osgShadow::ShadowVolume Class Reference

Inheritance diagram for osgShadow::ShadowVolume:

osgShadow::ShadowTechnique osg::Object osg::Referenced

List of all members.

Public Member Functions

 ShadowVolume ()
 ShadowVolume (const ShadowVolume &es, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgShadow, ShadowVolume)
void setDrawMode (osgShadow::ShadowVolumeGeometry::DrawMode drawMode)
osgShadow::ShadowVolumeGeometry::DrawMode getDrawMode () const
void setDynamicShadowVolumes (bool dynamicShadowVolumes)
bool getDynamicShadowVolumes () const
virtual void init ()
virtual void update (osg::NodeVisitor &nv)
virtual void cull (osgUtil::CullVisitor &cv)
virtual void cleanSceneGraph ()

Protected Member Functions

virtual ~ShadowVolume ()

Protected Attributes

osgShadow::ShadowVolumeGeometry::DrawMode _drawMode
bool _dynamicShadowVolumes
osg::ref_ptr
< osgShadow::OccluderGeometry
_occluder
OpenThreads::Mutex _shadowVolumeMutex
osg::ref_ptr
< osgShadow::ShadowVolumeGeometry
_shadowVolume
osg::Vec4 _lightpos
osg::ref_ptr< osg::Light_ambientLight
osg::ref_ptr< osg::Light_diffuseLight
osg::ref_ptr< osg::StateSet_ss1
osg::ref_ptr< osg::StateSet_mainShadowStateSet
osg::ref_ptr< osg::StateSet_shadowVolumeStateSet
osg::ref_ptr< osg::StateSet_shadowedSceneStateSet


Detailed Description

ShadowedTexture provides an implementation of shadow textures.

Constructor & Destructor Documentation

osgShadow::ShadowVolume::ShadowVolume (  ) 

osgShadow::ShadowVolume::ShadowVolume ( const ShadowVolume es,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

virtual osgShadow::ShadowVolume::~ShadowVolume (  )  [protected, virtual]


Member Function Documentation

osgShadow::ShadowVolume::META_Object ( osgShadow  ,
ShadowVolume   
)

void osgShadow::ShadowVolume::setDrawMode ( osgShadow::ShadowVolumeGeometry::DrawMode  drawMode  ) 

osgShadow::ShadowVolumeGeometry::DrawMode osgShadow::ShadowVolume::getDrawMode (  )  const [inline]

void osgShadow::ShadowVolume::setDynamicShadowVolumes ( bool  dynamicShadowVolumes  ) 

bool osgShadow::ShadowVolume::getDynamicShadowVolumes (  )  const [inline]

virtual void osgShadow::ShadowVolume::init (  )  [virtual]

initialize the ShadowedScene and local cached data structures.

Reimplemented from osgShadow::ShadowTechnique.

virtual void osgShadow::ShadowVolume::update ( osg::NodeVisitor nv  )  [virtual]

run the update traversal of the ShadowedScene and update any loca chached data structures.

Reimplemented from osgShadow::ShadowTechnique.

virtual void osgShadow::ShadowVolume::cull ( osgUtil::CullVisitor cv  )  [virtual]

run the cull traversal of the ShadowedScene and set up the rendering for this ShadowTechnique.

Reimplemented from osgShadow::ShadowTechnique.

virtual void osgShadow::ShadowVolume::cleanSceneGraph (  )  [virtual]

Clean scene graph from any shadow technique specific nodes, state and drawables.

Reimplemented from osgShadow::ShadowTechnique.


Member Data Documentation


The documentation for this class was generated from the following file:

Generated on Wed Jul 30 23:59:07 2008 for openscenegraph by  doxygen 1.5.6