN_FLY | NO_STUN | RES_TIME |
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA
D:You don't believe in them.

N:478:Death watch beetle
G:K:D
I:110:25d12:16:60:30
W:31:3:800:220
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE |
F:ANIMAL | CAN_FLY | MORTAL | BASEANGBAND
D:It is a giant beetle that produces a chilling sound.

N:479:Mountain ogre
G:O:s
I:110:40d9:20:33:30
W:30:2:3000:100
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:5d8
B:HIT:HURT:5d8
F:FRIENDS | DROP_60 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | WILD_MOUNTAIN |
F:MORTAL | BASEANGBAND | HAS_LITE
D:The largest breed of ogre, he is awesomely strong and awesomly ugly.

N:480:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:3000:300
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | RES_NEXU | ANIMAL |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND
S:1_IN_1 |
S:BLINK | TELE_AWAY | TELE_LEVEL
D:It is a very unstable, strange pulsing mound of flesh.

N:481:Shelob, Spider of Darkness
#FINAL_GUARDIAN
G:S:D
I:120:35d100:30:120:80
W:55:2:1400:27000
E:0:1:0:2:1:8
O:20:30:40:0
B:CLAW:POISON:5d6
B:CLAW:POISON:5d6
B:BITE:PARALYZE:5d10
B:STING:LOSE_STR:5d4
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE |
F:ESCORT | ESCORTS | DROP_CORPSE | RES_DARK |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:SMART | BASH_DOOR | IM_POIS | IM_ACID | HURT_LITE | NO_CONF | NO_SLEEP
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | BASEANGBAND
S:1_IN_4 |
S:HEAL | BLIND | SLOW | CONF | SCARE | CURSE |
S:TRAPS | BR_DARK | BR_POIS |
S:S_SPIDERS
D:Shelob is an enormous bloated spider, the last daughter of Ungoliant the
D:Unlight. Her poison is legendary, as is her ego. She normally guards the
D:pass through Cirith Ungol, but occasionally goes out foraging for food to
D:feed her voracious appetite.

N:482:Giant squid
G:~:U
I:122:150d10:8:80:80
W:41:3:3000:600
E:3:0:3:6:1:0
O:0:0:0:0
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:RES_ACID | RES_WATE | AQUATIC | ANIMAL | RES_COLD | MOVE_BODY
F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN | BASEANGBAND | COLD_BLOOD
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
D:Besides being capable of dragging whole ships underwater,
D:this creature can also harm you with ranged attacks.

N:483:Ghoulking
G:z:D
I:120:40d12:20:60:10
W:32:2:0:340
E:1:1:2:2:1:2
O:20:40:30:0
B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM | RES_DARK |
F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE | BASEANGBAND | NO_CUT
S:1_IN_7
S:SCARE | HOLD | DARKNESS | SCARE | S_UNDEAD | RAISE_DEAD
D:Flesh is falling off in chunks from this decaying abomination.

N:484:Doombat
G:b:R
I:120:24d14:16:75:30
W:32:2:150:250
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
F:IM_FIRE | RES_CHAOS | ANIMAL | MORTAL | BASEANGBAND | AI_HYBRID
D:It is a fast moving creature of chaos, a gigantic black bat
D:surrounded by flickering bright red flames.

N:485:Ninja
G:p:u
I:120:13d12:20:60:10
W:32:2:1600:300
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE | CAN_SWIM
F:EVIL | NO_CONF | NO_SLEEP | CAN_FLY | WILD_MOUNTAIN | CAN_CLIMB
F:MORTAL | BASEANGBAND | HAS_LITE
D:A humanoid clothed in black who moves with blinding speed.

N:486:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:50:150
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:FORGET
D:A mass of vegetation. You don't remember seeing anything like it
D:before.

N:487:Storm giant
G:P:B
I:120:40d20:20:90:40
W:35:1:13000:1000
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:ELEC:10d8
B:HIT:ELEC:10d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE |
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE | BASEANGBAND | HAS_LITE
F:RES_FIRE | RES_ACID | RES_POIS | RES_SOUND | NO_SLEEP | RES_LITE
S:1_IN_8 |
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC | BOULDER
D:It is a twenty-five foot tall giant wreathed in lightning.

N:488:Spectator
G:e:B
I:110:15d13:30:1:5
W:28:2:1600:150
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:BITE:HURT:1d8
F:FORCE_SLEEP | FORCE_MAXHP |
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND
S:1_IN_6 |
S:FORGET | CURSE | HOLD | SLOW
D:A lesser relative of the beholder: a globular body with a large toothy mouth,
D:a large central eye, and four smaller eyes on stalks protruding from the top
D:of its body.

N:489:Bokrug
G:R:v
I:110:11d90:20:70:50
W:33:7:0:2200
E:1:1:2:2:1:2
O:20:0:80:0
B:BITE:HURT:5d5
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | ESCORTS | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | IM_COLD | IM_POIS | DEMON | CTHANGBAND
F:NONLIVING
S:1_IN_5
S:S_UNDEAD | MIND_BLAST | CURSE | SCARE | BO_WATE | S_KIN
D:A lizard-like Great Old One worshipped by the men of Sarnath.

N:490:Biclops
G:P:u
I:120:65d20:20:90:20
W:43:3:3000:1700
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:10d9
B:HIT:HURT:10d9
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | RES_POIS | RES_ACID | RES_FIRE | RES_COLD | GIANT |
F:MORTAL | ZANGBAND | HAS_LITE
S:1_IN_8 |
#S:ARROW_2
S:BOULDER
D:Oh, no! Aaargh! It is the most unnatural, most disgusting
D:creature imaginable: a two-eyed cyclops! This perversion
D:of nature must be exterminated!

N:491:Half-troll
G:T:U
I:110:25d14:20:50:50
W:34:2:3000:400
E:1:1:2:2:1:2
O:20:80:0:0
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:MALE |
F:FRIENDS |
F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | RES_POIS | BASEANGBAND
D:A huge, ugly, half-human in search of plunder.

N:492:Ivory monk
G:p:w
I:120:38d9:22:55:5
W:33:1:1600:900
E:1:1:2:2:1:2
O:40:0:50:10
B:KICK:HURT:8d1
B:HIT:HURT:8d4
B:KICK:HURT:8d1
B:HIT:HURT:8d4
F:OPEN_DOOR | BASH_DOOR | NO_FEAR | NO_CONF | NO_SLEEP | DROP_SKELETON |
F:DROP_CORPSE | MALE | DROP_60 | DROP_1D2 | IM_FIRE | IM_COLD | RES_POIS |
F:MORTAL | ZANGBAND | HAS_LITE
D:A monk trained in the most lethal martial arts.

N:493:Bert the Stone Troll
G:T:W
I:120:11d200:20:70:50
W:34:7:5000:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:7d6
B:HIT:HURT:7d6
B:BITE:HURT:3d10
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | EVIL | TROLL
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | RES_SHARDS |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT
S:1_IN_7
S:BOULDER
D:Big, brawny, powerful and with a taste for hobbit. He has friends called
D:Bill and Tom.

N:494:Bill the Stone Troll
G:T:W
I:120:11d200:20:70:50
W:34:7:5000:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:7d6
B:HIT:HURT:7d6
B:BITE:HURT:3d10
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | EVIL | TROLL
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | RES_SHARDS |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT
S:1_IN_7
S:BOULDER
D:Big, brawny, powerful and with a taste for hobbit. He has friends called
D:Bert and Tom.

N:495:Tom the Stone Troll
G:T:W
I:120:11d200:20:70:50
W:34:7:5000:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:7d6
B:HIT:HURT:7d6
B:BITE:HURT:3d10
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT | SPECIAL_GENE | MOVE_BODY | REGENERATE | EVIL | TROLL
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD | RES_SHARDS |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK | BASEANGBAND | NO_CUT
D:Big, brawny, powerful and with a taste for hobbit. He has friends called
D:Bert and Bill.

N:496:Cave troll
G:T:u
I:110:24d12:20:50:50
W:33:1:6000:350
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | SUSCEP_FIRE | REGENERATE |
F:EVIL | TROLL | IM_POIS | HURT_LITE | BASEANGBAND
D:He is a vicious monster, feared for his ferocity.

N:497:Anti-paladin
G:p:D
I:120:30d20:30:50:30
W:33:2:2400:450
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
F:EVIL | RES_POIS | RES_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
F:MORTAL | ZANGBAND | HAS_LITE
S:1_IN_4
S:HOLD | SCARE | BLIND | CURSE | TRAPS | DARKNESS | FORGET | HASTE
D:An embodiment of all the cardinal vices, he beholds you scornfully.

N:498:Chaos master
G:p:v
I:120:30d10:30:50:5
W:37:3:2300:550
E:1:1:2:2:1:2
O:10:60:10:10
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL |
F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | RES_POIS | NO_CONF | NO_SLEEP
F:MORTAL | ZANGBAND | HAS_LITE | RES_CHAOS
S:1_IN_6 |
S:HEAL |
S:S_SPIDERS | BA_CHAO | S_DEMON
D:An adept of chaos, feared for his skill of invoking raw Chaos.

N:499:Barrow wight
G:W:v
I:110:15d10:20:40:10
W:33:3:0:375
E:0:0:0:0:0:0
O:0:50:50:0
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 | RES_DARK |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_8 |
S:HOLD | SCARE | CURSE | DARKNESS
D:It is a ghostly nightmare of an entity.

N:500:Skeleton ettin
G:s:W
I:110:45d10:20:50:20
W:33:1:7000:325
E:1:1:2:2:2:2
O:0:0:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | UNDEAD |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is the animated skeleton of a massive two-headed troll.

N:501:Chaos drake
G:d:v
I:110:50d10:20:70:70
W:33:3:18000:1400
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:3d6
F:ATTR_MULTI | ATTR_ANY | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | RES_DISE | RES_CHAOS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON |
F:RES_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_DISE | BR_CHAO
D:A dragon twisted by the forces of chaos. It seems first ugly, then fair,
D:as its form shimmers and changes in front of your eyes.

N:502:Law drake
G:d:B
I:110:50d10:20:70:70
W:33:3:18000:1400
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:3d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:DRAGON | EVIL |
F:RES_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SOUN | BR_SHAR
D:This dragon is clever and cunning. It laughs at your puny efforts to
D:disturb it.

N:503:Balance drake
G:d:v
I:110:60d10:20:70:70
W:33:3:18000:1600
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:3d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | CAN_FLY | NO_STUN
F:RES_FIRE | RES_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
F:ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance,
D:and despises your feeble efforts to destroy evil.

N:504:Ethereal drake
G:d:o
I:110:40d10:20:70:70
W:33:3:0:1200
E:0:1:2:6:1:2
O:40:50:10:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:3d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | CAN_FLY |
F:INVISIBLE | PASS_WALL | RES_LITE |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_LITE | BR_DARK | BR_CONF
D:A dragon of great power with control over light and dark, the
D:ethereal drake's eyes glare with white hatred from the shadows.

N:505:Groo, the Wanderer
G:p:U
I:120:13d113:20:70:50
W:35:7:5000:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:9d1
B:HIT:HURT:6d5
B:HIT:HURT:25d1
B:HIT:HURT:6d5
F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK |
F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
#F:DROP_CHOSEN |  -- disabled because there is no matching xtra2.c entry, oops?
F:OPEN_DOOR | BASH_DOOR |
F:IM_COLD | IM_POIS | ZANGBAND
D:He who laughs at Groo's brains will find there is nothing to laugh
D:about... erm, nobody laughs at Groo and lives.

N:506:Fasolt the Giant
G:P:u
I:110:11d111:20:70:50
W:33:4:10000:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:7d10
B:HIT:HURT:7d10
B:HIT:EAT_GOLD:2d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | WILD_MOUNTAIN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | IM_COLD | RES_POIS | BASEANGBAND | HAS_LITE
S:1_IN_7
S:BOULDER
D:Big, brawny, powerful and with a greed for gold.

N:507:Shade
G:G:D
I:120:14d20:20:30:0
W:33:3:0:350
E:0:0:0:0:0:0
O:0:0:100:0
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | RES_DARK | RES_NETH |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | RES_TIME |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | NO_STUN |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:A shadowy form clutches at you from the darkness. A powerful undead with
D:a deadly touch.

N:508:Spectre
G:G:U
I:120:14d20:20:30:0
W:33:3:0:350
E:0:0:0:0:0:0
O:0:0:100:0
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | NO_STUN |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL | RES_SOUND
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TIME |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure
D:evil deep within your body.

N:509:Water troll
G:T:B
I:110:36d10:20:50:50
W:35:1:4000:420
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 | REGENERATE |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND | RES_WATE
D:He is a troll that reeks of brackish water and mud.

N:510:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:33:2:0:350
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25
F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE |
F:IM_FIRE | IM_POIS | IM_ELEC | RES_ACID | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT |
S:1_IN_6 |
S:BO_FIRE
D:It is a towering inferno of flames.

N:511:Cherub
G:A:G
I:120:130d10:30:68:255
W:39:4:0:2000
E:1:1:2:2:1:2
O:0:90:10:0
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY | RES_LITE | RES_TIME |
F:ONLY_ITEM | DROP_1D2 | REFLECTING | RES_MANA | RES_TELE | CAN_CLIMB |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_SOUND
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS | IM_PSI |
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_STUN
S:1_IN_3 |
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE |
S:S_MONSTERS
D:It is an angel moving very quickly, wielding a holy war hammer and casting
D:a volley of powerful spells in your direction.

N:512:Water elemental
G:E:b
I:110:25d8:12:40:50
W:33:2:0:325
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 |
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | RES_LITE | RES_DARK
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL |
F:IM_POIS | IM_ACID | RES_FIRE | IM_COLD | IM_WATER |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BO_COLD
D:It is a towering tempest of water.

N:513:Multi-hued hound
G:Z:v
I:110:30d10:25:40:0
W:33:3:600:600
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:ANIMAL | FORCE_SLEEP | FRIENDS |
F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE |
#F:NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD |
F:MORTAL | BASEANGBAND | HAS_LITE | RES_LITE
S:1_IN_5 |
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
D:Shimmering in rainbow hues, this hound is beautiful and deadly.

N:514:Invisible stalker
G:E:y
I:130:19d12:20:46:20
W:35:3:0:300
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:RAND_50 |
F:RES_TELE |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | IM_POIS |
F:EVIL | IM_ELEC | BASEANGBAND | NO_CUT
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:It is impossible to define its form but its violence is legendary.

N:515:Carrion crawler
G:c:o
I:110:20d12:15:40:10
W:34:2:2000:100
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
D:A hideous centipede covered in slime and with glowing tentacles around its
D:head.

N:516:Master thief
G:p:b
I:130:18d10:20:30:40
W:34:2:1300:350
E:1:1:2:2:1:2
O:90:10:0:0
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE |
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_6
S:TRAPS | ARROW_1 | BLINK
D:Cool and confident, fast and lithe; protect your possessions quickly!

N:517:The Watcher in the Water
#FINAL_GUARDIAN
G:~:v
I:120:27d100:30:100:80
W:45:3:7000:12000
E:3:0:3:6:1:0
O:50:50:0:0
B:CRUSH:ACID:8d8
B:CRUSH:POISON:8d8
B:CRUSH:PARALYZE:8d8
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | AQUATIC | ANIMAL |
F:RES_ACID | RES_COLD | RES_POIS | RES_WATE | RES_TELE | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | EVIL | COLD_BLOOD | BASEANGBAND |
F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | DROP_1D2 | SPECIAL_GENE
S:1_IN_5 | BA_WATE | BO_WATE | HOLD | BR_POIS | BO_ICEE | TELE_TO
D:A vile creature which seems to consist mostly of tentacles, it seeks to
D:drag people to their doom in the water. Few have ever escaped its grasp.

N:518:Lich
G:L:o
I:110:30d10:20:60:60
W:34:2:0:750
E:1:1:2:2:1:2
O:0:10:90:0
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
S:CURSE | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes. It radiates vastly evil power.

N:519:Gas spore
G:e:g
I:110:25d10:30:1:5
W:34:4:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:DISEASE:100d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:From a distance, this creature is often mistaken for the
D:much more dangerous beholder.

N:520:Master vampire
G:V:g
I:110:34d20:20:60:10
W:36:1:1600:750
E:1:1:2:2:1:2
O:20:40:30:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:BITE:EXP_40:3d6
B:BITE:EXP_40:3d6
F:FORCE_SLEEP | FORCE_MAXHP | VAMPIRIC
F:DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:BASEANGBAND | NO_CUT | RES_DARK
S:1_IN_6 |
S:TELE_TO | HOLD | CONF | SCARE | CURSE | MIND_BLAST | FORGET |
S:DARKNESS | BO_NETH
D:It is a humanoid form dressed in robes. Power emanates from its chilling
D:frame.

N:521:Oriental vampire
G:V:s
I:120:40d30:20:60:10
W:40:5:0:750
E:1:1:2:2:1:2
O:10:45:35:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:BITE:EXP_40:3d6
B:BITE:EXP_40:3d6
F:COLD_BLOOD | FORCE_SLEEP | FORCE_MAXHP | EVIL | UNDEAD | NO_CUT
F:OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL | CAN_FLY
F:RES_COLD | IM_POIS | RES_ELEC | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
F:BASEANGBAND | DROP_4D2 | VAMPIRIC
S:1_IN_6 |
S:TELE_TO | HOLD | CONF | SCARE | CURSE | MIND_BLAST | FORGET |
S:DARKNESS | BO_NETH
D:The oriental vampire can transform into a mist at will.

N:522:Greater mummy
G:z:y
I:110:34d10:30:68:255
W:36:3:0:800
E:1:1:2:2:1:2
O:50:50:0:0
B:CLAW:LOSE_CON:3d6
B:CLAW:DISEASE:3d6
B:GAZE:EXP_40:3d4
B:GAZE:TERRIFY:3d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |COLD_BLOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE | RES_DARK |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:RES_ACID | RES_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | RAISE_DEAD |
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CURSE | DARKNESS | FORGET
D:Once a powerful ruler, now an even more powerful undead menace.

N:523:Bloodletter of Khorne
G:U:r
I:120:30d8:20:40:30
W:34:1:1200:450
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:ONLY_ITEM | NO_FEAR |
F:EVIL | IM_POIS | RES_COLD | IM_FIRE | DEMON | ZANGBAND | HAS_LITE
D:Slender, red-skinned demons twisting in nightmarish shapes.
D:They are armed with hellblades, which will suck the life from
D:your body.

N:524:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:34:4:1200:275
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
F:ANIMAL
F:MORTAL | BASEANGBAND
D:It is a giant grey scorpion. It looks poisonous.

N:525:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:34:2:0:375
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | WILD_MOUNTAIN | RES_LITE | RES_DARK
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | RES_SHARDS |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_8 |
S:BO_ACID
D:It is a towering form composed of rock with fists of awesome power.

N:526:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:2:0:390
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d10
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 |
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | WILD_MOUNTAIN |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_8 |
S:BO_ELEC
D:It is a towering tornado of winds.

N:527:Shimmering mold
G:m:b
I:110:32d8:2:24:70
W:27:1:0:140
B:SPORE:ELEC:5d4
B:SPORE:ELEC:5d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_ELEC | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a strange growth on the dungeon floor, glowing and crackling with sparks.

N:528:Gargoyle
G:u:s
I:110:18d12:10:50:15
W:34:2:3000:110
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE | RES_SHARDS | CAN_FLY |
F:IM_POIS | IM_FIRE | IM_COLD | RES_ELEC | HURT_ROCK |
F:BASEANGBAND | NO_CUT
#F:NONLIVING
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:A weird demon creature with a stone-like skin.

N:529:Malicious leprechaun
G:h:v
I:120:4d5:8:13:8
W:35:4:1200:85
E:1:1:2:2:1:2
O:0:0:0:0
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE |
F:MORTAL | BASEANGBAND
F:MULTIPLY |
S:1_IN_6 |
S:BLINK | TPORT | TELE_TO | CURSE
D:This little creature has a fiendish gleam in its eyes.

N:530:Eog golem
G:g:u
I:100:100d20:12:125:10
W:34:4:12000:1200
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 | RES_LITE | RES_DARK | RES_SOUND
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | RES_MANA |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_ACID | NO_STUN |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
D:It is a massive deep brown statue, striding towards you with an
D:all-too-familiar purpose. Your magic surprisingly feels much less
D:powerful now.

N:531:Little Boy
G:{:D
I:120:12d12:10:80:12
W:35:2:0:200
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:SHATTER:100d2
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | RES_MANA | IM_POIS | NO_CUT
F:COLD_BLOOD | BASH_DOOR | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND
D:A shining machine of death and destruction.

N:532:Dagashi
G:p:u
I:120:13d25:20:70:10
W:35:4:1600:500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
B:HIT:POISON:3d4
F:MALE |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | NO_CONF | NO_SLEEP | CAN_FLY | WILD_MOUNTAIN | CAN_CLIMB
F:MORTAL | BASEANGBAND | HAS_LITE | CAN_SWIM
D:A human warrior, moving with lightning speed.

N:533:Headless ghost
G:G:u
I:120:20d25:20:30:0
W:35:3:0:550
E:0:0:0:0:0:0
O:35:25:25:0
B:TOUCH:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY | NO_STUN | RES_TIME |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_15 |
S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
D:A phantasmal apparition with no head.

N:534:Dread
G:G:o
I:120:25d20:20:30:0
W:35:2:1000:600
E:0:0:0:0:0:0
O:0:50:50:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_60 | DROP_2D2 | NO_STUN | RES_TIME |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY | RES_NETH |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | RES_SOUND
S:1_IN_15 |
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye. Death incarnate,
D:its hideous black body seems to struggle against reality as the universe
D:itself struggles to banish it.

N:535:Leng spider
G:S:v
I:120:16d20:12:50:40
W:35:4:600:250
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:POISON:4d6
B:STING:POISON:4d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE |
F:ANIMAL | SPIDER | CAN_CLIMB | CTHANGBAND
D:Bloated purple spiders with long, bristly legs.

N:536:Gauth
G:e:s
I:110:15d20:20:50:20
W:36:2:1600:600
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_BONUS:5d2
B:GAZE:UN_BONUS:5d2
B:GAZE:UN_POWER:5d2
B:GAZE:UN_POWER:5d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | EVIL | BASEANGBAND | MORTAL
S:1_IN_5 |
S:CURSE | TELE_AWAY | BA_COLD | BO_ELEC | HOLD | DRAIN_MANA
D:Another lesser relative of the beholder, this six-eyed creature feeds on magic.

N:537:Smoke elemental
G:E:R
I:120:15d10:10:80:90
W:36:3:0:375
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:HURT:2d6
B:ENGULF:HURT:2d6
F:FORCE_SLEEP |
F:EMPTY_MIND |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | WILD_DESERT |
F:IM_FIRE | RES_COLD | IM_ELEC | IM_POIS | WILD_MOUNTAIN | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:DARKNESS | BO_FIRE
D:It is a towering blackened form, crackling with heat.

N:538:Olog
G:T:y
I:110:42d10:20:50:50
W:36:1:6000:450
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | TROLL | IM_POIS | BASEANGBAND
D:It is a massive troll, more intelligent than most of its kind, with needle-
D:sharp fangs.

N:539:Halfling slinger
G:h:U
I:110:30d9:20:40:30
W:35:1:900:330
E:1:1:2:2:1:2
O:100:0:0:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | RES_POIS | RES_COLD | MALE | DROP_SKELETON | DROP_CORPSE
F:MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3
S:ARROW_2
D:A rebel halfling who has rejected the halfling tradition of archery.

N:540:Gravity hound
G:Z:U
I:110:35d10:30:30:0
W:35:2:700:700
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:ANIMAL | MORTAL | BASEANGBAND
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE | BASH_DOOR |
#F:NO_CONF | NO_SLEEP |
F:NO_STUN
S:1_IN_5 |
S:BR_GRAV
D:Unfettered by the usual constraints of gravity, these unnatural creatures
D:are walking on the walls and even the ceiling! The earth suddenly feels
D:rather less solid as you see gravity warp all round these monsters.

N:541:Acidic cytoplasm
G:j:s
I:120:40d10:12:18:1
W:35:5:3000:180
E:0:0:0:0:0:0
O:50:0:50:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD |
F:DROP_1D2 | DROP_4D2 | CAN_SWIM |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | RES_FIRE | RES_COLD | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:A disgusting animated blob of destruction. Flee its gruesome hunger!

N:542:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:35:2:700:500
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE |
F:BASH_DOOR | ANIMAL | MORTAL | BASEANGBAND
#F:NO_CONF | NO_SLEEP |
F:NO_STUN
S:1_IN_5 |
S:BR_INER
D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches
D:you with deadly menace. It makes you tired just to look at it.

N:543:Impact hound
G:Z:W
I:110:35d10:30:30:0
W:35:2:700:500
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:ANIMAL | MORTAL | BASEANGBAND | FORCE_SLEEP | FRIENDS |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
#F:NO_CONF | NO_SLEEP
F:NO_STUN
S:1_IN_5 |
S:BR_WALL
D:A milky shape is visible before you, its canine form strikes you with
D:an almost physical force. The dungeon floor buckles as if struck by a
D:powerful blow as it stalks towards you.

N:544:Shardstorm
G:v:u
I:120:32d10:40:12:0
W:37:1:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:HURT:6d6
F:FORCE_SLEEP | RAND_50 | NONLIVING | CAN_FLY | NO_STUN
F:EMPTY_MIND | BASH_DOOR | POWERFUL | IM_POIS | KILL_ITEM
F:NO_FEAR | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | RES_SOUND
S:1_IN_4 |
S:BR_SHAR
D:A howling blast of razor-sharp mountain fragments, kept intact by perilous
D:magics.

N:545:Ooze elemental
G:E:g
I:110:13d10:10:80:90
W:36:3:0:300
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:IM_ACID | RES_FIRE | CAN_SWIM | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:BO_ACID | BA_ACID
D:It is a towering mass of filth, an eyesore of ooze.

N:546:Young black dragon
G:d:D
I:110:30d10:20:60:70
W:31:1:20000:700
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP |
F:DROP_3D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | BASEANGBAND
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_ACID
D:It has a form that legends are made of. Its still-tender scales are a
D:darkest black hue. Acid drips from its body.

N:547:Mumak
G:q:s
I:110:90d10:20:75:100
W:35:3:150000:1200
E:0:1:0:0:1:0
O:0:0:0:0
B:BUTT:HURT:8d6
B:BUTT:HURT:8d6
B:CRUSH:HURT:8d4
F:BASH_DOOR | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND
D:A massive elephantine form with eyes twisted by madness.

N:548:Giant fire ant
G:a:R
I:110:20d10:14:49:40
W:35:1:700:350
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | SUSCEP_COLD |
F:ANIMAL | IM_FIRE
F:MORTAL | BASEANGBAND
D:A giant ant covered in shaggy fur. Its powerful jaws glow with heat.

N:549:Mature white dragon
G:d:w
I:110:50d10:20:70:70
W:34:1:110000:1200
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:4d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND |
F:HAS_LITE
#| ATTR_MULTI
S:1_IN_9 |
S:SCARE |
S:BR_COLD
D:A large dragon, scales gleaming bright white.

N:550:Xorn
G:X:u
I:110:16d10:20:80:10
W:36:2:30000:650
E:0:0:0:3:0:0
O:0:0:0:0
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | PASS_WALL
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_SHARDS | CAN_CLIMB
F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | RES_LITE | RES_DARK
D:A huge creature of the element Earth. Able to merge with its element, it
D:has four huge arms protruding from its enormous torso.

N:551:Rogrog the Black Troll
G:T:D
I:120:26d100:20:70:50
W:41:5:9000:5000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:6d7
B:HIT:HURT:6d7
B:BITE:HURT:4d10
B:SPIT:ACID:4d8
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | IM_COLD | IM_POIS | BASEANGBAND
S:1_IN_7
S:BOULDER
D:A massive and cruel troll of great power, drool slides caustically down
D:his muscular frame. Despite his bulk, he strikes with stunning speed.

N:552:Mist giant
G:#:B
I:120:35d10:20:50:50
W:36:2:0:450
E:0:0:0:0:0:0
O:10:90:0:0
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:BITE:EXP_40:3d9
F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_TOO | WILD_SWAMP |
F:SMART | BASH_DOOR |
F:EVIL | GIANT | IM_POIS | CAN_FLY | CTHANGBAND | NO_CUT
D:"Two eyes, the colour of a thin, yellow wine, were set high in the
D:thing's body; though it had no separate head. A mouthing, obscene slit,
D:filled with fangs lay just beneath the eyes. It had no nose or ears...
D:Four appendages sprang from its upper parts and its lower body
D:slithered along the ground, unsupported by any limbs... incredibly
D:disgusting to behold and its amorphous body gave off a stench of death
D:and decay..."

N:553:Phantom
G:G:v
I:120:20d25:30:30:0
W:36:3:0:400
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | NO_STUN | RES_TIME |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
S:1_IN_5 |
S:FORGET | MIND_BLAST
D:An unholy creature of darkness, the aura emanating from this evil being
D:saps your very soul.

N:554:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:700
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:HOLD | SCARE | CURSE | DARKNESS
D:A tangible but ghostly form, made of grey fog. The air around it feels
D:deathly cold.

N:555:Revenant
G:W:u
I:110:2d111:20:50:10
W:36:1:0:725
E:1:1:2:2:1:2
O:0:0:100:0
B:GAZE:PARALYZE
B:CLAW:LOSE_CON:1d10
B:CLAW:LOSE_CON:1d10
B:GAZE:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE |
F:DROP_60 | DROP_90 | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_LITE | RES_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:CONF | SCARE | CURSE | DARKNESS
D:Back from the grave, to wreak vengeance upon the living. A skeletal figure
D:wearing a black robe, with eyes that burn with undying hatred.

N:556:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:70
W:32:1:20000:900
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:3d8
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_1D2 | DROP_3D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | RES_LITE
F:EVIL | DRAGON | RES_ACID | RES_FIRE | RES_COLD | RES_ELEC |
F:RES_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:It has a form that legends are made of. Beautiful scales of shimmering
D:and magical colours cover it.

N:557:Raal's Tome of Destruction
G:?:r
I:120:50d15:20:150:15
W:36:4:0:1500
E:0:0:0:0:0:0
O:20:0:80:0
F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
F:FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | COLD_BLOOD | EMPTY_MIND |
F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | SUSCEP_FIRE | RES_NETH | RES_TELE |
F:ZANGBAND | HAS_LITE | NO_CUT | DROP_CHOSEN
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
D:A sentient arcane tome casting spells with malevolent intent.

N:558:Colossus
G:g:G
I:110:30d100:15:150:10
W:36:4:35000:1400
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | RES_LITE | RES_DARK
F:RES_FIRE | RES_COLD | RES_ELEC | IM_POIS |
F:RES_POIS | NONLIVING | REFLECTING | RES_MANA |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_SHARDS | NO_STUN |
F:MORTAL | BASEANGBAND | NO_CUT
S:1_IN_8
S:ARROW_4
D:An enormous construct resembling a titan made from stone. It strides
D:purposefully towards you, swinging its slow fists with earth-shattering
D:power.

N:559:Young gold dragon
G:d:y
I:110:30d10:20:60:70
W:31:1:20000:700
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_CORPSE | RES_LITE | RES_FIRE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:EVIL | DRAGON | BASEANGBAND | NO_STUN | HAS_LITE
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_SOUN
D:It has a form that legends are made of. Its still-tender scales are a
D:tarnished gold hue, and light is reflected from its form.

N:560:Mature blue dragon
G:d:b
I:110:50d10:20:70:70
W:34:1:110000:1200
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:4d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_LITE
F:DROP_4D2 | DROP_CORPSE
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:SCARE |
S:BR_ELEC
D:A large dragon, scales tinted deep blue.

N:561:Mature green dragon
G:d:g
I:110:50d10:20:70:70
W:34:1:110000:1200
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:4d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_4D2 | DROP_CORPSE |
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:SCARE |
S:BR_POIS
D:A large dragon, scales tinted deep green.

N:562:Mature bronze dragon
G:d:U
I:110:50d10:20:80:70
W:34:1:110000:1200
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d8
B:CLAW:HURT:2d8
B:BITE:HURT:4d8
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_4D2 | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE | IM_ELEC
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_9 |
S:CONF | SCARE |
S:BR_CONF
D:A large dragon with scales of rich bronze.

N:563:Young red dragon
G:d:r
I:110:30d10:20:60:70
W:31:1:20000:700
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD |
F:DROP_3D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | RES_LITE
F:EVIL | DRAGON | IM_FIRE | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_FIRE
D:It has a form that legends are made of. Its still-tender scales are a
D:deepest red hue. Heat radiates from its form.

N:564:Nightblade
G:h:D
I:120:19d13:20:60:10
W:36:2:1600:315
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE |
F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | RES_DARK |
F:EVIL | NO_CONF | NO_SLEEP | ZANGBAND
D:A dark elven assassin, so stealthy that he is almost impossible to see.

N:565:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:1300:580
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
F:NEVER_MOVE | FORCE_MAXHP |
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | BASEANGBAND
D:This creature traps unsuspecting victims
D:and paralyzes them, to be slowly digested later.

N:566:Bodak
G:u:r
I:110:35d10:10:68:90
W:36:2:0:750
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING | RES_LITE
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
F:HAS_LITE
S:1_IN_4 |
S:BO_FIRE | BA_FIRE |
S:S_DEMON
D:It is a humanoid form composed of flames and hatred.

N:567:Time bomb
G:.:w
I:130:12d12:30:40:0
W:36:5:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
F:NEVER_MOVE | FORCE_MAXHP |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
D:It was left here to be used against intruders.

N:568:Mezzodaemon
G:u:o
I:110:40d10:10:68:90
W:36:2:0:750
E:1:1:2:0:1:2
O:0:0:0:0
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
F:IM_POIS | RES_COLD | IM_ACID | IM_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN |
F:EVIL | DEMON | BASEANGBAND
S:1_IN_4 |
S:BLINK | DARKNESS | S_DEMON
D:An ugly demon with insect-like extremities and large bulbous eyes.

N:569:Elder thing
G:u:G
I:110:35d10:10:70:50
W:36:3:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | ELDRITCH_HORROR |
F:EVIL | DEMON | IM_POIS | RES_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:CAN_SWIM | CTHANGBAND
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CURSE | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
D:"...some ridged barrel-shaped objects with thin
D:horizontal arms radiating spoke-like from a central ring and with
D:vertical knobs or bulbs projecting from the head and base of the
D:barrel. Each of these knobs was the hub of a system of five long,
D:flat, triangularly tapering arms arranged around it like the arms
D:of a starfish."

N:570:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:37:3:0:650
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:COLD:4d3
B:HIT:HURT:4d6
B:TOUCH:COLD:4d3
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | RES_LITE | RES_DARK
F:IM_COLD | IM_ELEC | CAN_SWIM | IM_POIS | IM_ACID |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:BO_ICEE | BA_COLD
D:It is a towering glacier of ice.

N:571:Necromancer
G:p:R
I:110:28d10:20:50:10
W:36:2:1600:666
E:1:1:2:2:1:2
O:10:0:90:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
F:MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CURSE |
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | RAISE_DEAD
D:A gaunt figure, clothed in black robes.

N:572:The Greater hell magic mushroom were-quylthulg
G:Q:s
I:120:19d99:50:80:0
W:36:3:0:2500
E:0:0:0:0:0:0
O:0:50:50:0
B:GAZE:EXP_40:4d8
B:GAZE:EXP_40:4d8
B:CRUSH:ACID:8d8
B:CRUSH:ACID:8d8
F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF |
F:NO_SLEEP| EVIL | RES_ACID | RES_ELEC | IM_FIRE | IM_POIS |
F:RES_COLD | RES_NETH | RES_WATE | RES_SOUND | RES_DISE | SMART |
F:RES_NEXU | RES_TELE | KILL_WALL | ELDRITCH_HORROR |
F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 | JOKEANGBAND | NO_CUT
S:1_IN_3 |
S:BLINK | SLOW | SCARE | DARKNESS | HEAL | RAISE_DEAD
S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA |
S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN
D:This unholy abomination will crush you too. Flee while you can!

N:573:Lorgan, Chief of the Easterlings
G:p:v
I:120:18d100:25:100:10
W:36:2:0:1200
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_ACID | IM_FIRE | IM_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:TELE_TO | S_MONSTERS
D:A mighty warrior from the east, Lorgan hates everything that he cannot
D:control.

N:574:Chaos spawn
G:e:s
I:110:21d21:20:50:20
W:38:2:1900:700
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_40:5d2
B:GAZE:PARALYZE:5d2
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY | RES_CHAOS | ZANGBAND
D:It has two eyestalks and a large central eye. Its gaze can kill.

N:575:Mummified troll
G:z:w
I:110:25d10:20:50:50
W:34:1:5000:420
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_MAXHP |
F:DROP_60 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a massive figure clothed in wrappings. You are wary of its massive
D:fists.

N:576:Storm of Unmagic
G:v:v
I:130:32d20:50:40:0
W:53:3:0:4000
B:ENGULF:EXP_80:5d5
B:ENGULF:UN_POWER:5d5
B:ENGULF:UN_BONUS:5d5
B:HIT:LOSE_ALL:5d5
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | RES_SOUND
F:RAND_50 | RAND_25 | NONLIVING | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | NO_STUN
F:DISBELIEVE
S:1_IN_6 |
S:BR_TIME | BR_DISE
S:UNMAGIC
D:Howling through the disintegrating dungeon, this awesome whirlpool of Unmagic
D:rips the enchantments from everything it touches.

N:577:Crypt thing
G:L:G
I:120:80d10:20:60:60
W:37:2:0:1500
E:1:1:2:2:1:2
O:50:50:0:0
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d10
B:TOUCH:LOSE_DEX:2d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | RES_TELE |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CURSE | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes. It looks evil and devious...

N:578:Chaos butterfly
G:I:G
I:120:60d10:40:60:10
W:37:2:0:1000
E:0:0:0:0:0:0
O:0:0:0:0
B:CLAW:HURT:3d7
B:CLAW:HURT:3d7
B:CRUSH:HURT:10d5
F:FORCE_SLEEP |
F:CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY | ANIMAL
F:NO_CONF | NO_SLEEP | MORTAL | ZANGBAND | RES_CHAOS
S:1_IN_9
S:BR_CONF | BR_CHAO
D:With fractal patterns on its wings, it is clearly one of those butterflies
D:that mathematicians keep talking about - the ones that flap their wings on the
D:other side of the world to cause storms here. Now's your chance to stop it...

N:579:Time elemental
G:E:G
I:120:35d10:90:70:10
W:39:2:0:1000
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TIME:3d4
B:TOUCH:TIME:3d4
F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | IM_COLD | IM_ACID | CAN_FLY |
F:NO_CONF | NO_SLEEP | EMPTY_MIND | KILL_ITEM | RAND_50 | RES_TIME |
F:ZANGBAND | NO_CUT | RES_LITE | RES_DARK | NO_FEAR
S:1_IN_7
S:SLOW | BR_TIME |
D:You have not seen it yet.

N:580:Flying polyp
G:~:R
I:120:35d10:90:70:10
W:37:2:0:1000
E:3:0:3:6:1:0
O:0:0:0:0
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE |
F:IM_POIS | RES_COLD | RES_ACID | ELDRITCH_HORROR |
F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY | CTHANGBAND |NO_CUT
S:1_IN_7
S:BR_WALL |
D:"They were only partly material and had the power of aerial motion,
D:despite the absence of wings... Suggestions of monstrous plasticity
D:and of temporary lapses of visibility..."

N:581:The Queen Ant
G:a:v
I:120:15d100:30:100:10
W:23:2:2000:1000
E:0:1:0:2:1:0
O:25:25:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:UNIQUE | FEMALE | GOOD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND | S_LOWEXP
F:AI_ANNOY
S:1_IN_2 |
S:S_KIN
D:She's upset because you hurt her children.

N:582:Will o' the wisp
G:E:c
I:130:20d10:30:150:0
W:38:4:0:500
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HALLU:1d9
B:HIT:HALLU:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 |
F:SMART | EMPTY_MIND | INVISIBLE | RES_LITE
F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
F:AI_ANNOY
S:1_IN_2 |
S:BLINK | TPORT | CONF | CURSE
D:A strange ball of glowing light. It disappears and reappears and seems to
D:draw you to it. You seem somehow compelled to stand still and watch its
D:strange dancing motion.

N:583:Shan
G:I:B
I:120:20d8:20:120:20
W:37:4:0:250
E:0:0:0:0:0:0
O:0:0:0:0
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW | CTHANGBAND |
S:1_IN_2
S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
D:"Those huge lidless eyes which stared with hate at me, the jointed
D:tendrils which seemed to twist from the head in cosmic rhythms,
D:the ten legs, covered with black shining tentacles and folded into
D:the pallid underbelly, and the semi-circular ridged wings covered
D:with triangular scales -- all this cannot convey the soul-ripping
D:horror of the shape which darted at me. I saw the three mouths
D:of the thing move moistly, and then it was upon me."

N:584:Magma elemental
G:E:o
I:110:35d10:10:70:90
W:37:3:0:950
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP |
F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL |
F:IM_FIRE | IM_ELEC | IM_ACID | IM_POIS | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_7 |
S:BO_PLAS | BA_FIRE
D:It is a towering glowing form of molten rock.

N:585:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:5:300:50
E:0:0:0:0:0:0
O:90:0:0:0
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:FRIENDS |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | RES_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM | BASEANGBAND | NO_CUT
D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.

N:586:Killer iridescent beetle
G:K:v
I:110:25d15:16:60:30
W:37:2:600:850
E:0:1:0:2:1:0
O:0:0:0:0
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI | FORCE_MAXHP |
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE |
F:ANIMAL | IM_ELEC | CAN_FLY |
F:MORTAL | BASEANGBAND | HAS_LITE
D:It is a giant beetle, whose carapace shimmers with vibrant energies.

N:587:Nexus vortex
G:v:v
I:120:32d10:100:40:0
W:37:1:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:HURT:5d5
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | IM_POIS | NO_STUN
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_6 |
S:BR_NEXU
D:A maelstrom of potent magical energy.

N:588:Plasma vortex
G:v:R
I:120:32d10:100:40:0
W:37:1:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:FIRE:4d8
B:ENGULF:ELEC:4d8
F:FORCE_SLEEP | SUSCEP_COLD | RES_SOUND
F:RAND_50 | RAND_25 | RES_SOUND | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | IM_POIS | IM_ELEC |
F:IM_FIRE | CAN_FLY | KILL_ITEM | NO_STUN | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_6 |
S:BR_PLAS
D:A whirlpool of intense flame, charring the stones at your feet.

N:589:Mature red dragon
G:d:r
I:110:62d10:20:80:70
W:36:1:110000:1500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | SUSCEP_COLD |
F:BASH_DOOR | RES_LITE
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:CONF | SCARE |
S:BR_FIRE
D:A large dragon, scales tinted deep red.

N:590:Mature gold dragon
G:d:y
I:110:62d10:20:80:70
W:36:1:110000:1500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE | REFLECTING |
F:BASH_DOOR | RES_LITE | IM_FIRE
F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_9 |
S:CONF | SCARE |
S:BR_SOUN
D:A large dragon with scales of gleaming gold.

N:591:Crystal drake
G:d:u
I:110:45d10:20:70:70
W:33:3:18000:1350
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d4
B:CLAW:HURT:2d4
B:BITE:HURT:3d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:ONLY_ITEM | DROP_3D2 | REFLECTING | RES_MANA |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
F:ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SHAR
D:A dragon of strange crystalline form. Light shines through it, dazzling
D:your eyes with spectrums of colour.

N:592:Mature black dragon
G:d:D
I:110:62d10:20:80:70
W:36:1:110000:1500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE |
F:DROP_1D2 | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN |
F:BASH_DOOR |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND
#| ATTR_MULTI
S:1_IN_9 |
S:SCARE |
S:BR_ACID
D:A large dragon, with scales of deepest black.

N:593:Mature multi-hued dragon
G:d:v
I:110:62d10:20:80:70
W:38:1:110000:1800
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
B:BITE:HURT:4d12
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_2D2 | DROP_4D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | RES_LITE
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_7 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A large dragon, scales shimmering many colours.

N:594:Sky whale
G:~:G
I:110:80d10:20:75:30
W:38:6:4000:1750
E:0:0:0:0:1:0
O:50:50:0:0
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE |
F:BASH_DOOR | SMART | GOOD |
F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE
F:MORTAL | ZANGBAND
S:1_IN_9 |
S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
D:A vastly intelligent whale-like being from the stars.

N:595:Draebor, the Imp
G:u:v
I:120:19d99:12:80:50
W:38:3:3000:3250
E:0:1:2:0:1:0
O:30:20:50:0
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
B:INSULT:*
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE |
F:CAN_SWIM | BASH_DOOR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_5 |
S:S_KIN | BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | BLIND |
S:CONF | SCARE
D:An intensely irritating git of a monster.

N:596:Mother Hydra
G:u:v
I:120:25d99:12:80:50
W:40:3:30000:3250
E:0:1:0:2:2:0
O:0:50:50:0
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE |
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | RES_COLD | IM_POIS | RES_WATE |
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP |
F:MORTAL | CTHANGBAND
S:1_IN_7 |
S:S_HYDRAS | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID
D:The queen of the deep ones. "Vast, Polyphemus-like, and loathsome, it
D:darted like a stupendous monster of nightmares..."

N:597:Death knight
G:p:D
I:120:60d10:20:100:10
W:38:1:2700:1111
E:1:1:2:2:1:2
O:0:90:0:10
B:HIT:EXP_20:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | UNDEAD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | VAMPIRIC
F:EVIL | RES_COLD | BASEANGBAND | HAS_LITE | NO_CUT
#changed from IM_COLD to RES_COLD, assuming they aren't skeletal but vampires (player class!)
S:1_IN_5 |
S:BLIND | SCARE | CURSE | BO_NETH |
S:S_MONSTERS
D:It is a humanoid figure dressed in armour of an ancient form. From beneath
D:its helmet, eyes glow a baleful red and seem to pierce you like lances of
D:fire.

N:598:Castamir the Usurper
G:p:R
I:120:88d10:20:90:40
W:38:5:0:1600
E:1:1:2:2:1:2
O:10:60:10:10
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR |
F:EVIL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:HEAL | TRAPS | BO_FIRE | BO_COLD | BO_ELEC | BO_ICEE
D:A Black Numenorean who usurped the throne of Gondor, he is treacherous and
D:evil.

N:599:Time vortex
G:v:B
I:130:32d10:100:40:0
W:38:4:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:TIME:5d5
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | IM_POIS | RES_LITE | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY | NO_STUN
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BR_TIME
D:You haven't seen it yet.

N:600:Shimmering vortex
G:v:o
I:140:32d10:100:40:0
W:38:4:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:LITE:4d4
B:ENGULF:LITE:4d4
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | CAN_FLY | RES_LITE | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE | IM_POIS | NO_STUN
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_4 |
S:BR_LITE | SHRIEK
D:A strange pillar of shining light that hurts your eyes. Its shape changes
D:constantly as it cuts through the air towards you. It is like a beacon,
D:waking monsters from their slumber.

N:601:Ancient blue dragon
G:D:b
I:120:72d15:20:110:80
W:40:1:170000:2000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:7d8
F:FORCE_SLEEP | FORCE_MAXHP | RES_LITE
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE | WILD_MOUNTAIN |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_ELEC
D:A huge draconic form. Lightning crackles along its length.

N:602:Ancient bronze dragon
G:D:U
I:120:72d15:20:120:80
W:40:1:170000:2000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:7d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | REFLECTING |
F:DROP_3D2 | DROP_4D2 | CAN_FLY | WILD_MOUNTAIN |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | IM_ELEC
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_CONF
D:A huge draconic form enveloped in a cascade of colour.

