My Project
myshogi.h File Reference
#include "osl/numEffectState.h"
#include <string>

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Namespaces

namespace  osl
namespace  osl::record
 棋譜関係
namespace  osl::record::myshogi

Functions

std::string osl::record::myshogi::show (const NumEffectState &state)
std::string osl::record::myshogi::show (const NumEffectState &state, Move last_move, const NumEffectState &prev, bool add_csa_move=false)
std::string osl::record::myshogi::show (Player)
std::string osl::record::myshogi::show (Ptype)
std::string osl::record::myshogi::show (Square)
std::string osl::record::myshogi::show (Piece)