Point Cloud Library (PCL) 1.15.1
Loading...
Searching...
No Matches
pcl::texture_mapping Namespace Reference

Classes

struct  Camera
 Structure to store camera pose and focal length. More...
struct  UvIndex
 Structure that links a uv coordinate to its 3D point and face. More...

Typedefs

using CameraVector = std::vector<Camera, Eigen::aligned_allocator<Camera> >

Typedef Documentation

◆ CameraVector

using pcl::texture_mapping::CameraVector = std::vector<Camera, Eigen::aligned_allocator<Camera> >

Definition at line 90 of file texture_mapping.h.