N:603:Beholder
G:e:U
I:120:16d100:30:80:10
W:40:3:1600:6000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:EXP_20:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:INSANITY:2d6
B:BITE:HURT:6d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE | RES_DARK
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_2 |
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | UNMAGIC
S:FORGET | DARKNESS | BO_ACID | BO_FIRE | BO_COLD | BO_ELEC
D:A vile creature with one huge central eye, twelve smaller eyes on stalks, and
D:a huge mouth filled with sharp teeth.

N:604:Emperor wight
G:W:r
I:120:38d10:20:40:10
W:38:2:0:1600
E:0:0:0:0:0:0
O:0:40:60:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:HOLD | SCARE | CURSE | BO_NETH
D:Your life force is torn from your body as this powerful unearthly being
D:approaches.

N:605:Seraph
G:A:r
I:120:180d10:30:68:255
W:45:4:3100:3000
E:1:1:2:2:1:2
O:0:30:70:0
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY | RES_TIME
F:ONLY_ITEM | DROP_1D2 | REFLECTING | RES_MANA | RES_TELE | CAN_CLIMB |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_SOUND
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | IM_PSI |
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_STUN
S:1_IN_3 |
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS |
S:S_MONSTERS | S_ANGEL
D:It is an angel, fast and strong. You are stunned by its extreme holiness
D:and try to resist all desires to obey it.

N:606:Vargo, Tyrant of Fire
G:E:r
I:120:24d100:12:50:50
W:43:3:0:4000
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:UNIQUE | SUSCEP_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:IM_FIRE | RES_ACID | IM_POIS | RES_ELEC | RES_LITE
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_4 |
S:BO_PLAS | BA_FIRE
D:A towering fire elemental, Vargo burns everything beyond recognition.

N:607:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:2:0:1300
E:1:1:2:2:1:2
O:50:0:50:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:BASEANGBAND | NO_CUT
S:1_IN_7 |
S:BLIND | HOLD | SCARE | CURSE | BO_NETH
D:A figure that seems made of void, its strangely human shape is cloaked in
D:shadow. It reaches out at you.

N:608:Nightgaunt
G:U:D
I:110:24d10:20:70:80
W:38:2:3000:1000
E:0:1:0:2:1:2
O:50:0:50:0
B:STING:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK
F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | ZANGBAND
S:1_IN_7 |
S:BLIND | CONF | BO_FIRE
D:It is a black, horned humanoid with wings.

N:609:Baron of hell
G:U:U
I:110:150d12:10:130:40
W:38:3:3800:2000
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:22d1
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_SOUND | IM_FIRE |
F:NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE |
F:ZANGBAND | HAS_LITE | RES_ELEC
S:1_IN_3 |
S:BO_PLAS
D:A minor demon lord with a goat's head, tough to kill.

N:610:Scylla
G:M:B
I:125:100d20:20:100:70
W:42:1:15000:13000
E:0:1:0:2:2:0
O:0:0:0:0
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
F:FORCE_SLEEP | UNIQUE | AQUATIC | FORCE_MAXHP | COLD_BLOOD |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE | REGENERATE
F:BASH_DOOR | MOVE_BODY | EVIL | ZANGBAND | RES_WATE |
F:ANIMAL | IM_POIS | IM_FIRE
S:1_IN_5 |
S:BR_POIS | BR_FIRE | SCARE | CONF | S_HYDRAS
D:A many-headed sea-monster, this foul creature preys on all those who
D:escape the clutches of Charybdis.

N:611:Monastic lich
G:L:u
I:120:12d100:30:80:30
W:39:2:2000:3000
E:1:1:2:2:1:2
O:0:50:50:0
B:KICK:HURT:24d1
B:KICK:HURT:24d1
B:CLAW:EXP_80:4d2
B:CLAW:LOSE_DEX:4d2
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
S:1_IN_3 |
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CURSE |
S:DRAIN_MANA | BRAIN_SMASH | RAISE_DEAD
D:A skeletal form wrapped in priestly robes. Before its un-death, it
D:was a monk in an evil order.

N:612:Nether wraith
G:W:G
I:120:48d10:20:55:10
W:39:2:0:1700
E:1:1:2:2:1:2
O:50:0:50:0
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_DARK | RES_NETH |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BLIND | SCARE | CURSE | MIND_BLAST | DARKNESS | BO_NETH
D:A form that hurts the eye, death permeates the air around it. As it nears
D:you, a coldness saps your soul.

N:613:Hellhound
G:C:r
I:120:48d10:25:80:30
W:35:3:600:600
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:RAND_25 | FRIENDS | AURA_FIRE | SUSCEP_COLD |
F:BASH_DOOR | MOVE_BODY | RES_DARK | RES_NETH
F:ANIMAL | EVIL | IM_FIRE | BASEANGBAND | HAS_LITE | RES_LITE
S:1_IN_5 | BR_FIRE
D:It is a giant dog that glows with heat. Flames pour from its nostrils.

N:614:7-headed hydra
G:M:G
I:120:100d12:20:100:20
W:39:2:7000:2000
E:0:1:0:2:7:0
O:0:0:0:0
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | OPEN_DOOR
F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND | REGENERATE
S:1_IN_5 |
S:SCARE | BA_POIS |
S:BR_POIS
D:A strange reptilian creature with seven heads dripping venom.

N:615:Waldern, King of Water
G:E:b
I:130:25d100:12:80:50
W:43:3:0:4250
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:8d5
B:HIT:HURT:8d5
B:HIT:HURT:8d5
B:HIT:HURT:8d5
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | IM_WATER
S:1_IN_3 |
S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
D:A towering water elemental, Waldern is master of all things liquid.
D:Wave after wave drowns your frail body.

N:616:Kavlax the Many-Headed
G:d:v
I:120:13d100:20:85:30
W:39:3:90000:3000
E:0:1:2:6:9:2
O:20:80:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | NO_STUN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_4 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF |
S:BR_SHAR | BR_GRAV | BR_NEXU
D:A large dragon with a selection of heads, all shouting and arguing as they
D:look for prey, but each with its own deadly breath weapon.

N:617:Ancient white dragon
G:D:w
I:120:72d15:20:110:80
W:40:1:170000:2000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:COLD:7d8
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | SUSCEP_FIRE | BASEANGBAND
F:HAS_LITE
#| ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_COLD
D:A huge draconic form. Frost covers it from head to tail.

N:618:Ancient green dragon
G:D:g
I:120:72d15:20:110:80
W:40:1:170000:2000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:POISON:7d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_POIS
D:A huge draconic form enveloped in clouds of poisonous vapour.

N:619:Chthonian
G:w:D
I:120:100d10:20:90:20
W:39:2:12000:2300
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:SHATTER:3d11
B:CRUSH:SHATTER:3d11
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_SOUND | RES_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE |
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE |
F:EVIL | FORCE_MAXHP | CTHANGBAND | RES_ELEC | RES_DARK
S:1_IN_5 |
S:SCARE | CONF | HOLD | S_DEMON |
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
D:"Flowing tentacles and a pulpy gray-black elongated sack of a body...
D:no distinguishing features at all other than the reaching, groping
D:tentacles. Or was there -- yes! -- a lump in the upper body of
D:the thing... a container of sorts for the brain, ganglia, or
D:whichever diseased organ governed this horror's loathsome life!"

N:620:Eldrak
G:T:r
I:110:75d10:20:80:50
W:38:3:7000:1500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:BITE:HURT:3d4
B:BITE:HURT:3d4
F:FORCE_MAXHP | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | REGENERATE | STUPID |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE | BASEANGBAND
D:A massive troll of huge strength. Eldraks are extremely stupid and extremely
D:violent.

N:621:Ettin
G:T:b
I:110:15d100:20:100:30
W:39:3:8000:2000
E:1:1:2:2:2:2
O:0:100:0:0
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:BITE:HURT:3d8
B:BITE:HURT:3d8
F:FORCE_MAXHP | REGENERATE | MOVE_BODY |
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
D:A massive two-headed troll, larger and stronger than many men together.
D:Fortunately, ettins are solitary creatures. They are also living proof that
D:two heads are not necessarily more intelligent than one...

N:622:Night mare
G:q:G
I:120:15d100:30:85:0
W:39:3:6000:2900
E:0:1:0:0:1:0
O:0:0:0:0
B:BITE:EXP_80:2d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP |
F:ONLY_GOLD | DROP_2D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:HAS_LITE | NO_CUT
D:A fearsome skeletal horse with glowing eyes that watch you with little
D:more than a hatred of all that lives. Its flying hooves do not touch the
D:ground.

N:623:Vampire lord
G:V:b
I:120:20d100:20:70:10
W:42:1:1700:1800
E:1:1:2:2:1:2
O:0:70:30:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:BITE:EXP_80:4d6
B:BITE:EXP_80:4d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | VAMPIRIC
F:DROP_60 | DROP_4D2 | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_7 |
S:BLIND | HOLD | SCARE | CURSE | DRAIN_MANA |
S:BRAIN_SMASH | DARKNESS | BO_NETH
D:A foul wind chills your bones as this ghastly figure approaches.

N:624:Ancient black dragon
G:D:D
I:120:100d15:20:110:80
W:41:1:170000:2500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:7d9
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND
#| ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_ACID
D:A huge draconic form. Pools of acid melt the floor around it.

N:625:Weird fume
G:#:v
I:120:35d10:100:40:0
W:40:2:0:800
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | IM_POIS | RES_LITE
F:CAN_FLY | ATTR_MULTI | ATTR_ANY | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | NO_CUT
S:1_IN_6 |
S:BR_CHAO | BR_NEXU | BR_NUKE
D:A swirling spiral of mist, constantly changing its appearance.

N:626:Spawn of Ubbo-Sathla
G:j:v
I:120:30d10:100:40:0
W:40:5:0:300
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:ACID:8d4
B:CRUSH:ACID:8d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | EVIL |
F:RAND_25 | RES_NEXU | AURA_ELEC | RES_FIRE | RES_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
F:CAN_SWIM | NO_CONF | NO_SLEEP | CTHANGBAND | NO_CUT
F:MULTIPLY
D:Weird, jelly like creatures. No two look the same.

N:627:Fat Man
G:{:D
I:120:14d14:10:80:12
W:40:2:0:200
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:SHATTER:200d2
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING | RES_MANA | IM_POIS | NO_CUT
F:COLD_BLOOD | BASH_DOOR | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:EMPTY_MIND | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE | JOKEANGBAND
D:A shining machine of death and destruction.

N:628:Malekith the Accursed
G:h:v
I:125:25d100:20:70:10
W:44:2:3500:7500
E:1:1:2:2:1:2
O:50:0:50:0
B:HIT:HURT:12d9
B:HIT:HURT:12d9
F:MALE | REGENERATE | UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | RES_DARK
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN | ZANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:HEAL | TELE_TO | BLIND | CONF | CURSE | DARKNESS | FORGET | HOLD |
S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST |
S:S_KIN
D:One of the oldest and most powerful dark elves, Malekith is a master
D:sorcerer devoted to evil. The left side of his face is pale, the other
D:one is dark. His hair is long and white.

N:629:Shadowfax, steed of Gandalf
G:q:v
I:130:30d100:20:100:50
W:40:3:2600:2000
E:0:1:0:0:1:0
O:0:0:0:0
B:KICK:HURT:5d5
B:KICK:HURT:5d5
B:BITE:HURT:6d6
F:FORCE_MAXHP | UNIQUE | ANIMAL | GOOD |
F:REGENERATE | BASH_DOOR | RES_FIRE | RES_COLD | RES_ELEC |
F:RES_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:Shadowfax is the chief of the "Mearas", the greatest of all horses that are
D:bred in the fields of Rohan. Although the Mearas should technically be only
D:ridden by the royal family of Rohan, only Gandalf the Wizard has ever
D:succeeded in taming Shadowfax: and even then, Shadowfax will not be subjected
D:to a bridle or saddle, but must be ridden bareback.

N:630:Spirit troll
G:G:G
I:110:10d100:20:90:5
W:40:3:0:900
E:0:0:0:0:0:0
O:10:90:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP |
F:DROP_90 |
F:INVISIBLE | PASS_WALL | CAN_FLY | NO_STUN | RES_TIME |
F:EVIL | TROLL | IM_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:A weird ghostly troll-like being from the ethereal plane.

N:631:War troll
G:T:b
I:120:50d10:20:100:50
W:40:3:6500:800
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:FORCE_MAXHP | REGENERATE | DROP_90 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# why oO? SUSCEP_FIRE |
D:A massive troll, equipped with a scimitar and heavy armour.

N:632:Disenchanter worm mass
G:w:I
I:100:10d8:28:5:10
W:40:3:50:30
E:0:0:0:0:0:0
O:0:0:0:0
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | CAN_SWIM |
#ATTR_MULTI |
F:STUPID | WEIRD_MIND | BASH_DOOR |
F:ANIMAL | HURT_LITE | NO_FEAR | BASEANGBAND | NO_CUT
F:MULTIPLY
D:It is a strange mass of squirming worms. Magical energy crackles
D:around its disgusting form.

N:633:Rotting quylthulg
G:Q:u
I:120:48d10:20:1:0
W:45:1:3000:3000
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | IM_POIS
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
S:1_IN_2 |
S:BLINK | TPORT |
S:S_UNDEAD
D:It is a pulsing flesh mound that reeks of death and putrefaction.

N:634:Lesser titan
G:P:y
I:120:24d100:30:120:15
W:50:2:30000:6000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:11d9
B:HIT:HURT:11d9
B:HIT:HURT:11d9
B:HIT:HURT:11d9
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_GOOD | DROP_4D2 | DROP_SKELETON | DROP_CORPSE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | NO_NEST |
F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE | NO_CONF |
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS
S:1_IN_4
S:HEAL | TELE_TO | SCARE | BOULDER
S:S_MONSTERS
D:It is a humanoid figure thirty feet tall that gives off an aura of power
D:and hate.

N:635:9-headed hydra
G:M:r
I:120:100d15:20:105:20
W:40:2:8000:3000
E:0:1:0:2:9:0
O:0:0:0:0
B:BITE:FIRE:3d10
B:BITE:FIRE:3d10
B:BITE:FIRE:3d10
B:BITE:FIRE:3d10
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE |
F:ANIMAL | IM_FIRE | MORTAL | BASEANGBAND | REGENERATE
S:1_IN_4 |
S:SCARE | BO_FIRE | BR_FIRE
D:A strange reptilian creature with nine smouldering heads.

N:636:Enchantress
G:p:R
I:130:52d10:20:60:10
W:40:4:1700:2100
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:BLIND |
S:S_DRAGON
D:This elusive female spellcaster has a special affinity for dragons, whom
D:she rarely fights without.

N:637:Ranger chieftain
G:p:W
I:120:50d20:20:60:10
W:41:2:1800:1800
E:1:1:2:2:1:2
O:30:50:20:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | INVISIBLE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | TAKE_ITEM | WILD_WOOD | CAN_SWIM
F:SMART | OPEN_DOOR | BASH_DOOR |
F:NO_CONF | NO_SLEEP | RES_FIRE | RES_ELEC | RES_COLD | RES_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
#F:AI_ANNOY
S:1_IN_3 |
S:S_MONSTERS |
S:ARROW_1 | ARROW_3 | MISSILE | BO_FIRE | BO_ELEC | BA_COLD |
S:HASTE | BLINK | S_ANIMALS
D:A chieftain among the Rangers. His understanding of nature gives him
D:powerful elemental spells to use against you, in addition to his skills
D:as an archer and a warrior. Furthermore, he is a master of camouflage, so
D:you will need magically enhanced seeing to spot him.

N:638:Sorcerer
G:p:r
I:130:52d10:20:60:10
W:40:2:1700:2150
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE | AI_ANNOY
F:ONLY_ITEM | DROP_90 | DROP_4D2 | OPEN_DOOR | BASH_DOOR | SMART |
F:EVIL | NO_CONF | NO_SLEEP | MORTAL | BASEANGBAND | HAS_LITE
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CURSE | TRAPS |
S:BO_ACID | BA_FIRE | BA_COLD |
S:S_MONSTER | S_UNDEAD | S_DRAGON
D:A human figure in robes, he moves with magically improved speed, and his
D:hands are ablur with spell casting.

N:639:Xaren
G:X:s
I:120:32d10:20:80:10
W:40:1:500000:1200
E:0:0:0:3:0:0
O:0:0:0:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | SUSCEP_ACID | EMPTY_MIND | COLD_BLOOD |
F:ONLY_GOLD | DROP_2D2 | KILL_ITEM | PASS_WALL | RES_LITE | RES_DARK
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | CAN_CLIMB
F:HURT_ROCK | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
D:It is a tougher relative of the Xorn. Its hide glitters with metal ores.

N:640:Giant roc
G:B:u
I:122:80d13:20:80:10
W:40:3:6000:1600
E:0:1:0:2:1:2
O:0:0:0:0
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_DESERT | WILD_WOOD |
F:ANIMAL | IM_ELEC | DROP_CORPSE | HAS_EGG
F:MORTAL | BASEANGBAND
F:NO_SLEEP | NO_CONF | NO_STUN | RES_SOUND
D:A vast legendary bird, its iron talons rake the most impenetrable of
D:surfaces and its screech echoes through the many winding dungeon corridors.

N:641:Minotaur
G:H:U
I:130:100d12:13:40:10
W:40:2:15000:2100
E:1:1:2:2:1:2
O:0:0:0:0
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:3d6
B:BUTT:HURT:3d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | MORTAL | BASEANGBAND
D:It is a cross between a human and a bull.

N:642:Medusa, the Gorgon
G:n:v
I:120:24d100:30:100:5
W:40:3:4000:9000
E:1:1:2:2:0:2
O:30:35:35:0
B:GAZE:EXP_80
B:GAZE:PARALYZE
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | FEMALE | DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | RES_DARK
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR
F:EVIL | RES_WATE | RES_ACID | RES_FIRE | IM_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND
S:1_IN_2 |
S:HOLD | SCARE | CURSE | BO_FIRE | BO_PLAS | BA_ACID |
S:S_HYDRAS | S_KIN
D:One of the original three ugly sisters. Her face could sink a thousand
D:ships. Her scales rattle as she slithers towards you, venom dripping from
D:her ghastly mouth.

N:643:Death drake
G:D:G
I:120:21d100:25:100:80
W:45:2:170000:10000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:7d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM | CAN_FLY | RES_DARK |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH | IM_POIS |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_NETH
D:It is a dragon-like form wrapped in darkness. You cannot make out its
D:true form but you sense its evil.

N:644:Ancient red dragon
G:D:r
I:120:100d15:20:110:80
W:41:1:170000:2500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:FIRE:7d9
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY | SUSCEP_COLD | WILD_VOLCANO
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_FIRE
D:A huge draconic form. Wisps of smoke steam from its nostrils and the
D:extreme heat surrounding it makes you gasp for breath.

N:645:Ancient gold dragon
G:D:y
I:120:100d15:20:120:80
W:41:1:170000:2500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:7d9
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY | REFLECTING | WILD_MOUNTAIN |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE | IM_FIRE
F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_SOUN
D:A huge draconic form wreathed in a nimbus of light. Its roar stuns and
D:deafens you.

N:646:Great crystal drake
G:D:U
I:120:21d100:25:100:80
W:45:2:170000:10000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:7d10
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_MANA | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
F:ATTR_MULTI
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SHAR
D:A huge crystalline dragon. Its claws could cut you to shreds and its
D:teeth are razor sharp. Strange colours ripple through it as it moves in
D:the light.

N:647:Wyrd sister
G:p:v
I:125:50d11:20:60:10
W:40:4:1600:1900
E:1:1:2:2:1:2
O:10:0:80:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:CLAW:HURT:2d8
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | RES_CHAOS | NO_SLEEP
F:MORTAL | ZANGBAND
#F:AI_ANNOY
S:1_IN_2 |
S:BLIND |
S:S_DEMON | CONF | SCARE | DARKNESS | BA_CHAO
D:This old crone is rumoured to be a witch of chaos... but you don't
D:really believe in witches, do you?

N:648:Vrock
G:U:s
I:110:40d10:20:50:80
W:40:2:2700:750
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:3d4
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:FRIENDS |
F:ONLY_ITEM | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_8 |
S:BLIND | CONF
D:It is a demon with a long neck and raking claws.

N:649:Death quasit
G:u:D
I:130:44d10:20:80:0
W:40:3:600:1000
E:1:1:2:2:1:2
O:0:50:50:0
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 |
F:SMART | INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | DEMON | RES_FIRE | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
F:NONLIVING
S:1_IN_10 |
S:BLIND | CONF | SCARE | CURSE | FORGET |
S:S_DEMON
D:It is a demon of small stature, but its armoured frame moves with
D:lightning speed and its powers make it a tornado of death and destruction.

N:650:Giganto, the Gargantuan
G:~:s
I:110:80d10:20:75:30
W:38:6:8000:1750
E:0:1:0:0:1:0
O:60:40:0:0
B:CRUSH:HURT:30d2
B:CRUSH:HURT:30d2
B:CRUSH:HURT:30d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | RES_FIRE |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND |
F:BASH_DOOR | SMART | EVIL | RES_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN |
F:MORTAL | ZANGBAND
S:1_IN_9 |
S:BR_NUKE | BR_WATER
D:A gargantuan mutant whale, who has grown legs that enable it to walk
D:on dry land as well.

N:651:Strygalldwir
G:U:W
I:120:12d100:90:60:10
W:41:3:5000:8000
E:1:1:2:2:1:2
O:20:0:80:0
B:CLAW:HURT:5d5
B:CLAW:HURT:5d5
B:HIT:LOSE_STR:4d4
B:TOUCH:EXP_80:8d1
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK
F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | ZANGBAND
#F:AI_ANNOY
S:1_IN_3 |
S:CURSE | HOLD | SCARE | BLIND | BO_ACID | S_DEMON |
S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
D:"it was well over six feet in height, with great branches of antlers
D:growing out of its forehead. Nude, its flesh was a uniform ash-gray
D:in color. It appeared to be sexless, and it had gray, leathery wings
D:extending far out behind it."

N:652:Fallen angel
G:A:s
I:130:100d25:30:90:255
W:49:6:3200:4000
E:1:1:2:2:1:2
O:0:50:50:0
B:GAZE:EXP_40:4d4
B:GAZE:EXP_40:4d4
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_SLEEP | RES_SOUND
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | NO_FEAR | EVIL | RES_MANA |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_TIME | NO_CONF
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_DARK
F:CAN_FLY | BASEANGBAND | HAS_LITE | NO_STUN | IM_PSI | CAN_CLIMB | NO_SLEEP
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CURSE |
S:S_DEMON | BO_NETH
D:An angelic being, who was mighty once, but dared defy its Creator.

N:653:Giant headless
G:H:u
I:110:30d12:20:50:40
W:41:2:4000:500
E:1:1:2:2:0:2
O:0:100:0:0
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | RES_LITE | RES_DARK
F:EVIL | ZANGBAND
S:1_IN_6
S:SCARE | BA_NUKE | BLIND
D:Giant headless humanoid abominations created by a magical mutation.

N:654:Judge Fire
G:s:R
I:120:18d100:90:70:0
W:41:3:0:12000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:FIRE:5d5
B:HIT:FIRE:5d5
B:GAZE:EXP_80
B:WAIL:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK | SUSCEP_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | WILD_VOLCANO |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_LITE
F:EVIL | UNDEAD | IM_POIS | IM_FIRE | RES_SOUND | RES_ELEC
F:NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE | NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:CURSE | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS
S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE
D:One of the Dark Judges, he has come to punish your crime of living.
D:He looks like a skeleton enveloped in flames.

N:655:Ubbo-Sathla, the Unbegotten Source
G:j:W
I:120:20d100:90:80:10
W:41:3:0:13500
E:0:0:0:0:0:0
O:30:50:0:10
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:EVIL | SUSCEP_FIRE | IM_COLD | IM_POIS | CTHANGBAND | NO_CUT
D:"There, in the gray beginning of Earth, the formless mass that was
D:Ubbo-Sathla reposed amid the slime and the vapors. Headless,
D:without organs or members..."

N:656:Judge Mortis
G:z:G
I:120:18d100:90:70:0
W:41:3:0:13000
E:1:1:2:2:1:2
O:0:75:0:15
B:HIT:POISON:5d5
B:HIT:DISEASE:5d5
B:TOUCH:LOSE_ALL
B:TOUCH:EXP_80
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | SUSCEP_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLIND | SCARE | CURSE | BO_ACID | BO_NETH | BR_POIS |
S:BR_NETH | BO_NETH | BLINK | TPORT | RAISE_DEAD
S:BO_POIS | S_UNDEAD
D:Another Dark Judge, he is a rotting humanoid with a cow's skull as
D:his head.

N:657:Dark-elven sorcerer
G:h:r
I:130:80d10:20:70:10
W:41:2:1300:3000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | RES_DARK |
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:HEAL | BLINK | BLIND | CONF | CURSE | DARKNESS |
S:BO_ACID | BA_FIRE | BA_COLD | RAISE_DEAD
S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
#TELE_TO |
D:A dark elven figure, dressed in deepest black. Power seems to crackle
D:from his slender frame.

N:658:Master lich
G:L:r
I:120:18d100:20:80:50
W:41:2:1800:4500
E:1:1:2:2:1:2
O:10:45:25:10
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CURSE |
S:DRAIN_MANA | BRAIN_SMASH | S_UNDEAD
D:A skeletal form wrapped in robes. Powerful magic crackles along its
D:bony fingers.

N:659:Byakhee
G:U:D
I:110:40d10:20:40:80
W:41:3:1300:750
E:0:0:0:0:0:0
O:0:50:50:0
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS |
F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND
S:1_IN_9 |
S:BO_FIRE |
S:S_DEMON | CONF
D:"There flapped rhythmically a horde of tame, trained, hybrid
D:winged things... not altogether crows, nor moles, nor buzzards,
D:nor ants, nor decomposed human beings, but something I cannot
D:and must not recall."

N:660:Eol, the Dark-Elf
G:h:D
I:130:80d30:20:100:60
W:49:2:1400:25000
E:1:1:2:2:1:2
O:10:40:40:10
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_CHOSEN |
F:SMART | IM_ELEC | IM_COLD | RES_POIS | IM_FIRE | RES_DARK |
F:REFLECTING | RES_MANA | OPEN_DOOR | BASH_DOOR | SPECIAL_GENE |
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#F:AI_ANNOY
S:1_IN_3 |
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CURSE | DARKNESS |
S:BA_NETH | BA_ELEC | BA_ACID | BA_FIRE | BA_COLD | BO_MANA |
S:S_MONSTERS | S_UNDEAD | S_DRAGON | S_DEMON
D:A lord of the Teleri, Eol is a mighty metalsmith, the first
D:one to ever forge weapons of meteorite iron. His dark
D:countenance glares at you in disdain.

N:661:Archon
G:A:y
I:130:100d40:30:70:255
W:55:5:3200:6000
E:1:1:2:2:1:2
O:0:100:0:0
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:9d6
B:HIT:HURT:9d6
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING | RES_MANA
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE | RES_TIME
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY |
F:BASEANGBAND | HAS_LITE | NO_STUN | NO_CONF | NO_SLEEP | IM_PSI | CAN_CLIMB |
F:KILL_ITEM | NO_NEST | RES_SOUND
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CURSE |
S:S_ANGEL | BO_MANA
D:Never a more heavenly being have you seen. The very holiness of its
D:presence makes you deeply respect it. Few creatures can match the powers
D:of an Archon; fewer still live to tell the tale after attacking one.

N:662:Formless spawn of Tsathoggua
G:U:D
I:110:22d20:20:40:80
W:41:2:1500:1850
E:0:0:0:0:0:0
O:35:45:0:10
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE | RES_DARK
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM | NO_CUT
F:EVIL | DEMON | NO_CONF | NO_SLEEP | SUSCEP_FIRE | IM_POIS | CTHANGBAND
S:1_IN_9 |
S:BO_FIRE | BO_ACID |
S:S_DEMON | MIND_BLAST | DARKNESS |
D:"...living things that oozed along stone channels...
D:But they were not toads like Tsathoggua himself. Far worse --
D:they were amorphous lumps of viscous black slime that took
D:temporary shapes for various purposes."

N:663:Hunting horror
G:U:D
I:110:30d17:20:90:80
W:42:2:4500:2300
E:0:0:0:2:1:0
O:45:35:0:10
B:BITE:LOSE_DEX:1d3
B:BITE:POISON:1d3
B:CRUSH:HURT:9d4
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | HURT_LITE | IM_POIS |
F:IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND
S:1_IN_9 |
S:BLIND | CONF | S_DEMON | BR_DARK
D:"And in the air there were great viperine creatures,
D:which had curiously distorted heads, and grotesquely great
D:clawed appendages, supporting themselves with ease by the aid
D:of black rubbery wings of singularly monstrous dimensions."

N:664:Undead beholder
G:e:u
I:120:27d100:30:100:10
W:45:3:1600:8000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:EXP_40:3d6
B:GAZE:UN_POWER:3d6
B:GAZE:INSANITY:3d6
B:BITE:EXP_40:7d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:COLD_BLOOD | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | CAN_FLY
F:RES_ACID | RES_FIRE | IM_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_2 |
S:SLOW | CONF | CURSE | DRAIN_MANA | MIND_BLAST | FORGET |
S:BO_MANA | BO_NETH | BRAIN_SMASH | BA_FIRE | BA_COLD | BO_ACID |
S:S_UNDEAD | RAISE_DEAD | UNMAGIC
D:A beholder which has cheated death. Black nether storms rage around the
D:bloodshot pupil of its central giant eye, and light seems to bend as it
D:sucks its power from the very air around it. Your soul chills as it drains
D:your vitality for its evil enchantments.

N:665:Shadow
G:G:D
I:120:10d20:30:30:0
W:37:3:0:400
E:0:0:0:0:0:0
O:90:10:0:0
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE | NO_STUN |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_NETH | RES_DARK | RES_TIME |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
S:1_IN_8 |
S:BO_NETH | TELE_TO | SLOW
D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws
D:reach out to end your life as it glides towards you, seeking to suck the
D:energy from your soul to feed its power.

N:666:Iron lich
G:L:s
I:120:22d100:30:100:10
W:42:4:0:6000
E:0:0:0:0:1:0
O:0:0:100:0
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_MANA |
F:COLD_BLOOD | BASH_DOOR | CAN_FLY | SUSCEP_ACID |
F:EVIL | UNDEAD | POWERFUL | SMART | RES_NETH |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE |
F:ONLY_ITEM | DROP_60 | DROP_GOOD |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_2 |
S:BA_WATE | BA_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CURSE | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD
D:It is a huge, twisted grey skull floating through the air. Its cold eyes
D:burn with hatred towards all who live.

N:667:Dread
G:G:o
I:120:25d20:20:30:0
W:42:1:1000:600
E:0:0:0:0:0:0
O:0:50:50:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP |
F:RAND_25 | FRIENDS | CAN_FLY |
F:ONLY_ITEM | DROP_60 | NO_STUN | RES_TIME |
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_NETH |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | RES_SOUND
S:1_IN_15 |
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye. Death incarnate,
D:its hideous black body seems to struggle against reality as the universe
D:itself struggles to banish it.

N:668:Greater basilisk
G:R:D
I:120:20d100:25:100:15
W:42:2:3000:10000
E:0:1:0:2:1:0
O:0:50:50:0
B:GAZE:PARALYZE:3d12
B:GAZE:PARALYZE:3d12
B:BITE:POISON:2d12
B:BITE:POISON:2d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE |
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM |
F:MORTAL | BASEANGBAND
S:1_IN_8
S:BR_POIS | BR_DARK | BR_NEXU
D:A large basilisk, whose shape resembles that of a great wyrm.

N:669:Charybdis
G:~:r
I:120:20d100:20:100:70
W:42:1:15000:13000
E:0:0:0:0:1:0
O:50:50:0:0
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
F:AQUATIC | EVIL | UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD |
F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE |
F:IM_ACID | RES_FIRE | RES_COLD | IM_WATER | COLD_BLOOD |
F:RES_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN | ZANGBAND
S:1_IN_5 |
S:BA_WATE
D:A monstrous dweller of the depths; its hungry maw has been the doom
D:of innumerable sailors!

N:670:Jack of Shadows
G:p:s
I:150:30d100:70:150:4
W:60:4:2300:20000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:5d10
B:HIT:HURT:5d10
B:HIT:EAT_ITEM:2d10
B:HIT:EAT_ITEM:2d10
F:MALE | FORCE_MAXHP | CAN_SPEAK | REFLECTING | RES_MANA | DROP_SKELETON
F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | DROP_CORPSE |
F:IM_ACID | IM_ELEC | IM_COLD | IM_FIRE | IM_POIS | RES_TELE |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | RES_DARK
F:MORTAL | ZANGBAND
S:1_IN_3
S:BLIND | HEAL | BA_DARK | HASTE | CONF |
D:Deriving his strength from the shadows, this king of thieves
D:steals only for the challenge.

N:671:Zephyr Lord
G:W:v
I:130:80d10:20:70:10
W:43:2:600:3000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
F:MALE | ATTR_MULTI | UNDEAD | EVIL | RES_DARK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_SOUND
F:IM_FIRE | RES_COLD | RES_ACID | RES_ELEC | IM_POIS |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:NO_STUN | NO_CONF | NO_SLEEP | ZANGBAND | NO_CUT
S:1_IN_5 |
S:SHRIEK | S_HOUNDS
D:An undead master of the vicious Zephyr hounds.

N:672:Juggernaut of Khorne
G:g:D
I:120:90d19:12:90:10
W:43:3:6000:2500
E:1:1:2:2:1:2
O:0:0:0:0
B:BUTT:HURT:6d6
B:CRUSH:HURT:8d6
B:CRUSH:HURT:8d6
B:BUTT:HURT:6d6
F:COLD_BLOOD | BASH_DOOR | REFLECTING | RES_MANA | KILL_ITEM | RES_SOUND
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_STUN | RES_DARK | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | ZANGBAND | NO_CUT
D:A great, vicious beast whose flesh is made of steel and whose
D:blood is fire. It charges at you ignoring everything else.

N:673:Mumak
G:q:s
I:110:90d10:20:75:100
W:63:2:150000:1200
E:0:1:0:0:1:0
O:0:0:0:0
B:BUTT:HURT:8d6
B:BUTT:HURT:8d6
B:CRUSH:HURT:8d4
F:FRIENDS | DROP_CORPSE |
F:BASH_DOOR | ANIMAL | MORTAL | BASEANGBAND
D:A massive elephantine form with eyes twisted by madness.

N:674:Judge Fear
G:W:D
I:120:18d100:90:70:0
W:43:4:0:12000
E:1:1:2:2:1:2
O:100:0:0:0
B:GAZE:TERRIFY
B:GAZE:EXP_40
B:GAZE:EXP_40
B:GAZE:HURT:2d20
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_DARK | RES_NETH |
F:HURT_LITE | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | MIND_BLAST | BRAIN_SMASH |
S:S_UNDEAD | DRAIN_MANA | FORGET | RAISE_DEAD
D:A Dark Judge, reputedly so frightening that his gaze can kill.

N:675:Ancient multi-hued dragon
G:D:v
I:120:100d26:25:120:80
W:43:1:170000:13000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:7d10
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | WILD_MOUNTAIN
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | WILD_VOLCANO |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | RES_LITE
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_5 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A huge draconic form. Many colours ripple down its massive frame. Few
D:live to see another.

N:676:Ethereal dragon
G:D:o
I:120:21d100:25:100:80
W:45:2:170000:10000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:7d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 |
F:INVISIBLE | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_LITE | RES_DARK |
F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF |
S:BR_LITE | BR_DARK | BR_CONF
D:A huge dragon emanating from the ethereal plane, this terrible dragon is
D:a master of light and dark. Its form disappears from sight as it cloaks
D:itself in unearthly shadows.

N:677:Dark young of Shub-Niggurath
G:U:g
I:120:12d100:20:75:80
W:43:2:5400:5000
E:0:0:4:6:1:0
O:0:40:30:20
B:CRUSH:HURT:5d6
B:CRUSH:HURT:5d6
B:BITE:LOSE_STR:1d6
B:BITE:LOSE_STR:1d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM | RES_DARK
F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE | CTHANGBAND
S:1_IN_9 |
S:BLIND | CURSE |
S:S_DEMON | HEAL
D:"Something black in the road, something that wasn't a tree.
D:Something big and black and ropy, just squatting there, waiting,
D:with ropy arms squirming and reaching... It came crawling up the
D:hillside... and it was the black thing of my dreams... that black,
D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it
D:flowed up on its hoofs and mouths and snaky arms."

N:678:Colour out of space
G:.:v
I:120:12d100:20:100:10
W:43:2:0:8000
E:0:0:0:0:0:0
O:35:35:10:10
B:TOUCH:LOSE_ALL:7d6
B:TOUCH:LOSE_ALL:7d6
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:INVISIBLE | PASS_WALL | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | RES_SOUND
F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP | CTHANGBAND | HAS_LITE | NO_CUT
S:1_IN_9 |
S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT
D:"The shaft of phosphorescence from the well... was no longer shining
D:out, it was pouring out; and as the shapeless stream of unplaceable
D:colour left the well it seemed to flow directly into the sky."

N:679:Quaker, Master of Earth
G:E:u
I:110:28d100:10:97:90
W:43:3:0:4500
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN |
F:EMPTY_MIND | COLD_BLOOD | KILL_WALL |
F:KILL_ITEM | KILL_BODY | POWERFUL |
F:IM_FIRE | RES_COLD | IM_ELEC | IM_POIS | RES_SHARDS |
F:HURT_ROCK | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BO_ACID | BA_ACID
D:A towering stone elemental stands before you. The walls and ceiling are
D:reduced to rubble as Quaker advances.

N:680:Death leprechaun
G:h:D
I:120:6d6:8:13:8
W:44:6:0:85
E:1:1:2:2:1:2
O:0:0:0:0
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART | IM_POIS |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH | ZANGBAND | NO_CUT
F:MULTIPLY |
S:1_IN_6 |
S:BLINK | TPORT | TELE_TO | CURSE | RAISE_DEAD
D:Nasty undead little creatures. They are chanting the name of the
D:sinister wizard who created them: 'Bruce! Bruce..!'

N:681:Chaugnar Faugn, Horror from the Hills
G:q:D
I:110:20d100:10:125:90
W:44:4:0:6250
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:BITE:LOSE_CON:8d2
B:BITE:LOSE_CON:8d1
F:UNIQUE | CAN_SPEAK | EVIL | DEMON |
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE |
F:ELDRITCH_HORROR | POWERFUL |
F:RES_FIRE | RES_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK |
F:NO_CONF | NO_SLEEP | NO_FEAR | CTHANGBAND
# | S_LOWEXP
S:1_IN_6 |
S:HOLD | CURSE | CONF | SCARE | FORGET | BRAIN_SMASH |
S:MIND_BLAST | CURSE | S_DEMON | S_MONSTERS
D:"The ears were webbed and tentacled, the trunk terminated in
D:a huge flaring disk at least a foot in diameter... Its forelimbs
D:were bent stiffly at the elbow, and its hands... rested palms
D:upward on its lap."

N:682:Lloigor
G:v:B
I:120:100d15:20:100:20
W:44:2:0:6000
E:0:0:0:0:0:0
O:90:0:10:0
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | RES_SOUND
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NO_STUN
F:SMART | IM_FIRE | IM_COLD | RES_ELEC | IM_ACID | IM_POIS |
F:MORTAL | CTHANGBAND | HAS_LITE | NO_CUT
S:1_IN_4 |
S:BR_WALL | TELE_AWAY | BR_GRAV |
S:S_KIN | MIND_BLAST | BLIND | BLINK
D:"Invisible ones from the stars... They sometimes took forms...
D:but existed as vortices of power in their natural state."

N:683:Utgard-Loke
G:P:v
I:120:40d100:30:135:15
W:44:3:0:13500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE | ZANGBAND | HAS_LITE
S:1_IN_3 |
S:HEAL | TELE_TO |
S:S_KIN | BR_COLD
D:A frost giant chieftain, unusually smart for a giant.

N:684:Quachil Uttaus, Treader of the Dust
G:z:D
I:120:50d66:30:80:15
W:44:3:0:17000
E:1:1:2:2:1:2
O:0:0:100:0
B:CLAW:HURT:50d1
B:TOUCH:TIME:1d50
B:TOUCH:TIME:1d50
F:ESCORT | UNIQUE | IM_COLD | ELDRITCH_HORROR | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | IM_POIS |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | DEMON | REGENERATE | CTHANGBAND | NO_CUT
S:1_IN_3 |
S:BR_TIME | SLOW | HASTE | HEAL
D:"It was a figure no larger than a young child, but severe and
D:shriveled as some millenial mummy. Its hairless head, its
D:unfeatured face, borne on a neck of skeleton thinness, were
D:lined with a thousand reticulated wrinkles. The body was like
D:that of some monstrous, withered abortion that had never drawn
D:breath. The pipelike arms, ending in bony claws, were outhrust as if
D:enclosed in a posture of an eternal dreadful grasping."

N:685:Shoggoth
G:j:D
I:130:50d20:20:80:20
W:44:2:0:2500
E:0:0:0:0:0:0
O:30:70:0:0
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:9d9
F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY | CAN_SWIM |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | RES_SOUND
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
F:CTHANGBAND | HAS_LITE | NO_CUT
D:"The nightmare, plastic column of fetid, black iridescence oozed
D:tightly onward... A shapeless congerie of protoplasmic bubbles,
D:faintly self-luminous and with myriads of temporary eyes forming
D:and unforming as pustules of greenish light all over the
D:tunnel-filling front that bore down upon us, crushing the frantic
D:penguins and slithering over glistening floor that it and its
D:kind had swept so evilly free of all litter. Still came that eldritch
D:mocking cry -- 'Tekeli-li! Tekeli-li!'"

N:686:Judge Death
G:W:D
I:120:45d50:90:90:0
W:43:3:0:14000
E:1:1:2:2:1:2
O:0:20:80:0
B:CLAW:POISON:10d5
B:CLAW:POISON:10d5
B:CLAW:EXP_40:10d1
B:GAZE:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_ELEC | IM_COLD | SUSCEP_FIRE | RES_DARK | RES_NETH |
F:IM_POIS | NO_CONF | NO_SLEEP | JOKEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | BA_FIRE | BA_NETH | RAISE_DEAD
S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA |
D:The most powerful Dark Judge, whose touch means death.

N:687:Ariel, Queen of Air
G:E:B
I:130:27d100:12:50:50
W:43:3:0:4750
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:4d6
B:HIT:CONFUSE:4d4
B:HIT:HURT:4d6
B:HIT:CONFUSE:4d4
F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | WILD_MOUNTAIN |
F:RAND_25 | CAN_FLY |
F:EMPTY_MIND | COLD_BLOOD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:BO_ELEC | BA_COLD | BA_ELEC
D:A towering air elemental, Ariel the sorceress avoids your blows
D:with her extreme speed.

N:688:11-headed hydra
G:M:R
I:120:100d18:20:110:20
W:44:2:8500:6000
E:0:1:0:2:11:0
O:0:0:0:0
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | IM_FIRE | CAN_SWIM |
F:MORTAL | BASEANGBAND | REGENERATE
S:1_IN_4 |
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BR_FIRE
D:A strange reptilian hybrid with eleven smouldering heads.

N:689:Patriarch
G:p:g
I:120:52d10:20:60:10
W:40:2:1800:1800
E:1:1:2:2:1:2
O:0:10:90:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:HEAL | BLIND | HOLD | CURSE | RAISE_DEAD |
S:S_MONSTERS | S_UNDEAD
D:An evil priest, dressed all in black. Deadly spells hit you at an
D:alarming rate as his black spiked mace rains down blow after blow on your
D:pitiful frame.

N:690:Dreadmaster
G:G:y
I:120:12d100:20:100:0
W:44:2:1000:8000
E:0:0:0:0:0:0
O:10:40:25:10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | NO_STUN | RES_TIME |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY | RES_NETH | RES_SOUND
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
S:1_IN_9 |
S:TELE_LEVEL | BLIND | HOLD | CONF | CURSE | DRAIN_MANA | BO_NETH |
S:S_UNDEAD
D:It is an unlife of power almost unequalled. An affront to existence, its
D:very touch abuses and disrupts the flow of life, and its unearthly limbs,
D:of purest black, crush rock and flesh with ease.

N:691:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:40000:12000
E:0:1:2:6:1:2
O:0:0:0:0
B:CLAW:HURT:3d10
B:CLAW:HURT:3d10
B:BITE:POISON:5d10
B:BITE:POISON:5d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:DRAGON | IM_FIRE | IM_COLD | NO_STUN |
F:IM_ELEC | IM_POIS | CAN_SWIM | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BLIND | SLOW | CONF | ARROW_4 |
S:BR_POIS
D:A constructed dragon, the drolem has massive strength. Powerful spells
D:weaved during its creation make it a fearsome adversary. Its eyes show
D:little intelligence, but it has been instructed to destroy all it meets.

N:692:Scatha the Worm
G:D:W
I:120:22d100:30:130:70
W:46:2:210000:17000
E:0:1:0:6:1:0
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:COLD:4d14
B:BITE:COLD:4d14
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | SUSCEP_FIRE |
F:ONLY_ITEM | DROP_1D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:CONF | CURSE |
S:BR_COLD
D:An ancient and wise Dragon. Scatha has grown clever over the long years.
D:His scales are covered with frost, and his breath sends a shower of ice
D:into the air.

N:693:Warrior of the Dawn
G:p:R
I:120:25d25:20:70:20
W:45:2:1600:500
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | RES_FIRE | RES_ELEC | RES_ACID | RES_COLD |
F:NO_SLEEP | NO_FEAR |
F:FRIENDS |
F:MALE | OPEN_DOOR | BASH_DOOR | ZANGBAND | HAS_LITE
D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded
D:in an aura of scarlet. Whenever one of them is slain, another appears
D:out of nowhere to take his place.

N:694:Lesser black reaver
G:L:D
I:120:25d100:20:145:50
W:45:3:2600:7000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:4d8
B:HIT:UN_POWER:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_ACID | RES_TELE
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
F:MORTAL | BASEANGBAND | NO_CUT
S:1_IN_2 |
S:TELE_TO | BLIND | HOLD | CONF | CURSE | DRAIN_MANA |
S:MIND_BLAST | BA_NETH | RAISE_DEAD
D:A humanoid form, black as night, advancing steadily and unstoppably.

N:695:Zoth-Ommog
G:R:v
I:120:25d100:12:50:50
W:45:4:0:18000
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:HURT:25d3
B:CRUSH:HURT:25d3
B:BITE:LOSE_DEX:2d10
B:BITE:LOSE_CON:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR |
F:KILL_ITEM | BASH_DOOR | POWERFUL |
F:EVIL | RES_ACID | RES_COLD | RES_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | CTHANGBAND
S:1_IN_5 |
S:S_MONSTER | SCARE | CURSE | S_HYDRAS | S_SPIDERS |
S:BA_NETH | BA_POIS | BA_ACID | CURSE | HOLD | MIND_BLAST
D:"A body shaped like a road-based, truncated cone. A flat, blunt,
D:wedge-shaped, vaguely reptilian head surmounts this conical torso,
D:and the head is almost entirely hidden behind swirling tresses.
D:This hair, or beard and mane, consists of thickly carved and
D:coiling ropes, like serpents or worms... Through this repulsive
D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes
D:glare in a horrible intermingling of cold, inhuman mockery and
D:what I can only describe as gloating menace."

