ZEBinWriter/zebin/source/autogen/*
AdaptorCommon/RayTracing/AutoGen*

CMFE/AdaptorCM/Interface.h
CMFE/AdaptorCM/Frontend.h

# These files depend upon a specific header layout so the
# python parsing script can process them
common/MDFrameWork.h
# These are preprocess included into MDFrameWork.h so
# can't be modified
common/RaytracingShaderTypes.h
common/ShaderTypesIncl.h
AdaptorCommon/RayTracing/HitGroups.h
AdaptorCommon/RayTracing/ConstantsEnums.h
AdaptorCommon/RayTracing/API/MemoryStyleEnum.h