N:696:Grand master thief
G:p:b
I:130:15d100:50:75:40
W:46:2:0:2500
E:1:1:2:2:1:2
O:70:10:10:10
B:HIT:EAT_ITEM:5d5
B:HIT:EAT_ITEM:5d5
B:HIT:EAT_GOLD:5d5
B:HIT:EAT_GOLD:5d5
F:MALE | DROP_2D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | BASEANGBAND
S:1_IN_2 |
S:BLINK | TPORT | TELE_TO | CONF | TRAPS | ARROW_1
D:A class of its own: you are already too late to protect your possessions -
D:and he seems to have studied magic too, and is a master of setting traps.

N:697:Smaug the Golden
#FINAL_GUARDIAN
G:D:R
I:130:48d100:30:150:80
W:70:2:230000:23000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:BITE:FIRE:7d14
B:BITE:FIRE:7d14
F:UNIQUE | MALE | REFLECTING | RES_MANA | CAN_FLY | DROP_CORPSE | WILD_MOUNTAIN
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY
F:SMART | EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND
F:RES_SOUND | RES_LITE | HAS_LITE
S:1_IN_4 |
S:CONF | CURSE |
S:BR_FIRE
D:Smaug is one of the Uruloki that still survive, a fire-drake of immense
D:cunning and intelligence. His speed through air is matched by few other
D:dragons, his dragonfire is what legends are made of, and his hide is
D:armoured with diamonds: he is believed to be the greatest dragon still
D:surviving into the Third Age.

N:698:The Stormbringer
G:|:D
I:120:13d123:20:99:0
W:45:2:0:13333
E:0:0:0:0:0:0
O:0:0:0:0
B:WAIL:TERRIFY
B:HIT:EXP_80:64d1
B:HIT:EXP_80:64d1
B:HIT:EXP_80:8d8
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH |
F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING | NO_STUN | DROP_CHOSEN
F:NO_CONF | NO_SLEEP | NO_FEAR | ZANGBAND | HAS_LITE | NO_CUT
#experimental
F:REFLECTING | RES_CHAOS | RES_SHARDS | RES_LITE | RES_DARK | RES_SOUND
D:The mightiest of hellblades, a black runesword which thirsts for
D:your soul.

N:699:Knight Templar
G:p:w
I:120:60d20:20:140:10
W:44:2:1800:2000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:8d5
B:HIT:HURT:8d5
B:HIT:HURT:8d5
F:RES_POIS | RES_FIRE | RES_ELEC | RES_ACID | RES_COLD | GOOD |
F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN |
F:DROP_2D2 | DROP_90 | REFLECTING | RES_MANA |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:HEAL | CURSE | HASTE | SCARE | BLIND | S_ANGEL
D:It seems that the more devout the person, the more likely they are to cross
D:the boundary between piety and sanctimoniousness. And such is the case with
D:the Order of the Knights Templar; they are among the most pious and
D:powerful of the religious knightly orders, but noted for their intolerance.
D:Thus it is Morgoth's will that is unwittingly done, as the forces of good
D:are set against each other.

N:700:Leprechaun fanatic
G:h:r
I:123:6d6:8:13:8
W:46:6:800:80
E:1:1:2:2:1:2
O:0:0:0:0
B:EXPLODE:HURT:20d3
F:RAND_25 | TAKE_ITEM | SMART | EVIL | OPEN_DOOR | MALE |
F:MORTAL | ZANGBAND | MULTIPLY | NO_FEAR
S:1_IN_6 |
S:BLINK | TPORT | TELE_TO
D:These leprechauns are not afraid to die for their cause. They are
D:carrying explosives and making terrorist strikes...

N:701:Dracolich
G:D:G
I:130:35d100:25:120:80
W:55:2:180000:14000
E:0:1:2:6:1:2
O:10:50:40:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:7d14
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE |
F:COLD_BLOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
#| ATTR_MULTI
S:1_IN_6 |
S:CONF | SCARE |
S:BR_COLD | BR_NETH
D:The skeletal form of a once-great dragon, enchanted by magic most
D:perilous. Its animated form strikes with speed and drains life from its
D:prey to satisfy its hunger.

N:702:Greater titan
G:P:o
I:120:38d100:30:130:15
W:58:2:50000:10000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:14d12
B:HIT:HURT:14d12
B:HIT:HURT:14d12
B:HIT:HURT:14d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | NO_STUN | NO_NEST |
F:EVIL | GIANT | MALE | BASEANGBAND | HAS_LITE | NO_CONF
F:RES_FIRE | RES_COLD | RES_ELEC | RES_ACID | RES_POIS
#F:NO_SLEEP | RES_SHARDS
S:1_IN_4 |
S:HEAL | TELE_TO | BOULDER
S:S_MONSTERS
D:A forty foot tall humanoid that shakes the ground as it walks. The power
D:radiating from its frame shakes your courage, its hatred inspired by your
D:defiance.

N:703:Dracolisk
G:D:R
I:130:35d100:25:120:80
W:55:2:180000:18000
E:0:1:2:6:1:2
O:0:50:40:10
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:FIRE:7d14
B:GAZE:PARALYZE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_TELE | RES_POIS
F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP |
F:BASEANGBAND
#| ATTR_MULTI
S:1_IN_6 |
S:HOLD | SCARE |
S:BR_FIRE | BR_NEXU
D:A mixture of dragon and basilisk, the dracolisk stares at you with deep
D:piercing eyes, its evil breath burning the ground where it stands.

N:704:Winged Horror
G:B:D
I:122:25d80:30:80:5
W:48:3:4500:4000
E:0:1:0:2:1:2
O:0:0:0:0
B:CLAW:HURT:3d8
B:CLAW:HURT:3d8
B:BITE:EXP_40:4d6
B:BITE:EXP_40:4d6
F:ANIMAL | MORTAL | EVIL | CAN_FLY | BASH_DOOR | IM_COLD | IM_POIS
F:WILD_TOO | WILD_WASTE | WILD_WOOD | WILD_SWAMP | BASEANGBAND | RES_DARK
S:1_IN_6
S:BR_NETH | BR_DARK | BR_POIS
D:A terrifying sight: a winged creature greater than any bird you have ever
D:seen, and with no feathers on its horrid black leathery wings. Descended
D:from a creature of an older world perhaps, bred by Sauron to be a winged
D:steed for his Ringwraiths.

N:705:Spectral tyrannosaur
G:R:G
I:120:70d50:25:120:30
W:46:3:0:15000
E:0:0:0:0:0:0
O:20:20:20:20
#was 2x2d13, increased for druids
B:BITE:EXP_40:4d13
B:BITE:EXP_40:4d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP |
F:IM_POIS | IM_ACID | IM_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ZANGBAND | NO_CUT
S:1_IN_6 |
S:HOLD | SCARE |
S:BR_NEXU | BR_POIS | BR_NETH
D:A deadly undead horror which looks like a skeletal tyrannosaur
D:surrounded by a sickly green glow.

N:706:Yibb-Tstll, the Patient One
G:P:D
I:120:99d21:20:100:20
W:46:2:0:16000
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:LOSE_ALL:1d166
B:TOUCH:LOSE_ALL:1d166
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | RES_DARK
F:ELDRITCH_HORROR | NEVER_MOVE | REGENERATE | POWERFUL | RES_DARK |
F:DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:SMART | IM_FIRE | IM_COLD | RES_ELEC | IM_ACID | IM_POIS | CTHANGBAND
# | S_LOWEXP
S:1_IN_4 |
S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | RAISE_DEAD
S:BR_NEXU | BR_CHAO
D:"There, about the pulsating body of the Ancient One, hugely
D:winged reptilian creatures without faces cluttered and clutched
D:at a multitude of blackly writhing, pendulous breasts! Its eyes
D:moved quickly, independently -- sliding with vile viscosity over
D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!"

N:707:Ghatanothoa
G:v:D
I:120:100d20:20:100:20
W:46:2:0:16000
E:0:0:0:0:0:0
O:0:0:100:0
B:CLAW:LOSE_INT:5d10
B:CLAW:LOSE_WIS:5d10
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NO_STUN | RES_SOUND
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS |
F:MORTAL | CTHANGBAND | NO_CUT
S:1_IN_4 |
S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD | S_KIN |
S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CURSE
D:The chief among the creatures known as Lloigor. Ghatanothoa, unlike most of
D:his kind, has assumed a shape, and one which is too horrible to describe:
D:"Nothing I could say could even adumbrate the loathsome, unholy, non-human,
D:extra-galactic horror and hatefulness and unutterable evil of that forbidden
D:spawn of black chaos, and illimitable night."

N:708:Ent
G:#:G
I:110:40d100:30:120:15
W:46:3:0:12500
E:1:1:2:2:1:2
O:30:50:20:0
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
F:FORCE_SLEEP | FORCE_MAXHP | PET | SUSCEP_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR |
F:GOOD | BASEANGBAND | NO_CUT
D:A tree-herd: a sentient, moving tree. Its wrath is fearsome, and it could
D:split stones and even the very rock of Isengard with its roots.

N:709:Hru
G:P:s
I:120:40d100:30:150:15
W:66:2:40000:14500
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:SHATTER:14d13
B:HIT:SHATTER:14d13
B:HIT:SHATTER:14d13
B:HIT:SHATTER:14d13
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK | RES_SHARDS |
F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL | NO_NEST |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | RES_DARK | RES_LITE
F:EVIL | GIANT | MALE | ZANGBAND | HAS_LITE | NO_CUT | NO_CONF
F:IM_FIRE | RES_COLD | IM_ELEC | IM_ACID | IM_POIS | NO_SLEEP
D:A rock giant, a being made of living stone.

N:710:Itangast the Fire Drake
G:D:R
I:120:22d100:30:120:70
W:47:2:220000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:4d14
B:BITE:FIRE:4d14
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | WILD_VOLCANO |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:CONF | CURSE |
S:BR_FIRE
D:A mighty ancient dragon, Itangast's form scorches your flesh. Wisps of
D:smoke curl up from his nostrils as he regards you with disdain.

N:711:Death mold
G:m:D
I:140:100d20:200:60:0
W:47:1:100:1000
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:UN_BONUS:7d7
B:SPORE:UN_BONUS:7d7
B:SPORE:UN_BONUS:7d7
B:SPORE:EXP_80:5d5
F:FORCE_SLEEP | NEVER_MOVE | CAN_SWIM |
F:EVIL | IM_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS | RES_WATE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is the epitome of all that is evil, in a mold. Its lifeless form draws
D:power from sucking the souls of those that approach it, a nimbus of pure
D:evil surrounds it. Luckily for you, it can't move...

N:712:Fafner the Dragon
G:D:G
I:120:25d110:30:130:80
W:48:2:170000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:FIRE:5d14
B:BITE:POISON:5d14
F:UNIQUE | MALE | SUSCEP_COLD | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | INVISIBLE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | ZANGBAND |
F:HAS_LITE
S:1_IN_3 |
S:CONF | CURSE |
S:BR_FIRE | BR_POIS | SCARE | CURSE | CONF
D:The mighty dragon of myth, Fafner was a giant who slew his
D:brother to win a treasure hoard, and then transformed himself
D:into a dragon, greedily watching over his gold.

N:713:Charon, Boatman of the Styx
G:W:B
I:120:28d100:30:100:0
W:47:3:0:25000
E:1:1:2:2:1:2
O:0:0:0:0
B:WAIL:LOSE_ALL
B:TOUCH:UN_POWER
B:HIT:EXP_80:8d12
B:HIT:EAT_GOLD:8d12
F:UNIQUE | MALE | SMART | CAN_SWIM | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 |
F:COLD_BLOOD | PASS_WALL | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_DARK | RES_NETH |
F:NO_STUN | NO_CONF | NO_SLEEP | RES_TELE | ZANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | DARKNESS |
S:BO_ICEE | BO_NETH | BA_COLD | BA_NETH | BA_WATE |
S:S_UNDEAD
D:The ferryman across the river Styx to the land of the dead.
D:He wishes to receive payment for your entry.

N:714:Quickbeam, the Ent
G:#:G
I:120:40d100:30:120:15
W:47:3:0:13500
E:1:1:2:2:1:2
O:10:50:20:10
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
B:CRUSH:HURT:12d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | SUSCEP_FIRE |
F:SMART | TAKE_ITEM | KILL_WALL | BASH_DOOR |
F:GOOD | PET | BASEANGBAND | NO_CUT
D:Unusually hasty, for an ent. Quickbeam hates evil creatures, and orcs in
D:particular, since the destruction of his beloved rowan-trees to feed the
D:fires of Orthanc.

N:715:Glaurung, Father of the Dragons
G:D:R
I:140:120d100:20:125:70
W:70:2:300000:50000
E:0:1:2:6:1:2
O:30:70:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:BITE:FIRE:8d14
B:BITE:POISON:8d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | CAN_CLIMB
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:SMART | EVIL | DRAGON | IM_POIS | IM_FIRE | RES_LITE
F:NO_CONF | NO_SLEEP | NO_STUN | BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:BLIND | CONF | SCARE |
S:BR_FIRE | BR_POIS | BR_SOUN | S_HI_DRAGONS
D:Glaurung is the father of all dragons, and was for a long time the most
D:powerful. Though this is no longer so, he still has full command over
D:his brood and can command them to appear whenever he so wishes. He is
D:the definition of dragonfire.

N:716:Behemoth
G:H:B
I:120:50d100:25:200:30
W:49:3:6000:16000
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:FIRE:5d8
B:BITE:FIRE:5d8
B:CRUSH:HURT:3d15
B:CRUSH:HURT:3d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL | AQUATIC |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR | ATTR_MULTI | ATTR_BASE
F:MORTAL | BASEANGBAND
S:1_IN_9
S:BR_FIRE
D:A great water-beast, with an almost unpenetrable skin.

N:717:Garm, Guardian of Hel
G:C:b
I:120:30d100:20:120:70
W:49:2:0:25000
E:0:1:0:2:1:4
O:50:50:0:0
B:CLAW:HURT:7d13
B:CLAW:HURT:7d13
B:BITE:HURT:8d13
B:BITE:HURT:8d13
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP | ZANGBAND
S:1_IN_3 |
S:BR_NETH | BR_COLD | BR_DARK |
S:S_HOUNDS | S_UNDEAD
D:Garm is a gigantic hound, whose job is to guard that none escapes
D:the tortures of Hel, the place of punishment for the wicked
D:and cowardly dead.

N:718:Greater wall monster
G:#:W
I:120:15d40:20:80:20
W:44:4:0:900
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY | BASEANGBAND
F:NONLIVING | RES_SOUND | NO_CUT | MULTIPLY
D:A sentient, moving section of wall.

N:719:Nycadaemon
G:U:o
I:120:29d99:20:140:40
W:51:3:6600:10000
E:1:1:2:2:1:2
O:20:0:80:0
B:TOUCH:TERRIFY
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | IM_POIS |
F:REGENERATE | RES_ACID | IM_COLD | IM_FIRE | CAN_FLY |
F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
F:INVISIBLE | KILL_WALL | RES_DARK
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | BASEANGBAND
S:1_IN_4 |
S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
D:A loathsome, sturdy, winged, horned demon, with talons that could tear
D:a stone wall down.

N:720:Barbazu
G:U:G
I:120:120d10:25:90:40
W:55:2:3300:2000
E:1:1:2:2:1:2
O:20:40:20:20
B:HIT:HURT:4d10
B:HIT:HURT:4d10
B:HIT:LOSE_CON:10d2
B:STING:POISON:5d5
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS |
F:ONLY_ITEM | DROP_1D2 | BASEANGBAND |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:SCARE | S_DEMON
D:A foul, humanoid creature with a long tail, clawed hands and feet,
D:and a disgusting, wiry, snaky beard. They are the elite shock troops
D:of the hells, capable of a terrifying berserk fury.

N:721:Goat of Mendes
G:q:D
I:120:18d111:30:66:40
W:50:3:0:6666
E:0:1:0:0:1:0
O:0:0:100:0
B:GAZE:TERRIFY
B:BUTT:HURT:6d6
B:BITE:EXP_40
B:BITE:LOSE_CON
F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD | ZANGBAND
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH | SCARE | RAISE_DEAD
S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
S:S_DEMON | CURSE | BA_COLD
D:It is a demonic creature from the lowest hell, vaguely resembling a
D:large black he-goat.

N:722:Nightwing
G:W:D
I:120:60d60:20:140:10
W:61:4:0:10000
E:1:1:2:2:1:2
O:0:0:100:0
B:TOUCH:POISON:6d5
B:TOUCH:POISON:6d5
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | RES_SOUND
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN
S:1_IN_4 |
S:BLIND | SCARE | CURSE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD
D:Everywhere colours seem paler and the air chiller. At the centre of the
D:cold stands a mighty figure. Its wings envelop you in the chill of death
D:as the nightwing reaches out to draw you into oblivion. Your muscles sag
D:and your mind loses all will to fight as you stand in awe of this mighty
D:being.

N:723:Maulotaur
G:H:s
I:130:200d13:13:50:10
W:50:2:40000:4500
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE |
F:BASH_DOOR | STUPID | DROP_CORPSE |
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
D:It is a belligerent minotaur with a destructive magical arsenal, armed
D:with a hammer.

N:724:Nether hound
G:Z:G
I:120:60d10:30:100:0
W:51:2:800:2000
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:FORCE_SLEEP |
F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | NO_CUT
S:1_IN_5 |
S:BR_NETH
D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of
D:darkness in the shape of a large dog.

N:725:Time hound
G:Z:B
I:120:60d10:30:100:0
W:51:2:800:3000
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:FORCE_SLEEP |
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BR_TIME
D:You get a terrible sense of deja vu, or is it a premonition? All at once
D:you see a little puppy and a toothless old dog. Perhaps you should give
D:up and go to bed.

N:726:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:51:2:800:2000
E:0:1:0:2:1:4
O:0:0:0:0
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ANIMAL | FORCE_SLEEP | FRIENDS
F:SUSCEP_COLD | RES_LITE | RES_SOUND | RES_ELEC | IM_FIRE
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:NO_SLEEP | NO_STUN
#NO_CONF
F:MORTAL | BASEANGBAND | HAS_LITE | NO_CUT
S:1_IN_5 |
S:BR_PLAS
D:The very air warps as pure elemental energy stalks towards you in the
D:shape of a giant hound. Your hair stands on end and your palms itch as
D:you sense trouble.

N:727:Demonic quylthulg
G:Q:r
I:120:48d10:20:1:0
W:45:1:3000:3000
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | IM_FIRE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_2 |
S:BLINK | TPORT |
S:S_DEMON
D:A pile of pulsing flesh that glows with an inner hellish fire. The world
D:itself seems to cry out against it.

N:728:Great Storm Wyrm
G:D:e
I:130:40d100:30:150:80
W:63:2:190000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:6d14
B:BITE:ELEC:6d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY | WILD_MOUNTAIN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_LITE
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | DROP_CHOSEN |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_ELEC
D:A vast dragon of power. Storms and lightning crash around its titanic
D:form. Deep blue scales reflect the flashes and highlight the creature's
D:great muscles. It regards you with contempt.

N:729:Ulik the Troll
G:T:v
I:130:35d100:30:120:30
W:51:4:16000:18000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:SHATTER:20d12
B:HIT:SHATTER:20d12
B:BITE:POISON:6d14
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE | KILL_BODY |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_COLD | IM_FIRE | BASEANGBAND
D:Ulik is the strongest troll who has ever lived. He could challenge
D:the immortals and pound them to dust with his great strength.

N:730:Baphomet the Minotaur Lord
G:H:v
I:130:35d100:30:120:30
W:58:4:16000:18000
E:1:1:2:2:1:2
O:0:80:20:0
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:BASH_DOOR | DROP_CORPSE |
F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND
S:1_IN_6 |
S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC |
S:BR_WALL
D:A fearsome bull-headed monster, Baphomet swings a mighty axe as he curses
D:all that defy him.

N:731:Hell knight
G:p:D
I:120:15d100:20:100:10
W:52:1:2200:5000
E:1:1:2:2:1:2
O:0:40:60:0
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:EXP_80:10d5
B:HIT:EXP_80:10d5
F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | RES_COLD | IM_POIS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_SOUND
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_ELEC | DEMON
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE |
S:1_IN_5 |
S:BLIND | SCARE | CURSE | BA_NETH | BA_FIRE | BO_PLAS
S:S_MONSTERS | S_DEMON
D:It is a humanoid form dressed in armour of ancient style. From beneath
D:its helmet, eyes glow with hellfire.

N:732:Bull Gates
G:p:D
I:140:25d100:40:90:0
W:52:3:1600:20000
E:1:1:2:2:1:2
O:50:50:0:0
B:CHARGE:EAT_GOLD:5d5
B:CHARGE:EAT_ITEM:5d5
B:SPIT:BLIND:10d5
B:DROOL:DISEASE:8d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:RES_POIS | NO_CONF | NO_SLEEP | EVIL | RES_TELE
F:MORTAL | JOKEANGBAND | HAS_LITE
S:1_IN_6 |
S:TRAPS | S_BUG
D:He may not code worth a dime, but he certainly knows how to make money.

N:733:Santa Claus
G:h:r
I:150:25d400:90:100:10
W:52:3:2600:45000
E:1:1:2:2:1:2
O:20:20:20:20
B:HIT:LOSE_CHR:5d5
B:MOAN:*
B:TOUCH:LOSE_ALL:20d1
B:CHARGE:EAT_GOLD
F:ALLOW_RUNNING | UNIQUE | MALE | CAN_SPEAK | REFLECTING | RES_MANA
F:DROP_SKELETON | FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | GENO_NO_THIN
F:RES_ELEC | RES_FIRE | RES_POIS | RES_COLD |
F:COLD_BLOOD | RES_TELE | JOKEANGBAND | HAS_LITE
F:AI_ANNOY | PSEUDO_UNIQUE
S:1_IN_3 |
S:CURSE | HOLD | DRAIN_MANA | SCARE | BLIND |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGONS | S_UNIQUE |
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY
D:Why would anybody want to kill Santa Claus? To get all the presents,
D:of course!

N:734:Eihort, the Thing in the Labyrinth
G:j:R
I:120:33d100:50:90:10
W:53:3:0:25000
E:0:0:0:0:0:0
O:0:0:100:0
B:BITE:PARALYZE:8d1
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | IM_ACID | RES_FIRE | RES_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | CTHANGBAND | NO_CUT
S:1_IN_4 |
S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
D:"Then came pale movement in the well, and something clambered up from the
D:dark, a bloated blanched oval supported on myriad fleshless legs. Eyes
D:formed in the gelatinous oval and stared at him."

N:735:The King in Yellow
#FINAL_GUARDIAN
G:L:y
I:120:43d100:90:100:10
W:53:3:0:25000
E:0:0:0:0:0:0
O:50:0:40:10
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_WIS:5d10
B:GAZE:TERRIFY:5d10
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | CTHANGBAND |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | RES_ACID | RES_FIRE | RES_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | NO_CUT | RES_NETH
S:1_IN_2 |
S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CURSE | RAISE_DEAD
S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
D:The King in Yellow is an Avatar of Hastur: "He has no face, and is twice
D:as tall as a man. He wears pointed shoes under his tattered, fantastically
D:colored robes, and a streamer of silk appears to fall from the pointed tip
D:of his hood. At times he appears to be winged; at others, haloed."

N:736:Great unclean one
G:U:g
I:120:80d80:30:150:20
W:53:3:53000:17500
#E:0:0:0:0:0:0 --EXPERIMENTAL:
E:1:1:2:2:1:2
O:20:0:0:0
B:BITE:DISEASE:10d10
B:BITE:ACID:10d10
B:BITE:POISON:10d10
B:BITE:CONFUSE:10d10
F:DEMON | EVIL | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY |
F:IM_ACID | RES_COLD | RES_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN |
F:KILL_ITEM | ZANGBAND | NO_NEST
S:1_IN_3
S:BR_ACID | BR_POIS | BR_NUKE | SCARE | RAISE_DEAD
S:CURSE | S_DEMON | S_UNDEAD
D:This disgusting demon resembles a shambling pile of rotting green flesh,
D:with dozens of mouths drooling and leaving a trail of foul-smelling goo
D:behind. Nurgle must be proud of himself to have created this atrocity!

N:737:Lord of Chaos
G:p:v
I:130:45d55:30:80:5
W:60:3:0:17500
E:1:1:2:2:1:2
O:0:0:100:0
B:KICK:HURT:30d2
B:KICK:HURT:15d2
B:HIT:POISON:30d1
B:HIT:LOSE_ALL:20d1
F:MALE | FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | EVIL | SHAPECHANGER | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | RES_CHAOS |
F:IM_ACID | IM_FIRE | IM_COLD | RES_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:ZANGBAND | HAS_LITE
S:1_IN_2 |
S:HEAL | MIND_BLAST | BA_CHAO |
S:S_SPIDERS | S_HOUNDS | S_DEMON
D:He is one of the few true masters of the art, being extremely skillful in
D:all forms of unarmed combat and controlling the Chaos with disdainful ease.

N:738:Old Sorcerer
G:p:r
I:130:52d25:20:60:10
W:54:2:1500:5000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:HIT:HURT:6d8
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | NO_NEST
F:OPEN_DOOR | BASH_DOOR | TAKE_ITEM | SMART | AI_ANNOY
F:EVIL | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | RES_POIS
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CURSE | TRAPS |
S:BO_ACID | BA_FIRE | BA_COLD | BA_POIS |
S:S_MONSTER | S_DEMON | S_HI_DRAGONS | S_UNDEAD
D:A human figure in robes, he moves with magically improved speed, and his
D:hands are ablur with spell casting. You stagger at the mighty sound of his
D:spells as they echo hollowly through the dungeon.

N:739:Ethereal hound
G:Z:G
I:120:60d15:30:100:0
W:55:3:900:3000
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d12
F:FORCE_SLEEP | FRIENDS |
F:INVISIBLE | PASS_WALL |
F:ANIMAL | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BR_NETH
D:A pale green hound. Pulsing red lines and strange fluorescent light
D:hints at internal organs best left to the imagination.

N:740:Lesser kraken
G:~:G
I:120:30d100:30:100:80
W:54:2:8000:20000
E:3:0:3:0:1:0
O:25:25:50:0
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE |
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | IM_WATER |
F:EVIL | RES_ELEC | NO_CONF | NO_SLEEP | IM_POIS | RES_COLD | BASEANGBAND
S:1_IN_4 |
S:BLIND | CONF | SCARE | CURSE |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO
D:An enormously fearsome and powerful inhabitant of the depths. It
D:resembles a gargantuan octopus and its evil is almost tangible.

N:741:Great Ice Wyrm
G:D:c
I:130:40d100:30:150:80
W:63:2:190000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:6d14
B:BITE:COLD:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD | WILD_MOUNTAIN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_FIRE |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | DROP_CHOSEN |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_COLD
D:An immense dragon capable of awesome destruction. You have never felt
D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel
D:its wrath!

N:742:Demilich
G:L:U
I:120:35d100:20:100:50
W:54:2:3000:8000
E:1:1:2:2:1:2
O:0:0:100:0
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CURSE
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET | S_DEMON |
S:TPORT | HEAL | RAISE_DEAD
D:A lich who is partially immaterial, on its way to a new, ethereal form.

N:743:The Phoenix
G:B:f
I:125:36d100:60:130:0
W:54:3:6000:20000
E:0:1:0:2:1:2
O:0:50:50:0
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | AURA_FIRE | RES_SOUND
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | RES_LITE |
F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:BASEANGBAND | HAS_LITE | REGENERATE
#IM_LITE
S:1_IN_3 |
S:BA_FIRE | BR_FIRE | BR_LITE | BR_PLAS
D:A massive glowing eagle bathed in flames. The searing heat chars your
D:skin and melts your armour.

N:744:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:69:3:10000:15000
E:0:0:0:0:1:0
O:10:0:80:10
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | WILD_DESERT
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE |
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH | BR_NETH | S_UNDEAD
D:This intensely evil creature bears the form of a gargantuan black worm.
D:Its gaping maw is a void of blackness, acid drips from its steely hide.
D:It is like nothing you have ever seen before, and a terrible chill runs
D:down your spine as you face it.

N:745:Lord of Change
G:U:v
I:130:50d70:30:150:20
W:54:3:23000:17000
E:0:1:2:0:1:0
O:0:0:100:0
B:CLAW:CONFUSE:10d10
B:CLAW:CONFUSE:10d10
B:BITE:BLIND:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:ZANGBAND
S:1_IN_3
S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
S:S_HOUNDS | S_DEMON | S_DRAGON | TPORT | HASTE | CONF | SCARE |
S:TELE_AWAY | FORGET
D:The most powerful of Tzeentch's servitors. This demon looks like
D:a huge bird-creature, with the head of a predatory bird and
D:fantastically multi-coloured wings.

N:746:Keeper of Secrets
G:H:G
I:130:60d70:30:150:20
W:64:3:25000:17000
E:2:1:2:2:1:2
O:0:0:100:0
B:HIT:CONFUSE:10d10
B:HIT:TERRIFY:10d10
B:HIT:BLIND:10d10
B:HIT:TERRIFY:10d10
F:DEMON | EVIL | DROP_GOOD | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY | NO_NEST
F:RES_ACID | RES_FIRE | RES_COLD | IM_POIS | NO_CONF | NO_SLEEP | ZANGBAND
S:1_IN_3
S:SCARE | BRAIN_SMASH | DRAIN_MANA |
S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
S:TELE_AWAY
D:This demonic keeper of forbidden secrets looks like a hairless
D:minotaur with extra arms, decorated with tattoos and nose rings.
D:It is the embodiment of Slaanesh's perverted magic.

N:747:Shudde M'ell
G:w:s
I:125:100d40:20:90:20
W:59:2:0:23000
E:0:0:0:0:0:0
O:0:0:0:0
B:CRUSH:SHATTER:55d2
B:CRUSH:SHATTER:55d2
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_SOUND | RES_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE | EVIL
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | NO_FEAR | NO_STUN
F:FORCE_MAXHP | SMART | UNIQUE | CTHANGBAND | NO_SLEEP | NO_CONF | RES_DARK
S:1_IN_5 |
S:SCARE | CONF | HOLD | S_DEMON | S_KIN |
S:HEAL | HASTE | FORGET | BRAIN_SMASH |
S:BR_DARK | BR_ACID | BR_DISE
D:The most powerful and most evil of all Chthonians.
D:"A great gray thing a mile long chanting and exuding strange acids...
D:charging through the depths of the earth at a fantastic speed, in a
D:dreadful fury... melting basaltic rocks like butter under a blowtorch."

N:748:Hand druj
G:s:y
I:130:60d10:20:110:0
W:57:2:10:18000
E:0:0:0:1:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE |
F:SMART | COLD_BLOOD | CAN_SWIM |
F:EVIL | UNDEAD | RES_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
S:1_IN_1 |
S:TELE_AWAY | BLIND | CONF | SCARE | CURSE | FORGET | DARKNESS |
S:BO_FIRE | BO_ACID | BO_COLD | BO_ELEC
D:A skeletal hand floating in the air, motionless except for its flexing
D:fingers.

N:749:Eye druj
G:s:r
I:130:10d100:20:90:0
W:58:2:2:21000
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE |
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | CAN_SWIM |
F:RES_FIRE | RES_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
# | S_LOWEXP
S:1_IN_1 |
S:BO_MANA | BO_NETH | BA_NETH | BRAIN_SMASH | S_UNDEAD
D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it
D:harmless.

N:750:Skull druj
G:s:o
I:130:14d100:20:120:0
W:59:2:1000:24000
E:0:0:0:0:1:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE |
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | CAN_SWIM |
F:RES_FIRE | RES_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
# | S_LOWEXP
S:1_IN_1 |
S:SLOW | CURSE | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS |
S:BO_NETH | BA_WATE | S_UNDEAD
D:A glowing skull possessed by sorcerous power. It need not move, but
D:merely blast you with mighty magic.

N:751:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:53:1:0:4000
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:CONFUSE:5d5
B:ENGULF:CONFUSE:5d5
B:ENGULF:HURT:5d5
B:ENGULF:HURT:5d5
F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP |
F:RAND_50 | RAND_25 | CAN_FLY | IM_POIS |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | NO_STUN | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | RES_CHAOS | NO_CUT
S:1_IN_6 |
S:BR_CHAO
D:Void, nothingness, spinning destructively.

N:752:Aether vortex
G:v:v
I:130:40d20:100:40:0
W:54:2:0:5000
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:5d5
B:ENGULF:ACID:5d5
B:ENGULF:COLD:5d5
F:ATTR_MULTI | ATTR_ANY | FORCE_SLEEP | CAN_FLY | WILD_MOUNTAIN |
F:RAND_50 | RAND_25 | AURA_COLD | RES_WATE | RES_DISE | RES_LITE | RES_DARK |
F:RES_CHAOS | RES_SHARDS | RES_SOUND | RES_TIME | NO_STUN | RES_SOUND
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_NETH | RES_NEXU |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | AURA_FIRE | AURA_ELEC |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_6 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE |
S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH |
S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU
D:An awesome vortex of pure magic, power radiates from its frame.

N:753:Nidhogg, the Hel-Drake
G:D:D
I:130:39d111:20:133:70
W:55:2:260000:25000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:LOSE_CON:8d12
B:CLAW:LOSE_CON:8d12
B:BITE:EXP_80:8d15
B:BITE:EXP_80:8d15
F:UNIQUE | CAN_FLY | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_COLD | ZANGBAND |
F:HAS_LITE
S:1_IN_5 |
S:CURSE | BR_NETH | BR_COLD |
S:BR_ACID | BR_POIS |
S:S_DRAGON | S_UNDEAD
D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the
D:night, feasts on the essences of the dead.

N:754:The Lernaean Hydra
G:M:v
I:120:45d100:20:140:20
W:55:2:13000:20000
E:0:1:0:2:12:0
O:0:0:0:0
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | SUSCEP_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | REGENERATE |
F:ANIMAL | IM_FIRE | IM_POIS |
F:NO_CONF | NO_SLEEP | CAN_SWIM |
F:MORTAL | BASEANGBAND
S:1_IN_3 |
S:SCARE |
S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS |
S:BR_FIRE | BR_POIS | S_HYDRAS | S_KIN
D:A massive legendary hydra. It has twelve powerful heads. Its many eyes
D:stare at you as clouds of smoke and poisonous vapour rise from its
D:seething form. It grows new heads as fast as you chop them off.

N:755:Thuringwethil, the Vampire Messenger
G:V:v
I:130:50d100:20:145:10
W:67:3:1500:23000
E:1:1:2:2:1:2
O:0:50:50:0
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
B:HIT:CONFUSE:7d6
B:HIT:CONFUSE:7d6
F:UNIQUE | FEMALE | SPECIAL_GENE | VAMPIRIC
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:RES_TELE | BASEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | DRAIN_MANA |
S:BRAIN_SMASH | BA_NETH | S_KIN | S_HI_UNDEAD
D:Chief messenger between Sauron and Morgoth, she is the most deadly of her
D:vampire race on Middle-earth. At first she is charming to meet, but her
D:wings and eyes give away her true form.

N:756:Great Hell Wyrm
#G:D:f
#G:D:l
#new def: ember
G:D:Z
I:130:50d100:30:150:80
W:67:2:190000:23000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:FIRE:6d14
B:BITE:FIRE:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE | WILD_VOLCANO | RES_LITE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | SUSCEP_COLD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE | NO_STUN | DROP_CHOSEN |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_FIRE
D:A vast dragon of immense power. Fire leaps continuously from its huge
D:form. The air around it scalds you. Its slightest glance burns you, and
D:you realize how truly insignificant you are.

N:757:Hastur the Unspeakable
G:H:b
I:120:55d95:20:150:10
W:55:4:0:23000
E:2:0:2:4:1:0
O:25:25:25:10
B:CRUSH:HURT:14d8
B:CRUSH:HURT:14d8
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC | RES_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:RES_TELE | CTHANGBAND
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | DRAIN_MANA |
S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
D:Its form is partially that of a reptile, partially that of a gigantic
D:octopus. It will destroy you.

N:758:Bloodthirster
G:U:r
I:130:60d70:30:160:20
W:50:2:60000:15500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:50d1
B:HIT:HURT:50d1
B:HIT:HURT:50d1
F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
F:RES_ACID | IM_FIRE | RES_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
F:ZANGBAND | HAS_LITE | NO_NEST
D:Khorne's mightiest servant, a winged hound-demon walking on
D:two paws and wielding a mighty axe and a whip in the other
D:two. Intelligent, bloodthirsty eyes leer at you from inside
D:the blood-soaked demon armour.

N:759:Draconic quylthulg
G:Q:g
I:120:48d10:20:1:0
W:45:1:3000:3000
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_POIS
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_2 |
S:BLINK | TPORT |
S:S_DRAGON
D:It looks like it was once a dragon corpse, now deeply infected with
D:magical bacteria that make it pulse in a foul and degrading way.

N:760:Nyogtha, the Thing that Should not Be
G:j:D
I:130:55d99:20:120:20
W:56:2:0:20000
E:0:0:0:0:0:0
O:50:0:40:10
B:CRUSH:ACID:14d6
B:CRUSH:ACID:14d6
B:CRUSH:HURT:16d16
B:GAZE:INSANITY:6d6
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:REGENERATE | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 |
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY |
F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING | RES_SOUND
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
F:CTHANGBAND | NO_CUT
S:1_IN_5 |
S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
D:"...a little finger of blackness crept out from beneath its edge
D:a great wave of iridescent blackness, neither liquid nor solid,
D:a frightful gelatinous mass."

N:761:Ahtu, Avatar of Nyarlathotep
G:#:D
I:130:50d110:30:120:15
W:56:3:0:22500
E:1:1:2:2:1:2
O:0:30:60:10
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | IM_POIS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR
F:EVIL | DEMON | ELDRITCH_HORROR | CTHANGBAND | NO_CUT |
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | WILD_TOO | WILD_WOOD
F:NONLIVING
S:1_IN_6
S:BR_FIRE | S_DEMON | CURSE | BR_PLAS | BR_NETH | BRAIN_SMASH |
S:S_UNDEAD | BA_DARK
D:"Higher already than the giants of the forest ringing it, the
D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and
D:golden and glittering overall with inclusions of quartz."

N:762:Fundin Bluecloak
G:h:B
I:130:50d100:25:195:10
W:56:2:1400:20000
E:1:1:2:2:1:2
O:0:80:20:0
B:HIT:HURT:10d10
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | PET |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:HEAL | BLIND | CONF | SCARE | CURSE | BRAIN_SMASH |
S:FORGET | S_MONSTERS | S_ANIMALS
D:He is one of the greatest dwarven priests to walk the earth. Fundin has
D:earned a high position in the church, and his skill with both weapon and
D:spell only justify his position further. His combination of both dwarven
D:strength and priestly wisdom are a true match for any adventurer.

N:763:Bile Demon
G:U:R
I:120:35d100:40:110:40
W:61:2:30000:12000
#E:1:0:1:2:1:0 --EXPERIMENTAL:
E:1:1:2:2:1:0
O:10:90:0:0
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:CRUSH:ACID:9d9
B:CRUSH:ACID:9d9
F:FORCE_SLEEP | FORCE_MAXHP | BASEANGBAND |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | NO_NEST
F:EVIL | DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BR_POIS | BR_ACID | S_DEMON | BLIND | CONF | ARROW_4
D:It's big. It's fat. It's red. It's ugly. It's got a severe attack of
D:highly poisonous flatulence. And its insides are corrosive. All of which
D:go together to make the single most repulsive sight - and smell - you have
D:ever experienced.

N:764:Uriel, Angel of Fire
G:A:R
I:130:55d100:40:160:10
W:61:3:3400:25000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:FIRE:4d12
B:HIT:FIRE:4d12
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | GOOD | AURA_FIRE | REFLECTING | RES_MANA
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SUSCEP_COLD | CAN_CLIMB |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_LITE | RES_TIME | RES_SOUND
F:NO_STUN | NO_SLEEP | NO_CONF | NO_FEAR | IM_PSI | WILD_VOLCANO
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY
F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE | BASEANGBAND | HAS_LITE
F:KILL_ITEM
S:1_IN_2 |
S:TELE_TO | BLIND |
S:BO_FIRE | BO_MANA | BA_FIRE |
S:BR_FIRE | BR_PLAS |
S:S_ANGEL
D:A creature of godly appearance, you dare not challenge Uriel's supremacy.
D:Those who stood against him before are but a memory, cremated by his
D:mastery of elemental fire.

N:765:Azriel, Angel of Death
G:A:D
I:130:60d100:40:170:10
W:62:3:3400:30000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:EXP_80:10d5
B:HIT:EXP_80:10d5
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD | RES_LITE | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | RES_MANA | AURA_COLD
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_FLY | IM_PSI | NO_SLEEP | RES_TIME
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | NO_STUN | NO_CONF | CAN_CLIMB
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | BASEANGBAND
F:HAS_LITE | KILL_ITEM | RES_SOUND
S:1_IN_2 |
S:TELE_TO | BLIND |
S:BO_MANA | BO_NETH | BA_NETH |
S:BR_NETH |
S:S_ANGEL
D:Azriel commands awesome power, his visage holy enough to shrivel your
D:soul. You shriek with disbelief as his mastery of death draws you to your
D:grave. It is truly beyond all but the mightiest of warriors to stand
D:against him and live.

N:766:Ancalagon the Black
G:D:D
I:140:180d100:40:170:70
W:90:1:330000:55000
E:0:1:2:6:1:2
O:60:40:0:0
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:BITE:HURT:10d14
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE | CAN_CLIMB
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | RES_TIME | RES_DARK
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:BR_ACID | BR_FIRE | BR_DISI | BR_WALL | BR_TIME |
S:S_HI_DRAGONS | S_KIN
D:"Rushing Jaws" is his name, and death is his game; the greatest and most
D:terrible of all dragonkind, his power dismayed even the Valar for a time.

N:767:Daoloth, the Render of the Veils
G:U:s
I:120:72d100:20:125:10
W:58:3:33000:27500
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:CONFUSE:6d12
B:TOUCH:CONFUSE:6d12
B:TOUCH:CONFUSE:6d12
B:GAZE:INSANITY:6d6
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:IM_ACID | IM_FIRE | IM_POIS | RES_COLD | ELDRITCH_HORROR |
F:NEVER_MOVE | RES_NEXU | REFLECTING | RES_MANA | PASS_WALL
F:NO_CONF | NO_SLEEP | CTHANGBAND
# | S_LOWEXP
S:1_IN_3 |
S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK
D:"Not shapeless, but so complex that the eye could recognize no
D:describable shape. There were hemispheres and shining metal,
D:coupled by long plastic rods. The rods were of a flat gray color,
D:so that he could not make out which were nearer; they merged into
D:a flat mass from which protruded individual cylinders. As he looked
D:at it, he had a curious feeling that eyes gleamed from between
D:these rods; but wherever he glanced at the construction, he saw
D:only the spaces between them."

N:768:Nightwalker
G:W:D
I:130:80d70:20:175:10
W:73:3:75000:20000
E:1:1:2:2:1:2
O:10:0:90:0
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM | RES_DARK | RES_NETH |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE | RES_SOUND
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_NEST
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH | S_UNDEAD
D:A huge giant garbed in black, more massive than a titan and stronger than
D:a dragon. With terrible blows, it breaks your armour from your back,
D:leaving you defenseless against its evil wrath. It can smell your fear,
D:and you in turn smell the awful stench of death as this ghastly figure
D:strides towards you menacingly.

N:769:Gabriel, the Messenger
G:A:w
I:130:75d100:40:180:10
W:64:3:3500:35000
E:1:1:2:2:1:2
O:0:40:60:0
B:HIT:UN_BONUS:6d8
B:HIT:FIRE:6d8
B:HIT:BLIND:10d10
B:HIT:BLIND:10d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | RES_LITE | RES_TIME
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | REFLECTING | RES_MANA
F:ESCORT | CAN_FLY | WILD_MOUNTAIN | NO_STUN | NO_CONF | NO_SLEEP | RES_TELE
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | CAN_CLIMB | RES_SOUND
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | IM_PSI |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | BASEANGBAND | HAS_LITE
F:KILL_ITEM
S:1_IN_2 |
S:TELE_TO | BLIND | BO_MANA |
S:S_ANGEL | S_KIN
D:Commanding a legion of angels, Gabriel will destroy you for your sins. He
D:will crush you like the pitiful insignificant being he sees you to be.
D:Your very soul will be taken into judgement by his supreme authority as he
D:cleanses the world of evil.

N:770:Artsi, the Champion of Chaos
G:h:v
I:130:11d666:25:175:10
W:59:2:1600:20000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:EXP_80:10d10
B:HIT:EXP_80:10d10
B:HIT:EXP_80:10d10
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | RES_CHAOS |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:ZANGBAND | HAS_LITE
S:1_IN_4 |
S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA
D:He is one of the greatest warriors of chaos to walk the earth.
D:His bloody blade has slain thousands and tens of thousands, and still
D:hungers for more.

N:771:Saruman of Many Colours
G:p:v
I:120:70d100:100:100:0
W:60:1:1600:35000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_MANA | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_GREAT | DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#F:AI_ANNOY
S:1_IN_2 |
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF |
S:MIND_BLAST | FORGET | TRAPS | RAISE_DEAD | BO_MANA |
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | BA_CHAO |
S:S_UNDEAD | S_DEMON | S_HI_DRAGONS | S_ANIMALS
D:Originally known as the White, Saruman fell prey to Sauron's wiles. He
D:searches forever for the One Ring, to become a mighty Sorcerer-King of the
D:world.

N:772:Harowen the Black Hand
G:p:B
I:140:25d100:30:36:0
W:51:3:0:20000
E:1:1:2:2:1:2
O:90:10:0:0
B:TOUCH:EAT_GOLD:5d5
B:TOUCH:EAT_ITEM:5d5
B:HIT:BLIND:10d5
B:HIT:POISON:8d5
F:UNIQUE | MALE | CAN_SPEAK | SMART |
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | RES_DARK
F:IM_POIS | BASEANGBAND
S:1_IN_6 |
S:TELE_TO | TRAPS
D:He is a master of disguise, an expert of stealth, a genius at traps, and
D:moves with blinding speed. Check your pockets!

N:773:Osyluth
G:U:W
I:130:40d100:20:145:40
W:65:2:4300:13000
E:1:1:2:2:1:2
O:5:65:20:20
B:HIT:LOSE_CHR:8d8
B:HIT:LOSE_CHR:8d8
B:BITE:POISON:10d10
B:STING:LOSE_STR:9d9
F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING | RES_NETH | RES_DARK
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | NO_NEST
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY
F:EVIL | DEMON | NO_CONF | NO_SLEEP | INVISIBLE | BASEANGBAND |
F:RES_ACID | IM_ELEC | IM_POIS | RES_COLD | RES_FIRE | NO_CUT
S:1_IN_6 |
S:BA_ELEC | BA_COLD | BO_ICEE | SCARE | S_DEMON
D:It is a demon made almost entirely out of bones. It is humanoid, but with
D:a large tail similar to that of a giant scorpion, and emits a foul smell
D:of decay and rot. They are despised even in the hells.

N:774:Dreadlord
G:G:r
I:120:30d100:20:150:0
W:62:2:1000:20000
E:0:0:0:0:0:0
O:10:10:60:10
B:HIT:EXP_40:6d6
B:HIT:EXP_40:6d6
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | NO_STUN | RES_TIME |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | CAN_FLY | RES_DARK | RES_NETH | RES_SOUND
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | RAISE_DEAD
S:BA_NETH | DARKNESS
D:It is a massive form of animated death, its colour deeper than black. It
D:drinks in light, and space around it is twisted and torn by the weight of
D:its evil. It is unlife and it knows nothing but the stealing of souls and
D:the stench of death. Flee its hunger!

N:775:Greater kraken
G:~:G
I:120:40d100:30:145:80
W:60:2:10000:25000
E:3:0:3:0:1:0
O:10:80:0:10
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_CORPSE |
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE | IM_WATER
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | RES_COLD | BASEANGBAND
S:1_IN_3 |
S:BLIND | CONF | SCARE | CURSE | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
D:An enormously fearsome and powerful inhabitant of the depths. It
D:resembles a gargantuan octopus and its evil is almost tangible.

N:776:Archlich
G:L:B
I:120:45d100:20:120:50
W:64:2:0:10000
E:0:0:0:0:0:0
#E:1:1:2:2:1:2 - immaterial lich!
O:0:0:100:0
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | RES_NETH | RES_TIME |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL | NO_STUN | RES_SOUND
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:BLINK | TELE_TO | BLIND | HOLD | SCARE | CURSE |
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | FORGET |
S:TPORT | HEAL | S_DEMON | BA_NETH | RAISE_DEAD
D:A lich who has reached its ultimate evolutionary stage: a completely
D:immaterial state.

N:777:The Cat Lord
G:f:v
I:130:48d100:100:200:0
W:66:3:0:30000
E:0:1:0:2:1:4
O:30:60:0:10
B:CLAW:CONFUSE:12d12
B:CLAW:LOSE_DEX:2d12
B:CLAW:BLIND:10d5
B:BITE:PARALYZE:15d1
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_3 |
S:TELE_TO | S_KIN
D:Master of all things feline, the Cat Lord moves with catlike stealth.

N:778:Jabberwock
G:H:v
I:130:32d100:35:135:255
W:68:3:2300:19000
E:0:1:0:2:1:0
O:20:50:20:0
B:CLAW:HURT:11d11
B:CLAW:HURT:11d11
B:BITE:HURT:11d11
B:BITE:HURT:11d11
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_60 | DROP_90 | NO_NEST
F:BASH_DOOR | CAN_FLY | DROP_CORPSE |
F:ANIMAL | MORTAL | BASEANGBAND |
S:1_IN_5 |
S:CURSE |
S:BR_CHAO
D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"
D:Run and run quickly, for death incarnate chases behind you!

N:779:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:65:2:900:4000
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:2d12
F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FRIENDS | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | RES_CHAOS | BASEANGBAND
S:1_IN_5 |
S:BR_CHAO
D:A constantly changing canine form, this hound rushes towards you as if
D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze
D:relish for combat. You suspect all may not be as it seems.

N:780:Vlad Dracula, Prince of Darkness
G:V:D
I:130:70d100:20:166:10
W:76:4:1800:33333
E:1:1:2:2:1:2
O:0:10:90:0
B:BITE:EXP_80:8d8
B:BITE:EXP_80:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY | VAMPIRIC
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:RES_TELE | ZANGBAND | NO_CUT | DROP_CHOSEN
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | DRAIN_MANA | S_HI_UNDEAD |
S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK
D:The most feared of all vampires, the Prince of Darkness himself.

N:781:Beholder hive-mother
G:e:y
I:120:40d100:30:80:10
W:67:3:2600:17000
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:EXP_80:6d6
B:GAZE:PARALYZE:5d5
B:GAZE:INSANITY:5d5
B:GAZE:UN_POWER:5d5
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_2 |
S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH |
S:BA_DARK | BO_MANA | BA_ACID | BA_FIRE | BA_COLD | BO_NETH |
S:S_KIN | UNMAGIC
D:A hive mother of the race of beholders, she can summon her brood to her aid
D:whenever she wishes.

N:782:Leviathan
G:~:v
I:120:50d100:40:180:30
W:67:3:300000:28000
E:0:1:0:6:1:0
O:0:0:0:0
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | BASEANGBAND | IM_WATER
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK | BR_POIS | BA_WATE |
S:S_DRAGON | S_HYDRAS | HEAL | CONF | DARKNESS
D:An enormous, terrible sea-monster, the true master of the ocean.

N:783:Great Wyrm of Chaos
G:D:v
I:130:60d100:40:190:100
W:75:2:190000:29000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:BITE:HURT:7d14
B:BITE:HURT:7d14
F:ATTR_MULTI | ATTR_ANY | SMART | CAN_CLIMB | NO_NEST
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE | DROP_CHOSEN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | RES_CHAOS | RES_DISE
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_CHAO | BR_DISE |
S:S_DRAGON | S_HI_DRAGONS
D:A massive dragon of changing form. As you watch, it appears first fair
D:and then foul. Its body is twisted by chaotic forces as it strives to
D:stay real. Its very existence distorts the universe around it.

N:784:Great Wyrm of Law
G:D:B
I:130:60d100:40:190:100
W:75:2:190000:29000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:BITE:HURT:7d14
B:BITE:HURT:7d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | SMART | CAN_CLIMB |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY | DROP_CHOSEN |
F:EVIL | DRAGON | NO_STUN | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT
F:ATTR_MULTI | NO_NEST
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_SOUN | BR_SHAR |
S:S_DRAGON | S_HI_DRAGONS
D:A massive dragon of powerful intellect. It seeks to dominate the universe
D:and despises all other life. It sees all who do not obey it as mere
D:insects to be crushed underfoot.

N:785:Great Wyrm of Balance
G:D:v
I:130:70d100:40:190:100
W:80:2:190000:31000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:DRAGON | EVIL | DROP_CORPSE | SMART |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | CAN_CLIMB | NO_NEST
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | RES_CHAOS | DROP_CHOSEN |
F:NO_STUN | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | NO_CUT | ATTR_MULTI
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE |
S:S_DRAGON | S_HI_DRAGONS
D:A massive dragon, it is thousands of
D:years old and seeks to maintain the Cosmic Balance. It sees you as an
D:upstart troublemaker without the wisdom to control your actions.

N:786:Shambler
G:E:W
I:130:50d100:40:150:50
W:67:4:9000:22500
#E:0:0:0:0:0:0
E:0:1:2:0:0:2
O:20:20:60:0
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | IM_ELEC
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | NO_NEST
F:NO_CONF | NO_SLEEP | EVIL | ZANGBAND | NO_CUT | NO_FEAR
S:1_IN_3 |
S:BR_ELEC
D:This elemental creature is power incarnate; it looks like a huge polar bear
D:with a huge gaping maw instead of a head.

N:787:Gelugon
G:U:w
I:130:45d100:20:120:40
W:69:3:8000:14000
#E:2:1:2:0:0:2 --EXPERIMENTAL: (actually their head is probably unfitting for helmets and should be zero'ed)
E:1:1:2:2:1:2
# E: weapons : torso : arms : finger : head : leg
O:5:75:20:0
B:CLAW:COLD:6d10
B:CLAW:COLD:6d10
B:BITE:COLD:9d9
B:HIT:PARALYZE:8d8
F:FORCE_SLEEP | FORCE_MAXHP | BASEANGBAND | NO_NEST
F:ONLY_ITEM | DROP_GOOD | DROP_2D2 | CAN_FLY | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | REGENERATE |
F:EVIL | DEMON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6
S:BR_COLD | BR_SHAR | BA_COLD | BO_ICEE | S_HI_DEMONS |
S:SLOW | SCARE | HOLD
D:This demon from the ice planes is a truly terrifying sight. It has an
D:extremely large, insect-like body towering a full twelve feet tall, with
D:great claws on its hands and pincers on its mouth, and its head bulges
D:with great multi-faceted eyes. Its tail is covered with razor-sharp
D:spikes.

N:788:Glaaki
G:~:v
I:130:52d99:20:150:10
W:67:2:0:36000
E:0:0:0:0:1:0
O:0:0:100:0
B:STING:HURT:20d1
B:STING:DISEASE:20d1
B:CRUSH:HURT:3d20
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR |
F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_ACID | CTHANGBAND
S:1_IN_5
S:BA_WATE | S_HYDRAS | S_DRAGON | S_DEMON | SCARE |
S:BLIND | CONF | CURSE | BR_POIS
D:"From an oval body protruded countless thin, pointed spines of
D:multi-colored metal; at the more rounded end of the oval a
D:circular, thick-lipped mouth formed the center of a spongy
D:face, from which rose three yellow eyes on thin stalks. Around
D:the underside of the body were many white pyramids, presumably
D:used for locomotion. The diameter of the body must have been
D:at least ten feet at its least wide..."

N:789:T'ron, the Rebel Dragonrider
#FINAL_GUARDIAN
G:D:D
I:130:80d100:20:120:80
W:72:2:400000:45000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:12d10
B:HIT:HURT:12d10
B:CHARGE:HURT:10d10
B:CHARGE:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | SPECIAL_GENE |
F:FORCE_MAXHP | REGENERATE | DRAGONRIDER | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | RES_COLD | RES_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:TELE_TO | SCARE | BR_TIME | BR_FIRE |
S:BO_MANA | S_DRAGONRIDER
D:As the Dragonriders came from Pern to help the elves, T'ron and his rebel
D:Dragonwing came to defend Morgoth! He is an evil and powerful Dragonrider.

N:790:Great Wyrm of Many Colours
G:D:v
I:130:70d100:40:170:255
W:80:2:190000:31000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d14
B:BITE:HURT:8d14
F:ATTR_MULTI | CAN_FLY | WILD_MOUNTAIN | WILD_VOLCANO | SMART |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE | RES_LITE
F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | EVIL | NO_NEST
F:DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
D:A huge dragon whose scales shimmer in myriad hues.

N:791:Mardra, rider of the Gold Loranth
G:D:y
I:130:100d85:100:100:50
W:75:1:420000:35000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:12d15
B:HIT:HURT:12d15
B:HIT:HURT:12d15
B:HIT:HURT:12d15
F:UNIQUE | FEMALE | CAN_SPEAK | DRAGONRIDER | ONLY_ITEM | RES_TELE |
F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 |
F:EVIL | RES_POIS | RES_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:SCARE | BLIND | TPORT | BLINK | TELE_AWAY | TELE_TO |
S:BR_FIRE | BA_MANA | S_DRAGONRIDER
D:Former Weyrwomand of Fort Weyr, she and T'ron have fallen under the control
D:of Morgoth. Loranth, her dragon, can summon Dragonriders to her aid.

N:792:Tselakus, the Dreadlord
G:G:R
I:130:65d100:20:150:0
W:68:2:1000:35000
E:1:1:2:2:1:2
O:0:80:20:0
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_NETH |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | RES_DARK | RES_TIME |
F:EVIL | UNDEAD | IM_COLD | AURA_COLD | NO_STUN | RES_SOUND
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | CONF |
S:BA_DARK | BA_NETH |
S:S_NAZGUL | S_HI_UNDEAD | S_KIN
D:This huge affront to existence twists and tears at the fabric of space.
D:Darkness itself recoils from the touch of Tselakus as he leaves a trail
D:of death and destruction. Mighty claws rend reality as he
D:annihilates all in his path to your soul!

N:793:Sky Drake
G:D:B
I:140:60d100:40:200:255
W:77:2:220000:40000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:ELEC:8d14
B:BITE:ELEC:8d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE |
F:IM_COLD | IM_ELEC | EVIL | CAN_FLY | SMART | WILD_MOUNTAIN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_SOUND
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE | CAN_CLIMB |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | HAS_LITE
F:ATTR_MULTI | NO_STUN | NO_NEST
#added NO_STUN to justify sound res on dsm
S:1_IN_4 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGONS |
S:SCARE | BLIND
D:The mightiest elemental dragon of air, it can destroy you with ease.

N:794:Eilinel the Entrapped
G:p:D
I:120:90d10:10:40:1
W:42:10:0:3500
E:1:1:2:2:1:2
O:20:20:50:10
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:TOUCH:UN_POWER:3d3
B:TOUCH:UN_BONUS:3d3
F:UNIQUE | FEMALE |
F:FORCE_MAXHP |
F:DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | IM_POIS |
F:EVIL | UNDEAD | IM_COLD | RES_FIRE | NO_CONF | NO_SLEEP | ZANGBAND | NO_CUT
S:1_IN_2 |
S:BLINK | TELE_TO | HEAL | S_MONSTER | BO_ACID | BO_MANA | CURSE
D:In life, she was the wife of Gorlim. In death, her shade was
D:entrapped by Morgoth and used to trick her husband into betraying
D:Barahir. Now she is totally entrapped by Morgoth's power, and uses
D:her magic to do his bidding.

N:795:Horned Reaper
G:U:B
I:130:50d100:40:140:40
W:72:3:7500:18000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NO_NEST | NO_ESCORT
F:ONLY_ITEM | DROP_GOOD | DROP_3D2 | BASEANGBAND |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | CAN_FLY |
F:IM_FIRE | RES_COLD | IM_POIS | IM_ACID | RES_ELEC
S:1_IN_5 |
S:HASTE | SLOW | SCARE | S_HI_DEMONS
D:A giant humanoid demon wielding a massive, heavy and sharp scythe. Feared
D:by foes and friends alike when it flies into one of its berserk rages, the
D:Horned Reaper will cut down anything in its path between it and you - even
D:the minions it has just summoned.

N:796:The Norsa
G:H:B
I:130:100d100:20:125:70
W:70:4:16000:47500
E:0:1:0:2:1:0
O:50:0:50:0
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | EVIL |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | ZANGBAND
S:1_IN_2 |
S:BLIND | CONF | SCARE |
S:BR_NETH | BR_CHAO | BR_TIME | BR_GRAV | BR_DISI |
S:S_HI_DRAGONS | S_MONSTERS
D:An elephantine horror with five trunks, each capable of breathing
D:destructive blasts. It is said that it is better to face the fury
D:of a thousand raging lions than the Norsa!

N:797:Rhan-Tegoth
G:S:b
I:130:90d100:20:125:70
W:70:4:0:42500
E:0:1:0:2:1:6
O:0:50:50:0
B:CLAW:HURT:8d12
B:CRUSH:LOSE_STR:5d12
B:CLAW:HURT:8d12
B:CRUSH:ACID:5d12
F:ELDRITCH_HORROR | CAN_SWIM | EVIL |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | RES_FIRE | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE | CTHANGBAND
S:1_IN_5 |
S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE |
S:MIND_BLAST | BR_CONF
D:"An almost globular torso, with six long, sinuous limbs terminating
D:in crab-like claws. From the upper end a subsidiary globe bulged
D:forward bubble-like; its triangle of three staring, fishy eyes,
D:its foot-long and evidently flexible proboscis, and a distended
D:lateral system analogous to gills, suggested that it was a head."

N:798:Black reaver
G:L:D
I:120:50d100:20:170:50
W:74:3:1900:20000
E:1:1:2:2:1:2
O:0:60:40:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:HIT:LOSE_STR:6d6
B:HIT:LOSE_STR:6d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_NETH |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | IM_ACID | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR |
F:MORTAL | BASEANGBAND | NO_CUT | NO_NEST
S:1_IN_2 |
S:TELE_TO | HOLD | DRAIN_MANA |
S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
D:A humanoid form, black as night, advancing steadily and unstoppably, even
D:the very rock of the dungeon cannot prevent it reaching you.

N:799:Master mindcrafter
G:p:y
I:120:80d10:20:60:10
W:40:2:1700:2600
E:1:1:2:2:1:2
O:20:40:40:0
B:HIT:HURT:4d5
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:MALE | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 |
F:SMART | BASH_DOOR | TAKE_ITEM | MOVE_BODY |
F:EVIL | RES_FIRE | RES_ELEC | RES_POIS | BASEANGBAND |
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | RES_PSI
F:AI_ANNOY
S:1_IN_2 |
S:HEAL | BLIND | HOLD | CONF | SCARE | TPORT | BA_COLD | BA_FIRE |
S:MIND_BLAST | BRAIN_SMASH | S_MONSTERS | TELE_AWAY | BLINK | BO_NETH
D:A mindcrafter of the highest order. Powerful and evil, and a dangerous
D:enemy: a master of mind over matter, of his own mind, and of the minds of
D:others, who slavishly follow him into battle when he calls them.

N:800:Greater demonic quylthulg
G:Q:R
I:120:15d100:20:1:0
W:71:2:5000:10500
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | IM_FIRE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_2 |
S:BLINK | TELE_TO |
S:S_HI_DEMONS
D:A massive pulsating mound of flesh, glowing with an inner hellish light.

N:801:Greater draconic quylthulg
G:Q:G
I:120:15d100:20:1:0
W:71:2:5000:10500
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_POIS
F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | RES_LITE
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_2 |
S:BLINK | TELE_TO |
S:S_HI_DRAGONS
D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued
D:light.

N:802:Greater rotting quylthulg
G:Q:U
I:120:15d100:20:1:0
W:71:2:5000:10500
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
# | S_LOWEXP
S:1_IN_2 |
S:BLINK | TELE_TO |
S:S_HI_UNDEAD
D:A massive pile of rotting flesh. A disgusting stench fills the air as it
D:throbs and writhes.

N:803:Null, the Living Void
G:.:d
I:110:50d100:30:100:20
W:72:2:0:32500
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:LOSE_ALL:6d16
B:TOUCH:EXP_80:6d16
B:TOUCH:UN_POWER:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EMPTY_MIND |
F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE | IM_POIS |
F:REGENERATE | ZANGBAND | NO_CUT | RES_SOUND | RES_NEXU | RES_CHAOS
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
S:DRAIN_MANA | HEAL | RAISE_DEAD
D:A black hole in the fabric of reality. It simply is not there.

N:804:Feagwath, the Undead Sorcerer
#FINAL_GUARDIAN
G:L:y
I:130:60d100:20:85:50
W:77:2:1900:30000
E:1:1:2:2:1:2
O:0:50:50:0
B:TOUCH:EXP_80:6d12
B:TOUCH:UN_POWER:6d12
B:TOUCH:LOSE_DEX:6d12
B:TOUCH:LOSE_DEX:6d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | SPECIAL_GENE | SMART | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | UNDEAD | IM_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_2 |
S:BLINK | TELE_TO | HOLD | SCARE | CURSE |
S:BRAIN_SMASH | TRAPS | BA_MANA |
S:BO_MANA | BA_NETH |
S:S_MONSTERS | S_UNDEAD | S_KIN | RAISE_DEAD
D:A stench of corruption and decay surrounds this sorcerer, who has clearly
D:risen from the dead to continue his foul plots and schemes.

N:805:Omarax the Eye Tyrant
G:e:v
I:130:65d100:30:80:10
W:73:3:600:25000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_BONUS:6d6
B:GAZE:UN_POWER:6d6
B:GAZE:INSANITY:6d6
B:BITE:EXP_80:8d8
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:SMART | BASH_DOOR | EVIL | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_2 |
S:BLIND | CONF | FORGET | SCARE | DRAIN_MANA | BRAIN_SMASH |
S:BA_DARK | BO_MANA | BA_NETH | BA_ACID | BA_FIRE | BA_COLD |
S:S_KIN | UNMAGIC
D:A beholder of great size and age, floating in the air. His gaze seems to
D:shred your soul and his spells crush your will. He is ancient, his history
D:steeped in forgotten evils, his atrocities numerous and sickening.

N:806:Tsathoggua, the Sleeper of N'kai
G:R:D
I:130:66d100:30:80:100
W:74:4:0:16500
E:0:0:0:0:0:0
O:0:50:50:0
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 |
F:ONLY_ITEM | DROP_GOOD | MOVE_BODY |
F:SMART | BASH_DOOR |
F:EVIL | DEMON | IM_POIS | IM_ACID | IM_COLD |
F:NO_CONF | NO_SLEEP | CTHANGBAND | HAS_LITE
S:1_IN_2 |
S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST |
S:BR_ACID | BR_NETH | CURSE
D:"...the formless bulking of a couchant mass. And the mass stirred
D:a little... and put forth with infinite slothfulness a huge and
D:toad-shaped head. And the head opened its eyes very slowly, as if
D:half awakened from slumber, so that they were visible as two slits
D:of oozing phosphor in the black browless face."

N:807:Greater Balrog
G:U:v
I:130:75d100:40:180:40
W:80:3:16000:25000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:CRUSH:HURT:7d12
B:TOUCH:UN_POWER
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY | RES_DARK
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NO_NEST | RES_ELEC
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NO_ESCORT
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | KILL_WALL |
F:RES_NETH | REGENERATE | BASEANGBAND | HAS_LITE | RES_SOUND
S:1_IN_3 |
S:BLIND | CONF | BRAIN_SMASH |
S:BR_FIRE | BA_NETH | BA_FIRE | BR_PLAS | BO_PLAS |
S:S_HI_DEMONS | S_UNDEAD | S_DEMON |
D:Originally of the semi-divine Maiar, this evil spirit swore allegiance
D:to Morgoth at the beginning of time and is now one of his most terrible
D:demonic servants. With its flaming whip and sword it seeks to destroy you.

N:808:Ungoliant, the Unlight
G:S:D
I:130:130d100:8:160:80
W:75:1:1500:35000
E:0:1:0:2:1:8
O:20:0:80:0
B:CLAW:POISON:8d6
B:CLAW:EAT_LITE:8d6
B:BITE:PARALYZE:8d10
B:STING:LOSE_STR:8d4
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | BASH_DOOR | IM_ACID | RES_DARK |
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:BASEANGBAND
S:1_IN_3 |
S:HEAL | BLIND | DARKNESS | BA_DARK |
S:BR_POIS | BR_DARK | S_SPIDERS
D:This enormous, hideous spirit of void is in the form of a spider of
D:immense proportions. She is surrounded by a cloud of Unlight as she sucks
D:in all living light into her bloated body, and breathes out the blackest of
D:darkness. She is always ravenously hungry and would even eat herself to
D:avoid starvation.

N:809:Atlach-Nacha, the Spider God
G:S:D
I:120:110d100:8:160:80
W:73:1:2000:31000
E:0:1:0:2:1:8
O:60:0:40:0
B:BITE:POISON:3d9
B:BITE:LOSE_STR:3d9
B:STING:POISON:2d9
B:STING:LOSE_STR:2d9
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | BASH_DOOR | MOVE_BODY |
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
F:CTHANGBAND
F:NONLIVING
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | BR_POIS |
S:DARKNESS | BR_DARK | S_KIN | S_HI_DEMONS
D:"...there was a kind of face on the squat ebon body, low down amid
D:the several-jointed legs. The face peered up with a weird expression
D:of doubt and inquiry..."

N:810:Y'golonac
G:H:R
I:120:130d99:8:160:80
W:75:1:0:37500
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:LOSE_INT:1d20
B:BITE:HURT:40d1
B:TOUCH:LOSE_WIS:1d20
B:BITE:HURT:40d1
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK |
F:SMART | BASH_DOOR | MOVE_BODY |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | CTHANGBAND
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA | HASTE |
S:CURSE | DARKNESS | FORGET | S_DEMON | S_HOUNDS |
S:TPORT | TELE_TO
D:"He saw why the shadow on the frosted pane yesterday had been
D:headless and he screamed... but before he could scream out his
D:protest his breath was cut off, as the hands descended on his
D:face and the wed ret mouths opened in their palms."

N:811:Aether hound
G:Z:v
I:120:60d40:30:100:0
W:74:3:1000:6000
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:3d12
B:BITE:HURT:3d12
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY | WILD_MOUNTAIN |
F:FRIENDS | RES_NETH | RES_NEXU | RES_DISE |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:DROP_CORPSE | DROP_SKELETON | RES_SOUND
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_STUN
S:1_IN_5 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME |
S:BR_GRAV | BR_PLAS | BR_NEXU
D:A shifting, swirling form. It seems to be all colours and sizes and
D:shapes, though the dominant form is that of a huge dog. You feel very
D:uncertain all of a sudden.

N:812:Pit Fiend
G:U:o
I:130:60d100:30:140:35
W:77:3:14000:22000
E:1:1:2:2:1:2
O:0:100:0:0
B:CLAW:FIRE:8d10
B:CLAW:FIRE:8d10
B:BITE:POISON:7d10
B:BITE:LOSE_CON:7d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE | NO_NEST
F:ONLY_ITEM | DROP_GOOD | DROP_3D2 | BASEANGBAND |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN
S:1_IN_5 |
S:S_HI_DEMONS | S_HI_DRAGONS | BR_FIRE | BR_POIS | BR_CHAO | BA_CHAO |
S:SCARE | BA_FIRE | CURSE
D:Appearing as a giant, clawed and winged humanoid with a scaly red body
D:and massive fangs dripping a foul green liquid, the Pit Fiend is a
D:dreadful enemy from the lowest depths of the hells. They are often the
D:commanders of vast demon armies.

N:813:The Serpent of Chaos
G:J:v
I:130:66d200:30:180:150
W:75:2:0:45000
E:0:0:0:0:1:0
O:40:40:20:0
B:CRUSH:SHATTER:15d10
B:CRUSH:CONFUSE:15d10
B:CRUSH:UN_BONUS:10d15
B:CRUSH:UN_POWER:10d15
F:UNIQUE | ATTR_MULTI | ATTR_ANY | AURA_FIRE | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | POWERFUL | REGENERATE |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | ZANGBAND
F:OPEN_DOOR | BASH_DOOR | ANIMAL | EVIL | CAN_FLY |
F:KILL_ITEM | KILL_BODY | RES_LITE | RES_DARK | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | RES_WATE
F:IM_COLD | IM_FIRE | IM_POIS | RES_CHAOS | RES_DISE |
F:RES_NETH | RES_NEXU | RES_MANA | RES_TIME | RES_TELE
S:1_IN_3 |
S:BR_CHAO | BR_DISI | BA_CHAO | BR_NETH | BR_MANA |
S:S_MONSTERS | S_HI_DEMONS | S_HI_DRAGONS
D:Writhing coil upon coil, this mighty spawn of Chaos constantly disintegrates
D:and reforms before your dazzled eyes. It gazes balefully upon you with its
D:one remaining eye, and seeks to destroy you utterly.

N:814:Yig, Father of Serpents
G:J:b
I:130:111d60:100:100:15
W:76:1:2300:37500
E:0:0:0:0:1:0
O:80:0:20:0
B:CLAW:POISON:8d10
B:CLAW:POISON:8d10
B:CRUSH:HURT:8d15
B:BITE:HURT:100d1
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL |
F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE | ZANGBAND | RES_WATE
S:1_IN_4 |
S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRAS | S_KIN | S_DEMON |
D:"The half-human father of serpents... the snake-god of the central
D:plains tribes -- presumably the primal source of the more
D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic
D:devil."

N:815:Unmaker
G:E:v
I:120:6d66:255:50:0
W:77:3:0:300
E:0:0:0:0:0:0
O:20:50:20:0
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY | RES_DARK
F:POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD | RES_MANA
F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU | IM_COLD | ZANGBAND | RES_CHAOS |
F:IM_POIS | IM_ACID | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50
F:NO_CUT | NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | RES_SOUND
F:MULTIPLY |
S:1_IN_5 |
S:BR_CHAO
D:Spawned from the Pits of the Abyss, it is a mass of sentient Chaos,
D:spreading uncontrollably and destroying everything in its path.

N:816:Cyberdemon
G:U:u
I:120:70d101:90:155:55
W:77:4:17000:30000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
F:RAND_25 | EVIL | DEMON | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | SUSCEP_ACID |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NO_NEST
F:MORTAL | ZANGBAND | HAS_LITE | RES_SHARDS | RES_SOUND
#F:NONLIVING
S:1_IN_4 |
S:ROCKET
D:Reverbrant metal steps announce the arrival of this huge creature,
D:half demon half machine. It has an unsurpassable firepower.

N:817:Hela, Queen of the Dead
G:p:G
I:130:74d100:60:110:10
W:74:3:8000:45000
E:1:1:2:2:1:2
O:0:0:100:0
B:TOUCH:LOSE_ALL:50d1
B:TOUCH:EXP_80:50d1
B:TOUCH:UN_BONUS:50d1
F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | RES_NETH | IM_COLD | IM_POIS | RES_DARK
F:RES_FIRE | NO_CONF | NO_SLEEP | ZANGBAND | HAS_LITE
S:1_IN_3 |
S:CURSE | TELE_TO | HOLD |
#S:HAND_DOOM |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGONS | FORGET | SCARE | BLIND |
S:BA_DARK | BA_NETH | HEAL | RAISE_DEAD
D:The Norse ruler of Hel is a merciless queen, who ever hunts for more
D:souls to add to her collection of tortured spirits. She arrives in
D:an ominous green robe, a certain sign of impending doom, to claim
D:as her own those who die an ignoble death.

N:818:The Mouth of Sauron
G:p:v
I:130:90d100:60:100:10
W:78:3:1900:38000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD | RES_DARK
F:IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#F:AI_ANNOY
S:1_IN_2 |
S:TELE_TO | HOLD | CURSE | TRAPS | RAISE_DEAD |
S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
S:S_HI_DEMONS | S_HI_UNDEAD
D:The Mouth of Sauron is a mighty spell caster. So old that even he cannot
D:remember his own name, his power and evil are undeniable. He believes
D:unshakeably that he is unbeatable and laughs as he weaves his awesome
D:spells.

#taken out since we already have him as 'Sauron' - thanks, Virus
#revived him as "Shadow" instead of "Necromancer", since we need a dungeon boss.
# for that reason, hard-coded now: defeating Sauron will also kill-credit this one!
N:819:The Shadow of Dol Guldur
#FINAL_GUARDIAN
G:p:v
I:130:82d100:60:100:10
W:75:1:1900:40000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:HIT:BLIND:6d8
B:HIT:CONFUSE:6d8
F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_3D2 | DROP_GREAT | DROP_GOOD | SPECIAL_GENE |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD | RES_DARK
F:RES_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | AI_HYBRID
S:1_IN_2 |
S:CURSE | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
S:TRAPS | BA_WATE | BO_PLAS | BA_NETH |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | RAISE_DEAD
#S:HAND_DOOM |
D:The dark master of the terrible fortress of southern Mirkwood. It is
D:rumoured that this is in fact none other than Sauron in disguise:
D:although if this is so, he has yet to reveal his full power - and perhaps
D:will not do so while his deception lasts, in the hope of keeping it going.

N:820:Lessa, rider of the Gold Ramoth
G:D:y
I:130:65d100:100:100:15
W:78:1:420000:35500
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:HURT:10d15
F:UNIQUE | FEMALE | DRAGONRIDER | RES_TELE | CAN_FLY | GOOD |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | PET |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_COLD | RES_POIS | IM_ACID | IM_ELEC | REGENERATE |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:TPORT | TELE_TO | BR_FIRE | S_DRAGONRIDER |
S:TELE_AWAY | HEAL | BA_NETH | BO_NETH | BA_FIRE | BO_FIRE
D:The Weyrwomand of the Weyr of Benden, she came to help you.

N:821:Master quylthulg
G:Q:B
I:120:30d100:20:1:0
W:76:2:7000:15000
E:0:0:0:0:0:0
O:0:0:0:0
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | ANIMAL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_2 |
S:S_MONSTERS | S_HI_UNDEAD | S_HI_DRAGONS | S_HI_DEMONS | S_ANIMALS
S:BLINK | TELE_TO
D:A giant seething mass of flesh, overwhelming you with monster after monster.

N:822:Qlzqqlzuup, the Lord of Flesh
G:Q:v
I:130:50d100:30:1:0
W:79:3:10000:20000
E:0:0:0:0:0:0
O:20:20:20:20
F:UNIQUE | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:ONLY_ITEM | DROP_4D2 |
F:INVISIBLE | ATTR_MULTI | EMPTY_MIND | ANIMAL |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND
# | S_LOWEXP
S:1_IN_1 |
S:S_MONSTERS | S_ANGEL | S_HOUNDS | S_HYDRAS | S_SPIDERS | S_ANTS | S_ANIMALS |
S:S_HI_UNDEAD | S_HI_DRAGONS | S_HI_DEMONS | S_NAZGUL | S_UNIQUE | S_KIN | BLINK
D:A gigantic seething mass of flesh, Qlzqqlzuup changes colours in front
D:of your eyes. Pulsating first one colour then the next, it knows only it
D:must bring help to protect itself.

N:823:Cthugha, the Living Flame
G:E:R
I:133:50d100:30:1:20
W:78:3:0:17500
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:LITE
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_SOUND
F:FORCE_SLEEP | FORCE_MAXHP | RES_LITE | RES_ELEC
F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
F:EVIL | KILL_ITEM | KILL_BODY |
F:NO_CONF | NO_SLEEP | NO_FEAR | CTHANGBAND | HAS_LITE | NO_CUT
S:1_IN_4 |
S:BR_FIRE | S_KIN
D:"But even though we had shielded our eyes, it was impossible not
D:to see the great amorphous shpaes streaming skyward from the
D:accursed place, nor the equally great being hovering like a cloud
D:of living fire above the trees."

N:824:F'lar, rider of the Bronze Mnementh
G:D:U
I:130:70d100:100:100:15
W:79:1:400000:38500
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
F:UNIQUE | MALE | DRAGONRIDER | RES_TELE | CAN_FLY | CAN_SPEAK |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | PET | GOOD |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:IM_COLD | RES_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:SCARE | TPORT | TELE_TO | S_DRAGONRIDER |
S:TELE_LEVEL | HEAL | BR_FIRE | BR_TIME | ROCKET
D:The Weyrleader of Benden Weyr on Pern, he has come with Lessa to help you in
D:your battle. Having already saved Pern, he now wants to save Arda!

N:825:Maeglin, the Traitor of Gondolin
G:h:D
I:130:60d100:220:120:20
W:81:2:1400:35000
E:1:1:2:2:1:2
O:30:70:0:0
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:HIT:HURT:8d8
F:UNIQUE | MALE |
F:FORCE_MAXHP | CAN_SPEAK | SMART | EVIL | AI_SPECIAL | RES_DARK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | KILL_WALL | MOVE_BODY | TAKE_ITEM |
F:RES_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SPECIAL_GENE |
F:REGENERATE | REFLECTING | RES_MANA | DROP_SKELETON | DROP_CORPSE | BASEANGBAND
F:HAS_LITE
S:1_IN_6 |
S:S_MONSTERS | S_NAZGUL | S_HI_UNDEAD |
S:S_HI_DRAGONS | S_HI_DEMONS | S_UNIQUE | S_ANIMALS
D:The son of Eol the Dark-Elf, Maeglin is every bit as evil as his father
D:and more. His greed for gold led him to betray the Hidden Kingdom of
D:Gondolin to Morgoth's forces. He is a mighty warrior himself, and some
D:of Morgoth's greatest servants answer to his call.

N:826:Cyaegha
G:e:G
I:130:64d100:90:120:10
W:80:3:0:44444
E:0:0:0:0:0:0
O:20:50:30:0
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_DARK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | DEMON | IM_ACID | IM_ELEC |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | CTHANGBAND | HAS_LITE
S:1_IN_3 |
S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH |
S:BR_DARK | BA_DARK | BR_NETH |
#S:HAND_DOOM |
S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRAS
D:"...it was a gigantic eye staring down at them. Around the eye,
D:the sky split; deep clefts opened through which the darkness
D:began to ooze, a darkness blacker than the night, which crawled
D:down as a set of slimy tentacles, taking on more form, more
D:definite shape... something was standing, outlined against
D:the black sky, something which had tentacles of darkness
D:and a green-glowing eye."

N:827:Pazuzu, Lord of Air
G:U:b
I:140:55d100:40:125:10
W:82:2:12000:30000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART
F:EVIL | DEMON | IM_ACID | RES_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_3 |
S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC | S_HI_DEMONS
D:A winged humanoid demon from the Planes of Hell, Pazuzu grins inhumanely at
D:you as he decides your fate.

N:828:Ithaqua the Windwalker
G:Y:B
I:140:55d100:40:125:10
W:82:2:0:32500
E:1:1:2:2:1:2
O:0:0:100:0
B:CLAW:COLD:12d12
B:CLAW:COLD:12d12
B:CRUSH:ELEC:12d12
B:CRUSH:ELEC:12d12
F:UNIQUE | CAN_SPEAK | ESCORT | RES_TELE | WILD_MOUNTAIN |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | RES_ACID | RES_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_3 |
S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC |
S:MIND_BLAST | CURSE | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
D:The Wendigo, moving so fast that you can see little except two
D:glowing eyes burning with hatred.

#These were Hellhounds too, previously. Replacing this duplicate by something new..
N:829:Black Dog
G:C:D
I:130:58d50:140:100:0
W:78:4:1000:900
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:LOSE_ALL:6d12
B:CLAW:LOSE_ALL:8d12
B:BITE:LOSE_ALL:6d12
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | CAN_FLY |
F:AURA_ELEC | IM_COLD | RES_FIRE | IM_ELEC | IM_POIS | RES_ACID |
F:BASH_DOOR | MOVE_BODY | NO_SLEEP | NO_FEAR | NO_CUT | NO_STUN | NO_CONF |
F:EVIL | UNDEAD | BLUEBAND | HAS_LITE | NO_ESCORT | NO_NEST
S:1_IN_5 | SCARE | HOLD
D:It is a giant nocturnal spectre, a portent of death, with large glowing eyes.

N:830:Cantoras, the Skeletal Lord
G:s:v
I:140:75d100:20:120:80
W:84:2:0:45000
E:1:1:2:2:1:2
O:50:0:50:0
B:GAZE:EXP_80:5d5
B:GAZE:EXP_80:5d5
B:TOUCH:POISON:5d5
B:TOUCH:POISON:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | RES_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_2 |
S:TELE_TO | SLOW | SCARE | CURSE | BRAIN_SMASH |
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH |
S:S_HI_UNDEAD | RAISE_DEAD
D:A legion of evil undead druj animating the skeleton of a once mighty
D:sorcerer. His power is devastating and his speed unmatched in the
D:underworld. Flee his wrath!

N:831:Mephistopheles, Lord of Hell
G:U:r
I:140:30d222:20:175:5
W:84:2:4000:42500
E:1:1:2:2:1:2
O:0:100:0:0
B:GAZE:EXP_80:10d5
B:GAZE:TERRIFY:10d5
B:TOUCH:FIRE:4d15
B:TOUCH:UN_POWER:4d15
F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY | SMART | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:IM_FIRE | RES_NETH | AURA_FIRE | RES_SOUND | RES_ELEC
F:NO_CONF | NO_SLEEP | EVIL | DEMON | RES_LITE | RES_NETH
F:ESCORTS | RES_COLD | IM_POIS | ZANGBAND | HAS_LITE | DROP_CHOSEN
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_UNDEAD | S_UNDEAD |
S:BR_FIRE | BR_NETH | S_HI_DEMONS | RAISE_DEAD
#S:HAND_DOOM |
D:A duke of hell, in the flesh.

N:832:Godzilla
G:R:v
I:130:85d100:50:185:20
W:84:2:900000:35000
E:0:1:0:2:1:2
O:100:0:0:0
B:CLAW:POISON:5d10
B:CLAW:POISON:5d10
B:BITE:HURT:20d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE | CAN_SWIM | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | RES_TELE | RES_ELEC
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | RES_SOUND
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS
F:MORTAL | JOKEANGBAND
S:1_IN_2 |
S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID
D:Godzilla rose from the contaminated sea. This terrible creature could
D:level whole cities in anger.

N:833:Abhoth, Source of Uncleanness
G:j:G
I:130:80d105:50:150:0
W:85:3:0:40000
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:ACID:11d11
B:TOUCH:DISEASE:11d11
B:TOUCH:ACID:11d11
B:TOUCH:POISON:11d11
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU |
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN | CTHANGBAND | NO_CUT | RES_SOUND
# | S_LOWEXP
S:1_IN_6 |
S:S_MONSTERS | S_DEMON | S_HI_DRAGONS | S_HI_UNDEAD | HEAL |
S:TELE_AWAY | TPORT | CURSE | BRAIN_SMASH | DRAIN_MANA |
S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | RAISE_DEAD
D:"...in the pool [there was] a grayish, horrid mass that nearly choked
D:it from rim to rim. Here, it seemed, was the ultimate source of all
D:miscreation and abomination. For the gray mass quobbed and quivered,
D:and swelled perpetually; and from it, in manifold fission, were
D:spawned the anatomies that crept away on every side through the
D:grotto."

N:834:Ymir, the Ice Giant
G:P:w
I:130:86d110:50:160:20
W:71:2:0:32500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:COLD:11d11
B:HIT:HURT:11d11
B:HIT:COLD:11d11
B:HIT:HURT:11d11
F:UNIQUE | CAN_SPEAK | WILD_MOUNTAIN |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | SUSCEP_FIRE | RES_DARK
F:COLD_BLOOD | AURA_COLD | DROP_CORPSE | ZANGBAND | HAS_LITE | NO_CUT
S:1_IN_5 |
S:BR_COLD | BO_ICEE | DARKNESS | TELE_TO | S_KIN | S_HI_UNDEAD |
S:TELE_AWAY
#S: | HAND_DOOM
D:Ymir is one of the oldest beings in existence. He looks like a giant
D:humanoid made of ice.

N:835:Loki, the Trickster
G:P:D
I:130:110d100:50:160:20
W:85:2:0:50000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:BLIND:8d11
B:HIT:UN_BONUS:8d11
B:HIT:UN_POWER:8d11
F:UNIQUE | MALE | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_ELEC | RES_SOUND
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | SUSCEP_COLD | GIANT |
F:REGENERATE | ZANGBAND | HAS_LITE | NO_STUN
S:1_IN_5 |
S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
S:TELE_LEVEL | FORGET | S_HI_DEMONS | S_HI_UNDEAD |
#S:HAND_DOOM |
S:S_UNIQUE | S_HI_DRAGONS | BA_DARK | BA_MANA | RAISE_DEAD
D:Loki, the god of mischief, is a nasty person. He will use every
D:dirty trick in the book, and then some. In the end, his half-giant
D:heritage is bound to show, as he will defect to the side of the
D:giants and fight against the other gods of Asgard.

N:836:Star-spawn of Cthulhu
G:U:G
I:140:75d100:90:135:40
W:86:2:120000:30000
#E:0:0:2:0:1:0 --EXPERIMENTAL:
E:0:1:2:6:1:2
O:0:0:100:0
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
F:DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE |
F:POWERFUL | IM_FIRE | CAN_SWIM | CTHANGBAND | NO_NEST | RES_SOUND
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | RES_DARK
#F:NONLIVING
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | RAISE_DEAD
D:The last remnants of sanity threaten to leave your brain as you
D:behold this titanic bat-winged, octopus-headed unholy abomination.
D:"They all lay in stone houses in their great city of R'lyeh,
D:preserved by the spells of mighty Cthulhu for a glorious
D:resurrection when the stars and the earth might once more
D:be ready..."

N:837:Surtur, the Fire Giant
G:P:r
I:130:86d110:50:160:20
W:71:2:0:32500
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:FIRE:11d11
B:HIT:HURT:11d11
B:HIT:FIRE:11d11
B:HIT:HURT:11d11
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | MALE | RES_SOUND
F:UNIQUE | ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | AURA_FIRE | RES_ELEC
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | SUSCEP_COLD | GIANT |
F:ZANGBAND | HAS_LITE | WILD_VOLCANO | NO_STUN | NO_FEAR | RES_LITE
S:1_IN_5 |
S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN |
S:TELE_AWAY | S_HI_DEMONS
#S:HAND_DOOM |
D:Surtur is another of the most ancient of all creatures. He is a demonic
D:giant of fire, who is destined to set the nine worlds afire with his
D:accursed sword of doom on the day of Ragnarok.

N:838:The Tarrasque
G:R:v
I:130:130d100:50:185:20
W:84:2:50000:35000
E:1:1:2:2:1:2
O:20:50:25:5
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:TOUCH:UN_POWER:10d10
B:TOUCH:UN_POWER:10d10
F:UNIQUE | ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_MANA |
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_2 |
S:BR_FIRE | BR_COLD | BR_DISE
D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable
D:and immune to magic. Fear its anger, for its devastation is unmatched!

N:839:Lungorthin, the Balrog of White Fire
G:U:v
I:130:80d100:20:135:40
W:88:2:14000:37000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | CAN_FLY | SMART |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON | IM_FIRE | KILL_WALL | RES_LITE
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_FIRE | BR_PLAS |
S:S_HI_DEMONS | S_UNDEAD
D:A massive form cloaked in flame. Lungorthin stares balefully at you with
D:eyes that smoulder red. The dungeon floor where he stands is scorched by
D:the heat of his body.

N:840:Draugluin, Sire of All Werewolves
G:C:v
I:130:80d100:80:90:90
W:83:2:1000:40000
E:0:1:0:2:1:4
O:0:0:100:0
B:CLAW:HURT:6d8
B:CLAW:HURT:6d8
B:BITE:POISON:6d6
B:BITE:POISON:6d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | DROP_CORPSE |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_POIS | BASEANGBAND | NO_CONF
S:1_IN_3 |
S:SCARE | S_MONSTERS | S_HOUNDS
D:Draugluin provides Sauron with a fearsome personal guard. He is an
D:enormous wolf inhabited by a human spirit. He is chief of all his kind.

N:841:Shuma-Gorath
G:e:G
I:130:85d100:50:150:0
W:88:3:0:47000
E:0:0:0:0:0:0
O:0:0:100:0
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_INT:2d12
B:GAZE:LOSE_WIS:2d12
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT | RES_SOUND
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU |
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN | CTHANGBAND | NO_CUT | RES_CHAOS
# | S_LOWEXP
#F:AI_ANNOY
S:1_IN_2 |
S:FORGET | HEAL | BA_MANA | TPORT | TELE_AWAY |
#S:HAND_DOOM |
S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
S:S_MONSTERS | S_KIN | S_HI_DEMONS | S_HOUNDS | S_HYDRAS |
S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGONS | RAISE_DEAD
D:Shuma-Gorath is one of the immortal lords of chaos. The true form of
D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles.

N:842:Tulzscha, the Green Flame
G:E:G
I:130:100d100:90:100:50
W:89:4:0:45000
E:0:0:0:0:0:0
O:0:100:0:0
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:IM_COLD | IM_ACID | RES_ELEC | RES_NEXU | RES_NETH | RES_SOUND
F:REGENERATE | UNIQUE | CTHANGBAND | HAS_LITE | NO_CUT | RES_LITE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE
D:"A belching column of sick greenish flame... spouting volcanically
D:from the depths profound and inconceivable, casting no shadows as
D:healthy flame should, and coating the nitrous stone with a nasty,
D:venomous verdigris. For all that seething combustion no warmth
D:lay, but only the clamminess of death and corruption."

N:843:Oremorj, the Cyberdemon Lord
G:U:u
I:130:90d100:90:135:55
W:89:4:21000:50000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON | SUSCEP_ACID |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | JOKEANGBAND |
F:HAS_LITE
#F:NONLIVING
S:1_IN_3 |
S:ROCKET | S_HI_DEMONS
D:The mightiest of Cyberdemons, their lord and ruler.

N:844:Vecna, the Emperor Lich
G:L:v
I:130:80d100:100:100:0
W:92:3:0:45000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:EXP_80:7d12
B:HIT:LOSE_DEX:7d12
B:HIT:UN_POWER:7d12
B:HIT:UN_POWER:7d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | RES_NETH | NO_STUN | RES_SOUND
F:RES_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:NO_CUT
#F:AI_ANNOY
S:1_IN_3 |
S:TPORT | BLIND | SCARE | CURSE | BRAIN_SMASH |
S:BA_MANA | BO_MANA | BA_FIRE | BA_NETH |
S:S_MONSTERS | S_HI_DEMONS | S_HI_UNDEAD | S_KIN | RAISE_DEAD
#S:HAND_DOOM |
D:The greatest of all undead sorcerers, even the gods once feared him. This
D:ancient shadow of death wilts every living thing it passes.

N:845:Yog-Sothoth, the All-in-One
G:j:v
I:130:66d99:100:100:20
W:90:3:0:45000
E:0:0:0:0:0:0
O:0:0:100:0
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE | RES_NETH |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY | RES_CHAOS |
F:EVIL | RES_ACID | IM_COLD | IM_ELEC | IM_POIS | RES_FIRE | NO_CONF | NO_SLEEP
F:CTHANGBAND | HAS_LITE | NO_CUT
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_HI_DEMONS |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUNDS | BR_MANA | BR_DISI
D:"Great globes of light massing towards the opening... the breaking
D:apart of the nearest globes, and the protoplasmic flesh that
D:flowed blackly outward to join together and form that eldritch,
D:hideous horror from outer space... whose mask was a congeries
D:of iridescent globes... who froths as primal slime in nuclear
D:chaos forever beyond the nethermost outposts of space and time!"

N:846:Fenris Wolf
G:C:D
I:130:70d100:80:90:40
W:77:2:0:35000
E:0:1:0:2:1:4
O:20:0:80:0
B:BITE:HURT:20d6
B:CLAW:HURT:8d8
B:CLAW:HURT:8d8
B:BITE:HURT:20d6
F:UNIQUE | CAN_SPEAK | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | NO_CONF |
F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD | ZANGBAND
S:1_IN_8 |
S:BR_DARK | BR_POIS | BR_COLD
D:The immensely huge wolf who would swallow the sun to satisfy its
D:hunger - and leave the gods for dessert.

N:847:Great Wyrm of Power
G:D:v
I:140:111d111:40:200:70
W:85:4:220000:47500
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
B:BITE:HURT:10d14
F:BASEANGBAND | FORCE_SLEEP | FORCE_MAXHP | POWERFUL | MOVE_BODY
F:DRAGON | EVIL | SMART | CAN_FLY | OPEN_DOOR | BASH_DOOR | HAS_LITE
F:DROP_CORPSE | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DROP_CHOSEN | RES_LITE
F:NO_CUT | NO_CONF | NO_SLEEP | NO_STUN | AURA_FIRE | AURA_ELEC | AURA_COLD
F:RES_TELE | REFLECTING | RES_MANA | RES_NETH | RES_DISE | RES_NEXU | RES_SOUND
F:ATTR_MULTI | OOD_10 | NO_NEST | CAN_CLIMB
S:1_IN_4 |
S:S_HI_DRAGONS | S_DRAGON | S_KIN |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA | BR_DISI
D:The mightiest of all dragonkind, a great wyrm of power is seldom
D:encountered in our world. It can crush stars with its might.

N:848:Shub-Niggurath, Black Goat of the Woods
G:U:D
I:130:65d99:100:100:20
W:91:3:6800:47500
E:0:0:0:0:0:0
O:0:0:100:0
B:CRUSH:LOSE_WIS:20d5
B:CRUSH:LOSE_INT:20d5
B:BITE:LOSE_STR:10d2
B:BITE:LOSE_CON:10d2
F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_ELEC
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | RES_TELE | ATTR_ANY
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD | RES_DARK
F:EVIL | RES_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | CTHANGBAND
#ATTR_MULTI
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
S:CURSE | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
S:BA_CHAO | S_HI_DEMONS | S_HI_UNDEAD | S_UNIQUE | RAISE_DEAD
D:This horrendous outer god looks like a writhing cloudy mass filled
D:with mouths and tentacles.

N:849:Nodens, Lord of the Great Abyss
G:P:W
I:130:75d99:100:100:20
W:81:3:0:48000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:2d66
B:HIT:HURT:2d66
B:HIT:HURT:2d66
B:HIT:HURT:2d66
F:UNIQUE | CAN_SPEAK | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | RES_DARK
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY | NO_FEAR
F:GOOD | RES_ACID | RES_COLD | RES_POIS | RES_FIRE | RES_ELEC | NO_CONF |
F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE | ZANGBAND | HAS_LITE
S:1_IN_1 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT |
S:BO_MANA | BA_MANA | S_MONSTERS | HEAL |
S:CURSE | HASTE |
#S:HAND_DOOM |
S:S_ANGEL | S_UNIQUE
D:The hoary Lord of the Great Abyss seems a wizened man,
D:but appearances can be deceiving.

N:850:Carcharoth, the Jaws of Thirst
G:C:D
I:130:90d100:80:110:10
W:86:1:3400:40000
E:0:1:0:2:1:4
O:30:10:60:0
B:CLAW:POISON:9d12
B:CLAW:POISON:9d12
B:BITE:FIRE:9d12
B:BITE:FIRE:9d12
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_FIRE |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
S:1_IN_3 |
S:BR_DARK | BR_POIS | BR_FIRE | BR_NETH | S_HOUNDS
D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is
D:the largest wolf to ever walk the earth. He is highly intelligent and a
D:deadly opponent in combat.

N:851:Nyarlathotep, the Crawling Chaos
G:U:r
I:130:90d99:100:100:20
W:93:3:4500:49000
E:0:0:0:0:0:0
O:0:50:50:0
B:CRUSH:LOSE_CON:30d4
B:CRUSH:LOSE_STR:30d4
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC | RES_SOUND
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 | CTHANGBAND
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD | IM_COLD | RES_ELEC |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | NO_STUN | RES_CHAOS
S:1_IN_3 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
S:CURSE | HASTE | S_HI_UNDEAD | S_HI_DRAGONS | RAISE_DEAD |
S:S_ANGEL | HEAL | S_SPIDERS | S_HOUNDS | S_HI_DEMONS
# | HAND_DOOM
D:Nyarlathothep is the messenger, the heart and the soul of the outer gods.
D:He is a shapechanger capable of assuming thousands of nightmarish forms.
D:One of them looks like this: "A tall, slim figure with the young face of
D:an antique pharaoh, gay with prismatic robes and crowned with a
D:pshent that glowed with inherent light... the fascination of a
D:dark god or fallen archangel, and around whose eyes there lurked
D:the languid sparkle of capricious humor."

N:852:Azathoth, the Daemon Sultan
G:E:B
I:130:99d99:100:150:100
W:93:3:0:50000
E:0:0:0:0:0:0
O:0:50:0:50
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
F:UNIQUE | ELDRITCH_HORROR | RES_TELE | RES_NETH
F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC
F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD | RES_COLD | RES_DARK
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE | RES_ELEC |
F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | CTHANGBAND
F:HAS_LITE | NO_CUT
S:1_IN_5 |
S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
D:"That last amorphous blight of nethermost confusion which
D:blasphemes and bubbles at the centre of all infinity --
D:the boundless daemon sultan Azathoth, whose name no lips
D:dare speak aloud, and who gnaws hungrily in inconceivable,
D:unlighted chambers beyond time amidst the muffled, maddening
D:beating of vile drums and the thin monotonous whine of
D:accursed flutes."

N:853:Huan, Wolfhound of the Valar
G:C:W
I:130:90d100:50:160:10
W:85:2:3400:40000
E:0:1:0:2:1:4
O:30:10:60:0
B:CLAW:COLD:9d12
B:CLAW:COLD:9d12
B:BITE:COLD:9d12
B:BITE:COLD:9d12
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RES_LITE | NO_STUN
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_COLD |
F:SMART | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:ANIMAL | GOOD | NO_CONF | NO_SLEEP | NO_FEAR |
F:IM_COLD | RES_ACID | RES_ELEC | BASEANGBAND
S:1_IN_5 |
S:BR_COLD | BR_SHAR | BR_SOUN | BR_LITE |
D:The wolfhound of the Valar, Huan has served many masters in his time, from
D:Celegorm son of Feanor to Beren son of Barahir: but now he runs wild and
D:acknowledges no master save himself, as he hunts alone for his nemesis -
D:Carcharoth, the terrible wolf of Angband.

N:854:Jormungand the Midgard Serpent
G:J:v
I:130:120d120:100:200:0
W:94:1:3000:45000
E:0:1:0:2:1:0
O:0:0:0:0
B:CRUSH:HURT:20d10
B:CRUSH:HURT:20d10
B:BITE:HURT:5d50
F:UNIQUE | FORCE_MAXHP | FORCE_SLEEP | WILD_TOO | WILD_OCEAN | WILD_SWAMP |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | COLD_BLOOD
F:RES_WATE | RES_SOUND | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | ZANGBAND | IM_WATER | ANIMAL
S:1_IN_3
S:BR_WATER | BR_MANA | BR_NETH | BR_POIS | BR_DISI | S_KIN
D:The Midgard Serpent is so huge that its body surrounds the world of
D:mortal men. It could grind even the gods into lifeless pulp.

N:855:The Destroyer
G:g:v
I:130:140d140:100:200:0
W:94:1:0:48000
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING
F:MOVE_BODY | KILL_WALL | IM_FIRE | RES_ELEC | IM_POIS | RES_ACID | RES_COLD |
F:RES_NETH | RES_WATE | RES_NEXU | REGENERATE | RES_MANA |
F:RES_LITE | RES_DARK | RES_SOUND |
F:NO_CONF | NO_SLEEP | CAN_FLY | NO_STUN | KILL_ITEM | CAN_SWIM |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | ZANGBAND | NO_CUT
S:1_IN_3 |
S:BR_DISI | BO_MANA
D:The Destroyer was built by the Norse deities to be their ultimate weapon
D:against the space gods who had arrived to judge the world. Unfortunately,
D:the Destroyer has gone berserk and is destroying everything it sees. The
D:mystical Destroyer is nearly indestructible, and it is said that when it
D:uses its power of complete disintegration, the day of Ragnarok is near.

N:856:Gothmog, the High Captain of Balrogs
G:U:v
I:140:120d100:100:180:40
W:95:1:18000:43000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | IM_POIS |
F:ESCORTS | ESCORT | KILL_WALL | AURA_FIRE | RES_DARK
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON | SMART |
F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:BLIND | CONF | SCARE |
S:BR_FIRE | BA_NETH | S_KIN |
S:S_HI_DEMONS | S_HI_UNDEAD
D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned
D:for slaying three High Kings of the Noldor Elves, and he has never been
D:defeated in combat. With his whip of flame and awesome fiery breath he
D:saved his master from Ungoliant's rage.

N:857:Great Cthulhu
G:U:g
I:140:100d100:100:140:40
W:97:2:19000:56000
E:0:0:0:0:0:0
O:0:50:50:0
B:CRUSH:HURT:50d4
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:TOUCH:DISEASE:100d1
F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | EVIL | RES_SOUND
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD | RES_DARK
F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM | RES_DARK | NO_STUN |
F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
F:CTHANGBAND
#F:NONLIVING
S:1_IN_3
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_NEXU | S_HI_DEMONS | BR_DISI |
#S:HAND_DOOM |
S:RAISE_DEAD
D:This creature is death incarnate. "A monster of vaguely anthropoid
D:outline, but with an octopus-like head whose face was a mass of
D:feelers, a scaly, rubbery-looking body, prodigious claws on hind
D:fore feet, and long, narrow wings behind. This thing... was a
D:somewhat bloated corpulence... It lumbered slobberingly into sight
D:and gropingly squeezed its gelatinous green immensity through the
D:black doorway... A mountain shambled or walked."

N:858:Sorka, rider of the Gold Faranth
G:D:y
I:145:99d111:100:165:0
W:97:1:420000:49000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:12d12
B:HIT:HURT:12d12
B:HIT:FIRE:12d12
B:HIT:FIRE:12d12
F:UNIQUE | FEMALE | DROP_CORPSE |
F:ATTR_MULTI | DRAGONRIDER | RES_TELE | PET | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | REFLECTING | RES_MANA | AURA_FIRE | AURA_ELEC |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE |
F:IM_FIRE | IM_COLD | IM_ELEC | RES_POIS | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:TPORT | TELE_TO | BR_FIRE | BR_TIME | S_DRAGONRIDER | TELE_AWAY |
D:Faranth is the first Dragonrider queen, and Sorka the first to discover
D:the Fire-lizards, the ancestor of the Dragons of Pern. She will try to
D:help you!

N:859:The Unicorn of Order
G:q:w
I:130:66d100:30:170:150
W:75:2:0:48000
E:0:1:0:0:1:0
O:25:50:25:0
B:KICK:UN_POWER:13d13
B:KICK:UN_POWER:12d12
B:BUTT:UN_BONUS:11d11
B:BITE:TIME:10d10
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_MANA | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | WILD_MOUNTAIN |
F:SMART | KILL_BODY | POWERFUL | BASH_DOOR | REGENERATE | CAN_FLY |
F:ANIMAL | GOOD | IM_ACID | IM_COLD | IM_ELEC | RES_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | ZANGBAND
#F:AI_ANNOY
S:1_IN_3 |
S:BR_SOUN | BR_LITE | BR_TIME | BR_SHAR | BR_MANA |
S:S_MONSTERS | HEAL | S_ANGEL
D:The Unicorn of Order, who once stole an eye from the great Serpent
D:of Chaos, regards you as a mortal meddling in the affairs of immortals,
D:and thus is attempting to eliminate you.

N:860:Sauron, the Sorcerer
#FINAL_GUARDIAN
G:p:v
I:130:100d225:100:160:0
W:99:1:2300:58000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:10d12
B:HIT:UN_BONUS:10d12
B:HIT:UN_POWER:8d12
B:HIT:UN_POWER:8d12
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | RES_MANA | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | POWERFUL | CAN_FLY
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | GENO_NO_THIN
F:EVIL | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS | ASTAR
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE | BASEANGBAND | HAS_LITE
S:1_IN_2 |
S:TPORT | BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | BA_CHAO |
S:S_HI_MONSTERS | S_HI_DEMONS | S_HI_UNDEAD | S_HI_DRAGONS | S_NAZGUL
S:BRAIN_SMASH | RAISE_DEAD | S_HI_UNIQUE
#FORGET | BO_MANA | TELE_LEVEL |
#S:HAND_DOOM |
D:Mighty in spells and enchantments, he created the One Ring.
D:His eyes glow with power and with his gaze he seeks to destroy
D:your soul. He has many servants, and rarely fights without them.

N:861:DarkGod, the Mighty Coder of Hell
G:P:B
I:155:180d100:111:175:0
W:127:1:1600:66666
E:2:0:2:6:1:2
O:20:20:20:20
B:GAZE:EAT_GOLD:20d10
B:HIT:SHATTER:20d10
B:BITE:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | MALE |
F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON |
F:REFLECTING | RES_MANA | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | CAN_FLY | CAN_SWIM | DG_CURSE | WYRM_PROTECT |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
F:MORTAL | JOKEANGBAND | HAS_LITE
S:1_IN_2 |
S:S_DRAGONRIDER | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_HI_DEMONS |
S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGONS | TRAPS | FORGET |
S:BR_NUKE | BR_POIS | BR_DISI | HEAL | TPORT | TELE_TO |
#S:HAND_DOOM |
S:S_BUG | S_RNG |
D:He is the master of coding; none can match his skill. He created the
D:Variant Maintainer, the RNGs, and the software bugs. Bull Gates is
D:nothing next to him. Do not think that since he loves the novels of
D:Pern he is to be ignored! He wishes to translate your soul into
D:assembler, the one hitch being that he must kill you first. If you
D:encounter him, pray your deity holds you in good stead.

N:862:Morgoth, Lord of Darkness
G:P:D
I:140:200d150:200:175:0
W:100:1:200000:60000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:SHATTER:24d10
B:HIT:SHATTER:24d10
B:HIT:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | SMART | CAN_SPEAK | MALE | FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH
F:EVIL | POWERFUL | NO_BLOCK | MOVE_BODY | ONLY_ITEM
F:DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_CHOSEN
F:RES_SOUND | RES_LITE | RES_DARK | RES_NEXU | RES_NETH | RES_CHAOS | RES_DISE
F:RES_MANA | RES_TIME | GENO_NO_THIN
F:PASS_WALL | KILL_WALL | KILL_ITEM | CAN_SWIM | CAN_FLY | AURA_COLD
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | REFLECTING | REGENERATE
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | BASEANGBAND | HAS_LITE
S:1_IN_3
S:BRAIN_SMASH | RAISE_DEAD | S_NAZGUL
S:S_HI_MONSTERS | S_HI_UNIQUE | S_HI_DEMONS | S_HI_UNDEAD | S_HI_DRAGONS
S:ROCKET | BR_NETH | BR_DISI | BA_MANA | BA_NETH | BA_CHAO | BA_DARK
#S:HAND_DOOM
#S:UNMAGIC
D:He was the most powerful of the Valar, the equal of Manwe.
D:He is the Master of the Pits of Angband. His figure is like a black
D:mountain crowned with Lightning. He rages with everlasting anger, his
D:body scarred by Fingolfin's eight mighty wounds. He can never rest from
D:his pain, but seeks forever to dominate all that is light and good in the
D:world. He is the origin of man's fear of darkness and created many foul
D:creatures with his evil powers. Orcs, Dragons, and Trolls are his most
D:foul corruptions, causing much pain and suffering in the world to please
D:him. His disgusting visage, twisted with evil, is crowned with iron, the
D:two remaining Silmarils forever burning him. Grond, the mighty Hammer of
D:the Underworld, cries defiance as he strides towards you to crush you to a
D:pulp!

# Hacked so as not to come out in normal town. (FIXME)
N:863:Human Warrior
G:p:u
I:110:9d8:10:10:0
#W:0:20:1700:0
W:10:20:1700:0
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:5d8
F:MALE |
F:PET | FRIENDS | WILD_ONLY |
F:ONLY_GOLD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
F:DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE
D:They are used as the main assault force of the human kings.
D:They will help you in some quests.

N:864:Elven archer
G:h:W
I:110:9d7:10:10:0
#W:0:20:1400:0
W:20:20:1400:0
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:2d8
F:MALE |
F:PET | FRIENDS | WILD_ONLY | WILD_WOOD
F:ONLY_GOLD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
F:DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_1 |
S:ARROW_1 |
D:They are used as the main assault force of the elven kings.
D:They will help you in some quests.

N:865:Dwarven warrior
G:h:U
I:110:8d8:10:10:0
#W:0:20:1500:0
W:15:20:1500:0
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:6d8
F:MALE |
F:PET | FRIENDS | WILD_ONLY |
F:ONLY_GOLD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
F:DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE
D:They are used as the main assault force of the dwarven kings.
D:They will help you in some quests.

N:866:Elite uruk
G:o:w
I:110:20d10:20:50:0
W:20:1:2000:70
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:8d5
B:HIT:HURT:8d5
F:MALE |
F:FORCE_MAXHP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | ORC | IM_POIS | RES_DARK
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:ARROW_1
D:It is a cunning orc of power, taller than a man, and stronger. It fears
D:little.

N:867:The Philosophy Teacher
G:p:r
I:120:50d100:30:50:0
W:56:1:1900:20000
E:1:1:2:2:1:2
O:20:20:20:20
B:GAZE:CONFUSE:15d5
B:GAZE:PARALYZE:15d5
B:TOUCH:INSANITY:5d5
B:TOUCH:EXP_40:5d5
F:FEMALE | UNIQUE | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | WEIRD_MIND | DROP_SKELETON | RES_CHAOS | DROP_CORPSE |
F:EVIL | NO_FEAR | NO_CONF | NO_SLEEP | JOKEANGBAND | HAS_LITE
S:1_IN_3
S:BR_CONF | BR_SOUN | BR_CHAO | BR_TIME |
S:HOLD | SCARE | SLOW | CONF | FORGET
D:She is a feared teacher, mistress of chaos and strangely minded.
D:She wants to take your mind. Fear her and flee while you can.

N:868:The Variant Maintainer
G:p:B
I:160:10d10:30:50:0
W:10:1:1700:3000
E:1:1:2:2:1:2
O:20:20:20:20
B:INSULT:*
B:HIT:INSANITY:1d8
B:HIT:LOSE_WIS:1d8
F:ONLY_ITEM | DROP_2D2 | UNIQUE | CAN_FLY |
F:DROP_GOOD | WEIRD_MIND | CAN_SPEAK |
F:RAND_50 | RAND_25 | INVISIBLE | EVIL |
F:MORTAL | JOKEANGBAND | HAS_LITE
S:1_IN_2
S:S_BUG | S_RNG | BR_CONF
D:A deranged programmer, scattering bizarre ideas and bad code everywhere.

N:869:Random Number Generator
G:I:b
I:130:1d6:10:50:0
W:10:1:0:10
E:0:0:0:0:0:0
O:20:20:20:20
B:INSULT:*
B:MOAN:*
B:HIT:CONFUSE:1d6
F:DROP_1D2 | EVIL |
F:EMPTY_MIND | RAND_50 | RAND_25 | JOKEANGBAND
F:MULTIPLY
D:A feared creation of the Variant Maintainer, it tries to generate Morgoth
D:in the town and the One Ring in the magic shop.

N:870:Rocket mine
G:.:R
I:110:20d8:20:3:10
W:50:10:0:100
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:10d5
F:NEVER_MOVE | IM_POIS | NONLIVING | RES_ACID | STUPID |
F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT
S:1_IN_4
S:ROCKET | ARROW_4
D:It was left here to be used against intruders.

N:871:Bouncing mine
G:.:B
I:120:20d15:50:5:10
W:70:10:0:200
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:POISON:10d5
F:NEVER_MOVE | IM_POIS | NONLIVING | RES_ACID | STUPID |
F:FORCE_MAXHP | UNDEAD | EVIL | JOKEANGBAND | NO_CUT
S:1_IN_3
S:ROCKET | ARROW_4 | BLINK | BR_POIS | BR_CHAO | BR_NEXU
D:It was left here to be used against intruders.

N:872:The Balrog of Moria
#FINAL_GUARDIAN
G:U:v
I:130:30d150:20:100:40
W:50:1:13000:30000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:FIRE:6d12
B:HIT:FIRE:6d12
B:CRUSH:HURT:5d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | SPECIAL_GENE | IM_POIS |
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON | IM_FIRE | RES_DARK
F:NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:CONF | SCARE |
S:BR_FIRE |
S:S_UNDEAD | S_DEMON
D:A huge Balrog surrounded by raging pillars of fire, this is indeed a
D:terrible opponent. Wielding a great whip of fire and a blazing sword, his
D:fury blisters your skin and melts your flesh!

N:873:The Icky Queen
G:i:v
I:120:40d10:20:50:10
W:20:5:3000:400
E:0:0:0:0:0:0
O:40:30:10:10
B:CRAWL:POISON:3d4
B:CRAWL:EAT_FOOD:3d4
B:TOUCH:ACID:3d5
B:HIT:HURT:3d5
F:UNIQUE | FEMALE |
F:FORCE_MAXHP | CAN_SPEAK | SMART | ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CORPSE |
F:WEIRD_MIND | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | RES_ELEC | RES_FIRE | RES_COLD | IM_POIS |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:DRAIN_MANA | BLIND | CONF | SCARE | S_KIN
D:And you thought her offspring were icky!

N:874:Rot jelly
G:j:u
I:120:20d8:2:30:99
W:5:1:2000:15
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:EAT_FOOD:2d3
B:TOUCH:LOSE_CHR:2d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:HURT_LITE | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:It is a large pile of rotting flesh, whose touch spoils your food.
D:The terrible smell it exudes is also very hard to get rid of...

N:875:Death
G:G:D
I:130:50d100:200:120:5
W:80:6:3000:25000
E:1:1:2:2:1:2
O:10:80:20:0
B:HIT:HURT:20d5
B:HIT:HURT:20d5
B:TOUCH:EXP_80:20d5
B:TOUCH:EXP_80:20d5
F:UNIQUE |
F:FORCE_MAXHP | DROP_CORPSE | IM_POIS | NO_STUN | RES_TIME |
F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 | RES_DARK | RES_NETH |
F:OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT
D:The leader of the horsemen of the apocalypse, before you lies Death.
D:A bony skeleton in a huge dark robe wielding a great scythe, Death rides
D:a horse of purest black and comes to bring your death.

N:876:Famine
G:G:U
I:130:50d100:200:120:5
W:77:6:3000:25000
E:1:1:2:2:1:2
O:10:80:20:0
B:TOUCH:EAT_FOOD:20d4
#B:GAZE:UN_BONUS:20d4
B:GAZE:FAMINE:20d4
B:WAIL:LOSE_INT:10d5
B:WAIL:LOSE_DEX:10d5
F:UNIQUE | MALE | IM_POIS | RES_TIME |
F:FORCE_MAXHP | DROP_CORPSE |
F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | PASS_WALL | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT
D:One of the horsemen of the apocalypse, before you lies Famine. A
D:figure so gaunt that the shape of the bones beneath are revealed,
D:Famine rides a pale grey mare that appears near death.

N:877:Pestilence
G:G:G
I:130:50d100:200:120:5
W:74:6:3000:25000
E:1:1:2:2:1:2
O:10:80:20:0
B:TOUCH:POISON:20d4
B:TOUCH:POISON:20d4
B:TOUCH:DISEASE:16d5
B:TOUCH:DISEASE:16d5
F:UNIQUE | MALE | IM_POIS | RES_TIME |
F:FORCE_MAXHP | DROP_CORPSE | NO_STUN |
F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT | RES_DARK | RES_NETH |
S:1_IN_2 |
S:S_ANTS | S_SPIDERS
D:One of the horsemen of the apocalypse, before you lies Pestilence.
D:At first, it looks like a human, but then you notice ants, worms, and
D:worse peeking out of the flesh. Pestilence rides a purple horse with
D:skin that bulges and occasionally gives hints of the vermin within.

N:878:War
G:G:r
I:130:50d100:200:120:5
W:71:6:3000:25000
E:1:1:2:2:1:2
O:10:80:20:0
B:TOUCH:PARALYZE:20d4
B:WAIL:CONFUSE:20d4
B:GAZE:BLIND:20d4
B:WAIL:TERRIFY:20d4
F:UNIQUE | MALE | IM_POIS | RES_TIME |
F:FORCE_MAXHP | DROP_CORPSE | NO_STUN |
F:DROP_GOOD | DROP_GREAT | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | JOKEANGBAND | NO_CUT | RES_DARK | RES_NETH
S:1_IN_2 |
S:S_MONSTER
D:One of the horsemen of the apocalypse, before you lies War. A healthy and
D:hearty warrior, War grins a little too wide at you as he prepares for
D:combat. War rides a large well-groomed yellow horse that leaves behind
D:puddles of blood where its hooves touch the ground.

##### Some aquatic monsters. #####

N:879:Pike
G:~:s
I:125:2d7:80:35:0
W:2:1:100:7
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d3
F:ANIMAL | AQUATIC | STUPID | DROP_CORPSE | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:It's a common fresh-water predatory fish.

N:880:Electric eel
G:J:B
I:110:15d15:15:40:70
W:20:2:500:145
E:0:1:0:2:1:0
O:0:0:0:0
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE |
F:WILD_TOO | WILD_OCEAN | COLD_BLOOD | AURA_ELEC
F:MORTAL | BASEANGBAND
D:This serpentine creature can create a deadly voltage. Better watch out!

N:881:Giant crayfish
G:~:R
I:90:4d10:6:100:20
W:4:1:1200:10
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d4
B:CLAW:HURT:3d4
F:ANIMAL | AQUATIC | STUPID | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:A man-sized, heavily armoured fresh-water relative of the lobster.

N:882:Mermaid
G:h:G
I:110:5d8:50:30:0
W:4:1:1600:20
E:1:1:1:2:1:0
O:20:50:10:5
B:TOUCH:LOSE_WIS
B:TOUCH:INSANITY:2d3
B:TOUCH:CONFUSE
F:FEMALE | RAND_25 | DROP_60 | SMART | AQUATIC | NO_CONF | DROP_CORPSE |
F:MORTAL | ZANGBAND
D:A green-skinned humanoid with a fishtail. Beware - there are rumours
D:of adventures losing their minds under the fearsome
D:charms of mermaids.

N:883:Box jellyfish
G:~:W
I:110:10d10:20:30:75
W:10:2:1000:25
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:PARALYZE:1d6
B:TOUCH:PARALYZE:1d6
F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND | WEIRD_MIND | STUPID |
D:A strange water creature, whose touch can be deadly.

N:884:Giant piranha
G:~:g
I:120:6d8:30:20:10
W:10:2:800:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:5d1
B:BITE:HURT:5d1
F:NO_SLEEP | WILD_TOO | COLD_BLOOD |
F:FRIENDS | AQUATIC | ANIMAL | STUPID |
F:MORTAL | BASEANGBAND
D:A very large and bloodthirsty fish.

N:885:Piranha
G:~:g
I:120:2d6:20:8:5
W:3:1:200:8
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d6
F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND | STUPID |
D:Bloodthirsty fish who can smell your blood from a great distance.

N:886:Bullywug
G:h:g
I:110:6d10:20:15:0
W:7:1:700:25
E:1:1:2:2:1:2
O:30:40:10:10
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE | FRIENDS |
F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD
D:A vaguely humanoid creature, it looks like a cross between a hobbit and a
D:frog.

N:887:Bullywug warrior
G:h:g
I:110:8d10:20:15:0
W:8:1:750:35
E:1:1:2:2:1:2
O:15:60:10:10
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD
D:A member of the frog-people clan. He is wielding a long, sharp shark tooth.

N:888:Bullywug shaman
G:h:R
I:110:6d10:20:15:0
W:8:1:800:35
E:1:1:2:2:1:2
O:25:10:50:10
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | ONLY_ITEM | DROP_1D2 | SMART | AQUATIC | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | COLD_BLOOD | AI_HYBRID
S:1_IN_5 |
S:BLIND | CONF | DARKNESS | BO_COLD | HEAL | MISSILE | CURSE
D:A leader of a clan of frog-people, he is cloaked in a cloak made of
D:shark skin.

N:889:Whale
G:~:G
I:110:22d22:15:50:70
W:20:4:9000:175
E:0:0:0:0:1:0
O:0:0:0:0
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE |
F:ANIMAL | AQUATIC | WILD_TOO |
F:MORTAL | BASEANGBAND
D:Although it looks like a fish and lives in water, it is in fact
D:a mammal. And it is huge!

N:890:Sand mite
G:~:u
I:110:3d10:5:25:80
W:10:2:300:25
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:POISON:3d6
B:BITE:POISON:3d6
F:AQUATIC | ANIMAL | IM_POIS | FRIENDS |
F:DROP_CORPSE | COLD_BLOOD | WEIRD_MIND | STUPID |
F:MORTAL | BASEANGBAND
F:MULTIPLY
D:A relative of crabs and shrimp, this is a tiny creature that inhabits sandy
D:bottoms. It has a pair of dangerous-looking claws.

N:891:Octopus
G:~:g
I:105:60d6:60:60:60
W:15:2:1200:60
E:3:0:3:6:1:0
O:0:0:0:0
B:SPIT:BLIND:1d3
B:CRUSH:HURT:6d3
B:CRUSH:HURT:6d3
B:CRUSH:HURT:6d3
F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:It doesn't move very fast, but when it does - watch out!

N:892:Giant octopus
G:~:g
I:115:100d6:10:35:5
W:30:1:1800:180
E:3:0:3:6:1:0
O:0:0:0:0
B:SPIT:BLIND:1d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:PARALYZE:8d4
F:AQUATIC | IM_POIS | ANIMAL | NO_CONF | NO_SLEEP |
F:NO_FEAR | SMART | WEIRD_MIND | DROP_CORPSE | COLD_BLOOD |
F:MORTAL | BASEANGBAND
S:1_IN_15 |
S:DARKNESS | SLOW | CONF | SCARE
D:A cunning and dangerous undersea opponent.

N:893:Eye of the deep
G:e:b
I:120:16d100:10:20:40
W:40:3:1600:6000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:EXP_20:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:INSANITY:2d6
B:BITE:HURT:6d6
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP | AQUATIC
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | RES_TELE |
F:SMART | DROP_CORPSE | BASEANGBAND | RES_DARK |
S:1_IN_2 |
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | UNMAGIC
S:FORGET | DARKNESS | BO_WATE | BO_ICEE | BO_MANA | BO_COLD
D:A beholder that inhabits the depths of the sea, sleeping and pondering
D:alien thoughts for centuries. Occasionally, it will float to the
D:surface to wreck the lives of surface dwellers.

N:894:Murk dweller
G:S:s
I:110:200d5:70:30:0
W:27:3:3000:800
E:0:1:0:2:1:8
O:0:0:0:0
B:BITE:POISON:5d10
B:CLAW:PARALYZE
B:STING:INSANITY:5d10
B:STING:UN_BONUS
F:AQUATIC | ANIMAL | WEIRD_MIND | FORCE_MAXHP | HURT_LITE |
F:EVIL | SMART | NO_CONF | NO_SLEEP | DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_5 |
S:BA_POIS | BR_DARK | BLIND | BR_POIS | SLOW | CONF | MIND_BLAST |
S:BRAIN_SMASH | DARKNESS
D:A gigantic aquatic monster, somewhat resembling a cross between a
D:lobster and a spider. It is coated in poisonous slime and noxious
D:parasites. This foul creature hides in the silt of the deep ocean floor,
D:waiting to trap unsuspecting prey.

N:895:Drowned soul
G:G:B
I:110:9d8:5:33:0
W:11:1:0:30
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:BLIND:3d3
B:TOUCH:POISON:2d4
B:WAIL:TERRIFY
F:COLD_BLOOD | EMPTY_MIND | EVIL | AQUATIC | UNDEAD | IM_COLD | INVISIBLE
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT | RES_WATE
F:RES_TIME | NO_STUN | RES_SOUND
S:1_IN_8
S:BLIND | HOLD | CONF
D:A ghastly victim of drowning, forever doomed to wander the ocean waters
D:looking for revenge.

N:896:Tiger shark
G:~:g
I:120:10d5:100:32:0
W:12:1:3000:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:4d4
F:RAND_25 | AQUATIC | ANIMAL | STUPID | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A small species of shark, although the teeth are still as deadly.

N:897:Hammerhead shark
G:~:g
I:115:16d10:20:59:20
W:16:3:1500:40
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:3d4
B:BUTT:HURT:3d4
B:BITE:HURT:3d4
F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:A hungry shark with a strange head.

N:898:Great white shark
G:~:w
I:120:100d6:20:70:20
W:24:2:5000:250
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:4d6
B:BITE:HURT:4d6
B:BITE:HURT:4d6
F:FORCE_SLEEP | AQUATIC | COLD_BLOOD |
F:ANIMAL | MORTAL | BASEANGBAND
D:A very large carnivorous fish.

N:899:Aquatic golem
G:g:b
I:100:25d10:35:75:10
W:19:1:0:100
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:3d10
B:HIT:HURT:3d10
F:COLD_BLOOD | EMPTY_MIND | AQUATIC | NONLIVING
F:RES_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_DARK
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
D:An ingenious gnomish invention -- a golem designed for underwater
D:usage.

N:900:Aquatic kobold
G:k:B
I:110:13d9:10:30:15
W:5:1:1500:35
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d10
F:DROP_90 | EVIL | IM_POIS | AQUATIC | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:Yes, your favourite denizen of evil also comes in an aquatic variety.

N:901:White shark
G:~:W
I:120:30d10:20:50:10
W:18:1:3000:100
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:3d5
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:A fast-moving hunter of the depths. When this creature moves,
D:everybody in the water is in danger!

N:902:Scrag
G:T:B
I:110:40d10:20:50:50
W:37:1:5000:220
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:3d2
B:HIT:HURT:3d2
F:MALE |
F:FORCE_MAXHP | AQUATIC | REGENERATE |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN |
F:OPEN_DOOR | BASH_DOOR | RES_WATE |
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | BASEANGBAND
D:A troll of the sea, he reeks of brine.

N:903:Jaws
G:~:w
I:130:100d20:200:80:70
W:40:2:7000:2000
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:11d2
B:BITE:HURT:22d1
B:BITE:HURT:11d2
B:BITE:HURT:22d1
F:FORCE_MAXHP | UNIQUE | MOVE_BODY |
F:WILD_OCEAN | WILD_TOO | COLD_BLOOD |
F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC |
F:NO_CONF | NO_SLEEP |
F:MORTAL | ZANGBAND
D:The biggest white shark who has ever lived, it is hunting for you now!

N:904:Aquatic elf
G:h:b
I:110:14d8:30:30:6
W:9:1:1400:25
E:1:1:1:2:1:0
O:20:20:50:10
B:HIT:HURT:3d4
F:MALE | AQUATIC | SMART | DROP_CORPSE |
F:FRIENDS | DROP_60 | ZANGBAND | HAS_LITE
D:A sleek form vaguely shaped like a dolphin, except with a humanoid
D:head and arms. The facial features are decidedly elven.

N:905:Aquatic elven warrior
G:h:b
I:110:20d8:40:35:5
W:10:1:1500:35
E:1:1:1:2:1:0
O:20:60:10:10
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | AQUATIC | FRIENDS | SMART | DROP_60 | DROP_CORPSE | ZANGBAND |
F:HAS_LITE
D:An aquatic elf trained in all forms of combat.

N:906:Aquatic elven shaman
G:h:R
I:110:12d8:30:30:6
W:10:1:1400:35
E:1:1:1:2:1:0
O:10:10:70:10
B:TOUCH:UN_BONUS
F:MALE | AQUATIC | SMART | DROP_2D2 | DROP_CORPSE | ZANGBAND |
F:HAS_LITE
F:AI_ANNOY
S:1_IN_12 |
S:BO_MANA | BO_COLD | S_MONSTERS
D:A wizened aquatic elf skilled in the magical arts. You can see an
D:irridescent film coating the water around him.

N:907:Stargazer
G:~:y
I:100:15d9:10:25:30
W:21:1:800:60
E:0:0:0:0:1:0
O:0:0:0:0
B:GAZE:PARALYZE
F:AQUATIC | ANIMAL | SMART | RAND_25 | DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:S_MONSTER
D:A giant fish shaped like a flounder. There are two enormous eyes
D:occupying half of the creature's body.

N:908:Elder stargazer
G:~:y
I:100:20d10:15:25:30
W:29:1:1000:75
E:0:0:0:0:1:0
O:0:0:0:0
B:GAZE:PARALYZE
B:GAZE:CONFUSE
F:AQUATIC | ANIMAL | SMART | DROP_CORPSE |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:S_MONSTERS
D:A stargazer a bit larger than average, covered with barnacles.

N:909:Flounder
G:~:s
I:100:10d5:5:25:30
W:13:1:700:55
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:2d6
F:AQUATIC | ANIMAL | RAND_25 | INVISIBLE | ATTR_CLEAR | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A flattened fish which is able to change body coloring for
D:camouflage.

N:910:Giant turtle
G:R:G
I:110:5d8:10:40:30
W:7:1:3000:30
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:2d2
B:BITE:HURT:2d2
F:ANIMAL | AQUATIC | DROP_CORPSE |
F:MORTAL | BASEANGBAND
D:A giant turtle with flippers, adapted for life in the ocean.

N:911:Baby dragon turtle
G:d:W
I:110:10d10:20:60:50
W:9:1:20000:35
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:EVIL | DRAGON | AQUATIC | BASEANGBAND
#| ATTR_MULTI
S:1_IN_12 |
S:BR_SOUN
D:A newly-hatched dragon turtle. It still hasn't grown a proper shell.

N:912:Young dragon turtle
G:d:W
I:110:30d10:20:90:70
W:31:1:80000:700
E:0:1:0:6:1:0
O:20:80:0:0
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:DROP_3D2 |
F:EVIL | DRAGON | AQUATIC | BASEANGBAND
#| ATTR_MULTI
S:1_IN_11 |
S:SCARE |
S:BR_SOUN
D:A dragon-like creature inhabiting lightless reaches of ocean caves. It has
D:a long neck with a tiny head, and four massive flippers. It has a soft and
D:flexible shell.

N:913:Mature dragon turtle
G:d:W
I:110:50d10:20:120:70
W:38:1:170000:1500
E:0:1:0:6:1:0
O:20:80:0:0
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
B:BITE:HURT:4d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:DROP_4D2 |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | AQUATIC | BASEANGBAND | HAS_LITE
S:1_IN_9 |
S:SCARE |
S:BR_SOUN
D:A large dragon turtle, covered with a tough white shell.

N:914:Ancient dragon turtle
G:D:W
I:120:70d10:20:160:80
W:41:1:220000:2500
E:0:1:0:6:1:0
O:20:80:0:0
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:7d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE |
F:DROP_1D2 | DROP_4D2 |
F:SMART | AQUATIC | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#| ATTR_MULTI
S:1_IN_9 |
S:BLIND | CONF | SCARE |
S:BR_SOUN
D:A huge dragon turtle. You can see many barnacles covering its body.

N:915:Fastitocalon
G:D:g
I:130:40d100:25:200:30
W:52:3:250000:16000
E:0:1:0:6:1:0
O:0:0:0:0
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | RES_COLD | IM_POIS | NO_STUN
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | ATTR_MULTI
S:1_IN_6 |
S:BR_FIRE | BR_ACID | BR_SOUN | BA_WATE
D:A huge aquatic dragon-turtle, its shell is as large as a small island.

N:916:Undead stargazer
G:~:y
I:100:18d9:10:25:30
W:25:1:0:100
E:0:0:0:0:1:0
O:0:0:0:0
B:GAZE:PARALYZE
B:GAZE:EXP_20
F:AQUATIC | ANIMAL | SMART | INVISIBLE | UNDEAD | BASEANGBAND | NO_CUT
F:IM_POIS | EVIL | EMPTY_MIND
S:1_IN_10 |
S:S_UNDEAD | S_MONSTER
D:A stargazer brought back from the dead under control of some unholy
D:sorcerer.

N:917:Killer whale
G:~:w
I:120:20d50:12:55:30
W:25:1:9500:85
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:7d4
B:BITE:HURT:7d4
F:AQUATIC | WILD_TOO | WILD_OCEAN |
F:ANIMAL | MORTAL | BASEANGBAND
D:An almost beautiful, deadly beast.

N:918:Merrow
G:O:B
I:110:30d9:20:33:30
W:28:2:2300:80
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE | AQUATIC | WILD_TOO | WILD_OCEAN |
F:OPEN_DOOR | BASH_DOOR | RES_WATE | IM_COLD | RES_POIS | STUPID
F:EVIL | GIANT |
F:MORTAL | BASEANGBAND | HAS_LITE
D:A great ogre of the sea, it is violent and stupid.

N:919:Water naga
G:n:B
I:110:30d10:10:55:10
W:24:1:1600:60
E:0:0:0:0:1:0
O:40:0:50:10
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:POISON:1d8
B:BITE:POISON:1d8
F:FEMALE | RES_DARK | AQUATIC | DROP_CORPSE | ONLY_ITEM | DROP_90 | DROP_2D2
F:EVIL | NO_CONF | NO_SLEEP | SMART | MORTAL | BASEANGBAND
S:1_IN_7 |
S:DARKNESS | CURSE | BO_ICEE
D:A naga adapted to underwater life. She has a fish-like tail and a pair
D:of gills.

N:920:Devilfish
G:~:s
I:105:10d5:10:10:5
W:12:1:900:60
E:0:0:0:0:1:0
O:0:0:0:0
F:NEVER_BLOW | ATTR_MULTI | AQUATIC | NO_CONF | DROP_CORPSE |
F:MORTAL | ZANGBAND
S:1_IN_4 |
S:BR_CHAO | BR_LITE | BR_SOUN | BR_DISE | BR_TIME
D:A disgusting fish, it has a large gaping mouth and a small lantern dangling
D:from an outgrowth on its head.

N:921:Undead devilfish
G:~:D
I:105:10d5:10:10:5
W:15:1:0:75
E:0:0:0:0:1:0
O:0:0:0:0
F:NEVER_BLOW | ATTR_MULTI | AQUATIC | INVISIBLE | NO_CONF | UNDEAD | EVIL |
F:ZANGBAND | NO_CUT | IM_POIS | EMPTY_MIND
S:1_IN_4 |
S:BR_NETH | BR_DISE | BR_TIME | BR_NEXU | BR_POIS
D:A devilfish brought back from the dead.

N:922:Moby Dick, the White Whale
G:~:w
I:120:100d25:200:80:70
W:50:2:10000:2500
E:0:0:0:0:1:0
O:0:0:0:0
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:FORCE_MAXHP | UNIQUE | MOVE_BODY |
F:WILD_OCEAN | WILD_TOO | COLD_BLOOD |
F:BASH_DOOR | RES_COLD | RES_ELEC | RES_POIS | ANIMAL | AQUATIC |
F:NO_CONF | NO_SLEEP |
F:MORTAL | JOKEANGBAND
S:1_IN_6 | BA_WATE
D:The mightiest whale of the seas, he has sunk many ships in his time. With
D:a mere flick of his tail he can create a mighty whirlpool, to the ruin
D:of all who would travel the ocean.

N:923:Aquatic hound
G:Z:B
I:110:15d5:60:60:0
W:20:1:600:300
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:CONFUSE:2d8
B:BITE:HURT:2d8
B:CLAW:POISON:2d8
F:FRIENDS | DROP_CORPSE |
F:ANIMAL | AQUATIC |
F:MORTAL | BASEANGBAND
S:1_IN_10 |
S:BO_ICEE | BO_WATE
D:A dog with a finned tail and large, muscular flippers for hind legs.
D:It has a rubbery skin instead of fur.

N:924:Water demon
G:U:B
I:110:35d20:30:50:10
W:40:1:2100:500
E:0:0:0:0:1:0
O:20:60:20:0
B:HIT:HURT:3d4
B:GAZE:POISON:6d12
B:CLAW:INSANITY:7d7
F:FORCE_SLEEP | FORCE_MAXHP |
F:FRIENDS | SMART |
F:ONLY_ITEM | DROP_60 |
F:AQUATIC | POWERFUL |
F:EVIL | DEMON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:BO_ICEE | BA_WATE
D:A hideous scaled demon, it is a sleek form with many fins but no visible
D:arms or legs. It has a toothed gaping maw, reminiscent of a caricature
D:of a shark's jaws.

N:925:Ixitxachitl
G:~:s
I:110:12d8:20:30:20
W:12:1:1600:40
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
D:An intelligent devil ray of the depths.

N:926:Ixitxachitl priest
G:~:s
I:110:10d10:20:40:20
W:19:1:1600:80
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:POISON:2d7
B:STING:POISON:2d7
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND
S:1_IN_6
S:TELE_TO | HEAL | SCARE | CURSE | BLIND | S_MONSTER
D:A devil-ray of the depths, with priestly magic.

N:927:Vampiric ixitxachitl
G:~:D
I:110:15d15:20:50:20
W:26:1:1800:120
E:0:0:0:0:1:0
O:0:0:0:0
B:STING:POISON:3d8
B:STING:EXP_40:3d8
F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_TOO |
F:BASEANGBAND | COLD_BLOOD | VAMPIRIC
S:1_IN_6
S:HEAL | SCARE | CURSE | BLIND | FORGET | HASTE
D:A devil ray of the depths, with vampiric powers.

N:928:Mathilde, the Science Student
G:h:y
I:110:220d100:40:10:3
W:0:4:1100:0
E:0:1:2:2:1:2
O:20:20:20:20
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY | RAND_25
# You're too annoying
F:NEUTRAL
F:SPECIAL_GENE
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:OPEN_DOOR | DG_CURSE |
F:NO_CONF | NO_SLEEP
F:MORTAL | JOKEANGBAND | HAS_LITE
D:She loves joking, and she's constantly giggling. A very happy girl.
D:Beware, it is rumored that Dark God has put a mighty curse on her.


N:929:Child spirit
G:G:W
I:120:5d5:8:15:10
W:5:3:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TERRIFY
B:TOUCH:HURT:3d4
F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | NO_STUN |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET |
F:BASEANGBAND | NO_CUT | RES_TIME
D:A helpful spirit from beyond the grave.

N:930:Young spirit
G:G:W
I:120:8d8:8:15:10
W:10:3:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TERRIFY
B:TOUCH:HURT:9d4
F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | NO_STUN |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET |
F:BASEANGBAND | NO_CUT | RES_TIME
D:A helpful spirit from beyond the grave.

N:931:Mature spirit
G:G:W
I:120:16d16:8:15:10
W:40:3:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TERRIFY
B:TOUCH:HURT:18d4
F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | RES_DARK | NO_STUN |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET |
F:BASEANGBAND | NO_CUT | RES_TIME
D:A helpful spirit from beyond the grave.

N:932:Experienced spirit
G:G:W
I:120:18d18:8:15:10
W:60:3:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TERRIFY
B:TOUCH:HURT:20d4
F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | RES_DARK | NO_STUN |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET |
F:BASEANGBAND | NO_CUT | RES_TIME
D:A helpful spirit from beyond the grave.

N:933:Wise spirit
G:G:W
I:120:25d25:8:15:10
W:90:3:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:TERRIFY
B:TOUCH:HURT:30d4
F:INVISIBLE | COLD_BLOOD | PASS_WALL | UNDEAD | RES_DARK | RES_NETH |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | SMART | PET | NO_STUN |
F:BASEANGBAND | NO_CUT | RES_TIME
D:A helpful spirit from beyond the grave.

N:934:Fangorn the Treebeard, Lord of the Ents
G:#:G
I:120:50d100:30:120:15
W:52:3:6000:15500
E:1:1:2:2:1:2
O:0:50:50:0
B:CRUSH:HURT:13d13
B:CRUSH:HURT:13d13
B:CRUSH:HURT:13d13
B:CRUSH:HURT:13d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SUSCEP_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | DROP_CORPSE |
F:SMART | TAKE_ITEM | BASH_DOOR | KILL_WALL |
F:GOOD | PET | BASEANGBAND | NO_CUT
D:The first being to awoke on Arda, apart from the Valar themselves. He is the
D:first, oldest, greatest and most respected of all the Ents: and though he is
D:slow to anger, he is a terrible foe when roused.

N:935:Gandalf the Grey
G:p:s
I:120:49d101:101:100:0
W:60:7:1600:35000
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:TERRIFY:5d5
B:HIT:TERRIFY:5d5
F:UNIQUE | MALE | CAN_SPEAK | PET | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_MANA | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:GOOD | RES_FIRE | RES_COLD |
F:RES_ELEC | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
#F:AI_ANNOY
S:1_IN_2 |
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
S:CURSE | BRAIN_SMASH | FORGET | TRAPS |
S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA | CURSE |
S:S_MONSTERS | S_ANGEL | S_DRAGON | S_KIN
D:The wizard who opposed Sauron and, in the end, was the only
D:one of the Istari to succeed in his task. Gandalf is very
D:wise and specializes in fire magic.

N:936:Nar, the Dwarf
G:h:y
I:110:45d10:25:70:25
W:17:2:1400:250
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE |
F:FORCE_MAXHP | FORCE_SLEEP |
F:OPEN_DOOR | BASH_DOOR |
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP |
F:DROP_CORPSE | DROP_SKELETON | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:HEAL | BLIND | CONF | CURSE | MIND_BLAST
D:The friend and companion of the dwarven king Thror, he went mad with
D:grief after Thror's death at the hands of Azog the Orc. With torn beard
D:and ragged clothes, he seems to have fixed on you as a convenient target
D:to vent his anger.

N:937:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:8:1:900:18
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d6
F:DROP_60 | WILD_EASY | FRIENDS |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP | RES_PSI
S:1_IN_12 | BLIND | SLOW | CONF | SCARE
D:A novice in the arts of mind over matter.

N:938:Great Swamp Wyrm
#G:D:p
G:D:K
I:130:40d100:30:150:80
W:63:2:190000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:POISON:6d14
B:BITE:POISON:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | DROP_CHOSEN |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_POIS
D:A truly enormous dragon with great powers. The foul gases issuing
D:from the beast nearly make you vomit; and while you may try to hold
D:your breath as you fight it, it sees no reason to do likewise.

N:939:Great Bile Wyrm
#G:D:a
G:D:A
I:130:50d100:30:150:80
W:67:2:190000:23000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ACID:6d14
B:BITE:ACID:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | DROP_CHOSEN |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_ACID
D:A huge and very powerful dragon. Great steaming pools of acid drip from
D:its form onto the ground. You shudder when you see the acid eating away
D:the very stones of the dungeon - what could it do to you?

N:940:Blue Firelizard
G:d:B
I:120:4d5:8:15:10
W:5:3:100:0
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:3d4
B:CLAW:FIRE:5d4
F:RES_COLD | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | IMPRESSED |
F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_10
S:TELE_TO |
D:The ancestors of the Dragons of the Dragonriders, these are
D:friendly funny flying creatures with the powers of the dragons.

N:941:Green Firelizard
G:d:G
I:120:4d5:10:15:10
W:7:3:110:0
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:4d4
B:CLAW:FIRE:5d4
F:RES_COLD | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | IMPRESSED |
F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_10
S:TELE_TO |
D:The ancestors of the Dragons of the Dragonriders, these are
D:friendly funny flying creatures with the powers of the dragons.

N:942:Brown Firelizard
G:d:u
I:120:5d5:10:15:10
W:10:3:120:0
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:5d4
B:CLAW:FIRE:7d4
F:RES_COLD | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | IMPRESSED |
F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_10
S:TELE_TO |
D:The ancestors of the Dragons of the Dragonriders, these are
D:friendly funny flying creatures with the powers of the dragons.

N:943:Bronze Firelizard
G:d:U
I:120:6d5:15:15:10
W:13:3:130:0
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:6d4
B:CLAW:FIRE:7d4
F:RES_COLD | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | IMPRESSED |
F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_10
S:TELE_TO |
D:The ancestors of the Dragons of the Dragonriders, these are
D:friendly funny flying creatures with the powers of the dragons.

N:944:Gold Firelizard
G:d:y
I:120:6d5:20:15:10
W:15:3:140:0
E:0:1:0:6:1:0
O:0:0:0:0
B:CLAW:HURT:6d4
B:CLAW:FIRE:8d4
F:RES_COLD | RES_FIRE | RES_POIS | NO_CONF | NO_SLEEP | IMPRESSED |
F:CAN_FLY | SMART | PET | DROP_CORPSE | HAS_EGG | GOOD |
F:MORTAL | PERNANGBAND | HAS_LITE
S:1_IN_10
S:TELE_TO |
D:The ancestors of the Dragons of the Dragonriders, these are
D:friendly funny flying creatures with the powers of the dragons.

N:945:High-elven ranger
G:h:G
I:120:50d30:20:70:0
W:40:3:1400:500
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:10d8
B:HIT:HURT:10d8
F:MALE | FRIENDS | OPEN_DOOR | BASH_DOOR | WILD_WOOD | CAN_SWIM
F:GOOD | DROP_SKELETON | DROP_CORPSE | SMART | PET |
F:RES_ACID | RES_COLD | RES_WATE | RES_NETH |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_2 |
S:ARROW_3
D:An elf cloaked in green wielding a longbow.

N:946:Uvatha the Horseman
G:W:D
I:120:25d100:90:60:0
W:40:3:0:10000
E:0:0:0:0:0:0
O:30:30:30:10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:EXP_80:4d6
B:HIT:EXP_80:4d6
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NAZGUL | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CHOSEN | ASTAR
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:BASEANGBAND | SPECIAL_GENE | NO_CUT | CAN_FLY | WILD_MOUNTAIN |
D:A tall black Ringwraith, he is a master of horsemanship. He longs
D:to taste your blood.

N:947:Adunaphel the Quiet
G:W:D
I:120:30d100:90:60:0
W:43:3:0:13000
E:1:1:2:2:1:2
O:30:30:30:10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:TOUCH:EXP_80:5d6
B:TOUCH:EXP_80:5d6
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP |
F:BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | FORGET |
S:BO_ACID | BO_FIRE | BO_COLD | BO_NETH |
S:S_MONSTER
D:A sorceress in life, Adunaphel quickly fell under Sauron's sway and the
D:power of the rings.

N:948:Akhorahil the Blind
G:W:D
I:120:35d100:90:70:0
W:45:3:0:15000
E:1:1:2:2:1:2
O:30:30:30:10
B:HIT:HURT:7d6
B:HIT:HURT:7d6
B:GAZE:EXP_80:6d6
B:WAIL:TERRIFY:6d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | CAN_FLY | WILD_MOUNTAIN
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | ASTAR
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | DARKNESS |
S:BO_FIRE | BO_COLD | BO_NETH |
S:S_MONSTERS
D:A mighty sorcerer king, Akhorahil was blind in life. With powerful
D:enchantments, he created jewelled eyes that enabled him to see better than
D:any ordinary man ever could.

N:949:Ren the Unclean
G:W:D
I:120:45d100:90:70:0
W:48:3:0:18000
E:1:1:2:2:1:2
O:30:30:30:10
B:HIT:HURT:7d7
B:HIT:HURT:7d7
B:TOUCH:EXP_80:6d7
B:WAIL:TERRIFY:6d7
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | CAN_FLY | WILD_MOUNTAIN
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | RES_FIRE | IM_COLD | IM_POIS | ASTAR
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | BO_FIRE | BO_NETH | BA_FIRE |
S:S_MONSTER
D:Ren was an insane eastern king who believed himself to be the son of a
D:volcano god. At an early age his sanity was destroyed by a plague that
D:wiped out his family, and he never recovered.

N:950:Ji Indur Dawndeath
G:W:D
I:120:55d100:90:70:0
W:52:3:0:22000
E:0:0:0:0:0:0
O:30:30:30:10
B:HIT:HURT:8d7
B:HIT:HURT:8d7
B:TOUCH:EXP_40:6d7
B:TOUCH:EXP_40:6d7
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | ASTAR
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | CAN_FLY
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_DARK | RES_NETH |
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | WILD_MOUNTAIN
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE |
S:BA_FIRE | BA_NETH | BA_COLD | BA_ELEC | BA_ACID |
S:S_UNDEAD
D:This Ringwraith was a weak-minded sorcerer-king who fell easily under
D:Sauron's power.

N:951:Dwar, Dog Lord of Waw
G:W:D
I:120:70d100:90:90:0
W:56:3:0:25000
E:0:1:0:2:1:0
O:30:30:30:10
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:BITE:EXP_40:6d7
B:WAIL:TERRIFY:6d7
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | NAZGUL | DROP_CHOSEN | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | RES_FIRE | RES_COLD | IM_POIS | ASTAR
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | BA_FIRE | BA_NETH |
S:S_MONSTERS | S_UNDEAD | S_HOUNDS
D:Dwar had a special affinity for dogs in life, and can still command them
D:at will. He howls manically as he reaches out to destroy you.

N:952:Hoarmurath of Dir
G:W:D
I:130:80d100:90:100:0
W:64:3:0:30000
E:0:0:0:0:0:0
O:30:30:30:10
B:HIT:HURT:9d9
B:HIT:HURT:9d9
B:TOUCH:EXP_80:6d7
B:WAIL:TERRIFY:6d7
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_DARK | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | ASTAR
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NAZGUL | DROP_CHOSEN | CAN_FLY
F:HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CURSE | MIND_BLAST |
S:BO_COLD | BA_COLD | BA_NETH |
S:S_UNDEAD
D:A Ringwraith powerful in fell sorcery, he yearns for the life he has
D:exchanged for an unlife of everlasting torment.

N:953:Khamul, the Black Easterling
G:W:D
I:130:95d100:90:100:0
W:72:3:2600:40000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:9d10
B:HIT:HURT:9d10
B:TOUCH:EXP_80:7d7
B:TOUCH:EXP_80:7d7
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NAZGUL | DROP_CHOSEN | CAN_FLY |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_DARK | RES_NETH |
F:EVIL | UNDEAD | IM_ACID | RES_FIRE | IM_COLD | IM_POIS | ASTAR
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE | BASEANGBAND | NO_CUT
S:1_IN_2 |
S:TELE_LEVEL | BLIND | HOLD | SCARE | CURSE | BO_MANA |
S:BA_FIRE | BA_COLD | BA_NETH | RAISE_DEAD |
S:S_HI_UNDEAD | S_KIN
D:A warrior-king of the East. Khamul is a powerful opponent, his skill in
D:combat awesome and his form twisted by evil cunning.

N:954:The Witch-King of Angmar
G:W:D
I:130:120d100:90:120:0
W:80:3:1800:50000
E:1:1:2:2:1:2
O:30:30:30:10
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:7d7
B:HIT:EXP_80:7d7
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE | EVIL | UNDEAD | DROP_CHOSEN |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | ASTAR
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | NAZGUL | CAN_FLY |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_2 |
S:TELE_AWAY | BLIND | HOLD | SCARE | CURSE | BRAIN_SMASH |
S:BO_MANA | BA_NETH | S_NAZGUL |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGONS | S_MONSTERS | RAISE_DEAD
D:The Chief of the Ringwraiths. A fell being of devastating power. His
D:spells are lethal and his combat blows crushingly hard. He moves at
D:speed, and commands legions of evil to do his bidding. It is said that he
D:is fated never to die by the hand of mortal man.

N:955:Green Dragonrider
G:D:g
I:120:50d50:20:100:50
W:30:2:30000:6000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FEMALE |
F:DRAGONRIDER | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | PERNANGBAND | HAS_LITE
F:ATTR_MULTI | ATTR_BASE
S:1_IN_4 |
S:BR_FIRE | BLINK | TELE_AWAY
D:A Dragonrider of Pern. Among the weaker breeds, but still dangerous.

N:956:Blue Dragonrider
G:D:b
I:120:60d60:20:100:50
W:40:2:30000:8000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:8d7
B:HIT:HURT:8d7
F:MALE | SMART |
F:DRAGONRIDER | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CHOSEN |
F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | PERNANGBAND | HAS_LITE
F:ATTR_MULTI | ATTR_BASE
S:1_IN_4 |
S:BR_FIRE |
S:TPORT | BLINK
D:A Dragonrider of Pern. Among the weaker breeds, but still dangerous.

N:957:Brown Dragonrider
G:D:u
I:130:65d65:30:100:50
W:50:2:30000:10000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:8d9
B:HIT:HURT:8d9
F:MALE | SMART |
F:DRAGONRIDER | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CHOSEN |
F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR |
F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | PERNANGBAND | HAS_LITE
F:ATTR_MULTI | ATTR_BASE
S:1_IN_4 |
S:BR_FIRE |
S:TPORT | BLINK
D:A Dragonrider of Pern. Beware its flame.

N:958:Bronze Dragonrider
G:D:U
I:130:70d70:30:100:50
W:60:2:30000:15000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:10d9
B:HIT:HURT:10d9
F:MALE | SMART |
F:DRAGONRIDER | DROP_SKELETON | DROP_CORPSE | ATTR_MULTI
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CHOSEN |
F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | NO_NEST
F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:BR_FIRE | BR_TIME |
S:TPORT | BLINK
D:A Dragonrider of Pern, mightiest among the males.

N:959:Gold Dragonrider
G:D:y
I:130:80d80:30:100:50
W:70:2:30000:20000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:10d9
B:HIT:HURT:10d9
B:HIT:HURT:10d9
B:HIT:HURT:10d9
F:FEMALE | SMART |
F:DRAGONRIDER | DROP_SKELETON | DROP_CORPSE | NO_NEST
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CHOSEN | ATTR_MULTI
F:IM_FIRE | REGENERATE | OPEN_DOOR | BASH_DOOR | RES_LITE
F:RES_TELE | NO_CONF | NO_SLEEP | CAN_FLY | PERNANGBAND | HAS_LITE
S:1_IN_4 |
S:BR_FIRE | BR_TIME |
S:TPORT | BLINK | TELE_TO | TELE_AWAY |
S:S_DRAGONRIDER
D:A Dragonrider of Pern, among the queens of their kind.

N:960:Thread
G:,:g
I:140:3d5:10:1:0
W:50:1:50:3
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:HURT:3d15
B:TOUCH:HURT:3d15
B:TOUCH:HURT:3d15
B:TOUCH:HURT:3d15
F:STUPID | EMPTY_MIND | KILL_TREES |
F:IM_POIS | IM_ELEC | IM_ACID | IM_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | PERNANGBAND
F:MULTIPLY
D:A kind of carnivorous giant mycorhiza: originally from the far system
D:of Rukbat in which orbits the planet Pern, home of the Dragonriders.

N:961:Gorlim, Betrayer of Barahir
G:p:s
I:120:16d100:20:120:40
W:41:3:1800:7000
E:1:1:2:2:1:2
O:20:80:0:0
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CHOSEN
F:SMART | OPEN_DOOR | BASH_DOOR |
F:RES_ACID | RES_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | BASEANGBAND
F:HAS_LITE
S:1_IN_2 |
S:CURSE | BO_WATE | BO_MANA
D:This sad creature - once a mighty warrior - betrayed his former friends to
D:Morgoth's army in return for, he thought, safety for himself and his wife.
D:And so he fell under Morgoth's power and became little more than a mindless
D:servant of evil, even though the other side of his "bargain" was not kept.

N:962:The Blubbering idiot, agent of black market, Simon the weak
G:t:W
I:110:5d11:10:16:0
W:5:1:1500:50
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:2d5
B:TOUCH:EAT_ITEM
B:TOUCH:INSANITY:2d5
B:TOUCH:INSANITY:2d5
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOO |
F:RAND_25 | UNIQUE | STUPID | FORCE_MAXHP |
F:TAKE_ITEM | CAN_SPEAK | CAN_SWIM | EVIL | MORTAL | JOKEANGBAND | HAS_LITE
S:1_IN_8
S:SHRIEK
D:He tends to blubber a lot, he was a simple blubbering idiot before he lost
D:himself in the dungeon and fell under Morgoth's will.
D:Now he is a mindless servant of Morgoth. Destroy him - if you can...

N:963:Aranea
G:S:r
I:120:20d10:20:45:50
W:30:2:1000:250
E:0:1:0:2:1:8
O:0:0:0:0
B:CLAW:POISON:2d8
B:CLAW:POISON:2d8
B:BITE:POISON:2d6
B:BITE:POISON:2d6
F:DROP_SKELETON | FORCE_MAXHP | FRIENDS |
F:BASH_DOOR | HURT_LITE | RES_FIRE |
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | IM_POIS | BASEANGBAND
S:1_IN_4
S:BO_FIRE | SLOW | HOLD | CURSE | MISSILE
D:A red arachnid with legs weaving spells in the air.

N:964:Elder aranea
G:S:v
I:120:30d20:20:65:50
W:40:3:1800:2500
E:0:1:0:2:1:8
O:0:0:0:0
B:CLAW:POISON:5d8
B:CLAW:POISON:5d8
B:BITE:HALLU:5d6
B:BITE:EAT_LITE:5d6
F:DROP_SKELETON | FORCE_MAXHP | RES_DARK | NO_SLEEP | NO_CONF |
F:BASH_DOOR | HURT_LITE | SMART | REGENERATE |
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | IM_FIRE | IM_POIS | BASEANGBAND
S:1_IN_6
S:SLOW | HOLD | DRAIN_MANA | MIND_BLAST | HEAL |
S:BA_FIRE | BO_FIRE | CURSE | S_SPIDERS
D:A vast, bloated arachnid, master of its brood: among the more terrible of
D:Ungoliant's descendants, this is a monster such as those who haunted the dread
D:valley of Nan Dungortheb long ago.

N:965:Giant brown tick
G:S:u
I:110:16d8:12:50:20
W:25:2:400:27
E:0:1:0:2:1:6
O:0:0:0:0
B:BITE:POISON:2d6
B:STING:BLIND:1d1
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS | MORTAL | BASEANGBAND
D:It is moving slowly towards you.

N:966:Dolphiner
G:p:b
I:120:16d100:30:120:40
W:61:3:1800:7000
E:1:1:2:2:1:2
O:20:50:10:5
B:HIT:HURT:8d9
B:HIT:COLD:8d9
B:HIT:HURT:8d9
B:HIT:COLD:8d9
F:SMART | PET | DROP_CORPSE | FRIENDS | WILD_SHORE | WILD_OCEAN | WILD_TOO |
F:IM_POIS | AQUATIC | CAN_SWIM | DROP_USEFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR | DROP_GOOD | DROP_3D2 |
F:MORTAL | REGENERATE | TAKE_ITEM | GOOD | SUSCEP_FIRE |
F:RES_WATE | RES_NEXU | PERNANGBAND | HAS_LITE
S:1_IN_4
S:BO_WATE | BA_WATE | BO_ICEE
D:The Dolphiners came with the Dragonriders from the far planet Pern.
D:These friendly beings ride their dolphins into combat to assist you.

N:967:Novice possessor (soul)
G:G:D
I:110:1d1:30:1:10
W:10:3:10:0
E:0:0:0:0:0:0
O:0:0:0:0
F:SMART | RES_TIME |
F:BASEANGBAND | NO_CUT | PET
D:It does not look that powerful.

N:968:Bat of Gorgoroth
G:b:g
I:120:20d10:20:30:30
W:28:3:150:100
E:0:1:2:0:1:0
O:0:0:0:0
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | FRIENDS | WEIRD_MIND |
F:ANIMAL | IM_POIS | AI_ANNOY | MORTAL | BASEANGBAND
S:1_IN_8 |
S:SCARE | BR_POIS | BR_DARK
D:Fed with horrid meats and grown to enormous size, this slavering creature
D:seeks livelier prey.

# Questors -- Rest till the day will come

N:969:The Princess
G:p:y
I:110:1d1:40:250:3
W:0:4:730:0
E:0:1:2:2:1:2
O:0:0:1:0
F:FEMALE | CAN_SPEAK
F:FORCE_MAXHP | SPECIAL_GENE | NO_TARGET | NO_AUTORET
F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_DEATH
F:MORTAL | BASEANGBAND | UNIQUE | PET |
D:The princess of an unknown kingdom, you need to save her!

N:970:Merton Proudfoot, the lost hobbit
G:h:v
I:110:1d1:40:250:3
W:1:1:730:0
E:0:1:2:2:1:2
O:0:0:0:1
F:MALE | CAN_SPEAK
F:FORCE_MAXHP | SPECIAL_GENE
F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET | NO_AUTORET
F:MORTAL | BASEANGBAND | UNIQUE | PET | NO_DEATH
D:The poor hobbit got lost in the dreadful maze!

N:971:The Wight-King of the Barrow-downs
#FINAL_GUARDIAN
#hard-code warning: It can only appear in Barrow-downs
G:W:v
I:120:38d22:30:45:0
W:35:1:0:10000
E:0:0:0:0:0:0
O:15:65:20:0
B:HIT:HURT:2d10
B:WAIL:PARALYZE:2d6
B:TOUCH:EXP_80:4d8
B:TOUCH:EXP_80:4d8
F:SPECIAL_GENE | FORCE_MAXHP | SMART | CAN_SPEAK |
F:FORCE_DEPTH | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:COLD_BLOOD | UNIQUE | RES_DARK | RES_NETH |
F:CAN_SWIM | CAN_FLY | EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
S:1_IN_4 |
S:HOLD | SCARE | CURSE | BA_NETH
D:He has lived in the Barrow-Downs for centuries after his first death at the
D:hands of the Witch-King of Angmar. A once loyal captain under the
D:Witch-King's command, he now awaits a time when his undead forces shall
D:rise again to avenge their deaths.

N:972:Hurin Thalion, the Last Lord of Dor-Lomin
G:@:U
I:110:3d20:50:50:10
W:0:3:100:0
O:50:50:0:0
B:HIT:HURT:2d6
B:PUNCH:HURT:1d7
B:KICK:HURT:1d8
F:SPECIAL_GENE | SMART | UNIQUE | PET | OPEN_DOOR
F:FORCE_MAXHP | CAN_SWIM | BASEANGBAND |
F:NO_SLEEP | NO_CONF
D:A great warrior.

N:973:Experienced possessor (soul)
G:G:D
I:120:5d5:30:50:10
W:30:3:10:0
O:0:0:0:0
F:SMART | RES_TIME |
F:BASEANGBAND | NO_CUT | PET
S:1_IN_9
S:S_KIN
D:It does not look that powerful.

N:974:Old possessor (soul)
G:G:D
I:130:10d10:30:100:10
W:95:3:10:0
O:0:0:0:0
F:SMART | RES_DARK | RES_TIME |
F:BASEANGBAND | NO_CUT | PET
S:1_IN_4
S:S_KIN
D:It does not look that powerful.

N:975:Death orb
G:E:D
I:130:40d100:255:75:0
W:80:5:10:5000
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:PARASITE:20d10
B:ENGULF:ACID:6d5
B:ENGULF:EXP_80:6d5
B:ENGULF:LOSE_ALL:6d5
F:FORCE_MAXHP | ZANGBAND | KILL_ITEM | KILL_WALL | KILL_BODY |
F:NONLIVING | COLD_BLOOD | EMPTY_MIND | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_STUN | REGENERATE |
F:IM_ACID | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS | RES_DARK
F:RES_NETH | RES_WATE | RES_DISE | RES_NEXU | RES_MANA | RES_SOUND
F:DEATH_ORB | NO_CUT | NO_FEAR
D:A small, apparently unassuming orb which spawns death and destruction.

N:976:Bronze dragon worm
G:w:U
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | NO_CONF |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_CONF
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Its scales glitter in
D:a multitude of perplexing and distracting ways.

N:977:Gold dragon worm
G:w:y
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | NO_STUN |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_SOUN
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. You can feel the air itself
D:vibrating as you near it.

N:978:Moldoux, the Defenceless Mold
G:m:v
I:100:1d1:1:1:0
W:1:1:20:3
E:0:0:0:0:0:0
O:0:0:0:0
F:NEVER_MOVE | UNIQUE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | FORCE_DEPTH |
F:NO_CONF | NO_SLEEP | NO_FEAR |
F:MORTAL | WYRM_PROTECT | ONLY_DEPTH | JOKEANGBAND | NO_CUT
D:A small strange growth. It seems to be defenceless...

N:979:The Physics Teacher
G:p:w
I:120:65d100:30:120:15
W:62:3:100000:13500
E:1:1:2:2:1:2
O:20:20:20:20
B:TOUCH:LOSE_INT:13d13
B:TOUCH:LOSE_WIS:13d13
B:GAZE:PARALYZE
B:WAIL:EXP_80
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:PASS_WALL | MOVE_BODY | AURA_FIRE |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | ANIMAL | DEMON | UNDEAD | JOKEANGBAND | NO_CUT | IM_POIS
S:1_IN_3
S:BR_FIRE | BR_PLAS | BR_TIME | BA_WATE | ROCKET |
S:FORGET
D:A keeper of forbidden wisdom, this Teacher bombards you with his mastery
D:over elements of matter.

N:980:Ar-Pharazon the Golden
#FINAL_GUARDIAN
G:p:y
I:130:50d100:30:45:255
W:55:1:0:25000
E:1:1:2:2:1:2
O:20:70:10:0
B:HIT:HURT:8d12
B:HIT:HURT:8d12
B:HIT:HURT:8d12
B:HIT:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK | SPECIAL_GENE | HAS_LITE |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | BASEANGBAND |
F:CAN_FLY | DROP_GREAT
S:1_IN_6 |
S:HEAL | HASTE | TELE_AWAY | S_MONSTERS | S_KIN
D:Last and proudest king of ancient Numenor. Corrupted by power and
D:avarice, he fell victim to Sauron's wiles, tried to fight the immortals
D:themselves, and condemned Numenor to oblivion.

#N:981:Doppelganger
#G:@:w
#I:1:1d1:1:1:1
#E:0:0:0:0:0:0
#O:0:0:0:0
#F:NEVER_MOVE | NEVER_BLOW | BASEANGBAND | HAS_LITE
#DOPPELGANGER |  <- flag no longer exists because it was unused
#D:It looks like you...

N:982:Marylene, Heartbreakeress of the Netherworld
G:P:W
I:155:200d120:155:175:0
W:127:1:1600:66666
E:1:1:2:2:1:2
O:30:30:30:10
B:GAZE:PARALYZE:20d15
B:HIT:EXP_80:20d17
B:BITE:LOSE_ALL:10d12
B:TOUCH:INSANITY:12d9
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY | FEMALE |
F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE | DROP_SKELETON |
F:REFLECTING | RES_MANA | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | RES_NETH | INVISIBLE |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | CAN_FLY | CAN_SWIM | WYRM_PROTECT |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | DEMON |
F:MORTAL | DG_CURSE | JOKEANGBAND | HAS_LITE
S:1_IN_1 |
S:BR_CHAO | BA_CHAO | BRAIN_SMASH | SHRIEK | BR_CONF | BR_SOUN |
S:BR_NETH | HASTE | TRAPS | FORGET | BR_DISE | BR_TIME | MIND_BLAST |
S:HEAL | TPORT | TELE_TO | CURSE | BLIND |
S:CONF | SLOW | HOLD | S_ANGEL | S_UNIQUE
D:A woman of mind-shattering beauty, none can match her beauty. She is perfect,
D:and totally evil. She loves nothing but herself and her evilness is as
D:great as her beauty. No one can stand against her, even DarkGod.
D:As you see her approaching, you feel your heart breaking.
D:She is the perfection, don't even try against her; you will surely lose
D:your mind...

N:983:The Greater Lag Monster
G:U:v
I:110:60d100:40:10:3
W:95:4:730:0
E:0:0:0:0:0:0
O:40:40:0:10
B:GAZE:PARALYZE:20d15
B:HIT:HURT:15d10
B:TOUCH:EXP_80:10d5
B:TOUCH:EAT_ITEM
F:RAND_50 | TAKE_ITEM | FORCE_MAXHP | UNIQUE |
F:DROP_3D2 | DROP_GOOD | DROP_GREAT | WYRM_PROTECT |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE | DEMON |
F:EVIL | WEIRD_MIND | RES_NETH | INVISIBLE |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | JOKEANGBAND | NO_CUT
S:1_IN_2
S:CONF | SHRIEK | BR_CONF | BR_TIME | BR_INER | BR_GRAV | BRAIN_SMASH |
S:SCARE | BLIND | SLOW | HOLD | HASTE | HEAL | TELE_TO | FORGET |
S:S_HI_DEMONS | S_MONSTERS | S_HYDRAS | S_HI_DRAGONS | S_HI_UNDEAD | S_ANGEL |
S:S_HOUNDS | S_UNIQUE |
D:It is even worse than the RNG, coming from Mangband,
D:it seeks to crush you to pulp... and surely can.

N:984:Hrungnir, the Stone Giant
G:P:W
I:130:99d110:50:180:20
W:78:2:0:45000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:SHATTER:11d11
B:HIT:SHATTER:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
F:UNIQUE | SUSCEP_ACID | HURT_ROCK | WILD_MOUNTAIN | NO_STUN | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | MALE | RES_SOUND | RES_LITE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | RES_SHARDS | RES_ELEC
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK
F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | GIANT | KILL_WALL |
F:ZANGBAND | HAS_LITE | NO_CUT
S:1_IN_5 |
S:BR_WALL | BR_GRAV | BR_SHAR | BLIND | TELE_TO | S_KIN | S_MONSTERS |
S:TELE_AWAY |
#S:HAND_DOOM |
D:Hrungnir is the strongest of all the Stone Giants: one who would even dare
D:to challenge Thor himself to single combat.

N:985:Bullroarer the Hobbit
G:h:U
I:120:6d10:16:8:10
W:5:3:1000:90
E:1:1:2:2:1:2
O:25:55:0:20
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:MORTAL | BASEANGBAND | HAS_LITE
D:He is a sturdy hobbit who is renowned for his unusual strength and
D:vigour. He can prove a troublesome opponent.

N:986:3-headed hydra
G:M:o
I:120:100d5:20:80:20
W:20:2:4500:350
E:0:1:0:2:3:0
O:0:0:0:0
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP | CAN_SWIM |
F:DROP_CORPSE | DROP_SKELETON | ONLY_GOLD | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | MORTAL | BASEANGBAND | REGENERATE
S:1_IN_9 |
S:SCARE
D:A strange reptilian creature with three heads, guarding its hoard.

N:987:Uldor the Accursed
G:p:U
I:110:10d100:20:70:40
W:28:4:2000:600
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_10 | S_KIN
D:An evil and cunning man from the East. Having once sworn allegiance to the
D:sons of Feanor, it was Uldor's treachery that turned the tide of the Battle
D:of Unnumbered Tears in Morgoth's favour.

N:988:Mystic
G:p:o
I:120:35d10:30:50:5
W:33:3:1400:500
E:1:1:2:2:1:2
O:30:0:60:10
B:KICK:HURT:15d2
B:KICK:HURT:10d2
B:KICK:HURT:15d2
B:KICK:HURT:10d2
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | WILD_WOOD | CAN_SWIM
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_6 |
S:HEAL |
S:S_SPIDERS | S_ANIMAL
D:An adept at unarmed combat, the mystic strikes with stunning power. He
D:can summon help from nature and is able to focus his power to ease any
D:pain.

N:989:Elder vampire
G:V:r
I:130:44d100:20:90:10
W:54:3:1700:4500
E:1:1:2:2:1:2
O:0:70:30:0
B:HIT:HURT:5d6
B:HIT:HURT:5d6
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | SMART | VAMPIRIC
F:DROP_60 | DROP_4D2 | DROP_GOOD | RES_DARK | RES_NETH |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE |
F:EVIL | UNDEAD | RES_COLD | IM_POIS | HURT_LITE | NO_STUN |
F:NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | NO_NEST
S:1_IN_7 |
S:BLIND | HOLD | CURSE | DRAIN_MANA |
S:BRAIN_SMASH | DARKNESS | BO_NETH | S_UNDEAD
#SCARE | disabled it for now to make their spellcasting less weak
D:A terrible robed undead figure, this creature has existed in its
D:unlife for many centuries by stealing the life of others. It can
D:summon the very shades of its victims from beyond the grave to
D:come enslaved to its aid.

N:990:Ulfang the Black
#FINAL_GUARDIAN
G:p:U
I:120:25d130:20:90:40
W:44:4:2100:4000
E:1:1:2:2:1:2
O:10:90:0:0
B:HIT:HURT:5d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | DROP_SKELETON |
F:FORCE_MAXHP | RES_FIRE | IM_COLD | RES_ELEC | SPECIAL_GENE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_10 | S_KIN | S_MONSTERS
D:A short and swarthy Easterling dressed in black. He and his three sons
D:once openly swore allegiance to the High Elves, but were secretly in the
D:pay of Morgoth.

N:991:Demonologist
G:p:R
I:120:28d10:20:50:10
W:36:2:1100:700
E:1:1:2:2:1:2
O:0:0:100:0
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON
F:RES_NETH | RES_NEXU |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | MORTAL | BASEANGBAND | HAS_LITE
F:AI_ANNOY
S:1_IN_2 |
S:TPORT | HOLD |
S:S_DEMON | BO_FIRE
D:A figure twisted by evil standing in robes of deepest crimson.

N:992:Hezrou
G:U:g
I:110:52d10:20:40:80
W:41:3:2100:750
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:3d15
B:HIT:HURT:3d15
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS
F:ONLY_ITEM | DROP_2D2 | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
F:BASEANGBAND
S:1_IN_9 |
S:BO_FIRE |
S:S_DEMON
D:It is a demon of lizard form with cruel-looking jaws.

N:993:Glabrezu
G:U:U
I:110:70d10:20:40:80
W:43:2:2300:3000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
F:BASEANGBAND
S:1_IN_9 |
S:BO_FIRE |
S:S_DEMON
D:It is a demon with arms and pincers, its form a true mockery of life.

N:994:Nalfeshnee
G:U:r
I:110:90d10:20:50:80
W:45:2:6000:5000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE
F:ONLY_ITEM | DROP_1D2 | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | RES_LITE
F:IM_FIRE | NO_CONF | NO_SLEEP
F:BASEANGBAND
S:1_IN_9 |
S:BLIND | CONF |
S:BR_FIRE |
S:S_DEMON
D:It is a large demon with the head of a giant boar. Flames run up and down
D:its length.

N:995:Marilith
G:U:y
I:120:20d70:20:75:80
W:47:2:3000:7000
E:3:0:3:4:1:0
O:0:50:50:0
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
F:BASEANGBAND
S:1_IN_9 |
S:BLIND | CURSE |
S:S_DEMON
D:She is a demon of female form with many arms, each bearing deadly weapons.

N:996:Lesser Balrog
G:U:v
I:120:20d100:20:140:40
W:49:2:9000:10000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:FIRE:4d12
B:HIT:FIRE:4d12
B:CRUSH:HURT:3d12
B:TOUCH:UN_POWER
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP |
F:BASEANGBAND | HAS_LITE | RES_DARK
S:1_IN_4 |
S:BLIND | CONF |
S:BR_FIRE |
S:S_DEMON
D:It is a massive humanoid demon wreathed in flames.

N:997:Master mystic
G:p:o
I:130:11d100:30:60:5
W:50:3:1600:3800
E:1:1:2:2:1:2
O:40:0:40:20
B:KICK:HURT:25d2
B:KICK:HURT:25d2
B:HIT:POISON:20d1
B:HIT:PARALYZE:20d1
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | WILD_WOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | RES_FIRE | IM_COLD | RES_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | WILD_MOUNTAIN | NO_STUN |
F:MORTAL | BASEANGBAND | HAS_LITE | CAN_SWIM
S:1_IN_3 |
S:HEAL |
S:S_SPIDERS | S_ANIMALS
D:A lord of all that is natural, skilled in the mystic ways. He is a master
D:of martial arts and is at one with nature, able to summon help from the
D:wild if need be.

N:998:Grand master mystic
G:p:o
I:130:22d100:30:80:5
W:57:3:1800:7000
E:1:1:2:2:1:2
O:40:0:40:20
B:KICK:HURT:40d2
B:KICK:HURT:20d2
B:HIT:POISON:40d1
B:HIT:PARALYZE:30d1
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | NO_STUN | NO_NEST
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE | WILD_MOUNTAIN | CAN_SWIM
S:1_IN_2 |
S:HEAL | MIND_BLAST |
S:S_SPIDERS | S_HOUNDS | S_ANIMALS
D:He is one of the few true masters of the art, being extremely skillful in
D:all forms of unarmed combat and controlling the world's natural creatures
D:with disdainful ease.

N:999:Erinyes
G:U:b
I:110:24d10:20:50:80
W:38:2:1700:1000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:HURT:3d4
B:TOUCH:LOSE_STR:1d5
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP |
F:BASEANGBAND
S:1_IN_7 |
S:BLIND | CONF | BO_FIRE
D:It is a lesser demon of female form; however, she takes little time to
D:show her true colours.

N:1000:Novice mindcrafter
G:p:y
I:110:6d8:20:10:5
W:4:1:900:18
E:1:1:2:2:1:2
O:0:50:0:30
B:HIT:HURT:1d6
F:DROP_60 | WILD_EASY |
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE |
F:MORTAL | BASEANGBAND | HAS_LITE | NO_CONF | NO_SLEEP | RES_PSI
S:1_IN_9 | BLIND | SLOW | CONF | SCARE
D:A novice in the arts of mind over matter.

N:1001:Polyphemus, the Blind Cyclops
G:P:g
I:130:65d100:40:140:40
W:69:3:40000:29000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:11d10
B:HIT:SHATTER:11d10
B:HIT:HURT:11d10
B:HIT:SHATTER:11d10
F:UNIQUE | MALE | BASEANGBAND | HAS_LITE | CAN_SWIM | NO_CONF
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE | RES_LITE | RES_DARK
F:DROP_2D2 | DROP_3D2 | DROP_GOOD | ONLY_ITEM | KILL_ITEM |
F:BASH_DOOR | KILL_BODY |
F:EVIL | GIANT | RES_ACID | RES_POIS | RES_FIRE | RES_COLD |
S:1_IN_5 |
S:BO_WATE | BA_WATE | BO_ICEE | BA_ACID | BOULDER
D:No ordinary cyclops, but the son of a sea-god: he wields the powers of
D:elemental water as well as the considerable strength of a cyclops. His
D:one eye was blinded long ago by the warrior Odysseus, but he has trained
D:himself to hear so well that it nearly makes up for his disability.

N:1002:Great Wyrm of Perplexity
G:D:C
I:130:40d100:30:170:80
W:63:2:190000:20000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:CONFUSE:6d14
B:BITE:CONFUSE:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN | REFLECTING
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | BASEANGBAND | HAS_LITE | IM_ELEC
#| ATTR_MULTI
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_CONF
D:A dragon of great size and power. Its polished bronze scales reflect the
D:light in strange and confusing patterns, and you find it hard to keep your
D:mind on the job of fighting for your life.

N:1003:Hound of Tindalos
G:Z:s
I:120:60d15:30:100:0
W:59:3:600:4000
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:TIME:2d12
B:BITE:TIME:2d12
B:CLAW:HURT:2d12
B:CLAW:HURT:2d12
F:FORCE_SLEEP | FRIENDS | RES_NETH |
F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY |
F:ANIMAL | NO_CONF | NO_SLEEP | CTHANGBAND
S:1_IN_5 | BLINK | TELE_TO |
S:BR_NETH | BR_TIME
D:"They are lean and athirst!... All the evil in the universe
D:was concentrated in their lean, hungry bodies. Or had they
D:bodies? I saw them only for a moment, I cannot be certain."

N:1004:Great Wyrm of Thunder
G:D:S
#G:D:L
I:130:50d100:30:170:80
W:67:2:190000:23000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d14
B:BITE:HURT:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN | RES_LITE | IM_FIRE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | SMART | REFLECTING |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BASEANGBAND | HAS_LITE
S:1_IN_4 |
S:BLIND | CONF | SCARE |
S:BR_SOUN
D:A dragon of gigantic proportions, with destructive abilities to match. The
D:sheer loudness of its roar leaves you stunned and unable to think clearly
D:enough to defend yourself adequately.

N:1005:Silver mouse
G:r:W
I:110:1d3:32:4:20
W:4:1:200:1
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:EAT_LITE:1d2
F:RAND_25 | CAN_SWIM | ANIMAL |
F:DROP_CORPSE | MORTAL | BASEANGBAND
F:MULTIPLY
D:It is about three feet long with large teeth. As the light of your lamp falls
D:on it, it seems to grow stronger.

N:1006:The Rat King
G:r:v
I:120:20d12:30:30:0
W:18:1:950:32
E:1:1:2:2:1:2
O:0:0:0:0
B:CLAW:HURT:3d2
B:CLAW:HURT:3d2
B:BITE:DISEASE:4d2
B:BITE:DISEASE:4d2
F:UNIQUE | ESCORT | ESCORTS | FORCE_MAXHP |
F:BASH_DOOR | ANIMAL | NO_CONF | NO_SLEEP
F:MORTAL | BASEANGBAND | CAN_SWIM
D:A massive rat. He's the leader of the pack.

N:1007:Vort the Kobold Queen
G:k:v
I:110:12d10:20:20:20
W:7:3:1000:100
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | WILD_EASY |
F:EVIL | IM_POIS |
F:MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_6 | MISSILE | HEAL | CURSE | CONF
D:Where Mughash is the strongest of his kind, his consort Vort is the
D:wisest: she is her tribe's chief shamaness.

N:1008:Giant black louse
G:I:D
I:130:1d2:24:7:10
W:14:1:100:3
E:0:0:0:0:0:0
O:0:0:0:0
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY | WEIRD_MIND |
F:ANIMAL | MORTAL | BASEANGBAND
F:MULTIPLY
D:It is six inches long.

N:1009:Fire Phantom
G:G:r
I:120:10d100:20:90:0
W:34:5:0:1200
E:0:0:0:0:0:0
O:0:0:100:0
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | UNDEAD | EVIL | NO_CONF | NO_SLEEP | REGENERATE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | IM_POIS | NO_STUN | IM_FIRE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | PASS_WALL | RES_TIME |
F:MORTAL | BASEANGBAND | HAS_LITE | NO_CUT | RES_LITE | RES_SOUND
S:1_IN_6
S:BR_FIRE | HOLD | CONF | SCARE | MIND_BLAST
D:He's back from the grave for vengeance on those who
D:burnt him. He has no mercy for those in his way.

N:1010:The Insane Player
G:p:v
I:120:18d100:25:100:10
W:36:2:1500:1200
E:1:1:2:2:1:2
O:20:20:20:20
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RAND_25 |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
F:JOKEANGBAND | HAS_LITE
S:1_IN_4 |
S:TELE_TO | SHRIEK | SCARE
D:Once a powerful adventurer, this poor fighter has seen a few too many
D:software bugs in his time. Any shred of lucidity is long gone, but
D:he still remains dangerous. He wanders aimlessly through the dungeon
D:randomly striking at foes both real and imagined, all the while screaming
D:out at the world that caused his condition.

N:1011:Glaryssa, Succubus Queen
G:U:W
I:120:12d100:90:150:10
W:41:3:1500:8000
E:1:1:2:2:1:2
O:0:50:50:0
B:CLAW:HURT:5d5
B:HIT:LOSE_STR:4d4
B:TOUCH:EXP_80:8d3
B:WHISPER:SEDUCE
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | PASS_WALL | MOVE_BODY |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL |
F:ZANGBAND
S:1_IN_3 |
S:CURSE | HOLD | BLIND | BO_ACID | S_DEMON |
S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
D:Drop dead gorgeous - literally.

N:1012:Vermicious Knid
G:j:s
I:110:90d10:20:55:100
W:44:2:1400:2100
E:0:0:0:0:0:0
O:40:30:20:10
B:TOUCH:TERRIFY:4d6
B:CRAWL:HURT:4d6
B:ENGULF:HURT:4d6
F:FRIENDS | EVIL | IM_COLD | SMART |
F:COLD_BLOOD | NO_FEAR | WEIRD_MIND | IM_POIS |
F:OPEN_DOOR | ONLY_ITEM | DROP_2D2 | HURT_ROCK |
F:NONLIVING |
F:JOKEANGBAND | NO_CUT
D:An amorphous shape that looks like wet grey clay with two pale eyes.
D:It is totally silent as it oozes towards you.

N:1013:Bone golem
G:g:w
I:120:35d100:20:140:50
W:61:3:5000:23000
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:UN_BONUS:8d8
B:HIT:UN_BONUS:8d8
B:HIT:LOSE_STR:6d6
B:HIT:LOSE_STR:6d6
F:FORCE_SLEEP | FORCE_MAXHP | EMPTY_MIND | NO_NEST
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NO_STUN | RES_DARK
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_FIRE | IM_ELEC | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
S:1_IN_3 |
S:TELE_TO | CURSE | DRAIN_MANA |
S:BRAIN_SMASH | BA_NETH | S_HI_UNDEAD
D:A skeletal form, black as night, constructed from the bones of its
D:previous victims.

N:1014:Snake of Yig
G:J:b
I:120:48d10:25:80:30
W:38:4:2000:600
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:POISON:3d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE |
F:ANIMAL | HAS_EGG | EVIL | IM_FIRE | IM_POIS |
F:MORTAL | ZANGBAND
S:1_IN_5 |
S:BR_POIS
D:It is a giant snake that drips with poison.

N:1015:Bronze golem
G:g:o
E:2:1:2:4:1:2
O:0:0:0:0
I:120:40d100:25:170:50
W:65:3:5500:26000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:FORCE_MAXHP | FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | RES_COLD | RES_ACID |
F:OPEN_DOOR | BASH_DOOR | IM_FIRE | IM_ELEC | IM_POIS | RES_TELE | NO_NEST
F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NONLIVING | BASEANGBAND | NO_CUT
F:REFLECTING | RES_LITE | RES_DARK | RES_SOUND
S:1_IN_3 |
S:BO_PLAS | BA_FIRE | BR_FIRE | BA_ELEC | S_HI_DEMONS | TELE_TO
D:A gigantic four-armed animated bronze statue, glowing with great heat.

N:1016:Dimensional shambler
G:h:B
I:120:40d10:30:68:255
W:29:6:1100:400
E:1:1:2:2:1:2
O:20:40:40:0
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 | IM_POIS |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP | RES_TELE |
F:CTHANGBAND
#F:NONLIVING
#F:AI_ANNOY
S:1_IN_3 |
S:HEAL | HASTE | BLIND | CONF | SCARE | TPORT | BLINK
D:A shabby humanoid with a wrinkled skin. It seems to shift
D:in and out of existence as you watch.

N:1017:Cultist
G:p:g
I:110:14d8:20:22:40
W:17:1:1500:36
E:1:1:2:2:1:2
O:10:0:90:0
B:HIT:HURT:4d3
F:MALE | FORCE_SLEEP | AI_ANNOY
F:DROP_1D2 | EVIL | DROP_SKELETON | DROP_CORPSE |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:MORTAL | CTHANGBAND | HAS_LITE
S:1_IN_3 |
S:HEAL | SCARE | CURSE |
S:S_MONSTER | MIND_BLAST
D:A robed humanoid dedicated to a demonic outer god.

N:1018:Cult leader
G:p:g
I:120:52d14:20:60:10
W:47:2:1800:1800
E:1:1:2:2:1:2
O:20:0:80:0
B:HIT:HURT:6d4
B:HIT:HURT:6d4
F:MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE |
F:SMART | OPEN_DOOR | BASH_DOOR | EVIL | NO_CONF | NO_SLEEP |
F:MORTAL | CTHANGBAND | HAS_LITE | AI_ANNOY
S:1_IN_2 |
S:HEAL | BLIND | HOLD | CONF | CURSE |
S:S_MONSTER | S_UNDEAD | S_DEMON | BA_CHAO | BRAIN_SMASH
D:An evil priest, dressed all in black and devoted to one of the netherworld
D:demons that call themselves "the outer gods".

N:1019:Servitor of the outer gods
G:H:y
I:130:100d35:30:140:255
W:41:6:2100:15000
E:0:0:0:0:0:0
O:10:20:70:0
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | REFLECTING | RES_MANA
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NONLIVING |
F:RES_TELE | ELDRITCH_HORROR | SHAPECHANGER | ATTR_MULTI |
F:CTHANGBAND
#F:AI_ANNOY
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CURSE | BO_MANA |
S:S_UNDEAD
D:"Toad-like creatures which seemed constantly to be changing shape and
D:appearance, and from whom emanated, by some means I could not distinguish,
D:a ghostly ululation, a piping." August Derleth - "The Lurker at The
D:Threshold".

N:1020:Avatar of Nyarlathotep
G:p:o
I:120:25d25:20:70:20
W:45:2:0:500
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | RES_CHAOS |
F:NO_SLEEP | NO_FEAR | ELDRITCH_HORROR | NONLIVING |
F:MALE | OPEN_DOOR | BASH_DOOR |
F:CTHANGBAND | HAS_LITE
F:SHAPECHANGER | ATTR_MULTI
D:The Crawling Chaos with a thousand forms. Nyarlathotep is amused at your
D:puny attempts to kill him, and will keep coming back for another go
D:until he gets bored with the game.

N:1021:Thiazi, the Storm Giant
G:P:B
I:130:99d110:50:160:20
W:78:2:0:45000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:ELEC:11d11
B:HIT:HURT:11d11
B:HIT:ELEC:11d11
B:HIT:HURT:11d11
F:UNIQUE | SUSCEP_COLD | CAN_FLY | WILD_MOUNTAIN | RES_LITE
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | MALE | RES_SOUND
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:EVIL | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | GIANT | DEMON | NO_STUN |
F:ZANGBAND | HAS_LITE | IM_ELEC | RES_COLD
# | SUSCEP_COLD
S:1_IN_5 |
S:BR_ELEC | BR_PLAS | BR_MANA | BLIND | TELE_TO | S_KIN | S_HI_DRAGONS |
S:TELE_AWAY
#S:HAND_DOOM |
D:Thiazi is the greatest of all the Storm Giants: when travelling, he takes
D:the form of a giant eagle. It was he who succeeded in kidnapping Iduna and
D:her apples of youth from Asgard itself.

N:1022:Hypnos, Lord of Sleep
G:p:G
I:130:51d99:20:150:10
W:67:2:5000:36000
E:1:1:2:2:1:2
O:0:0:100:0
B:TOUCH:LOSE_ALL:2d25
B:GAZE:PARALYZE:1d20
B:GAZE:TERRIFY:1d20
B:GAZE:BLIND:1d20
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI |
F:RES_DISE | RES_NEXU | CAN_FLY | RES_TIME | RES_DARK
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | RES_COLD | RES_FIRE | RES_ACID
F:ZANGBAND | HAS_LITE
S:1_IN_3
S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE |
S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL |
S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA
D:"Young with the youth that is outside time, and with a handsome
D:bearded face, curved, smiling lips, Olympian brow; and dense locks
D:waving and poppy-crowned."

N:1023:Blue dragon worm
G:w:B
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ELEC |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_ELEC
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Sparks fly from its jaws.

N:1024:White dragon worm
G:w:W
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_COLD |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_COLD
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Its breath condenses in the air.

N:1025:Green dragon worm
G:w:G
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_POIS |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_POIS
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. You can smell foul gases
D:on its breath.

N:1026:Black dragon worm
G:w:D
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_ACID
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Acidic drool drips from its jaws.

N:1027:Red dragon worm
G:w:R
I:100:10d15:20:40:80
W:20:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25 |
F:DROP_60 | ONLY_GOLD | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_FIRE |
F:MORTAL | BASEANGBAND
#| ATTR_MULTI
F:MULTIPLY |
S:1_IN_6 | BR_FIRE
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Smoke comes from its mouth.

N:1028:Multi-hued dragon worm
G:w:v
I:100:10d20:20:40:80
W:23:3:3500:12
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:3d5
F:RAND_50 | RAND_25
F:DROP_60 | ONLY_GOLD | DROP_CORPSE | ATTR_MULTI |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | RES_ELEC | RES_FIRE | RES_ACID | RES_COLD | RES_POIS |
F:MORTAL | BASEANGBAND
F:MULTIPLY |
S:1_IN_6 | BR_ELEC | BR_COLD | BR_FIRE | BR_ACID | BR_POIS
D:You thought dragons used eggs, but this worm has the scales, and the bad
D:breath, and the fiery eyes, of a real Dragon. Its scales shimmer different
D:colours as you watch.

N:1029:The Minotaur of the Labyrinth
#FINAL_GUARDIAN
G:H:s
I:130:150d20:13:25:10
W:40:2:17500:3500
E:1:1:2:2:1:2
O:0:0:0:0
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:3d6
B:BUTT:HURT:3d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | UNIQUE | SPECIAL_GENE |
F:MORTAL | BASEANGBAND
D:It is a cross between a human and a bull.

N:1030:The Sandworm Queen
#FINAL_GUARDIAN
G:w:v
I:120:50d30:20:40:80
W:30:3:9000:3000
E:0:0:0:0:1:0
O:30:60:0:10
B:CLAW:ACID:5d4
B:CLAW:POISON:5d4
B:BITE:FIRE:5d4
B:BITE:ELEC:5d4
F:FORCE_MAXHP | DROP_90 | DROP_1D2 | ONLY_ITEM | DROP_GREAT | DROP_GOOD
F:OPEN_DOOR | BASH_DOOR | FEMALE | POWERFUL | SPECIAL_GENE | REFLECTING
F:EVIL | ANIMAL | IM_ELEC | RES_FIRE | IM_ACID | IM_POIS | ESCORT | DROP_CORPSE
F:MORTAL | BASEANGBAND | EMPTY_MIND | UNIQUE | NO_CONF | RES_MANA
S:1_IN_2 | BR_POIS | S_KIN
D:Queen and Mother of the sandworms, fear her and her prolific children.

N:1031:Sandworm
G:w:y
I:115:20d15:20:40:80
W:22:5:6500:80
E:0:0:0:0:1:0
O:0:0:0:0
B:CLAW:POISON:4d4
B:CLAW:POISON:4d4
B:CLAW:POISON:4d4
B:BITE:HURT:5d5
F:RAND_25 |
F:FORCE_MAXHP | DROP_CORPSE | POWERFUL | WILD_DESERT
F:EVIL | IM_ELEC | RES_FIRE | IM_POIS | RES_ACID | EMPTY_MIND |
F:MORTAL | BASEANGBAND | ANIMAL
F:MULTIPLY
D:Offbreed of the Sandworm Queen, they are harmless alone...

N:1032:Tik'srvzllat
G:G:v
I:142:180d100:200:170:0
W:127:2:0:150000
E:1:1:2:2:1:2
O:50:0:50:0
B:GAZE:UN_BONUS:10d10
B:GAZE:TIME:10d10
B:GAZE:INSANITY:10d10
B:GAZE:INSANITY:10d5
F:UNIQUE | SPECIAL_GENE |
F:FORCE_MAXHP | POWERFUL | FORCE_DEPTH | NO_STUN | RES_TIME | RES_MANA |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | WEIRD_MIND | RES_NETH | RES_DARK |
F:EVIL | UNDEAD | IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | AURA_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT | RES_SOUND
S:1_IN_2 |
#S:S_UNDEAD | S_DEMON | S_DRAGON |
#S:S_UNIQUE | S_NAZGUL |
S:S_HI_DEMONS | S_HI_UNDEAD | S_HI_DRAGONS | S_KIN | S_HI_UNIQUE
S:BR_DISE | BA_NETH
D:A disembodied and barely sentient mind, Tik'srvzllat floated
D:through the void for eons before being awakened by sorcery, pulled
D:into the nether realm, and shaped into the being you see before you.
D:A flickering purple outline of a sphere, with eerie yellow-purple
D:mist circling rapidly around it, Tik'srvzllat threatens your sanity
D:with its appearance alone.

N:1033:The Glass Golem
G:#:W
I:130:100d15:200:170:0
W:52:4:0:20000
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:INSANITY:4d6
B:HIT:INSANITY:3d6
B:HIT:INSANITY:4d6
B:HIT:INSANITY:3d6
F:COLD_BLOOD | EMPTY_MIND | KILL_WALL | FORCE_MAXHP | POWERFUL | SPECIAL_GENE |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:ESCORTS | ESCORT | UNIQUE | RES_LITE | REFLECTING
F:NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY | BASEANGBAND | NO_CUT
S:1_IN_4
S:BR_CONF | BR_LITE | BR_DARK | BR_WALL
S:S_KIN | TELE_LEVEL | SHRIEK
D:One of the last creations of the petty dwarves of Ludarin, its existence
D:explains their destruction. A creation of finest glass, the body of this
D:creature bends and amplifies light in a way that makes you unsure of its
D:position. You feel somewhat dizzy as the radiant light reflects off the
D:walls, the ceiling and your gear.

N:1034:The White Balrog
#FINAL_GUARDIAN
G:U:W
I:120:25d150:20:120:40
W:50:3:12000:25000
E:1:1:2:2:1:2
O:0:50:50:0
B:HIT:COLD:4d12
B:HIT:COLD:4d12
B:CRUSH:HURT:3d12
B:TOUCH:UN_POWER
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | AURA_COLD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | IM_POIS | KILL_WALL |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
F:EVIL | DEMON | IM_COLD | NO_CONF | NO_SLEEP | BASEANGBAND |
F:HAS_LITE | SPECIAL_GENE
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH |
S:BR_COLD | BO_COLD | BA_NETH | S_UNDEAD | S_DEMON
D:It is a massive humanoid demon wreathed in frost, wielding a cruel looking
D:pike in its hands.

N:1035:Golgarach, the Living Rock
#FINAL_GUARDIAN
G:#:W
I:120:50d50:20:100:40
W:45:1:0:10000
E:0:0:0:0:0:0
O:60:0:40:0
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | KILL_BODY | ESCORT
F:BASH_DOOR | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | UNIQUE | RES_SHARDS
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | BASEANGBAND | SPECIAL_GENE
F:NO_CUT
F:NONLIVING
S:1_IN_10 | S_KIN | BO_ACID | BA_FIRE
D:Deep in the heart of the earth, even the rock itself is sentient
D:and has learned to despise intruders.

N:1036:Atlas, the Titan
G:P:s
I:130:100d100:30:180:15
W:76:3:70000:37000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
B:HIT:SHATTER:13d13
B:HIT:CONFUSE:13d13
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DARK | RES_LITE
F:ONLY_ITEM | DROP_GOOD | DROP_4D2 | KILL_BODY | KILL_WALL | NO_FEAR
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_CORPSE | RES_SOUND
F:EVIL | GIANT | HURT_ROCK | BASEANGBAND | HAS_LITE | NO_CONF | NO_STUN
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | RES_TIME | RES_NEXU
S:1_IN_5
S:BOULDER
D:The strongest of all the Titans. Legend has it that he once held the sky
D:on his shoulders; and the mountain range that now does so is named after him.

N:1037:Kronos, Lord of the Titans
G:P:v
I:130:130d100:30:200:15
W:87:3:80000:42000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:SHATTER:12d12
B:HIT:CONFUSE:12d12
B:HIT:SHATTER:12d12
B:HIT:CONFUSE:12d12
F:UNIQUE | MALE | RES_DARK | RES_LITE
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | KILL_WALL | RES_SOUND
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_GOOD | DROP_GREAT | NO_FEAR
F:SMART | TAKE_ITEM | BASH_DOOR | HAS_LITE | NO_STUN | NO_CONF | CAN_SWIM
F:EVIL | GIANT | ESCORT | BASEANGBAND | DROP_CORPSE | DROP_CHOSEN |
F:IM_FIRE | IM_COLD | IM_ACID | IM_POIS | IM_ELEC | RES_TIME | RES_NEXU
S:1_IN_3 |
S:BR_FIRE | BR_COLD | BR_SHAR | BR_SOUN | ROCKET |
S:S_MONSTERS | S_KIN | TELE_TO | HEAL | BOULDER
D:The lord of the Titans, he has broken loose from his confinement in
D:the nether hells to seek revenge on the world.

# Not knowing why it's here etc..
N:1038:Water hound
G:Z:s
I:110:45d10:30:30:0
W:43:2:600:1000
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:CONFUSE:2d10
B:BITE:HURT:2d10
B:CLAW:HURT:2d10
B:CLAW:HURT:2d10
F:FORCE_SLEEP | BASH_DOOR | DROP_CORPSE | FRIENDS |
F:ANIMAL | IM_COLD | MORTAL | BASEANGBAND | NO_CUT | NO_STUN | IM_WATER
S:1_IN_5 | BR_WATER
D:The sound of a hundred waterfalls rushes through your ears as
D:a huge wave of water, vaguely hound-shaped, rushes towards you.

N:1039:Improv, the mighty MoLD
G:m:v
I:150:170d100:40:140:0
W:127:2:3000:50000
E:3:0:3:6:1:0
O:20:20:20:20
B:SPORE:UN_BONUS:10d10
B:SPORE:EXP_80:10d10
B:SPORE:TIME:10d10
B:SPORE:TIME:10d10
F:UNIQUE | NEVER_MOVE | CAN_SWIM |
F:FORCE_MAXHP | WEIRD_MIND | DROP_CORPSE |
F:REFLECTING | RES_MANA | AURA_ELEC | ONLY_ITEM | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | FORCE_SLEEP | RES_NETH |
F:SMART | POWERFUL | RES_TELE | REGENERATE | CAN_FLY |
F:DG_CURSE | WYRM_PROTECT | EVIL |
F:IM_ACID | IM_FIRE | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN |
F:JOKEANGBAND | HAS_LITE | RES_WATE | NO_CUT
# | S_LOWEXP
S:1_IN_2 |
S:S_HI_DRAGONS | S_KIN | BR_DISI | HEAL | TPORT |
S:TELE_LEVEL | TELE_TO
D:An assistant to Dark God, Improv has chosen the form of a dense
D:purple smog for his incarnation into Middle Earth. It travels the
D:dungeons, killing software bugs and creating random artifacts for
D:guests to find.

N:1040:Emperor Mimic
G:m:y
I:120:50d50:30:60:100
W:40:3:100:9000
E:0:0:0:0:0:0
O:25:25:25:25
B:HIT:POISON:5d5
B:HIT:POISON:5d5
B:HIT:POISON:5d5
B:HIT:POISON:5d5
F:MIMIC | UNIQUE
F:FORCE_SLEEP |
F:EMPTY_MIND | COLD_BLOOD |
F:IM_ACID | IM_FIRE | IM_ELEC | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
#F:AI_ANNOY
S:1_IN_1 |
S:BLIND | CONF | SCARE | CURSE | FORGET |
S:BA_ACID | BA_FIRE | BA_COLD | BA_ELEC |
S:S_MONSTER | S_KIN | SHRIEK | BRAIN_SMASH | TRAPS
D:A strange creature that disguises itself as an object to lure
D:unsuspecting adventurers within reach of its venomous claws.

# Questors -- Rest till the day will come

N:1041:Melinda Proudfoot
G:h:v
I:110:1d1:40:250:3
W:1:1:730:0
E:0:1:2:2:1:2
O:0:0:0:1
F:FEMALE | CAN_SPEAK
F:FORCE_MAXHP | SPECIAL_GENE
F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET | NO_AUTORET
F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_DEATH
D:She seems to seek someone, you may help...

N:1042:Thrain, the King Under the Mountain
G:h:B
I:110:1d1:40:250:3
W:60:1:730:0
E:0:1:2:2:1:2
O:0:0:0:1
F:MALE | CAN_SPEAK
F:FORCE_MAXHP | SPECIAL_GENE | WILD_MOUNTAIN
F:NEVER_MOVE | NEVER_BLOW | GOOD | NO_TARGET | NO_AUTORET
F:MORTAL | BASEANGBAND | UNIQUE | NEUTRAL | NO_DEATH
D:He must have suffered horrible tortures...

# PernMangband Additions

N:1043:Pitiful-looking Cheezer
G:t:U
I:110:1d4:10:1:40
W:0:1:1300:0
E:1:1:2:2:1:2
O:0:0:0:0
B:BEG:*
F:MALE | DROP_SKELETON | DROP_CORPSE |
F:RAND_25 | WILD_TOWN | WILD_ONLY | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR |
F:MORTAL | JOKEANGBAND | HAS_LITE
D:You just can't help feeling sorry for him.

N:1044:Positivist
G:p:u
I:110:15d8:20:40:10
W:15:1:1500:60
E:1:1:2:2:1:2
O:10:70:0:20
B:HIT:HURT:4d5
B:HIT:HURT:4d5
F:MALE | FORCE_SLEEP | ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:SMART | OPEN_DOOR | BASH_DOOR | MORTAL | BASEANGBAND | HAS_LITE
S:1_IN_3 |
S:UNMAGIC
D:This guy tends to look at everything with suspicion.

N:1045:Unmagic mushroom patch
G:,:B
I:110:1d1:40:10:0
W:15:2:50:10
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:HURT:1d1
B:SPORE:HURT:1d1
B:SPORE:CONFUSE
B:SPORE:HALLU
F:FORCE_SLEEP | NEVER_MOVE |
F:STUPID | RES_TELE | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | BASEANGBAND | NO_CUT
F:FRIENDS | DISBELIEVE
S:1_IN_6
S:UNMAGIC
D:Yum! It looks quite tasty. It seems to glow with an unusual light.

N:1046:Landmine
G:^:R
I:50:6d6:30:25:10
W:30:5:300:150
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:HURT:25d4
F:CHAR_CLEAR | ATTR_CLEAR | CHAR_MULTI |
F:FORCE_MAXHP | EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
F:NO_TARGET | NO_AUTORET
D:It was left here to be used against intruders.

N:1047:Unbeliever
G:p:u
I:110:15d10:20:40:40
W:20:1:1900:110
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | DROP_1D2 | MORTAL | BASEANGBAND | HAS_LITE | DISBELIEVE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
D:A scarred warrior who moves with strange confidence.

# pack version
N:1048:Unbeliever
G:p:u
I:110:15d10:20:40:20
W:30:1:1900:110
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | DROP_1D2 | DISBELIEVE | FRIENDS | MORTAL | BASEANGBAND | HAS_LITE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
D:A scarred warrior who moves with strange confidence.

N:1049:Master Unbeliever
G:p:u
I:130:11d100:30:80:5
W:50:3:1600:3800
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:15d2
B:KICK:HURT:15d2
B:HIT:POISON:20d1
B:HIT:PARALYZE:15d1
F:MALE | FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS
F:NO_CONF | NO_SLEEP MORTAL | BASEANGBAND | HAS_LITE | DISBELIEVE | RES_TELE
S:1_IN_8 |
S:UNMAGIC

N:1050:True Believer
G:p:u
I:130:30d100:30:120:5
W:57:3:1800:8000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:15d5
B:KICK:HURT:20d2
B:HIT:CONFUSE:10d4
B:HIT:PARALYZE:10d4
F:MALE | FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | NO_NEST | INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:RES_ACID | IM_FIRE | IM_COLD | IM_ELEC | RES_POIS | NO_CONF | NO_SLEEP |
F:MORTAL | BASEANGBAND | HAS_LITE | REGENERATE | DISBELIEVE | RES_TELE
S:1_IN_4 |
S:UNMAGIC
D:True master of unbelievers, genuine master of weaponry with his Dark Sword,
D:no one dares utter a so-called 'mystic' word in front of him.

N:1051:Jan, the Minimite
G:u:B
I:140:10d20:40:10:0
W:10:50:50:40
E:0:0:0:0:0:0
O:0:0:0:0
F:UNIQUE | NEVER_BLOW | FORCE_MAXHP | MALE | DROP_CORPSE
F:OPEN_DOOR | RES_TELE | CAN_FLY |
F:NO_SLEEP | NO_FEAR | JOKEANGBAND | NO_CUT
F:NO_DEATH | CAN_SPEAK | NO_TARGET | NO_AUTORET
F:DISBELIEVE | AI_ANNOY
S:1_IN_12
S:UNMAGIC
D:Small winged jolly annoying chatterbox, actually he is a descendant
D:of dispersed minimite race.

#We have 3x this monster now, commenting out two of them
#N:1052:Creeping Adamantite coins
#G:$:v
#I:110:10d15:15:50:10
#W:55:6:0:60
#E:0:0:0:0:0:0
#O:0:0:0:0
##was: 100d3, which was too much: $ traps killed everyone.
#B:EXPLODE:SHATTER:80d2
#F:ONLY_GOLD | DROP_90 | DROP_2D2 | RES_MANA | REFLECTING | PLURAL
#F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI | NEVER_MOVE | EMPTY_MIND
#F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
#D:It is a pile of coins made of precious adamant... containing explosives.

#We have 3x this monster now, commenting out two of them
#N:1053:Creeping adamantite coins
#G:$:v
#I:120:20d50:5:50:10
#W:50:6:0:60
#E:0:0:0:0:0:0
#O:0:0:0:0
##B:EXPLODE:HURT:100d4
#B:EXPLODE:HURT:100d3
#F:ONLY_GOLD | DROP_90 | DROP_2D2 | RES_MANA | REFLECTING | PLURAL
#F:COLD_BLOOD | BASH_DOOR | CHAR_MULTI |
#F:IM_ELEC | IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | BASEANGBAND | NO_CUT
#D:It appears to be a pile of coins made of precious adamant, slithering toward
#D:you on lots of tiny legs.

N:1054:Goldfish
G:~:r
W:0:1:80:0
I:110:1d1:30:4:10
E:0:0:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | RAND_50 | WILD_LAKE
F:AQUATIC | ANIMAL | COLD_BLOOD | NO_SLEEP | AI_ANNOY
F:MORTAL | BASEANGBAND | FRIEND | NO_TARGET | NO_AUTORET
D:Beautiful red fish in ponds.

N:1055:Carp
G:~:R
W:0:3:80:0
I:105:2d4:70:6:10
E:0:0:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | WILD_LAKE
F:AQUATIC | COLD_BLOOD | NO_SLEEP
F:MORTAL | BASEANGBAND
D:Beautiful and expensive fish for ponds.

N:1056:Gunfish
G:~:W
I:120:5d8:14:10:20
W:13:1:800:20
E:0:0:0:0:1:0
O:0:0:0:0
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:ANIMAL | AQUATIC | WILD_TOO | COLD_BLOOD |
F:MORTAL | BASEANGBAND | FRIEND
S:1_IN_10 |
S:ARROW_4
D:A fish that hunts with jet of water.

N:1057:Sirene
G:h:B
I:110:10d12:50:30:0
W:22:2:1600:180
E:1:1:1:2:1:0
O:20:50:10:5
B:TOUCH:INSANITY:3d4
B:TOUCH:CONFUSE
B:TOUCH:PARALYZE
B:WHISPER:SEDUCE
F:FEMALE | RAND_25 | DROP_1D2 | SMART | AQUATIC | NO_CONF
F:ZANGBAND
F:MORTAL | FRIEND |
S:1_IN_6
S:TELE_TO | CONF | FORGET | DARKNESS
D:A half-humanoid, half-bird spirit of the ocean, whose song charms
D:mortals into her bed... under the water.

N:1058:Swordsmaster
G:p:u
I:120:30d40:30:70:10
W:40:1:1800:1000
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:HIT:DISARM:6d8
F:MALE | WILD_TOO |
$ARCADE_SERVER!F:DROP_2D2 | DROP_SKELETON | DROP_CORPSE
$ARCADE_SERVER$F:DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM
F:NO_CONF | NO_SLEEP
$ARCADE_SERVER!F:RES_FIRE | RES_COLD | RES_ELEC
F:MORTAL | BASEANGBAND | HAS_LITE
D:A warrior of considerable skill.

N:1059:Grand Swordsmaster
G:p:u
I:130:50d50:40:160:8
W:60:3:2000:8000
E:1:1:2:2:1:2
O:20:70:0:10
B:HIT:HURT:10d8
B:HIT:HURT:10d8
B:HIT:DISARM:10d8
B:HIT:DISARM:10d8
F:MALE | MORTAL | BASEANGBAND | HAS_LITE | REFLECTING
F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | WILD_TOO |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NO_NEST
F:RES_ACID | IM_FIRE | RES_COLD | IM_ELEC | RES_POIS |
F:NO_CONF | NO_SLEEP | RES_TELE | CAN_SWIM
D:A warrior of considerable skill. Really considerable.

N:1060:Incubus
G:U:R
I:115:15d12:50:70:15
W:35:10:2100:500
E:1:1:1:2:1:0
O:20:50:10:5
B:TOUCH:LOSE_WIS
B:TOUCH:INSANITY:3d4
B:WHISPER:SEDUCE
B:WHISPER:SEDUCE
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS |
F:MALE | DROP_1D2 | SMART | NO_CONF |
F:EVIL | MORTAL | BASEANGBAND | DEMON
S:1_IN_9
S:TELE_TO | TPORT | HEAL | FORGET | DARKNESS
D:A daemon with a form of handsome man, he visits you
D:while asleep and...

N:1061:Succubus
G:U:R
I:115:15d12:50:70:15
W:35:10:1700:500
E:1:1:1:2:1:0
O:20:50:10:5
B:TOUCH:LOSE_WIS
B:TOUCH:INSANITY:3d4
B:WHISPER:SEDUCE
B:WHISPER:SEDUCE
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | IM_POIS |
F:FEMALE | DROP_1D2 | SMART | NO_CONF |
F:EVIL | MORTAL | BASEANGBAND | DEMON
S:1_IN_9
S:TELE_TO | TPORT | HEAL | FORGET | DARKNESS
D:A daemon with a form of beautiful woman, she visits you
D:while asleep and...

N:1062:Mandragora
G:,:v
I:110:40d20:60:110:10
W:72:8:8000:5000
E:0:0:0:0:0:0
O:0:0:0:0
B:SPORE:CONFUSE
B:SPORE:HALLU
B:SPORE:LOSE_CON
B:SPORE:PARALYZE
F:EVIL | RES_NETH | IM_COLD | IM_POIS | NEVER_MOVE
F:RES_TELE | RES_FIRE | NO_CONF | NO_SLEEP |
F:STUPID | EMPTY_MIND |
F:BASEANGBAND | HAS_LITE
S:1_IN_8 |
S:SHRIEK
#S:HAND_DOOM |
D:A poisonous plant like a branched carrot, but it has a face similar
D:to man and it screams a deadly scream when one tries to pull it out.

N:1063:Zeus, the Omnipotent
G:P:W
I:140:100d100:111:175:0
W:70:40:1600:777
E:2:0:2:6:1:2
O:20:20:20:20
B:WHISPER:SEDUCE
B:TOUCH:SEDUCE
B:WHISPER:SEDUCE
B:TOUCH:SEDUCE
# unisex
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_MAXHP | WEIRD_MIND | WILD_MOUNTAIN |
F:REFLECTING | RES_MANA | NO_DEATH
F:RES_NETH | INVISIBLE |
F:SMART | PASS_WALL | POWERFUL | RES_TELE |
F:REGENERATE | CAN_FLY | CAN_SWIM
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
F:JOKEANGBAND
S:1_IN_8 |
S:TPORT | TELE_TO | DARKNESS
D:The omnipotent God of the Gods, resides in the Parnassus
D:and rules the world - but 'it' is also known for its vigor
D:and lasciviousness.

N:1064:Dark mist
G:#:d
I:110:10d8:12:55:30
W:22:1:0:40
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EAT_LITE:1d8
B:ENGULF:EAT_LITE:1d8
F:RAND_25 | SUSCEP_FIRE
F:IM_COLD | IM_POIS | IM_ACID | IM_ELEC | RES_NETH | WILD_TOO | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS | BASEANGBAND | NO_CUT | RES_SOUND
#F:MULTIPLY
D:A pitch-dark cloud of evil, sentient mist.

N:1065:Psychedelic ball
G:*:v
I:120:6d6:100:30:0
W:30:1:0:50
E:0:0:0:0:0:0
O:0:0:0:0
B:EXPLODE:HALLU:6d5
F:FORCE_SLEEP | CAN_FLY | RAND_25 | RAND_50 | IM_POIS |
F:EMPTY_MIND | ATTR_MULTI |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | BASEANGBAND | HAS_LITE | NO_CUT
D:A crackling ball of illusion, zooming about seemingly at random.

# Hrm, Tiamat wasn't in ToME?
N:1066:Tiamat, Celestial Dragon of Evil
G:D:v
I:140:100d115:20:125:70
W:70:4:0:45000
E:0:1:2:6:5:2
O:20:80:0:0
B:CLAW:HURT:6d14
B:CLAW:HURT:8d14
B:CLAW:HURT:8d14
B:BITE:HURT:10d16
F:ATTR_MULTI | UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | CAN_FLY | WILD_MOUNTAIN | WILD_VOLCANO | CAN_CLIMB
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | BASEANGBAND | RES_TIME | RES_NETH | RES_DARK
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
S:S_HI_DRAGONS
D:Usually found guarding the first plane of Hell, Tiamat is a formidable
D:opponent, her five heads breathing death to all who stand against her.

#Nether Realm only
N:1067:The Hellraiser
G:x:r
I:140:300d150:200:200:0
W:128:4:0:350000
E:1:1:2:2:1:2
O:0:0:0:0
B:HIT:HURT:30d10
B:HIT:HURT:30d10
B:GAZE:TIME:10d10
B:GAZE:INSANITY:8d10
F:NETHER_REALM | UNIQUE | NONLIVING | EVIL | EMPTY_MIND | NO_FEAR | FORCE_MAXHP
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | REFLECTING
F:HAS_LITE | RES_NETH | RES_WATE | RES_NEXU | RES_CHAOS | NO_STUN | REGENERATE
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_2D2 | DROP_GOOD | RES_SOUND | RES_DARK
F:DROP_GREAT | DROP_CHOSEN | NO_CONF | NO_SLEEP | NO_CUT | CAN_FLY | POWERFUL
F:KILL_ITEM | HAS_LITE | BASH_DOOR | BLUEBAND | RES_MANA | IM_COLD | ATTR_ANY
S:1_IN_3
S:BR_DISI | BR_MANA | BR_CHAO | SHRIEK | BA_MANA |
S:S_HI_DEMONS | S_HI_UNDEAD | S_HI_DRAGONS
D:A remotely humanoid creature with four arms ending in claws and a demonic
D:head with its facial features unchanging, making it seem much like a golem.
D:Awakened on the hell forge, the body is gleaming in tones of dark red as
D:heated iron. Imbued by corrupt magic to call forth ultimate terror, its
D:gaze will sap your life forces and make you lose all grip on sanity.

#Nether Realm only
N:1068:Nether Guard
G:N:G
I:140:150d150:250:175:0
W:98:3:0:100000
E:0:1:0:0:1:0
O:0:0:0:0
B:HIT:HURT:39d8
B:HIT:HURT:39d8
B:HIT:HURT:39d8
B:HIT:HURT:39d8
F:NETHER_REALM | NONLIVING | NO_FEAR | FORCE_MAXHP | REFLECTING | RES_MANA
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD
F:RES_NETH | RES_WATE | RES_NEXU | RES_CHAOS | NO_STUN | NO_NEST | RES_SOUND
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | IM_TELE | RES_TIME | RES_DARK
F:NO_CONF | NO_SLEEP | CAN_FLY | POWERFUL | COLD_BLOOD | SMART | REGENERATE
F:KILL_ITEM | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | BLUEBAND | NO_CUT
S:1_IN_5
S:BA_NETH | HEAL | TELE_TO
D:Bound to guard the nether realm that no being that does not belong here would
D:ever set foot in it. The metallic green skin of this tall humanoid creature
D:is hard as adamantine, its four arms end in blades covered by intense plasma
D:discharges, making them flash blue and white, while instead of legs and feet
D:there is only smoke and flashes of light that seem to solidify and materialize
D:to the torso. Three wide black eyes, empty except for reflections of unknown
D:stars, surveye everything.

N:1069:Gorm
G:R:D
I:120:30d100:25:130:50
W:50:4:3000:14000
E:0:1:0:2:1:0
O:0:50:50:0
B:GAZE:PARALYZE:3d3
B:BITE:DISEASE:9d12
B:BITE:DISEASE:9d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | EVIL | RES_FIRE | IM_COLD | IM_ACID |
F:RES_ELEC | IM_POIS | DROP_CORPSE | RES_NETH | RES_DARK |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_STUN | CAN_SWIM |
F:MORTAL | BLUEBAND
S:1_IN_8
S:BR_DARK
D:A large reptile in black scales, tainted with corruption.
D:It seems impossible to impede it and its sight chills you to the bone.

N:1070:Cave Gorm
G:R:D
I:120:40d100:25:150:50
W:60:4:3000:18000
E:0:1:0:2:1:0
O:0:50:50:0
B:GAZE:PARALYZE:5d3
B:BITE:DISEASE:15d12
B:BITE:DISEASE:15d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_FIRE | IM_COLD | IM_ACID |
F:RES_ELEC | IM_POIS | DROP_CORPSE | RES_NETH | RES_DARK |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_STUN | CAN_SWIM | HURT_LITE
F:MORTAL | BLUEBAND
S:1_IN_8
S:BR_DARK
D:A terrifying, large reptile in black scales, burning the earth with
D:the touch of hell where it steps. It seems impossible to impede it.

N:1071:Sky Blade
G:A:B
I:130:200d35:100:160:255
W:70:8:3400:25000
E:0:0:0:0:0:0
O:0:70:30:0
B:GAZE:TERRIFY:7d4
B:HIT:HURT:50d5
B:HIT:HURT:50d5
B:GAZE:INSANITY:3d5
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | GOOD | REGENERATE | FORCE_MAXHP | RES_TIME
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | KILL_WALL |
F:RES_LITE | RES_TELE | RES_NEXU | RES_MANA | REFLECTING | AURA_COLD | NO_NEST |
F:NO_FEAR | NO_STUN | NO_SLEEP | NO_CONF | HAS_LITE | ATTR_MULTI | BLUEBAND
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_PSI | CAN_FLY | CAN_CLIMB
F:RES_SOUND
S:1_IN_3
S:TELE_TO | BA_MANA | BR_DISE | S_ANGEL
D:An undeviable presence, designated to watch the skies and maintain their
D:balance. Its aura is pure beyond expression, its eyes reflect supreme laws
D:beyond comprehension, daring to look at it will drive you insane, let alone
D:fighting it!

N:1072:Solar Blade
G:A:y
I:130:300d35:150:180:255
W:80:8:3400:30000
E:0:0:0:0:0:0
O:0:70:30:0
B:GAZE:TERRIFY:10d4
B:HIT:HURT:38d10
B:HIT:HURT:38d10
B:GAZE:INSANITY:4d5
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | GOOD | REGENERATE | FORCE_MAXHP | RES_TIME
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | KILL_WALL |
F:RES_LITE | RES_TELE | RES_NEXU | RES_MANA | REFLECTING | AURA_FIRE | NO_NEST |
F:NO_FEAR | NO_STUN | NO_SLEEP | NO_CONF | HAS_LITE | BLUEBAND | ATTR_MULTI
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_PSI | CAN_FLY | CAN_CLIMB
F:RES_SOUND
S:1_IN_3
S:TELE_TO | BA_MANA | BR_DISE | S_ANGEL
D:An undeviable presence, designated to watch sun, earth and moon and maintain
D:their balance. Its aura is pure beyond expression, its eyes reflect supreme
D:laws beyond comprehension, daring to look at it will drive you insane, let
D:alone fighting it!

N:1073:Star Blade
G:A:v
I:130:400d35:200:200:255
W:90:8:3400:35000
E:0:0:0:0:0:0
O:0:70:30:0
B:GAZE:TERRIFY:10d4
B:HIT:HURT:18d30
B:HIT:HURT:18d30
B:GAZE:INSANITY:5d5
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | GOOD | REGENERATE | FORCE_MAXHP | RES_TIME
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | KILL_WALL |
F:RES_LITE | RES_TELE | RES_NEXU | RES_MANA | REFLECTING | AURA_ELEC | NO_NEST |
F:NO_FEAR | NO_STUN | NO_SLEEP | NO_CONF | HAS_LITE | BLUEBAND | ATTR_MULTI
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_PSI | CAN_FLY | CAN_CLIMB
F:RES_SOUND
S:1_IN_3
S:TELE_TO | BA_MANA | BR_DISE | S_ANGEL
D:An undeviable presence, designated to watch the stars and the void and
D:maintain their balance. Its aura is pure beyond expression, its eyes reflect
D:supreme laws beyond comprehension, daring to look at it will drive you insane,
D:let alone fighting it!

N:1074:Michael, the Guardian Overlord
G:A:U
I:140:400d70:250:200:255
W:98:8:3700:58000
E:1:1:2:2:1:2
O:0:70:30:0
B:GAZE:TERRIFY:10d4
B:HIT:HURT:30d20
B:HIT:HURT:30d20
B:GAZE:INSANITY:8d4
F:UNIQUE | SMART | GOOD | ESCORT | CAN_FLY | CAN_CLIMB | BLUEBAND
F:ATTR_ANY | ONLY_ITEM | DROP_3D2 | DROP_GOOD | DROP_GREAT | FORCE_MAXHP
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | KILL_ITEM | KILL_WALL
F:NO_FEAR | NO_STUN | NO_SLEEP | NO_CONF | HAS_LITE | REGENERATE
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | IM_WATER | IM_PSI
F:RES_LITE | RES_DARK | RES_TELE | RES_NEXU | RES_MANA | RES_TIME
F:RES_CHAOS | RES_DISE | RES_SOUND | AURA_ELEC | AURA_FIRE | REFLECTING
S:1_IN_3
S:BA_MANA | S_ANGEL
S:BR_DISE
#since Blades have it too, what gives..:
S:TELE_TO
D:Through many succeeding cycles of time, as ray after ray provided the pathway
D:for the descent of new spirits, lord Michael has remained as the guardian
D:overlord of the angelic host, the elemental kingdom and humanity. He shall
D:not fold his cosmic wings about him to return home until the final angelic
D:being is freed, the last man is redeemed and the last elemental returned to
D:its perfect state.

N:1075:Lord Jubei, the Legendary Swordsmaster
G:p:u
I:130:50d100:40:500:8
W:72:3:2000:20000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:30d4
B:HIT:HURT:30d4
B:HIT:DISARM:30d4
B:HIT:DISARM:30d4
F:MALE | FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON | UNIQUE |
F:ONLY_ITEM | DROP_2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:RES_ACID | IM_FIRE | IM_COLD | IM_ELEC | RES_POIS | REFLECTING |
F:NO_CONF | NO_SLEEP | RES_TELE | NO_FEAR | NO_STUN |
F:MORTAL | BLUEBAND | HAS_LITE | ATTR_ANY | CAN_FLY | WILD_TOO
S:1_IN_4 | TELE_TO
D:Founder of the Yagyu school, maybe the greatest swordsman ever.
D:His left eye is covered by a patch, but there is no sign of any
D:weakness on this fighter.

N:1076:Pirotessa, Succubus Empress
G:U:v
I:130:12d600:90:160:40
W:82:3:1900:20000
E:1:1:2:2:1:2
O:0:50:50:0
B:CLAW:HURT:3d40
B:HIT:LOSE_STR:10d4
B:WHISPER:SEDUCE
B:TOUCH:SEDUCE
F:UNIQUE | FEMALE | CAN_SPEAK | BLUEBAND |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_GOOD | SMART |
F:ONLY_ITEM | DROP_4D2 | DROP_GREAT | IM_FIRE | IM_ELEC | IM_ACID |
F:COLD_BLOOD | PASS_WALL | MOVE_BODY | RES_DARK | RES_NETH |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | ATTR_ANY | NO_CONF
S:1_IN_3 |
S:CURSE | BA_NETH | S_HI_DEMONS |
S:FORGET | MIND_BLAST | DARKNESS | TELE_TO
D:Direct descendant of Lucifer, mother of Glaryssa, all angels seeking
D:to destroy her fell to her serpent kiss.

N:1077:Mad Balancer
G:p:b
I:160:256d256:200:150:255
W:127:1:16000:50000
E:1:1:2:2:1:2
O:0:0:0:0
B:GAZE:INSANITY:5d5
B:MOAN:*
B:HIT:CONFUSE:100d2
B:HIT:LOSE_ALL:10d1
F:ATTR_ANY | UNIQUE | JOKEANGBAND | CAN_SPEAK | MALE | WEIRD_MIND |
F:AURA_FIRE | AURA_ELEC | AURA_COLD | FORCE_DEPTH | FORCE_MAXHP | INVISIBLE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | GOOD | REGENERATE | REFLECTING | RES_MANA |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | RES_NEXU |
F:RES_CHAOS | RES_DISE | IM_WATER | RES_DARK | RES_LITE |
F:NO_CONF | NO_SLEEP | NO_STUN | SMART | CAN_SWIM | DROP_CORPSE | DROP_SKELETON
#(BLUEBAND)
S:1_IN_2 |
S:CONF | HOLD | HEAL | BR_CHAO | BA_MANA | BLINK | TPORT
S:SCARE | BRAIN_SMASH | TRAPS | TELE_TO
D:The coder who keeps balancing this game like there is no tomorrow.
D:Make sure you have downloaded the latest scripts, or he will drive
D:you to despair!

N:1078:Evil Administrator from Hell
G:e:D
I:110:666d66:100:60:255
W:127:3:600:50000
E:1:1:2:2:1:2
O:0:0:0:0
B:GAZE:EXP_80
B:GAZE:EXP_80
B:GAZE:INSANITY:10d10
B:GAZE:LOSE_ALL:10d10
F:CAN_FLY | JOKEANGBAND | EMPTY_MIND | HURT_LITE | UNIQUE |
F:AURA_COLD | FORCE_DEPTH | FORCE_MAXHP | INVISIBLE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | EVIL | REGENERATE | RES_MANA |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | RES_NEXU |
F:RES_CHAOS | RES_DISE | IM_WATER | RES_DARK |
F:NO_CONF | NO_SLEEP | NO_STUN | SMART | CAN_SWIM |
#(BLUEBAND)
S:1_IN_2 |
S:TELE_TO | S_HI_UNDEAD | BA_NETH | BA_MANA | HEAL
S:CONF | HOLD | SCARE | BRAIN_SMASH | TRAPS
D:A huge disembodied eye. As you stare into the black nothingness of its pupil,
D:you feel your will and vitality draining away, and are unable to do anything
D:except approach it in horrified fascination.

N:1079:Gold ant
G:a:y
I:113:10d10:14:39:40
W:25:2:700:200
E:0:1:0:2:1:0
O:0:0:0:0
B:BITE:HURT:1d12
B:BITE:HURT:1d12
#B:DROOL:*
F:FORCE_MAXHP | KILL_BODY | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | GOOD |
F:ANIMAL | RES_SOUND | MORTAL | BLUEBAND
D:A giant ant covered in shaggy fur. Its lightning-quick jaws start clapping
D:excitedly as it spots you, causing quite some noise.

#Nether Realm only
N:1080:Minion of Doom
G:p:B
I:120:10d300:20:150:0
W:97:8:0:5000
E:0:0:0:0:0:0
O:0:100:0:0
B:GAZE:EXP_80:10d5
B:GAZE:TERRIFY:4d5
B:HIT:FIRE:4d15
B:HIT:UN_POWER:4d15
F:NETHER_REALM | CAN_FLY | FRIENDS | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR
F:MOVE_BODY | NONLIVING | EVIL | RES_DARK
F:IM_FIRE | RES_NETH | AURA_FIRE | RES_SOUND | RES_ELEC
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NO_CUT |
F:RES_COLD | RES_POIS | BLUEBAND | HAS_LITE |
S:1_IN_3 |
S:MIND_BLAST | BO_FIRE | BO_NETH | BO_DISE
D:A spirit soldier of a vast army of corrupted souls
D:who will raid the world when the apocalypse begins.

N:1081:The Kung-Fu Yeek from Hell
G:y:R
I:125:36d27:18:24:5
W:40:4:600:1000
E:1:1:2:2:1:2
O:0:0:100:0
B:KICK:HURT:20d1
B:HIT:HURT:10d2
B:KICK:HURT:20d1
B:HIT:HURT:10d2
F:FORCE_SLEEP |
F:DROP_GOOD | DROP_2D2 | UNIQUE | ATTR_ANY |
F:OPEN_DOOR | BASH_DOOR | RES_POIS | RES_ELEC | RES_SOUND
F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE | IM_FIRE |
F:MORTAL | BLUEBAND
S:1_IN_4 |
S:BLINK | BLIND | SLOW | S_MONSTER
D:A small humanoid that radiates hellish power.

N:1082:Void Jumpgate Mimic
G:+:v
I:110:50d10:25:30:0
W:26:8:100:70
E:0:0:0:0:0:0
O:0:0:0:0
B:HIT:POISON:4d4
B:HIT:CONFUSE:3d3
B:HIT:PARALYZE:3d3
F:CHAR_MULTI |
F:FORCE_SLEEP | NEVER_MOVE | EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR | BLUEBAND | NO_CUT
D:A strange creature that disguises itself as a void gate to lure
D:unsuspecting adventurers within reach of its venomous claws.

#Nether Realm only
N:1083:Ironwing
G:B:w
I:130:150d300:200:300:0
W:98:6:1800:50000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:*
B:GAZE:*
F:NETHER_REALM | FORCE_MAXHP | DROP_CORPSE | BASH_DOOR | NONLIVING | IM_TELE
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NETH | REFLECTING | EMPTY_MIND |
F:RES_CHAOS | RES_LITE | RES_DARK | CAN_FLY | NO_NEST | RES_SOUND
F:NO_CONF | NO_SLEEP | NO_STUN | NO_CUT | NO_FEAR | RES_MANA |
F:BLUEBAND | REGENERATE | KILL_WALL
S:1_IN_8 |
S:UNMAGIC | HOLD
D:An artificial bird completely made of hardened iron, kept in the air by
D:magical forces. Rather than a weapon it is a drone to scout intruders
D:and render their powers useless, making them easy prey. This animated,
D:enormously massive piece of metal is nearly impossible to destroy.

#Nether Realm only
N:1084:Force vortex
G:v:r
I:140:50d70:100:30:0
W:97:4:0:25000
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:HURT:100d1
B:ENGULF:PARALYZE:50d1
B:ENGULF:HURT:100d1
F:NETHER_REALM | FORCE_SLEEP | RAND_50 | WILD_VOLCANO | WILD_TOO | BASH_DOOR
F:POWERFUL | IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | CAN_FLY | NO_CUT
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING | BLUEBAND | EMPTY_MIND
F:REFLECTING | RES_SOUND
S:1_IN_2 |
S:BR_WALL
D:A whirling maelstrom of force that will unleash powerful impact on you.

#Nether Realm only
N:1085:Dor
G:e:w
I:130:50d100:200:50:0
W:128:1:0:500000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:INSANITY:8d8
B:GAZE:INSANITY:7d7
F:NETHER_REALM | UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | RES_MANA
F:NEVER_MOVE | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD | ATTR_ANY
F:RES_NETH | RES_NEXU | RES_TELE | RES_CHAOS | NO_STUN | NO_CUT | EMPTY_MIND
F:ONLY_ITEM | DROP_CHOSEN | BLUEBAND | REGENERATE
F:NO_CONF | NO_SLEEP | CAN_FLY | POWERFUL | COLD_BLOOD | AVOID_PERMAWALLS
S:1_IN_1
S:ROCKET
D:This golem beholder is a perfect sentry and won't let anything come close.
D:White mouldy flesh covered by metal plating holds a black lidless eye,
D:slowly turning around and around forever.


#Halloween time! Presented by C. Blue ;)
#Instructions for enabling the Halloween event:
#season_halloween must be = 1. Optionally call geno_towns() to get rid of
#non-halloween townies. A server restart is not actually required.

#low HP version -- DEPRECATED
N:1086:The Great Pumpkin
G:G:L
$RPG_SERVER!I:120:30d100:15:20:0
$RPG_SERVER$I:120:20d100:15:20:0
W:127:0:500:50
E:0:0:0:0:0:0
O:0:0:0:0
#B:GAZE:PARALYZE
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | STUPID | HAS_LITE | FORCE_MAXHP | CAN_SPEAK
F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT | RES_DISE
F:IM_POIS | IM_COLD | RES_ACID | RES_ELEC | IM_FIRE | RES_WATE | RES_MANA
F:NO_CONF | NO_SLEEP | NO_CUT | NO_FEAR | NO_STUN | RES_TIME | RES_DARK
F:RES_SOUND | RES_NETH | RES_CHAOS | RES_NEXU | RES_SHARDS
F:UNDEAD | WEIRD_MIND | EVIL | GOOD | CAN_FLY | PSEUDO_UNIQUE | GENO_NO_THIN
#| REGENERATE
#$HALLOWEEN$F:BLUEBAND -- deprecated (1088 only)
#$HALLOWEEN!F:JOKEANGBAND
F:JOKEANGBAND
S:1_IN_3 |
S:MOAN | SCARE | HOLD | TPORT
#SLOW |
D:On Halloween night, the Great Pumpkin rises out of its pumpkin patch
D:and flies through the air with its bag of loot for all the adventurers!

#medium HP version -- DEPRECATED
N:1087:The Great Pumpkin
G:G:L
$RPG_SERVER!I:120:60d100:15:20:0
$RPG_SERVER$I:120:40d100:15:20:0
W:127:0:500:50
E:0:0:0:0:0:0
O:0:0:0:0
#B:GAZE:PARALYZE
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | STUPID | HAS_LITE | FORCE_MAXHP | CAN_SPEAK
F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT | RES_DISE
F:IM_POIS | IM_COLD | RES_ACID | RES_ELEC | IM_FIRE | RES_WATE | RES_MANA
F:NO_CONF | NO_SLEEP | NO_CUT | NO_FEAR | NO_STUN | RES_TIME | RES_DARK
F:RES_SOUND | RES_NETH | RES_CHAOS | RES_NEXU | RES_SHARDS
F:UNDEAD | WEIRD_MIND | EVIL | GOOD | CAN_FLY | PSEUDO_UNIQUE | GENO_NO_THIN
#| REGENERATE
#$HALLOWEEN$F:BLUEBAND -- deprecated (1088 only)
#$HALLOWEEN!F:JOKEANGBAND
F:JOKEANGBAND
S:1_IN_3 |
S:MOAN | SCARE | HOLD | TPORT
#SLOW |
D:On Halloween night, the Great Pumpkin rises out of its pumpkin patch
D:and flies through the air with its bag of loot for all the adventurers!

#Halloween event:
N:1088:The Great Pumpkin
G:G:L
$RPG_SERVER!I:120:100d100:15:20:0
$RPG_SERVER$I:120:66d100:15:20:0
W:127:0:500:50
E:0:0:0:0:0:0
O:0:0:0:0
#B:GAZE:PARALYZE
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | STUPID | HAS_LITE | FORCE_MAXHP | CAN_SPEAK
F:ONLY_ITEM | DROP_4D2 | DROP_2D2 | DROP_GOOD | DROP_GREAT | RES_DISE
F:IM_POIS | IM_COLD | RES_ACID | RES_ELEC | IM_FIRE | RES_WATE | RES_MANA
F:NO_CONF | NO_SLEEP | NO_CUT | NO_FEAR | NO_STUN | RES_TIME | RES_DARK
F:RES_SOUND | RES_NETH | RES_CHAOS | RES_NEXU | RES_SHARDS
F:UNDEAD | WEIRD_MIND | EVIL | GOOD | CAN_FLY | PSEUDO_UNIQUE | GENO_NO_THIN
#| REGENERATE
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
S:1_IN_3 |
S:MOAN | SCARE | HOLD | TPORT
#SLOW |
D:On Halloween night, the Great Pumpkin rises out of its pumpkin patch
D:and flies through the air with its bag of loot for all the adventurers!

N:1089:Forest Ghoul
G:z:D
I:110:30d5:8:2:99
W:0:1:1300:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:A ghastly appearance breaking out of the nearby woods!

N:1090:Spook
G:G:w
I:110:30d5:8:2:99
W:0:1:1300:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:Did it just float out of that wall behind you?

N:1091:Rampant Zombie
G:z:s
I:110:30d5:8:2:99
W:0:1:1300:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:Digging itself out of the earth it is not finding any rest.

N:1092:Vampire Apparition
G:V:b
I:110:30d5:8:2:99
W:0:1:1300:25
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:It's baring its teeth at you!

N:1093:Lost Goblin
G:h:W
I:110:30d5:8:2:99
W:0:1:1300:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:This one seems oddly far away from the orc caves.

N:1094:Moving Bones
G:s:w
I:110:30d5:8:2:99
W:0:1:1300:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:With rattling noises it unsteadily moves towards you!

N:1095:Frankenstein's Monster
G:U:g
I:110:40d5:12:2:99
W:0:1:1300:30
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:Shut the windows and bar the doors!

N:1096:Freddy Krueger
G:z:r
I:110:40d5:12:2:99
W:0:1:1300:30
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY
B:MOAN:*
F:RAND_50 | RAND_25 | DROP_60 | HAS_LITE | CAN_SPEAK |
$HALLOWEEN$F:BLUEBAND
$HALLOWEEN!F:JOKEANGBAND
F:ALLOW_RUNNING | WILD_TOWN | WILD_ONLY | TAKE_ITEM | OPEN_DOOR |
D:Behold, a nightmare on Greenway!


#More monsters:

#Nether Realm only
N:1097:Zu-Aon, the Cosmic Border Guard
#FINAL_GUARDIAN
G:N:b
I:145:300d200:200:200:0
W:128:1:0:1000000
E:0:1:0:0:1:0
O:0:0:0:0
B:HIT:HURT:70d5
B:HIT:HURT:70d5
B:GAZE:INSANITY:5d5
F:NETHER_REALM | UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | REFLECTING | SMART
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD
F:RES_NETH | RES_WATE | RES_NEXU | RES_CHAOS | NO_STUN | REGENERATE
F:ONLY_ITEM | DROP_4D2 | DROP_3D2 | DROP_2D2 | DROP_1D2 | DROP_GOOD | DROP_GREAT
F:NO_CONF | NO_SLEEP | CAN_FLY | POWERFUL | COLD_BLOOD | ATTR_ANY | DROP_CHOSEN
F:KILL_ITEM | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | BLUEBAND | NO_CUT
F:RES_MANA | RES_LITE | RES_DARK | RES_SOUND | RES_TIME | GENO_NO_THIN
S:1_IN_4
S:BA_NETH | HEAL | TELE_TO | BA_MANA
D:Guarding the border between outer dimensions and the mundane cosmos
D:this being has a clear mission. Its patience seems to be infinite,
D:and its appearance doesn't reveal if this creature is actually alive
D:or some sort of construct or non-living avatar. Its powers seem to be
D:great enough to even hold back banished gods, and while its assignment
D:probably lasts a cosmos' lifetime, its paycheck remains unknown.


#Shores of Valinor - C. Blue

N:1098:Orome, the Hunter
G:P:v
I:180:500d200:200:200:0
W:200:0:0:2000000
E:0:0:0:0:0:0
O:0:0:0:0
#F:UNIQUE -- hack: He isn't technically one.
F:GOOD | NO_FEAR | FORCE_MAXHP | PASS_WALL | ATTR_ANY
F:REGENERATE | POWERFUL | MOVE_BODY | PSEUDO_UNIQUE | GENO_NO_THIN
F:BLUEBAND | NO_DEATH | NEVER_ACT | NO_AUTORET | NO_TARGET
D:The hunter might be the first to spot you on the shores of valinor.
D:How about returning his spear at the opportunity.


#More (normal) monsters

N:1099:Electric eye
G:e:B
I:110:12d8:2:6:0
W:12:3:500:20
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:UN_POWER
B:GAZE:UN_POWER
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE |
F:IM_ELEC | RES_COLD | NO_FEAR | NO_SLEEP | NO_CONF | BLUEBAND
S:1_IN_3
S:BO_ELEC
D:A disembodied eye, floating a few feet above the ground, lightning cracking
D:around the metallic surface, the tearless retina tracing everything you do.


# Shores of Valinor again - C. Blue

N:1100:Brightlance
G:A:w
I:150:250d100:200:200:0
W:99:0:3200:100000
E:0:0:0:0:0:0
O:0:0:0:0
B:GAZE:TERRIFY:10d10
B:HIT:HURT:18d30
B:HIT:HURT:18d30
B:GAZE:INSANITY:5d5
F:GOOD | REGENERATE | FORCE_MAXHP
F:SMART | KILL_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | PASS_WALL |
F:RES_LITE | RES_TELE | RES_NEXU | RES_MANA | REFLECTING | AURA_ELEC | RES_TIME
F:CAN_FLY | NO_FEAR | NO_STUN | NO_SLEEP | NO_CONF | HAS_LITE | WILD_MOUNTAIN |
F:BLUEBAND | NO_DEATH | NEVER_ACT | NO_AUTORET | NO_TARGET | CAN_CLIMB
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | ATTR_MULTI | IM_PSI
F:RES_SOUND
S:1_IN_1
S:BR_LITE | HOLD | BR_COLD
D:An undeviable presence, designated to watch the entrance gate of Valinor.
D:Its aura is pure beyond expression, its eyes reflect supreme laws
D:beyond comprehension, daring to look at it will drive you insane,
D:let alone fighting it!


# for the town, or wherever. Just for fun, and for testing one's macros - C. Blue
# note: there's a snowed up version 1126 for SEASON_WINTER.
N:1101:Target dummy
G:p:D
I:110:10d2:0:50:0
W:50:0:500:0
E:1:1:2:0:1:0
O:0:0:0:0
F:BLUEBAND | NEVER_ACT | NO_DEATH | NONLIVING | EMPTY_MIND | COLD_BLOOD |
$TEST_SERVER!F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_CUT | IM_COLD | IM_ELEC | IM_POIS
F:RES_TELE | RES_NEXU | IM_TELE | RES_LITE | RES_DARK | RES_SOUND
#IM_LITE
F:ALLOW_RUNNING | GENO_PERSIST | GENO_NO_THIN
D:This thing seems to take infinite punishment just fine,
D:assisting you without complaining in assessing your combat prowess.

##quick little hack to add santa:
N:1102:Santa Claus
G:h:r
I:140:50d100:200:100:10
W:127:0:2600:0
E:1:1:2:2:1:2
O:20:20:20:20
B:GAZE:PARALYZE
B:MOAN:*
F:ALLOW_RUNNING | REFLECTING | RES_MANA | DROP_SKELETON | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | REGENERATE
F:RES_ELEC | RES_FIRE | RES_POIS | RES_COLD |
F:COLD_BLOOD | RES_TELE | HAS_LITE | EMPTY_MIND | GENO_NO_THIN
F:AI_ANNOY | PSEUDO_UNIQUE
S:1_IN_3 |
S:HEAL
D:A fat and jolly otherworldly being, hoarder of many loot. He
D:challenges other travellers to take what he managed to pilfer
D:throughout the Middle-earth.

$TEST_SERVER$N:1103:Lord Ken, Fist of the North Star
$TEST_SERVER$G:p:o
$TEST_SERVER$I:130:52d100:30:300:5
$TEST_SERVER$W:77:3:1800:15000
$TEST_SERVER$E:1:1:2:2:1:2
$TEST_SERVER$O:40:0:40:20
$TEST_SERVER$B:KICK:HURT:30d2
$TEST_SERVER$B:KICK:HURT:20d2
$TEST_SERVER$B:HIT:CONFUSE:20d1
$TEST_SERVER$B:HIT:PARALYZE:15d1
$TEST_SERVER$F:MALE | UNIQUE |
$TEST_SERVER$F:FORCE_MAXHP | DROP_CORPSE | DROP_SKELETON
$TEST_SERVER$F:ONLY_ITEM | DROP_4D2 | NO_STUN | NO_CONF | NO_SLEEP
$TEST_SERVER$F:OPEN_DOOR | BASH_DOOR | CAN_SWIM
$TEST_SERVER$F:RES_ACID | IM_FIRE | IM_COLD | RES_ELEC | RES_POIS | NO_CONF | NO_SLEEP | NO_FEAR
$TEST_SERVER$F:RES_NEXU | RES_CHAOS | RES_DISE | RES_WATE | RES_DARK | RES_LITE
$TEST_SERVER$F:MORTAL | BLUEBAND | HAS_LITE | WILD_MOUNTAIN | WILD_WASTE
$TEST_SERVER$S:1_IN_5 |
$TEST_SERVER$S:TELE_TO | HASTE
$TEST_SERVER$D:When your meridian points have been struck in the shape of the big dipper,
$TEST_SERVER$D:you are already dead.


$ENABLE_MAIA$N:1104:Candlebearer
$ENABLE_MAIA$G:h:L
$ENABLE_MAIA$#G:h:w (unused!)
$ENABLE_MAIA$I:100:25d10:20:30:20
$ENABLE_MAIA$W:15:0:150:150
$ENABLE_MAIA$E:1:1:2:2:1:2
$ENABLE_MAIA$O:0:0:0:0
$ENABLE_MAIA$B:HIT:CONFUSE:1d3
$ENABLE_MAIA$B:HIT:HURT:1d3
$ENABLE_MAIA$B:HIT:HURT:1d3
$ENABLE_MAIA$F:FEMALE | FORCE_MAXHP | FORCE_SLEEP |
$ENABLE_MAIA$F:OPEN_DOOR | BASH_DOOR | GOOD |
$ENABLE_MAIA$F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP |
$ENABLE_MAIA$F:BASEANGBAND | HAS_LITE
$ENABLE_MAIA$S:1_IN_5 |
$ENABLE_MAIA$S:HEAL | BLIND | CONF
$ENABLE_MAIA$D:Lesser herald of light, which must be slain to walk the path of corruption.

$ENABLE_MAIA$N:1105:Darkling
$ENABLE_MAIA$G:u:a
$ENABLE_MAIA$I:100:25d10:20:30:20
$ENABLE_MAIA$W:15:0:150:150
$ENABLE_MAIA$E:1:1:2:2:1:2
$ENABLE_MAIA$O:0:0:0:0
$ENABLE_MAIA$B:HIT:CONFUSE:1d3
$ENABLE_MAIA$B:HIT:HURT:1d3
$ENABLE_MAIA$B:HIT:HURT:1d3
$ENABLE_MAIA$F:MALE | FORCE_MAXHP | FORCE_SLEEP |
$ENABLE_MAIA$F:OPEN_DOOR | BASH_DOOR | EVIL | DEMON |
$ENABLE_MAIA$F:RES_FIRE | RES_COLD | RES_POIS | NO_CONF | NO_SLEEP |
$ENABLE_MAIA$F:BASEANGBAND | HAS_LITE
$ENABLE_MAIA$S:1_IN_5 |
$ENABLE_MAIA$S:HEAL | BLIND | CURSE
$ENABLE_MAIA$D:Lesser herald of darkness, which must be slain to walk the path of
$ENABLE_MAIA$D:enlightenment.

#Why didn't we have silver dragons all this time? They're part of D&D too after all.. -C. Blue
N:1106:Baby silver dragon
G:d:s
I:110:10d10:20:35:70
W:9:2:4000:35
E:0:1:0:6:1:2
O:0:0:0:0
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | RES_LITE
F:EVIL | DRAGON | HAS_EGG | IMPRESSED | BASEANGBAND | HAS_LITE
F:NO_SLEEP | IM_COLD | RES_ACID | RES_POIS | SUSCEP_FIRE
S:1_IN_12 |
S:BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale silver.

N:1107:Young silver dragon
G:d:s
I:110:28d10:20:60:70
W:30:1:20000:600
E:0:1:0:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:2d7
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_3D2 | DROP_CORPSE | BASEANGBAND |
F:OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | RES_LITE
F:CAN_FLY | NO_SLEEP | IM_COLD | IM_ACID | RES_POIS | SUSCEP_FIRE | REFLECTING
#| ATTR_MULTI
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:It has a form that legends are made of. Its still-tender scales are a
D:shining silvery gleam, and its shape masks its true form.

N:1108:Mature silver dragon
G:d:s
I:110:56d10:20:80:70
W:35:1:110000:1400
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:2d9
B:CLAW:HURT:2d9
B:BITE:HURT:4d9
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_4D2 | BASEANGBAND | HAS_LITE |
F:BASH_DOOR | DROP_CORPSE | EVIL | DRAGON | RES_LITE
F:CAN_FLY | NO_SLEEP | IM_COLD | IM_ACID | IM_POIS | REFLECTING
#| ATTR_MULTI
S:1_IN_9 |
S:CONF | SCARE | BR_COLD | BR_INER
D:A large dragon with scales of radiating silver.

N:1109:Ancient silver dragon
G:D:s
I:120:90d15:20:120:80
W:41:1:170000:2400
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:7d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY | REFLECTING | WILD_MOUNTAIN | HAS_LITE |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RES_LITE
F:EVIL | DRAGON | NO_SLEEP | BASEANGBAND | IM_COLD | IM_ACID | IM_POIS
#| ATTR_MULTI
S:1_IN_6 |
S:BLIND | CONF | SCARE | BR_COLD | BR_INER
D:A huge draconic form wreathed in a radiance of silver. The emanating cold air
D:makes it unusually hard for you to move.

N:1110:Great Wyrm of Radiance
#G:D:a
G:D:q
I:130:46d100:30:170:80
W:65:2:190000:22000
E:0:1:2:6:1:2
O:20:80:0:0
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d14
B:BITE:HURT:6d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | WILD_MOUNTAIN |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CHOSEN |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE | SMART |
F:EVIL | DRAGON | NO_CONF | BASEANGBAND | HAS_LITE | RES_LITE
F:NO_SLEEP | NO_STUN | IM_COLD | IM_ACID | IM_POIS | REFLECTING
S:1_IN_4 |
S:BLIND | CONF | SCARE | BR_COLD | BR_INER
D:A dragon of great size and power. Its polished silver scales reflect the
D:light in blinding brightness, and you find it hard to keep your
D:mind on the job of fighting for your life.

$ARCADE_SERVER$N:1111:Impact hound
$ARCADE_SERVER$G:Z:u
$ARCADE_SERVER$I:120:35d6:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$B:CLAW:HURT:2d8
$ARCADE_SERVER$B:CLAW:HURT:2d8
$ARCADE_SERVER$B:BITE:HURT:2d8
$ARCADE_SERVER$B:BITE:HURT:2d8
$ARCADE_SERVER$F:FORCE_SLEEP |
$ARCADE_SERVER$F:FRIENDS |
$ARCADE_SERVER$F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND
$ARCADE_SERVER$S:1_IN_10 |
$ARCADE_SERVER$S:BR_WALL
$ARCADE_SERVER$D:A milky shape is visible before you, its canine form strikes you with
$ARCADE_SERVER$D:an almost physical force. The dungeon floor buckles as if struck by a
$ARCADE_SERVER$D:powerful blow as it stalks towards you.

N:1112:Dragon of Bad Luck
G:d:a
I:115:30d100:200:150:0
W:44:0:100000:1
E:0:1:2:6:1:2
O:0:0:0:0
B:CLAW:UN_BONUS:2d12
B:CLAW:UN_BONUS:2d12
B:BITE:ACID:3d14
B:BITE:ACID:3d14
F:FORCE_MAXHP | CAN_FLY | REFLECTING | NONLIVING | SMART |
F:BASH_DOOR | POWERFUL | MOVE_BODY | PASS_WALL | KILL_ITEM | WILD_TOO |
F:DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BLUEBAND | NO_CREDIT | GENO_NO_THIN
F:IM_ACID | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS | RES_NETH | RES_DISE
S:1_IN_4 |
S:BLIND | BR_INER
D:A huge and very powerful dragon. Great steaming pools of acid drip from
D:its form onto the ground. You shudder when you see the acid eating away
D:the very stones of the dungeon - what could it do to you?

N:1113:Great Dragon of Bad Luck
G:D:a
I:130:50d100:200:150:0
W:71:0:100000:1
E:0:1:2:6:1:2
O:0:0:0:0
B:CLAW:UN_BONUS:4d12
B:CLAW:UN_BONUS:4d12
B:BITE:ACID:6d14
B:BITE:ACID:6d14
F:FORCE_MAXHP | CAN_FLY | REFLECTING | NONLIVING | SMART |
F:BASH_DOOR | POWERFUL | MOVE_BODY | PASS_WALL | KILL_ITEM | WILD_TOO |
F:DRAGON | NO_CONF | NO_SLEEP | NO_STUN | BLUEBAND | NO_CREDIT | GENO_NO_THIN
F:IM_ACID | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS | RES_NETH | RES_DISE
S:1_IN_3 |
S:BR_INER
D:A huge and very powerful dragon. Great steaming pools of acid drip from
D:its form onto the ground. You shudder when you see the acid eating away
D:the very stones of the dungeon - what could it do to you?

N:1114:Bad Luck Bat from Hell
G:b:a
I:200:50d100:200:500:0
W:44:0:100:1
E:0:1:0:6:1:2
O:0:100:0:0
B:CLAW:UN_BONUS:1d2
B:CLAW:UN_BONUS:1d2
B:BITE:ACID:1d2
B:BITE:ACID:1d2
F:FORCE_MAXHP | CAN_FLY | REFLECTING | NONLIVING | GENO_NO_THIN | BASH_DOOR
F:SMART | POWERFUL | MOVE_BODY | PASS_WALL | KILL_ITEM | DROP_GOOD | WILD_TOO
F:NO_CONF | NO_SLEEP | NO_STUN | BLUEBAND | NO_CREDIT | DROP_1 | ONLY_ITEM
F:IM_ACID | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS | RES_NETH | RES_DISE
D:A slate and insanely speedy bat of large size, conjured from great
D:malevolence. Acid drips off its claws while this nightmare shoots
D:straight at you like lightning.

# Just for testing stuff - C. Blue

N:1115:Test Blob
G:j:R
I:110:100d10:0:50:0
W:99:0:500:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:BLUEBAND | NO_CREDIT | NEVER_MOVE | NONLIVING | EMPTY_MIND | COLD_BLOOD |
F:ALLOW_RUNNING | RES_TELE | RES_NEXU | IM_TELE | FORCE_MAXHP
D:For testing

$ARCADE_SERVER$N:1116:Healthy Blob A
$ARCADE_SERVER$G:*:U
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1117:Mostly Healthy Blob A
$ARCADE_SERVER$G:*:u
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1118:Wounded Blob A
$ARCADE_SERVER$G:*:o
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1119:Badly Wounded Blob A
$ARCADE_SERVER$G:*:R
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1120:Mortally Wounded Blob A
$ARCADE_SERVER$G:*:r
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1121:Healthy Blob B
$ARCADE_SERVER$G:*:U
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1122:Mostly Healthy Blob B
$ARCADE_SERVER$G:*:u
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1123:Wounded Blob B
$ARCADE_SERVER$G:*:o
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1124:Badly Wounded Blob B
$ARCADE_SERVER$G:*:R
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

$ARCADE_SERVER$N:1125:Mortally Wounded Blob B
$ARCADE_SERVER$G:*:r
$ARCADE_SERVER$I:110:50d10:30:30:0
$ARCADE_SERVER$W:35:2:700:500
$ARCADE_SERVER$E:0:1:0:2:1:4
$ARCADE_SERVER$O:0:0:0:0
$ARCADE_SERVER$F:NO_CONF | NO_SLEEP | FORCE_MAXHP
$ARCADE_SERVER$F:MORTAL | BASEANGBAND | KILL_BODY
$ARCADE_SERVER$D:For blob war game.

#a snowed up version for new SEASON_WINTER (1101 is normal version)
N:1126:Snow-covered target dummy
G:p:W
I:110:10d2:0:50:0
W:50:0:500:0
E:1:1:2:0:1:0
O:0:0:0:0
F:BLUEBAND | NEVER_ACT | NO_DEATH | NONLIVING | EMPTY_MIND | COLD_BLOOD |
$TEST_SERVER!F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_CUT | IM_COLD | IM_ELEC | IM_POIS
F:RES_TELE | RES_NEXU | IM_TELE | RES_LITE | RES_DARK | RES_SOUND
F:ALLOW_RUNNING | GENO_PERSIST | GENO_NO_THIN
#IM_LITE
D:This thing seems to take infinite punishment just fine,
D:assisting you without complaining in assessing your combat prowess.

#thoughs and monster ideas for hypothetical druid postking forms - C. Blue
# some sort of lesser phoenix for fire immunity
N:1127:Firebird
G:B:f
I:125:29d100:60:80:0
W:52:5:3000:3500
E:0:1:0:2:1:2
O:0:0:0:0
B:BITE:FIRE:10d6
B:BITE:FIRE:10d6
B:CLAW:FIRE:8d12
B:CLAW:FIRE:8d12
F:ANIMAL | BLUEBAND | NO_CONF | NO_SLEEP | CAN_FLY |
F:HAS_LITE | BASH_DOOR | WILD_VOLCANO | WILD_MOUNTAIN |
F:AURA_FIRE | SUSCEP_COLD | REGENERATE |
F:IM_FIRE | RES_POIS | RES_SOUND | RES_ELEC | RES_LITE
#IM_LITE
S:1_IN_3 |
S:BR_FIRE | BR_LITE
D:A large glowing eagle bathed in flames. The searing heat chars your
D:skin and melts your armour.

N:1128:Swamp Serpent
G:J:g
I:120:22d100:20:110:40
W:39:3:50000:1800
E:0:1:0:2:1:0
O:20:50:20:0
B:BITE:POISON:6d8
B:CRUSH:HURT:7d4
B:CRUSH:HURT:7d4
F:CAN_SWIM | IM_POIS | IM_ACID | RES_WATE | NO_FEAR | NO_CONF
F:ANIMAL | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:DROP_2D2 | DROP_CORPSE | BASH_DOOR | MORTAL | BLUEBAND
S:1_IN_5
S:BR_POIS | BR_ACID | SCARE
D:A huge snake-like reptile with green scales that inhabits swamps.

N:1129:Mountain Serpent
G:J:U
I:120:27d100:20:140:40
W:47:5:60000:3000
E:0:1:0:2:1:0
O:20:50:20:0
B:BITE:POISON:7d8
B:CRUSH:SHATTER:9d4
B:CRUSH:HURT:9d4
F:CAN_SWIM | IM_POIS | RES_ACID | RES_WATE | RES_FIRE
F:ANIMAL | WILD_TOO | WILD_MOUNTAIN |
F:NO_FEAR | NO_CONF | NO_SLEEP
F:DROP_2D2 | DROP_CORPSE | BASH_DOOR | MORTAL | BLUEBAND
S:1_IN_6
S:BR_SHAR | SCARE | HOLD
D:A huge snake-like reptile with red and brown scales that inhabits
D:mountain regions.

N:1130:Sea Serpent
G:J:b
I:125:55d100:50:120:40
W:56:3:85000:4400
E:0:1:0:2:1:0
O:20:50:20:0
B:BITE:POISON:9d8
B:CRUSH:HURT:12d4
B:CRUSH:HURT:12d4
F:CAN_SWIM | IM_POIS | IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN
F:ANIMAL | AQUATIC
F:DROP_4D2 | DROP_CORPSE | BASH_DOOR | MORTAL | BLUEBAND
S:1_IN_7
S:BA_WATE | BR_POIS | BR_ACID | SCARE
D:A huge snake-like reptile with scales coloured like the sea in
D:which it dwells.

N:1131:Horned Serpent
G:J:r
I:125:36d100:20:160:40
W:66:5:65000:5800
E:0:1:0:2:1:0
O:20:50:20:0
B:BITE:POISON:10d8
B:CRUSH:HURT:15d4
B:CRUSH:HURT:15d4
F:CAN_SWIM | IM_POIS | IM_ACID | RES_FIRE | RES_WATE |
F:ANIMAL | WILD_TOO | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
F:NO_FEAR | NO_CONF | NO_SLEEP
F:DROP_3D2 | DROP_CORPSE | BASH_DOOR | MORTAL | BLUEBAND
S:1_IN_6
S:BR_POIS | BR_ACID | SCARE
D:A huge snake-like reptile with redish scales and horns,
D:rarely encountered it inhabits swamps, mountains and caves.

N:1132:Invisible Dummy
G:.:w
I:110:1d1:0:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
F:CHAR_CLEAR | NO_DEATH | NO_AUTORET | NO_TARGET | IM_TELE | BLUEBAND
F:NO_CREDIT | ALLOW_RUNNING | GENO_PERSIST | GENO_NO_THIN
D:Just a dummy placeholder for making grids inaccessible
D:to means such as teleport.

N:1133:Susceptible Test Blob
G:j:Z
I:110:100d10:0:75:0
W:1:0:500:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:BLUEBAND | NEVER_MOVE | NONLIVING | EMPTY_MIND | COLD_BLOOD | NO_DEATH
F:ALLOW_RUNNING | RES_TELE | RES_NEXU | IM_TELE | FORCE_MAXHP
F:GOOD | EVIL | ANIMAL | HURT_LITE | SUSCEP_ACID | DRAGON | DEMON | UNDEAD
D:For testing

#***secret message found***: Watch/read 'Game of Thrones'
N:1134:White wolf cub
G:c:w
I:120:2d2:30:0:0
W:1:0:100:30
E:0:1:0:2:1:4
O:0:0:0:0
B:BITE:HURT:1d1
F:ALLOW_RUNNING | RAND_50 | RAND_25 | FRIENDS | SUSCEP_FIRE |
F:BASH_DOOR | WILD_TOO | WILD_WASTE | MORTAL | BLUEBAND |
F:ANIMAL | RES_COLD | DROP_SKELETON | DROP_CORPSE |
F:NO_FEAR | GENO_NO_THIN | IM_TELE | NO_DEATH | NO_TARGET | NO_AUTORET
D:A tiny young wolf from the northern wastes. Its breath is cold and
D:icy and its fur coated in frost.

N:1135:Panda
G:q:D
I:110:6d6:10:35:10
W:5:0:2800:25
E:0:1:0:2:1:0
O:0:0:0:0
#B:CLAW:HURT:1d4
#B:CLAW:HURT:1d4
#B:BITE:HURT:1d6
#B:CLAW:*
#B:BITE:*
F:ALLOW_RUNNING | BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | NO_FEAR
F:MORTAL | ANIMAL | WILD_TOO | WILD_WOOD | RAND_5 | GENO_NO_THIN | IM_TELE
F:ATTR_BASE | ATTR_BNW | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A black and white spotted bear that doesn't seem overly agressive.

N:1136:Black Horse
G:q:D
I:110:6d6:10:35:10
W:5:0:13000:25
E:0:1:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | GENO_NO_THIN
F:BASH_DOOR | FORCE_MAXHP | DROP_CORPSE | NO_FEAR | MORTAL | ANIMAL
F:WILD_TOO | WILD_WOOD | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A domesticated black horse.

N:1137:Grullo
G:q:s
I:110:6d6:10:35:10
W:5:0:13000:25
E:0:1:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | GENO_NO_THIN
F:BASH_DOOR | FORCE_MAXHP | DROP_CORPSE | NO_FEAR | MORTAL | ANIMAL
F:WILD_TOO | WILD_WOOD | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A domesticated grullo horse.

N:1138:Grey Horse
G:q:W
I:110:6d6:10:35:10
W:5:0:12000:25
E:0:1:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | GENO_NO_THIN
F:BASH_DOOR | FORCE_MAXHP | DROP_CORPSE | NO_FEAR | MORTAL | ANIMAL
F:WILD_TOO | WILD_WOOD | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A domesticated grey horse.

N:1139:Chestnut Horse
G:q:u
I:110:6d6:10:35:10
W:5:0:12000:25
E:0:1:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING| GENO_NO_THIN
F:BASH_DOOR | FORCE_MAXHP | DROP_CORPSE | NO_FEAR | MORTAL | ANIMAL 
F:WILD_TOO | WILD_WOOD | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A domesticated chestnut horse.

N:1140:Palomino
G:q:U
I:110:6d6:10:35:10
W:5:0:12000:25
E:0:1:0:0:1:0
O:0:0:0:0
F:ALLOW_RUNNING | GENO_NO_THIN
F:BASH_DOOR | FORCE_MAXHP | DROP_CORPSE | NO_FEAR | MORTAL | ANIMAL
F:WILD_TOO | WILD_WOOD | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A domesticated palomino horse.

# For testing LoS stuff - C. Blue
N:1141:Charged Test Blob
G:j:M
I:120:100d10:50:50:0
W:1:0:500:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:BLUEBAND | NO_CREDIT | NEVER_MOVE | NONLIVING | EMPTY_MIND | COLD_BLOOD
F:ALLOW_RUNNING | RES_TELE | RES_NEXU | IM_TELE | FORCE_MAXHP | REGENERATE
S:1_IN_1 | MISSILE
D:For testing

# The_sandman's
N:1142:Robin
G:B:u
I:110:1d1:255:1:10
W:1:0:30:0
E:0:1:0:2:1:0
O:0:0:0:0
F:ALLOW_RUNNING | BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE | NO_FEAR
F:MORTAL | ANIMAL | WILD_TOO | WILD_WOOD | RAND_25 | IMPRESSED
F:CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS | DROP_SKELETON | HAS_EGG
F:GENO_NO_THIN | IM_TELE | BLUEBAND | NO_DEATH | NO_TARGET | NO_AUTORET
D:A grey-brown bird with orange-red breast feathers.

#Nether Realm only
N:1143:Nether vortex
G:v:G
I:140:40d20:100:30:0
W:97:4:0:10000
E:0:0:0:0:0:0
O:0:0:0:0
B:ENGULF:EXP_80:10d10
B:ENGULF:HURT:10d5
B:ENGULF:HURT:10d10
F:NETHER_REALM | FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | NO_CUT
F:WILD_TOO | BASH_DOOR | POWERFUL | IM_POIS | IM_FIRE | IM_COLD | IM_ELEC
F:IM_ACID | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
F:BLUEBAND | EMPTY_MIND | ATTR_MULTI | RES_SOUND
S:1_IN_2 |
S:BR_NETH
D:A whirling anomaly of nether mists that will drain your life force.

# for the town, or wherever. Just for fun, and for testing one's macros - C. Blue
# note: there's a snowed up version 1126 for SEASON_WINTER.
N:1144:Armoured target dummy
G:p:D
I:110:10d2:0:200:0
W:50:0:500:0
E:1:1:2:0:1:0
O:0:0:0:0
F:BLUEBAND | NEVER_ACT | NO_DEATH | NONLIVING | EMPTY_MIND | COLD_BLOOD |
$TEST_SERVER!F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_CUT | IM_COLD | IM_ELEC | IM_POIS
F:RES_TELE | RES_NEXU | IM_TELE | RES_LITE | RES_DARK | RES_SOUND
#IM_LITE
F:ALLOW_RUNNING | GENO_PERSIST | GENO_NO_THIN
D:This thing seems to take infinite punishment just fine,
D:assisting you without complaining in assessing your combat prowess.

#a snowed up version for new SEASON_WINTER (1101 is normal version)
N:1145:Snow-covered armoured target dummy
G:p:W
I:110:10d2:0:200:0
W:50:0:500:0
E:1:1:2:0:1:0
O:0:0:0:0
F:BLUEBAND | NEVER_ACT | NO_DEATH | NONLIVING | EMPTY_MIND | COLD_BLOOD |
$TEST_SERVER!F:NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR | NO_CUT | IM_COLD | IM_ELEC | IM_POIS
F:RES_TELE | RES_NEXU | IM_TELE | RES_LITE | RES_DARK | RES_SOUND
F:ALLOW_RUNNING | GENO_PERSIST | GENO_NO_THIN
#IM_LITE
D:This thing seems to take infinite punishment just fine,
D:assisting you without complaining in assessing your combat prowess.

N:1146:Bahamut, the Platinum King
G:D:q
I:140:150d150:60:250:0
W:127:4:350000:65000
E:0:1:2:6:1:2
O:20:40:40:0
B:CLAW:HURT:12d12
B:CLAW:HURT:12d12
B:BITE:HURT:12d14
B:BITE:HURT:12d14
F:UNIQUE | MALE | CAN_FLY | CAN_CLIMB | FORCE_MAXHP | DROP_CHOSEN
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:GOOD | DRAGON | RES_TIME | RES_LITE | RES_SOUND | RES_DISE | RES_NEXU
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_SHARDS | RES_MANA
F:NO_CONF | NO_SLEEP | NO_STUN | REFLECTING | BLUEBAND | HAS_LITE
S:1_IN_2 |
S:BR_ICE | BR_INER | BR_DISI
S:S_HI_DRAGON
D:This revered dragon deity has a long, sinuous shape covered in silver-white
D:scales that sparkle and gleam even in the dimmest light. Bahamut’s catlike
D:eyes are deep blue, as azure as a midsummer sky, some say. Others insist
D:that Bahamut’s eyes are a frosty indigo, like the heart of a glacier.
D:While stern and disapproving of evil, he has no tolerance for any intruders.

N:1147:The Living Lightning
#FINAL_GUARDIAN
G:*:e
I:200:6000d6:100:90:0
W:127:1:0:200000
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:ELEC:32d1
B:TOUCH:ELEC:32d1
B:TOUCH:ELEC:32d1
B:TOUCH:ELEC:32d1
F:CAN_FLY | FORCE_MAXHP | REFLECTING | REGENERATE | RAND_25 | SPECIAL_GENE
F:EMPTY_MIND | NONLIVING | HAS_LITE | DROP_CHOSEN | AURA_ELEC | IM_ELEC
F:RES_LITE | IM_POIS | IM_FIRE | IM_ACID | IM_COLD | RES_SOUND | ROAMING
F:RES_MANA | RES_NEXU | RES_DARK | RES_DISE | RES_NETH | RES_TIME | POWERFUL
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_CUT | NO_STUN | UNIQUE | BLUEBAND
S:1_IN_4
S:BO_MANA | BA_ELEC | BLINK
D:On the top-most shreds of the highest clouds in the bright seas of sky there
D:is an untamed, huge, crackling ball of energy, zapping around at blinding
D:speed, showing no signs of depletion but continuously firing powerful magical
D:and electrical discharges into all directions.

N:1148:Star Test Blob
G:j:p
I:110:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_DEATH | ASTAR | OPEN_DOOR
#F:CAN_FLY
#F:AI_ANNOY
D:For testing

N:1149:Blinky Star Test Blob
G:j:k
I:110:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_DEATH | ASTAR | OPEN_DOOR
#F:CAN_FLY
#F:AI_ANNOY
S:1_IN_4
S:BLINK
#S:TPORT
D:For testing

N:1150:Loot Test Blob
G:j:y
I:110:1d1:1:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:20:20:20:20
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NO_AUTORET | NEVER_MOVE | ONLY_ITEM
F:DROP_4D2 | DROP_3D2 | DROP_2D2 | DROP_1D2 | DROP_1 | DROP_90 | DROP_60
F:DROP_GOOD
#F:DROP_GREAT
D:For testing

N:1151:Tzeentch, the Changer of Ways
G:U:v
I:140:110d110:250:100:0
W:96:3:3000:50000
E:0:0:0:0:0:0
O:0:0:100:0
B:GAZE:INSANITY:8d8
B:TOUCH:UN_POWER:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:EAT_MANA:10d10
F:UNIQUE | BLUEBAND | ATTR_MULTI | CAN_SPEAK | DEMON | EVIL | AI_HYBRID | ASTAR
F:SMART | POWERFUL | CAN_FLY | OPEN_DOOR | BASH_DOOR | MOVE_BODY | FORCE_MAXHP
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_GREAT | HAS_LITE
F:RES_DARK | RES_LITE | RES_SOUND | RES_NEXU | RES_CHAOS | RES_DISE | RES_MANA
F:IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | IM_COLD
F:IM_PSI | NO_FEAR | NO_CONF | NO_SLEEP
S:1_IN_1
S:TPORT | BRAIN_SMASH | FORGET | BLINK | DRAIN_MANA
S:BA_CHAO | BR_DISE | BA_DARK | S_HI_MONSTER | S_HI_DEMON
D:"Do not ask which creature screams in the night. Do not question who waits for
D:you in the shadow. It is my cry that wakes you in the night, and my body that
D:crouches in the shadow. I am Tzeentch and you are the puppet that dances to my
D:tune..."

N:1152:guy in blue robes
G:p:b
I:140:100d100:255:50:0
W:127:0:150:0
E:1:1:2:2:1:2
O:0:0:0:0
F:BLUEBAND | GENO_NO_THIN | FORCE_MAXHP | NO_CREDIT | NO_REDUCE | NEVER_MOVE
F:IM_TELE | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | SMART
S:1_IN_3
S:BO_WATE | BO_PLAS | BO_MANA | BO_CODE | HEAL |
S:ADMINISTRATIVE_PUSH | ADMINISTRATIVE_HOLD
D:A strange guy in blue clothes, speaking with an unknown foreign accent.
D:He looks around with an odd mixture of annoyance, surprise and impatience and
D:mutters unintelligibly about 'fixing' bugs of some sort, a collector maybe...

N:1153:mirror image
G:p:c
I:110:3d6:255:3:0
W:127:0:150:0
E:1:1:2:2:1:2
O:0:0:0:0
F:BLUEBAND | GENO_NO_THIN | FORCE_MAXHP | NO_CREDIT | NO_REDUCE | DROP_CHOSEN
F:IM_TELE | NO_FEAR | NONLIVING
D:Upon shattering the grand mirror, the adventurer's image suddenly came to
D:life! Showing no hesitation, empathy or doubt it attacked immediately!

# a low-power version for the 'Dungeon Keeper' labyrinth event - C. Blue
# Differences: no-death, slower, awake, bashes doors, has light, no spells
N:1154:Horned Reaper
G:U:B
I:111:10d100:200:50:0
W:72:0:7500:18000
E:1:1:2:2:1:2
O:0:100:0:0
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
B:HIT:HURT:11d11
F:BLUEBAND | NO_CREDIT | FORCE_MAXHP | BASH_DOOR | KILL_BODY | POWERFUL |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | CAN_FLY | HAS_LITE | NO_NEST | NO_ESCORT
F:IM_FIRE | RES_COLD | IM_POIS | IM_ACID | RES_ELEC
D:A giant humanoid demon wielding a massive, heavy and sharp scythe. Feared
D:by foes and friends alike when it flies into one of its berserk rages, the
D:Horned Reaper will cut down anything in its path between it and you.

N:1155:Saenathra, Daughter of Shelob
#FINAL_GUARDIAN
G:S:u
I:120:20d100:50:70:40
W:34:2:1000:5000
E:0:1:0:2:1:8
O:90:0:3:3
B:CLAW:POISON:2d6
B:CLAW:POISON:2d6
B:BITE:PARALYZE:2d8
B:STING:LOSE_STR:2d4
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | SPECIAL_GENE
F:ESCORT | ESCORTS | DROP_CORPSE | RES_DARK
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT
F:SMART | BASH_DOOR | IM_POIS | RES_ACID | HURT_LITE
F:ANIMAL | SPIDER | CAN_CLIMB | EVIL | NO_CONF | NO_SLEEP | BLUEBAND
S:1_IN_4 |
S:BLINK | HOLD | HEAL | SLOW
S:S_SPIDERS
D:Daughter of Shelob, the legendary Spider-Queen, Saenathra has built her own
D:empire deep within the shadows of Mirkwood. With legions of ghastly giant
D:spiders at her command, she has accumulated an untold fortune of treasure.

N:1156:Annoying Test Blob
G:j:o
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_DEATH | ASTAR | OPEN_DOOR
F:CAN_FLY
F:AI_ANNOY
D:For testing

N:1157:Annoying Immune Test Blob
G:j:U
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_DEATH | ASTAR | OPEN_DOOR
F:CAN_FLY | IM_FIRE | IM_COLD | IM_ELEC
F:AI_ANNOY
D:For testing

N:1158:Arrowing Test Blob
G:j:o
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE
S:1_IN_1
S:ARROW_1
D:For testing

N:1159:Shooting Test Blob
G:j:o
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE
S:1_IN_1
S:ARROW_2
D:For testing

N:1160:Bolting Test Blob
G:j:o
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE
S:1_IN_1
S:ARROW_3
D:For testing

N:1161:Missiling Test Blob
G:j:o
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE
S:1_IN_1
S:ARROW_4
D:For testing

N:1162:Shrieking Test Blob
G:j:R
I:130:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE | NO_DEATH
S:1_IN_1
S:SHRIEK
D:For testing

N:1163:Disintegrating Test Blob
G:j:R
I:100:1d1:200:0:0
W:127:0:0:0
E:0:0:0:0:0:0
O:0:0:0:0
B:TOUCH:*
F:ALLOW_RUNNING | BLUEBAND | NO_CREDIT | NEVER_MOVE | NO_DEATH
S:1_IN_1
S:BR_DISI
D:For testing


# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armour class : alertness
# W: depth : rarity : corpse weight : experience for kill
# E: weapons : torso : arms : finger : head : leg
# O: treasure : combat : magic : tool
# B: attack method : attack effect : damage
# F: flag | flag | etc
# S: spell frequency |
# S: spell type | spell type | etc
# D: Description

# NOTE for some kludges in this file:		- Jir -
#
# Only Morgie has both KILL_WALL and PASS_WALL; this allows him to act in a
# special way. So if you add KILL_WALL and PASS_WALL to another monster, that
# will act like Morgie...
